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svgui
log layer/Colour3DPlotRenderer.cpp @ 1469:
11a150e65ee1
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Thu, 27 Jun 2019 13:16:25 +0100
Chris Cannam
Some work on updating layers for ModelId bits
by-id
Wed, 01 May 2019 15:15:26 +0100
Chris Cannam
When invalidating cache in a time-constrained context, don't start rendering in the same cycle as well - leave it for a further update. Slightly experimental effort to make the UI feel more responsive.
single-point
Wed, 01 May 2019 14:41:28 +0100
Chris Cannam
Tweak peak-cache allocations etc in the hope of making long spectrograms a little faster to re-render
single-point
Wed, 19 Dec 2018 10:40:17 +0000
Chris Cannam
Debug tweaks
Tue, 30 Oct 2018 15:32:01 +0000
Chris Cannam
Add show-derivative option but, like inverting the colour scale, I don't think it's as useful as I'd hoped
Thu, 18 Oct 2018 13:21:56 +0100
Chris Cannam
Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
Fri, 21 Sep 2018 11:50:05 +0100
Chris Cannam
Ensure getFrameForX returns value on zoom blocksize boundary; take advantage of that (this is essentially reverting to the same behaviour as in the default branch, which we should probably have done all along)
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