comparison layer/ColourMapper.cpp @ 904:e0f08e108064 cxx11

Move to using double rather than float for floating-point calculations (float only for storage); more build fixes
author Chris Cannam
date Mon, 09 Mar 2015 12:02:10 +0000
parents a1226b3b7925
children 6e2a034f7117
comparison
equal deleted inserted replaced
903:1757933ce5a7 904:e0f08e108064
118 h = blue; 118 h = blue;
119 s = 1.0; 119 s = 1.0;
120 v = norm * 2.0; 120 v = norm * 2.0;
121 if (v > 1.0) { 121 if (v > 1.0) {
122 v = 1.0; 122 v = 1.0;
123 s = 1.0 - (sqrtf(norm) - 0.707) * 3.413; 123 s = 1.0 - (sqrt(norm) - 0.707) * 3.413;
124 if (s < 0.0) s = 0.0; 124 if (s < 0.0) s = 0.0;
125 if (s > 1.0) s = 1.0; 125 if (s > 1.0) s = 1.0;
126 } 126 }
127 break; 127 break;
128 128
186 186
187 case HighGain: 187 case HighGain:
188 if (norm <= 1.0 / 256.0) { 188 if (norm <= 1.0 / 256.0) {
189 norm = 0.0; 189 norm = 0.0;
190 } else { 190 } else {
191 norm = 0.1f + (powf(((norm - 0.5) * 2.0), 3.0) + 1.0) / 2.081; 191 norm = 0.1f + (pow(((norm - 0.5) * 2.0), 3.0) + 1.0) / 2.081;
192 } 192 }
193 // now as for Sunset 193 // now as for Sunset
194 r = (norm - 0.24) * 2.38; 194 r = (norm - 0.24) * 2.38;
195 if (r > 1.0) r = 1.0; 195 if (r > 1.0) r = 1.0;
196 if (r < 0.0) r = 0.0; 196 if (r < 0.0) r = 0.0;