annotate layer/Colour3DPlotRenderer.h @ 1221:eaab8bab3522

Measure time taken to render per pixel, and use the time last time around to decide whether to be time constrained this time around
author Chris Cannam
date Thu, 26 Jan 2017 11:55:11 +0000
parents 34df6ff25472
children fc40742bb911
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #ifndef COLOUR_3D_PLOT_RENDERER_H
Chris@1071 17 #define COLOUR_3D_PLOT_RENDERER_H
Chris@1071 18
Chris@1071 19 #include "ColourScale.h"
Chris@1073 20 #include "ScrollableImageCache.h"
Chris@1119 21 #include "ScrollableMagRangeCache.h"
Chris@1071 22
Chris@1071 23 #include "base/ColumnOp.h"
Chris@1073 24 #include "base/MagnitudeRange.h"
Chris@1071 25
Chris@1073 26 #include <QRect>
Chris@1073 27 #include <QPainter>
Chris@1073 28 #include <QImage>
Chris@1073 29
Chris@1073 30 class LayerGeometryProvider;
Chris@1082 31 class VerticalBinLayer;
Chris@1071 32 class DenseThreeDimensionalModel;
Chris@1071 33 class Dense3DModelPeakCache;
Chris@1071 34 class FFTModel;
Chris@1221 35 class RenderTimer;
Chris@1071 36
Chris@1103 37 enum class BinDisplay {
Chris@1103 38 AllBins,
Chris@1103 39 PeakBins,
Chris@1103 40 PeakFrequencies
Chris@1103 41 };
Chris@1103 42
Chris@1103 43 enum class BinScale {
Chris@1103 44 Linear,
Chris@1103 45 Log
Chris@1103 46 };
Chris@1103 47
Chris@1071 48 class Colour3DPlotRenderer
Chris@1071 49 {
Chris@1071 50 public:
Chris@1073 51 struct Sources {
Chris@1212 52 Sources() : verticalBinLayer(0), source(0), fft(0) { }
Chris@1073 53
Chris@1073 54 // These must all outlive this class
Chris@1089 55 const VerticalBinLayer *verticalBinLayer; // always
Chris@1100 56 const DenseThreeDimensionalModel *source; // always
Chris@1100 57 const FFTModel *fft; // optionally
Chris@1212 58 std::vector<Dense3DModelPeakCache *> peakCaches; // zero or more
Chris@1073 59 };
Chris@1073 60
Chris@1071 61 struct Parameters {
Chris@1071 62 Parameters() :
Chris@1071 63 colourScale(ColourScale::Parameters()),
Chris@1104 64 normalization(ColumnNormalization::None),
Chris@1103 65 binDisplay(BinDisplay::AllBins),
Chris@1103 66 binScale(BinScale::Linear),
Chris@1073 67 alwaysOpaque(false),
Chris@1125 68 interpolate(false),
Chris@1112 69 invertVertical(false),
Chris@1125 70 scaleFactor(1.0),
Chris@1112 71 colourRotation(0) { }
Chris@1071 72
Chris@1125 73 /** A complete ColourScale object by value, used for colour
Chris@1125 74 * map conversion. Note that the final display gain setting is
Chris@1125 75 * also encapsulated here. */
Chris@1125 76 ColourScale colourScale;
Chris@1125 77
Chris@1125 78 /** Type of column normalization. */
Chris@1104 79 ColumnNormalization normalization;
Chris@1125 80
Chris@1125 81 /** Selection of bins to display. */
Chris@1071 82 BinDisplay binDisplay;
Chris@1125 83
Chris@1125 84 /** Scale for vertical bin spacing (linear or logarithmic). */
Chris@1071 85 BinScale binScale;
Chris@1125 86
Chris@1125 87 /** Whether cells should always be opaque. If false, then
Chris@1125 88 * large cells (when zoomed in a long way) will be rendered
Chris@1125 89 * translucent in order not to obscure anything in a layer
Chris@1125 90 * beneath. */
Chris@1071 91 bool alwaysOpaque;
Chris@1125 92
Chris@1125 93 /** Whether to apply smoothing when rendering cells at more
Chris@1125 94 * than one pixel per cell. !!! todo: decide about separating
Chris@1125 95 * out x-interpolate and y-interpolate as the spectrogram
Chris@1125 96 * actually does (or used to)
Chris@1125 97 */
Chris@1071 98 bool interpolate;
Chris@1125 99
Chris@1125 100 /** Whether to render the whole caboodle upside-down. */
Chris@1071 101 bool invertVertical;
Chris@1125 102
Chris@1125 103 /** Initial scale factor (e.g. for FFT scaling). This factor
Chris@1125 104 * is applied to all values read from the underlying model
Chris@1125 105 * *before* magnitude ranges are calculated, in contrast to
Chris@1125 106 * the display gain found in the ColourScale parameter. */
Chris@1125 107 double scaleFactor;
Chris@1125 108
Chris@1125 109 /** Colourmap rotation, in the range 0-255. */
Chris@1112 110 int colourRotation;
Chris@1071 111 };
Chris@1073 112
Chris@1073 113 Colour3DPlotRenderer(Sources sources, Parameters parameters) :
Chris@1073 114 m_sources(sources),
Chris@1221 115 m_params(parameters),
Chris@1221 116 m_secondsPerXPixel(0.0),
Chris@1221 117 m_secondsPerXPixelValid(false)
Chris@1071 118 { }
Chris@1071 119
Chris@1073 120 struct RenderResult {
Chris@1073 121 /**
Chris@1073 122 * The rect that was actually rendered. May be equal to the
Chris@1073 123 * rect that was requested to render, or may be smaller if
Chris@1073 124 * time ran out and the complete flag was not set.
Chris@1073 125 */
Chris@1073 126 QRect rendered;
Chris@1073 127
Chris@1073 128 /**
Chris@1073 129 * The magnitude range of the data in the rendered area.
Chris@1073 130 */
Chris@1073 131 MagnitudeRange range;
Chris@1073 132 };
Chris@1073 133
Chris@1073 134 /**
Chris@1073 135 * Render the requested area using the given painter, obtaining
Chris@1090 136 * geometry (e.g. start frame) from the given
Chris@1073 137 * LayerGeometryProvider.
Chris@1073 138 *
Chris@1090 139 * The whole of the supplied rect will be rendered and the
Chris@1090 140 * returned QRect will be equal to the supplied QRect. (See
Chris@1090 141 * renderTimeConstrained for an alternative that may render only
Chris@1090 142 * part of the rect in cases where obtaining source data is slow
Chris@1090 143 * and retaining responsiveness is important.)
Chris@1090 144 *
Chris@1090 145 * Note that Colour3DPlotRenderer retains internal cache state
Chris@1090 146 * related to the size and position of the supplied
Chris@1090 147 * LayerGeometryProvider. Although it is valid to call render()
Chris@1090 148 * successively on the same Colour3DPlotRenderer with different
Chris@1090 149 * LayerGeometryProviders, it will be much faster to use a
Chris@1090 150 * dedicated Colour3DPlotRenderer for each LayerGeometryProvider.
Chris@1075 151 *
Chris@1075 152 * If the model to render from is not ready, this will throw a
Chris@1075 153 * std::logic_error exception. The model must be ready and the
Chris@1075 154 * layer requesting the render must not be dormant in its view, so
Chris@1075 155 * that the LayerGeometryProvider returns valid results; it is the
Chris@1075 156 * caller's responsibility to ensure these.
Chris@1073 157 */
Chris@1125 158 RenderResult render(const LayerGeometryProvider *v,
Chris@1125 159 QPainter &paint, QRect rect);
Chris@1076 160
Chris@1076 161 /**
Chris@1076 162 * Render the requested area using the given painter, obtaining
Chris@1076 163 * geometry (e.g. start frame) from the stored
Chris@1076 164 * LayerGeometryProvider.
Chris@1076 165 *
Chris@1076 166 * As much of the rect will be rendered as can be managed given
Chris@1076 167 * internal time constraints (using a RenderTimer object
Chris@1076 168 * internally). The returned QRect (the rendered field in the
Chris@1076 169 * RenderResult struct) will contain the area that was
Chris@1076 170 * rendered. Note that we always render the full requested height,
Chris@1076 171 * it's only width that is time-constrained.
Chris@1076 172 *
Chris@1090 173 * Note that Colour3DPlotRenderer retains internal cache state
Chris@1090 174 * related to the size and position of the supplied
Chris@1090 175 * LayerGeometryProvider. Although it is valid to call render()
Chris@1090 176 * successively on the same Colour3DPlotRenderer with different
Chris@1090 177 * LayerGeometryProviders, it will be much faster to use a
Chris@1090 178 * dedicated Colour3DPlotRenderer for each LayerGeometryProvider.
Chris@1090 179 *
Chris@1076 180 * If the model to render from is not ready, this will throw a
Chris@1076 181 * std::logic_error exception. The model must be ready and the
Chris@1076 182 * layer requesting the render must not be dormant in its view, so
Chris@1076 183 * that the LayerGeometryProvider returns valid results; it is the
Chris@1076 184 * caller's responsibility to ensure these.
Chris@1076 185 */
Chris@1113 186 RenderResult renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 187 QPainter &paint, QRect rect);
Chris@1096 188
Chris@1096 189 /**
Chris@1096 190 * Return the area of the largest rectangle within the entire area
Chris@1096 191 * of the cache that is unavailable in the cache. This is only
Chris@1096 192 * valid in relation to a preceding render() call which is
Chris@1096 193 * presumed to have set the area, start frame, and zoom level for
Chris@1096 194 * the cache. It could be used to establish a suitable region for
Chris@1096 195 * a subsequent paint request (because if an area is not in the
Chris@1096 196 * cache, it cannot have been rendered since the cache was
Chris@1096 197 * cleared).
Chris@1096 198 *
Chris@1096 199 * Returns an empty QRect if the cache is entirely valid.
Chris@1096 200 */
Chris@1121 201 QRect getLargestUncachedRect(const LayerGeometryProvider *v);
Chris@1113 202
Chris@1113 203 /**
Chris@1122 204 * Return true if the provider's geometry differs from the cache,
Chris@1122 205 * or if we are not using a cache. i.e. if the cache will be
Chris@1122 206 * regenerated for the next render, or the next render performed
Chris@1122 207 * from scratch.
Chris@1122 208 */
Chris@1122 209 bool geometryChanged(const LayerGeometryProvider *v);
Chris@1122 210
Chris@1122 211 /**
Chris@1113 212 * Return true if the rendering will be opaque. This may be used
Chris@1113 213 * by the calling layer to determine whether it can scroll
Chris@1113 214 * directly without regard to any other layers beneath.
Chris@1113 215 */
Chris@1113 216 bool willRenderOpaque(const LayerGeometryProvider *v) {
Chris@1113 217 return decideRenderType(v) != DirectTranslucent;
Chris@1113 218 }
Chris@1073 219
Chris@1125 220 /**
Chris@1125 221 * Return the colour corresponding to the given value.
Chris@1125 222 * \see ColourScale::getPixel
Chris@1125 223 * \see ColourScale::getColour
Chris@1125 224 */
Chris@1125 225 QColor getColour(double value) const {
Chris@1125 226 return m_params.colourScale.getColour(value, m_params.colourRotation);
Chris@1125 227 }
Chris@1139 228
Chris@1139 229 /**
Chris@1139 230 * Return the enclosing rectangle for the region of similar colour
Chris@1139 231 * to the given point within the cache. Return an empty QRect if
Chris@1139 232 * this is not possible. \see ImageRegionFinder
Chris@1139 233 */
Chris@1139 234 QRect findSimilarRegionExtents(QPoint point) const;
Chris@1125 235
Chris@1071 236 private:
Chris@1073 237 Sources m_sources;
Chris@1071 238 Parameters m_params;
Chris@1072 239
Chris@1073 240 // Draw buffer is the target of each partial repaint. It is always
Chris@1073 241 // at view height (not model height) and is cleared and repainted
Chris@1073 242 // on each fragment render. The only reason it's stored as a data
Chris@1073 243 // member is to avoid reallocation.
Chris@1073 244 QImage m_drawBuffer;
Chris@1072 245
Chris@1121 246 // A temporary store of magnitude ranges per-column, used when
Chris@1121 247 // rendering to the draw buffer. This always has the same length
Chris@1121 248 // as the width of the draw buffer, and the x coordinates of the
Chris@1121 249 // two containers are equivalent.
Chris@1121 250 std::vector<MagnitudeRange> m_magRanges;
Chris@1121 251
Chris@1119 252 // The image cache is our persistent record of the visible
Chris@1119 253 // area. It is always the same size as the view (i.e. the paint
Chris@1119 254 // size reported by the LayerGeometryProvider) and is scrolled and
Chris@1119 255 // partially repainted internally as appropriate. A render request
Chris@1119 256 // is carried out by repainting to cache (via the draw buffer) any
Chris@1073 257 // area that is being requested but is not valid in the cache, and
Chris@1073 258 // then repainting from cache to the requested painter.
Chris@1073 259 ScrollableImageCache m_cache;
Chris@1073 260
Chris@1119 261 // The mag range cache is our record of the column magnitude
Chris@1119 262 // ranges for each of the columns in the cache. It always has the
Chris@1119 263 // same start frame and width as the image cache, and the column
Chris@1119 264 // indices match up across both. Our cache update mechanism
Chris@1119 265 // guarantees that every valid column in the image cache has a
Chris@1119 266 // valid range in the magnitude cache, but not necessarily vice
Chris@1119 267 // versa (as the image cache is limited to contiguous ranges).
Chris@1119 268 ScrollableMagRangeCache m_magCache;
Chris@1221 269
Chris@1221 270 double m_secondsPerXPixel;
Chris@1221 271 bool m_secondsPerXPixelValid;
Chris@1119 272
Chris@1113 273 RenderResult render(const LayerGeometryProvider *v,
Chris@1090 274 QPainter &paint, QRect rect, bool timeConstrained);
Chris@1109 275
Chris@1121 276 MagnitudeRange renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1121 277 QPainter &paint, QRect rect);
Chris@1109 278
Chris@1113 279 void renderToCachePixelResolution(const LayerGeometryProvider *v, int x0,
Chris@1094 280 int repaintWidth, bool rightToLeft,
Chris@1094 281 bool timeConstrained);
Chris@1109 282
Chris@1113 283 void renderToCacheBinResolution(const LayerGeometryProvider *v, int x0,
Chris@1094 284 int repaintWidth);
Chris@1097 285
Chris@1083 286 int renderDrawBuffer(int w, int h,
Chris@1083 287 const std::vector<int> &binforx,
Chris@1083 288 const std::vector<double> &binfory,
Chris@1212 289 int peakCacheIndex, // -1 => don't use a peak cache
Chris@1083 290 bool rightToLeft,
Chris@1083 291 bool timeConstrained);
Chris@1097 292
Chris@1113 293 int renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 294 int w, int h,
Chris@1097 295 const std::vector<int> &binforx,
Chris@1097 296 const std::vector<double> &binfory,
Chris@1097 297 bool rightToLeft,
Chris@1097 298 bool timeConstrained);
Chris@1097 299
Chris@1095 300 void recreateDrawBuffer(int w, int h);
Chris@1079 301 void clearDrawBuffer(int w, int h);
Chris@1109 302
Chris@1109 303 enum RenderType {
Chris@1109 304 DrawBufferPixelResolution,
Chris@1109 305 DrawBufferBinResolution,
Chris@1109 306 DirectTranslucent
Chris@1109 307 };
Chris@1109 308
Chris@1113 309 RenderType decideRenderType(const LayerGeometryProvider *) const;
Chris@1138 310
Chris@1167 311 QImage scaleDrawBufferImage(QImage source, int targetWidth, int targetHeight)
Chris@1167 312 const;
Chris@1167 313
Chris@1161 314 ColumnOp::Column getColumn(int sx, int minbin, int nbins,
Chris@1212 315 int peakCacheIndex) const; // -1 => don't use cache
Chris@1213 316
Chris@1213 317 void getPreferredPeakCache(const LayerGeometryProvider *,
Chris@1213 318 int &peakCacheIndex, int &binsPerPeak) const;
Chris@1221 319
Chris@1221 320 void updateTimings(const RenderTimer &timer, int xPixelCount);
Chris@1071 321 };
Chris@1071 322
Chris@1071 323 #endif
Chris@1071 324