Mercurial > hg > svgui
diff layer/TimeRulerLayer.cpp @ 587:4806715f7a19
Seems to be a bad idea to use plain DEBUG symbol on OS/X (system wants it)
author | Chris Cannam |
---|---|
date | Tue, 14 Jun 2011 15:27:05 +0100 |
parents | f4960f8ce798 |
children | 1a0dfcbffaf1 |
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--- a/layer/TimeRulerLayer.cpp Tue Jun 14 14:48:29 2011 +0100 +++ b/layer/TimeRulerLayer.cpp Tue Jun 14 15:27:05 2011 +0100 @@ -72,7 +72,7 @@ resolution = RealTime::realTime2Frame(rtick, rate); int right = left + resolution; -// DEBUG << "TimeRulerLayer::snapToFeatureFrame: type " +// SVDEBUG << "TimeRulerLayer::snapToFeatureFrame: type " // << int(snap) << ", frame " << frame << " (time " // << rt << ", tick " << rtick << ", rounded " << rdrt << ") "; @@ -135,7 +135,7 @@ } } -// DEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl; +// SVDEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl; return true; } @@ -195,7 +195,7 @@ TimeRulerLayer::paint(View *v, QPainter &paint, QRect rect) const { #ifdef DEBUG_TIME_RULER_LAYER - DEBUG << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y() + SVDEBUG << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y() << ") [" << rect.width() << "x" << rect.height() << "]" << endl; #endif @@ -252,7 +252,7 @@ int x = v->getXForFrame(frame); #ifdef DEBUG_TIME_RULER_LAYER - DEBUG << "Considering frame = " << frame << ", x = " << x << endl; + SVDEBUG << "Considering frame = " << frame << ", x = " << x << endl; #endif if (x >= rect.x() + rect.width() + 50) {