Mercurial > hg > svgui
log layer/ColourDatabase.cpp @ 1620:dc0e47f234a2 tip
age | author | description |
---|---|---|
Fri, 24 Jan 2020 12:40:07 +0000 | Chris Cannam | Make nearby-colour matching a bit more sophisticated, with slightly better algorithm (we think?) and ability to insist on dark/light background background-mode |
Tue, 30 Apr 2019 14:02:03 +0100 | Chris Cannam | Add getNearbyColourIndex to ColourDatabase; tweak getContrastingColour for bright colours; add comments single-point |
Wed, 31 Oct 2018 15:06:32 +0000 | Chris Cannam | Rework waveform renderer to use smooth paths, aiming to get near-pixel-identical results when zoomed out far enough for a single path not to be relevant waverevision |
Thu, 01 Mar 2018 18:02:22 +0000 | Chris Cannam | Untabify |
Mon, 09 Mar 2015 12:02:10 +0000 | Chris Cannam | Move to using double rather than float for floating-point calculations (float only for storage); more build fixes cxx11 |
Wed, 12 Mar 2008 17:42:56 +0000 | Chris Cannam | * juggle some files around in order to free audioio, base, and system libraries |