Mercurial > hg > svgui
view layer/SliceLayer.h @ 333:e74b56f07c73
* Some work on correct alignment when moving panes during playback
* Overhaul alignment for playback frame values (view manager now always
refers to reference-timeline values, only the play source deals in
playback model timeline values)
* When making a selection, ensure the selection regions shown in other
panes (and used for playback constraints if appropriate) are aligned
correctly. This may be the coolest feature ever implemented in any
program ever.
author | Chris Cannam |
---|---|
date | Thu, 22 Nov 2007 14:17:19 +0000 |
parents | c0b9eec70639 |
children | 2f83b6e3b8ca |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SLICE_LAYER_H_ #define _SLICE_LAYER_H_ #include "SingleColourLayer.h" #include "base/Window.h" #include "data/model/DenseThreeDimensionalModel.h" #include <QColor> class SliceLayer : public SingleColourLayer { Q_OBJECT public: SliceLayer(); ~SliceLayer(); // virtual void setModel(const Model *model); // virtual const Model *getModel() const { return m_model; } virtual const Model *getModel() const { return 0; } void setSliceableModel(const Model *model); virtual void paint(View *v, QPainter &paint, QRect rect) const; virtual QString getFeatureDescription(View *v, QPoint &) const; virtual int getVerticalScaleWidth(View *v, QPainter &) const; virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const; virtual ColourSignificance getLayerColourSignificance() const { return ColourAndBackgroundSignificant; } virtual PropertyList getProperties() const; virtual QString getPropertyLabel(const PropertyName &) const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual QString getPropertyGroupName(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max, int *deflt) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const; virtual void setProperty(const PropertyName &, int value); virtual void setProperties(const QXmlAttributes &); virtual bool getValueExtents(float &min, float &max, bool &logarithmic, QString &unit) const; virtual bool hasTimeXAxis() const { return false; } virtual bool isLayerScrollable(const View *) const { return false; } enum EnergyScale { LinearScale, MeterScale, dBScale }; enum SamplingMode { NearestSample, SampleMean, SamplePeak }; enum PlotStyle { PlotLines, PlotSteps, PlotBlocks, PlotFilledBlocks }; enum BinScale { LinearBins, LogBins, InvertedLogBins }; void setFillColourMap(int); int getFillColourMap() const { return m_colourMap; } void setEnergyScale(EnergyScale); EnergyScale getEnergyScale() const { return m_energyScale; } void setSamplingMode(SamplingMode); SamplingMode getSamplingMode() const { return m_samplingMode; } void setPlotStyle(PlotStyle style); PlotStyle getPlotStyle() const { return m_plotStyle; } void setBinScale(BinScale scale); BinScale getBinScale() const { return m_binScale; } void setThreshold(float); int getThreshold() const { return m_threshold; } void setGain(float gain); float getGain() const; void setNormalize(bool n); bool getNormalize() const; virtual void toXml(QTextStream &stream, QString indent = "", QString extraAttributes = "") const; public slots: void sliceableModelReplaced(const Model *, const Model *); void modelAboutToBeDeleted(Model *); protected: virtual float getXForBin(int bin, int totalBins, float w) const; virtual int getBinForX(float x, int totalBins, float w) const; virtual float getYForValue(float value, const View *v, float &norm) const; virtual float getValueForY(float y, const View *v) const; virtual QString getFeatureDescription(View *v, QPoint &, bool includeBinDescription, int &minbin, int &maxbin, int &range) const; // This curve may, of course, be flat -- the spectrum uses it for // normalizing the fft results by the fft size (with 1/(fftsize/2) // in each bin). typedef std::vector<float> BiasCurve; virtual void getBiasCurve(BiasCurve &) const { return; } virtual float getThresholdDb() const; virtual int getDefaultColourHint(bool dark, bool &impose); const DenseThreeDimensionalModel *m_sliceableModel; int m_colourMap; EnergyScale m_energyScale; SamplingMode m_samplingMode; PlotStyle m_plotStyle; BinScale m_binScale; bool m_normalize; float m_threshold; float m_initialThreshold; float m_gain; mutable std::vector<int> m_scalePoints; mutable std::map<const View *, int> m_xorigins; mutable std::map<const View *, int> m_yorigins; mutable std::map<const View *, int> m_heights; mutable size_t m_currentf0; mutable size_t m_currentf1; mutable std::vector<float> m_values; }; #endif