view widgets/WindowShapePreview.cpp @ 333:e74b56f07c73

* Some work on correct alignment when moving panes during playback * Overhaul alignment for playback frame values (view manager now always refers to reference-timeline values, only the play source deals in playback model timeline values) * When making a selection, ensure the selection regions shown in other panes (and used for playback constraints if appropriate) are aligned correctly. This may be the coolest feature ever implemented in any program ever.
author Chris Cannam
date Thu, 22 Nov 2007 14:17:19 +0000
parents cec1f78fbfca
children be5c35d3f409
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "WindowShapePreview.h"

#include <QHBoxLayout>
#include <QLabel>
#include <QPainter>
#include <QPainterPath>
#include <QFont>
#include <QString>

#include "data/fft/FFTapi.h"

#include <iostream>

WindowShapePreview::WindowShapePreview(QWidget *parent) :
    QFrame(parent),
    m_windowType(WindowType(999))
{
    QHBoxLayout *layout = new QHBoxLayout;
    layout->setMargin(0);
    setLayout(layout);
    m_windowTimeExampleLabel = new QLabel;
    m_windowFreqExampleLabel = new QLabel;
    layout->addWidget(m_windowTimeExampleLabel);
    layout->addWidget(m_windowFreqExampleLabel);
}

WindowShapePreview::~WindowShapePreview()
{
}

void
WindowShapePreview::updateLabels()
{
    int step = 24;
    int peak = 48;
    int w = step * 4, h = 64;
    WindowType type = m_windowType;
    Window<float> windower = Window<float>(type, step * 2);

    QPixmap timeLabel(w, h + 1);
    timeLabel.fill(Qt::white);
    QPainter timePainter(&timeLabel);

    QPainterPath path;

    path.moveTo(0, h - peak + 1);
    path.lineTo(w, h - peak + 1);

    timePainter.setPen(Qt::gray);
    timePainter.setRenderHint(QPainter::Antialiasing, true);
    timePainter.drawPath(path);
    
    path = QPainterPath();

    float acc[w];
    for (int i = 0; i < w; ++i) acc[i] = 0.f;
    for (int j = 0; j < 3; ++j) {
        for (int i = 0; i < step * 2; ++i) {
            acc[j * step + i] += windower.getValue(i);
        }
    }
    for (int i = 0; i < w; ++i) {
        int y = h - int(peak * acc[i] + 0.001) + 1;
        if (i == 0) path.moveTo(i, y);
        else path.lineTo(i, y);
    }

    timePainter.drawPath(path);
    timePainter.setRenderHint(QPainter::Antialiasing, false);

    path = QPainterPath();

    timePainter.setPen(Qt::black);
    
    for (int i = 0; i < step * 2; ++i) {
        int y = h - int(peak * windower.getValue(i) + 0.001) + 1;
        if (i == 0) path.moveTo(i + step, float(y));
        else path.lineTo(i + step, float(y));
    }

    if (type == RectangularWindow) {
        timePainter.drawPath(path);
        path = QPainterPath();
    }

    timePainter.setRenderHint(QPainter::Antialiasing, true);
    path.addRect(0, 0, w, h + 1);
    timePainter.drawPath(path);

    QFont font;
    font.setPixelSize(10);
    font.setItalic(true);
    timePainter.setFont(font);
    QString label = tr("V / time");
    timePainter.drawText(w - timePainter.fontMetrics().width(label) - 4,
                         timePainter.fontMetrics().ascent() + 1, label);

    m_windowTimeExampleLabel->setPixmap(timeLabel);
    
    int fw = 100;

    QPixmap freqLabel(fw, h + 1);
    freqLabel.fill(Qt::white);
    QPainter freqPainter(&freqLabel);
    path = QPainterPath();

    int fftsize = 512;

    float *input = (float *)fftf_malloc(fftsize * sizeof(float));
    fftf_complex *output =
        (fftf_complex *)fftf_malloc(fftsize * sizeof(fftf_complex));
    fftf_plan plan = fftf_plan_dft_r2c_1d(fftsize, input, output,
                                            FFTW_ESTIMATE);
    for (int i = 0; i < fftsize; ++i) input[i] = 0.f;
    for (int i = 0; i < step * 2; ++i) {
        input[fftsize/2 - step + i] = windower.getValue(i);
    }
    
    fftf_execute(plan);
    fftf_destroy_plan(plan);

    float maxdb = 0.f;
    float mindb = 0.f;
    bool first = true;
    for (int i = 0; i < fftsize/2; ++i) {
        float power = output[i][0] * output[i][0] + output[i][1] * output[i][1];
        float db = mindb;
        if (power > 0) {
            db = 20 * log10(power);
            if (first || db > maxdb) maxdb = db;
            if (first || db < mindb) mindb = db;
            first = false;
        }
    }

    if (mindb > -80.f) mindb = -80.f;

    // -- no, don't use the actual mindb -- it's easier to compare
    // plots with a fixed min value
    mindb = -170.f;

    float maxval = maxdb + -mindb;

//    float ly = h - ((-80.f + -mindb) / maxval) * peak + 1;

    path.moveTo(0, h - peak + 1);
    path.lineTo(fw, h - peak + 1);

    freqPainter.setPen(Qt::gray);
    freqPainter.setRenderHint(QPainter::Antialiasing, true);
    freqPainter.drawPath(path);
    
    path = QPainterPath();
    freqPainter.setPen(Qt::black);

//    std::cerr << "maxdb = " << maxdb << ", mindb = " << mindb << ", maxval = " <<maxval << std::endl;

    for (int i = 0; i < fftsize/2; ++i) {
        float power = output[i][0] * output[i][0] + output[i][1] * output[i][1];
        float db = 20 * log10(power);
        float val = db + -mindb;
        if (val < 0) val = 0;
        float norm = val / maxval;
        float x = (fw / float(fftsize/2)) * i;
        float y = h - norm * peak + 1;
        if (i == 0) path.moveTo(x, y);
        else path.lineTo(x, y);
    }

    freqPainter.setRenderHint(QPainter::Antialiasing, true);
    path.addRect(0, 0, fw, h + 1);
    freqPainter.drawPath(path);

    fftf_free(input);
    fftf_free(output);

    freqPainter.setFont(font);
    label = tr("dB / freq");
    freqPainter.drawText(fw - freqPainter.fontMetrics().width(label) - 4,
                         freqPainter.fontMetrics().ascent() + 1, label);

    m_windowFreqExampleLabel->setPixmap(freqLabel);
}

void
WindowShapePreview::setWindowType(WindowType type)
{
    if (m_windowType == type) return;
    m_windowType = type;
    updateLabels();
}