Mercurial > hg > svgui
comparison layer/Colour3DPlotRenderer.cpp @ 1079:7ebfb61b1701 spectrogram-minor-refactor
More filling in render & cache code
author | Chris Cannam |
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date | Thu, 30 Jun 2016 15:46:14 +0100 |
parents | 5144d7185fb5 |
children | 2e5945b87aca |
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1078:ee01a4062747 | 1079:7ebfb61b1701 |
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20 #include "data/model/Dense3DModelPeakCache.h" | 20 #include "data/model/Dense3DModelPeakCache.h" |
21 #include "data/model/FFTModel.h" | 21 #include "data/model/FFTModel.h" |
22 | 22 |
23 #include "LayerGeometryProvider.h" | 23 #include "LayerGeometryProvider.h" |
24 | 24 |
25 #include <vector> | |
26 | |
27 using namespace std; | |
28 | |
25 Colour3DPlotRenderer::RenderResult | 29 Colour3DPlotRenderer::RenderResult |
26 Colour3DPlotRenderer::render(QPainter &paint, QRect rect) | 30 Colour3DPlotRenderer::render(QPainter &paint, QRect rect) |
27 { | 31 { |
28 return render(paint, rect, false); | 32 return render(paint, rect, false); |
29 } | 33 } |
40 LayerGeometryProvider *v = m_sources.geometryProvider; | 44 LayerGeometryProvider *v = m_sources.geometryProvider; |
41 if (!v) { | 45 if (!v) { |
42 throw std::logic_error("no LayerGeometryProvider provided"); | 46 throw std::logic_error("no LayerGeometryProvider provided"); |
43 } | 47 } |
44 | 48 |
49 sv_frame_t startFrame = v->getStartFrame(); | |
50 int zoomLevel = v->getZoomLevel(); | |
51 | |
52 int x0 = v->getXForViewX(rect.x()); | |
53 int x1 = v->getXForViewX(rect.x() + rect.width()); | |
54 if (x0 < 0) x0 = 0; | |
55 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth(); | |
56 | |
57 m_cache.resize(v->getPaintSize()); | |
58 m_cache.setZoomLevel(v->getZoomLevel()); | |
59 | |
60 if (m_cache.isValid()) { // some part of the cache is valid | |
61 | |
62 if (v->getXForFrame(m_cache.getStartFrame()) == | |
63 v->getXForFrame(startFrame) && | |
64 m_cache.getValidLeft() <= x0 && | |
65 m_cache.getValidRight() >= x1) { | |
66 | |
67 // cache is valid for the complete requested area | |
68 paint.drawImage(rect, m_cache.getImage(), rect); | |
69 return { rect, {} }; | |
70 | |
71 } else { | |
72 // cache doesn't begin at the right frame or doesn't | |
73 // contain the complete view, but might be scrollable or | |
74 // partially usable | |
75 m_cache.scrollTo(startFrame); | |
76 | |
77 // if we are not time-constrained, then we want to paint | |
78 // the whole area in one go, and we're not going to | |
79 // provide the more complex logic to handle that if there | |
80 // are discontiguous areas involved. So if the only valid | |
81 // part of cache is in the middle, just make the whole | |
82 // thing invalid and start again. | |
83 if (!timeConstrained) { | |
84 if (m_cache.getValidLeft() > x0 && | |
85 m_cache.getValidRight() < x1) { | |
86 m_cache.invalidate(); | |
87 } | |
88 } | |
89 } | |
90 } | |
91 | |
92 bool rightToLeft = false; | |
93 | |
94 if (!m_cache.isValid() && timeConstrained) { | |
95 // When rendering the whole thing in a context where we | |
96 // might not be able to complete the work, start from | |
97 // somewhere near the middle so that the region of | |
98 // interest appears first | |
99 | |
100 //!!! (perhaps we should avoid doing this if past repaints | |
101 //!!! have been fast enough to do the whole in one shot) | |
102 if (x0 == 0 && x1 == v->getPaintWidth()) { | |
103 x0 = int(x1 * 0.3); | |
104 } | |
105 } | |
106 | |
107 if (m_cache.isValid()) { | |
108 // When rendering only a part of the cache, we need to make | |
109 // sure that the part we're rendering is adjacent to (or | |
110 // overlapping) a valid area of cache, if we have one. The | |
111 // alternative is to ditch the valid area of cache and render | |
112 // only the requested area, but that's risky because this can | |
113 // happen when just waving the pointer over a small part of | |
114 // the view -- if we lose the partly-built cache every time | |
115 // the user does that, we'll never finish building it. | |
116 int left = x0; | |
117 int width = x1 - x0; | |
118 bool isLeftOfValidArea = false; | |
119 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea); | |
120 x0 = left; | |
121 x1 = x0 + width; | |
122 | |
123 // That call also told us whether we should be painting | |
124 // sub-regions of our target region in right-to-left order in | |
125 // order to ensure contiguity | |
126 rightToLeft = isLeftOfValidArea; | |
127 } | |
128 | |
129 int repaintWidth = x1 - x0; | |
130 | |
131 QRect rendered = renderToCache(x0, repaintWidth, timeConstrained); | |
132 | |
133 QRect pr = rect & m_cache.getValidArea(); | |
134 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(), | |
135 pr.x(), pr.y(), pr.width(), pr.height()); | |
136 | |
137 if (!timeConstrained && (pr != rect)) { | |
138 //!!! on a first cut, there is a risk that this will happen | |
139 //!!! when we are at start/end of model -- trap, report, and | |
140 //!!! then fix | |
141 throw std::logic_error("internal error: failed to render entire requested rect even when not time-constrained"); | |
142 } | |
143 | |
144 return { pr, {} }; | |
145 | |
146 //!!! todo: timing/incomplete paint | |
147 | |
148 //!!! todo: peak frequency style | |
149 | |
150 //!!! todo: transparent style from Colour3DPlot | |
151 | |
152 //!!! todo: bin boundary alignment when in BinResolution | |
153 | |
154 //!!! todo: view magnitudes / normalise visible area | |
155 | |
156 //!!! todo: alter documentation for view mag stuff (cached paints | |
157 //!!! do not update MagnitudeRange) | |
158 | |
159 //!!! todo, here or in caller: illuminateLocalFeatures | |
160 | |
161 //!!! fft model scaling? | |
162 | |
163 //!!! should we own the Dense3DModelPeakCache here? or should it persist | |
164 } | |
165 | |
166 QRect | |
167 Colour3DPlotRenderer::renderToCache(int x0, int repaintWidth, bool timeConstrained) | |
168 { | |
169 // Draw to the draw buffer, and then scale-copy from there. | |
170 | |
45 DenseThreeDimensionalModel *model = m_sources.source; | 171 DenseThreeDimensionalModel *model = m_sources.source; |
46 if (!model || !model->isOK() || !model->isReady()) { | 172 if (!model || !model->isOK() || !model->isReady()) { |
47 throw std::logic_error("no source model provided, or model not ready"); | 173 throw std::logic_error("no source model provided, or model not ready"); |
48 } | 174 } |
49 | 175 |
50 sv_frame_t startFrame = v->getStartFrame(); | 176 LayerGeometryProvider *v = m_sources.geometryProvider; // already checked |
51 | 177 |
52 | 178 // The draw buffer contains a fragment at either our pixel |
53 //!!! todo: timing/incomplete paint | 179 // resolution (if there is more than one time-bin per pixel) or |
54 | 180 // time-bin resolution (if a time-bin spans more than one pixel). |
55 //!!! todo: peak frequency style | 181 // We need to ensure that it starts and ends at points where a |
56 | 182 // time-bin boundary occurs at an exact pixel boundary, and with a |
57 //!!! todo: transparent style from Colour3DPlot | 183 // certain amount of overlap across existing pixels so that we can |
58 | 184 // scale and draw from it without smoothing errors at the edges. |
59 //!!! todo: bin boundary alignment when in BinResolution | 185 |
60 | 186 // If (getFrameForX(x) / increment) * increment == |
61 return { rect, {} }; | 187 // getFrameForX(x), then x is a time-bin boundary. We want two |
62 } | 188 // such boundaries at either side of the draw buffer -- one which |
63 | 189 // we draw up to, and one which we subsequently crop at. |
190 | |
191 bool bufferIsBinResolution = false; | |
192 int binResolution = model->getResolution(); | |
193 int zoomLevel = v->getZoomLevel(); | |
194 if (binResolution > zoomLevel) bufferIsBinResolution = true; | |
195 | |
196 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1; | |
197 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1; | |
198 | |
199 int drawWidth; | |
200 | |
201 if (bufferIsBinResolution) { | |
202 for (int x = x0; ; --x) { | |
203 sv_frame_t f = v->getFrameForX(x); | |
204 if ((f / binResolution) * binResolution == f) { | |
205 if (leftCropFrame == -1) leftCropFrame = f; | |
206 else if (x < x0 - 2) { | |
207 leftBoundaryFrame = f; | |
208 break; | |
209 } | |
210 } | |
211 } | |
212 for (int x = x0 + repaintWidth; ; ++x) { | |
213 sv_frame_t f = v->getFrameForX(x); | |
214 if ((f / binResolution) * binResolution == f) { | |
215 if (rightCropFrame == -1) rightCropFrame = f; | |
216 else if (x > x0 + repaintWidth + 2) { | |
217 rightBoundaryFrame = f; | |
218 break; | |
219 } | |
220 } | |
221 } | |
222 drawWidth = int((rightBoundaryFrame - leftBoundaryFrame) / binResolution); | |
223 } else { | |
224 drawWidth = repaintWidth; | |
225 } | |
226 | |
227 // We always paint the full height. Smaller heights can be used | |
228 // when painting direct from cache (outside this function), but we | |
229 // want to ensure the cache is coherent without having to worry | |
230 // about vertical matching of required and valid areas as well as | |
231 // horizontal. That's why this function didn't take any y/height | |
232 // parameters. | |
233 int h = v->getPaintHeight(); | |
234 | |
235 clearDrawBuffer(drawWidth, h); | |
236 | |
237 vector<int> binforx(drawWidth); | |
238 vector<double> binfory(h); | |
239 | |
240 bool usePeaksCache = false; | |
241 int binsPerPeak = 1; | |
242 | |
243 if (bufferIsBinResolution) { | |
244 for (int x = 0; x < drawWidth; ++x) { | |
245 binforx[x] = int(leftBoundaryFrame / binResolution) + x; | |
246 } | |
247 } else { | |
248 for (int x = 0; x < drawWidth; ++x) { | |
249 sv_frame_t f0 = v->getFrameForX(x); | |
250 double s0 = double(f0 - model->getStartFrame()) / binResolution; | |
251 binforx[x] = int(s0 + 0.0001); | |
252 } | |
253 | |
254 if (m_sources.peaks) { // peaks cache exists | |
255 | |
256 binsPerPeak = m_sources.peaks->getColumnsPerPeak(); | |
257 usePeaksCache = (binResolution * binsPerPeak) < zoomLevel; | |
258 | |
259 if (m_params.colourScale.getScale() == | |
260 ColourScale::PhaseColourScale) { | |
261 usePeaksCache = false; | |
262 } | |
263 } | |
264 } | |
265 | |
266 int attainedDrawWidth = drawWidth; | |
267 | |
268 //!!! todo: all | |
269 | |
270 } | |
271 | |
272 void | |
273 Colour3DPlotRenderer::clearDrawBuffer(int w, int h) | |
274 { | |
275 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) { | |
276 | |
277 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8); | |
278 | |
279 for (int pixel = 0; pixel < 256; ++pixel) { | |
280 //!!! todo: colour rotation (here 0) | |
281 m_drawBuffer.setColor | |
282 ((unsigned char)pixel, | |
283 m_params.colourScale.getColourForPixel(pixel, 0).rgb()); | |
284 } | |
285 } | |
286 | |
287 m_drawBuffer.fill(0); | |
288 } | |
289 | |
290 |