view layer/SpectrumLayer.h @ 162:f32212631b9c

* Handle generator transforms (plugins whose channel count isn't dependent on number of audio inputs, as they have none) * Be less keen to suspend writing FFT data in spectrogram repaint -- only do it if we find we actually need to query the FFT data (i.e. we aren't repainting an area that hasn't been generated at all yet)
author Chris Cannam
date Tue, 10 Oct 2006 19:04:57 +0000
parents aaa3a53dbb10
children 53b9c7656798
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _SPECTRUM_LAYER_H_
#define _SPECTRUM_LAYER_H_

#include "Layer.h"

#include "base/Window.h"

#include "data/model/DenseTimeValueModel.h"

#include <QColor>

class FFTModel;

class SpectrumLayer : public Layer
{
    Q_OBJECT

public:
    SpectrumLayer();
    ~SpectrumLayer();
    
    void setModel(DenseTimeValueModel *model);
    virtual const Model *getModel() const { return m_model; }
    virtual void paint(View *v, QPainter &paint, QRect rect) const;

    virtual PropertyList getProperties() const;
    virtual QString getPropertyLabel(const PropertyName &) const;
    virtual PropertyType getPropertyType(const PropertyName &) const;
    virtual QString getPropertyGroupName(const PropertyName &) const;
    virtual int getPropertyRangeAndValue(const PropertyName &,
					   int *min, int *max) const;
    virtual QString getPropertyValueLabel(const PropertyName &,
					  int value) const;
    virtual void setProperty(const PropertyName &, int value);
    virtual void setProperties(const QXmlAttributes &);

    virtual bool getValueExtents(float &min, float &max,
                                 bool &logarithmic, QString &unit) const;

    virtual bool isLayerScrollable(const View *v) const { return false; }

    enum ChannelMode { SeparateChannels, MixChannels, OverlayChannels };

    void setChannelMode(ChannelMode);
    ChannelMode getChannelCount() const { return m_channelMode; }

    void setChannel(int);
    int getChannel() const { return m_channel; }

    enum EnergyScale { LinearScale, MeterScale, dBScale };

    void setBaseColour(QColor);
    QColor getBaseColour() const { return m_colour; }

    void setEnergyScale(EnergyScale);
    EnergyScale getEnergyScale() const { return m_energyScale; }

    void setWindowSize(size_t);
    size_t getWindowSize() const { return m_windowSize; }
    
    void setWindowHopLevel(size_t level);
    size_t getWindowHopLevel() const { return m_windowHopLevel; }

    void setWindowType(WindowType type);
    WindowType getWindowType() const { return m_windowType; }

    void setGain(float gain);
    float getGain() const;

    void setNormalize(bool n);
    bool getNormalize() const;

    virtual QString toXmlString(QString indent = "",
				QString extraAttributes = "") const;

protected slots:
    void preferenceChanged(PropertyContainer::PropertyName name);

protected:
    DenseTimeValueModel    *m_model;
    std::vector<FFTModel *> m_fft;
    ChannelMode             m_channelMode;
    int                     m_channel;
    bool                    m_channelSet;
    QColor                  m_colour;
    EnergyScale             m_energyScale;
    bool                    m_normalize;
    float                   m_gain;
    size_t                  m_windowSize;
    WindowType              m_windowType;
    size_t                  m_windowHopLevel;

    void setupFFTs();

    size_t getWindowIncrement() const {
        if (m_windowHopLevel == 0) return m_windowSize;
        else if (m_windowHopLevel == 1) return (m_windowSize * 3) / 4;
        else return m_windowSize / (1 << (m_windowHopLevel - 1));
    }
};

#endif