annotate JuceLibraryCode/JuceHeader.h @ 26:90069a503079

Merge, plus slight GUI updates and fix to standalone mode bug.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Sat, 22 Feb 2014 21:59:05 +0000
parents a7738cdb4e8f
children 78b9808a2c65
rev   line source
andrewm@2 1 /*
andrewm@2 2
andrewm@2 3 IMPORTANT! This file is auto-generated each time you save your
andrewm@2 4 project - if you alter its contents, your changes may be overwritten!
andrewm@2 5
andrewm@2 6 This is the header file that your files should include in order to get all the
andrewm@2 7 JUCE library headers. You should avoid including the JUCE headers directly in
andrewm@2 8 your own source files, because that wouldn't pick up the correct configuration
andrewm@2 9 options for your app.
andrewm@2 10
andrewm@2 11 */
andrewm@2 12
andrewm@2 13 #ifndef __APPHEADERFILE_IJU11L__
andrewm@2 14 #define __APPHEADERFILE_IJU11L__
andrewm@2 15
andrewm@2 16 #include "AppConfig.h"
andrewm@2 17 #include "modules/juce_audio_basics/juce_audio_basics.h"
andrewm@2 18 #include "modules/juce_audio_devices/juce_audio_devices.h"
andrewm@2 19 #include "modules/juce_audio_formats/juce_audio_formats.h"
andrewm@2 20 #include "modules/juce_core/juce_core.h"
andrewm@2 21 #include "modules/juce_data_structures/juce_data_structures.h"
andrewm@2 22 #include "modules/juce_events/juce_events.h"
andrewm@2 23 #include "modules/juce_graphics/juce_graphics.h"
andrewm@2 24 #include "modules/juce_gui_basics/juce_gui_basics.h"
andrewm@2 25 #include "modules/juce_gui_extra/juce_gui_extra.h"
andrewm@2 26 #include "modules/juce_opengl/juce_opengl.h"
andrewm@2 27 #include "BinaryData.h"
andrewm@2 28
andrewm@2 29 #if ! DONT_SET_USING_JUCE_NAMESPACE
andrewm@2 30 // If your code uses a lot of JUCE classes, then this will obviously save you
andrewm@2 31 // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
andrewm@2 32 using namespace juce;
andrewm@2 33 #endif
andrewm@2 34
andrewm@2 35 namespace ProjectInfo
andrewm@2 36 {
andrewm@2 37 const char* const projectName = "TouchKeys";
andrewm@2 38 const char* const versionString = "0.1.0";
andrewm@2 39 const int versionNumber = 0x100;
andrewm@2 40 }
andrewm@2 41
andrewm@2 42 #endif // __APPHEADERFILE_IJU11L__