Mercurial > hg > svgui
view layer/SpectrumLayer.h @ 167:53b9c7656798
* Use RangeMappers in various places in plugin parameters, layer properties,
playback parameters &c
author | Chris Cannam |
---|---|
date | Mon, 16 Oct 2006 20:42:23 +0000 |
parents | aaa3a53dbb10 |
children | 42118892f428 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SPECTRUM_LAYER_H_ #define _SPECTRUM_LAYER_H_ #include "Layer.h" #include "base/Window.h" #include "data/model/DenseTimeValueModel.h" #include <QColor> class FFTModel; class SpectrumLayer : public Layer { Q_OBJECT public: SpectrumLayer(); ~SpectrumLayer(); void setModel(DenseTimeValueModel *model); virtual const Model *getModel() const { return m_model; } virtual void paint(View *v, QPainter &paint, QRect rect) const; virtual PropertyList getProperties() const; virtual QString getPropertyLabel(const PropertyName &) const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual QString getPropertyGroupName(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const; virtual void setProperty(const PropertyName &, int value); virtual void setProperties(const QXmlAttributes &); virtual bool getValueExtents(float &min, float &max, bool &logarithmic, QString &unit) const; virtual bool isLayerScrollable(const View *v) const { return false; } enum ChannelMode { SeparateChannels, MixChannels, OverlayChannels }; void setChannelMode(ChannelMode); ChannelMode getChannelCount() const { return m_channelMode; } void setChannel(int); int getChannel() const { return m_channel; } enum EnergyScale { LinearScale, MeterScale, dBScale }; void setBaseColour(QColor); QColor getBaseColour() const { return m_colour; } void setEnergyScale(EnergyScale); EnergyScale getEnergyScale() const { return m_energyScale; } void setWindowSize(size_t); size_t getWindowSize() const { return m_windowSize; } void setWindowHopLevel(size_t level); size_t getWindowHopLevel() const { return m_windowHopLevel; } void setWindowType(WindowType type); WindowType getWindowType() const { return m_windowType; } void setGain(float gain); float getGain() const; void setNormalize(bool n); bool getNormalize() const; virtual QString toXmlString(QString indent = "", QString extraAttributes = "") const; protected slots: void preferenceChanged(PropertyContainer::PropertyName name); protected: DenseTimeValueModel *m_model; std::vector<FFTModel *> m_fft; ChannelMode m_channelMode; int m_channel; bool m_channelSet; QColor m_colour; EnergyScale m_energyScale; bool m_normalize; float m_gain; size_t m_windowSize; WindowType m_windowType; size_t m_windowHopLevel; void setupFFTs(); size_t getWindowIncrement() const { if (m_windowHopLevel == 0) return m_windowSize; else if (m_windowHopLevel == 1) return (m_windowSize * 3) / 4; else return m_windowSize / (1 << (m_windowHopLevel - 1)); } }; #endif