Mercurial > hg > touchkeys
annotate JuceLibraryCode/JuceHeader.h @ 7:353276611036
Move pitch wheel range into a central location in MidiKeyboardSegment, eliminating local copies in OscMidiConverter etc. Also suppress some unneeded debugging messages in TouchkeyDevice.
author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Sun, 17 Nov 2013 13:53:21 +0000 |
parents | a7738cdb4e8f |
children | 78b9808a2c65 |
rev | line source |
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andrewm@2 | 1 /* |
andrewm@2 | 2 |
andrewm@2 | 3 IMPORTANT! This file is auto-generated each time you save your |
andrewm@2 | 4 project - if you alter its contents, your changes may be overwritten! |
andrewm@2 | 5 |
andrewm@2 | 6 This is the header file that your files should include in order to get all the |
andrewm@2 | 7 JUCE library headers. You should avoid including the JUCE headers directly in |
andrewm@2 | 8 your own source files, because that wouldn't pick up the correct configuration |
andrewm@2 | 9 options for your app. |
andrewm@2 | 10 |
andrewm@2 | 11 */ |
andrewm@2 | 12 |
andrewm@2 | 13 #ifndef __APPHEADERFILE_IJU11L__ |
andrewm@2 | 14 #define __APPHEADERFILE_IJU11L__ |
andrewm@2 | 15 |
andrewm@2 | 16 #include "AppConfig.h" |
andrewm@2 | 17 #include "modules/juce_audio_basics/juce_audio_basics.h" |
andrewm@2 | 18 #include "modules/juce_audio_devices/juce_audio_devices.h" |
andrewm@2 | 19 #include "modules/juce_audio_formats/juce_audio_formats.h" |
andrewm@2 | 20 #include "modules/juce_core/juce_core.h" |
andrewm@2 | 21 #include "modules/juce_data_structures/juce_data_structures.h" |
andrewm@2 | 22 #include "modules/juce_events/juce_events.h" |
andrewm@2 | 23 #include "modules/juce_graphics/juce_graphics.h" |
andrewm@2 | 24 #include "modules/juce_gui_basics/juce_gui_basics.h" |
andrewm@2 | 25 #include "modules/juce_gui_extra/juce_gui_extra.h" |
andrewm@2 | 26 #include "modules/juce_opengl/juce_opengl.h" |
andrewm@2 | 27 #include "BinaryData.h" |
andrewm@2 | 28 |
andrewm@2 | 29 #if ! DONT_SET_USING_JUCE_NAMESPACE |
andrewm@2 | 30 // If your code uses a lot of JUCE classes, then this will obviously save you |
andrewm@2 | 31 // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE. |
andrewm@2 | 32 using namespace juce; |
andrewm@2 | 33 #endif |
andrewm@2 | 34 |
andrewm@2 | 35 namespace ProjectInfo |
andrewm@2 | 36 { |
andrewm@2 | 37 const char* const projectName = "TouchKeys"; |
andrewm@2 | 38 const char* const versionString = "0.1.0"; |
andrewm@2 | 39 const int versionNumber = 0x100; |
andrewm@2 | 40 } |
andrewm@2 | 41 |
andrewm@2 | 42 #endif // __APPHEADERFILE_IJU11L__ |