annotate layer/Colour3DPlotRenderer.h @ 1109:477521f95a84 spectrogram-minor-refactor

Start introducing translucent renderer
author Chris Cannam
date Mon, 18 Jul 2016 15:37:15 +0100
parents 46cc4644206d
children d578b685d912
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #ifndef COLOUR_3D_PLOT_RENDERER_H
Chris@1071 17 #define COLOUR_3D_PLOT_RENDERER_H
Chris@1071 18
Chris@1071 19 #include "ColourScale.h"
Chris@1073 20 #include "ScrollableImageCache.h"
Chris@1071 21
Chris@1071 22 #include "base/ColumnOp.h"
Chris@1073 23 #include "base/MagnitudeRange.h"
Chris@1071 24
Chris@1073 25 #include <QRect>
Chris@1073 26 #include <QPainter>
Chris@1073 27 #include <QImage>
Chris@1073 28
Chris@1073 29 class LayerGeometryProvider;
Chris@1082 30 class VerticalBinLayer;
Chris@1071 31 class DenseThreeDimensionalModel;
Chris@1071 32 class Dense3DModelPeakCache;
Chris@1071 33 class FFTModel;
Chris@1071 34
Chris@1103 35 enum class BinDisplay {
Chris@1103 36 AllBins,
Chris@1103 37 PeakBins,
Chris@1103 38 PeakFrequencies
Chris@1103 39 };
Chris@1103 40
Chris@1103 41 enum class BinScale {
Chris@1103 42 Linear,
Chris@1103 43 Log
Chris@1103 44 };
Chris@1103 45
Chris@1071 46 class Colour3DPlotRenderer
Chris@1071 47 {
Chris@1071 48 public:
Chris@1073 49 struct Sources {
Chris@1090 50 Sources() : verticalBinLayer(0), source(0), peaks(0), fft(0) { }
Chris@1073 51
Chris@1073 52 // These must all outlive this class
Chris@1089 53 const VerticalBinLayer *verticalBinLayer; // always
Chris@1100 54 const DenseThreeDimensionalModel *source; // always
Chris@1100 55 const Dense3DModelPeakCache *peaks; // optionally
Chris@1100 56 const FFTModel *fft; // optionally
Chris@1073 57 };
Chris@1073 58
Chris@1071 59 struct Parameters {
Chris@1071 60 Parameters() :
Chris@1071 61 colourScale(ColourScale::Parameters()),
Chris@1104 62 normalization(ColumnNormalization::None),
Chris@1103 63 binDisplay(BinDisplay::AllBins),
Chris@1103 64 binScale(BinScale::Linear),
Chris@1073 65 alwaysOpaque(false),
Chris@1094 66 interpolate(false), //!!! separate out x-interpolate and y-interpolate? the spectrogram actually does (or used to)
Chris@1073 67 invertVertical(false) { }
Chris@1071 68
Chris@1071 69 ColourScale colourScale; // complete ColourScale object by value
Chris@1104 70 ColumnNormalization normalization;
Chris@1071 71 BinDisplay binDisplay;
Chris@1071 72 BinScale binScale;
Chris@1071 73 bool alwaysOpaque;
Chris@1071 74 bool interpolate;
Chris@1071 75 bool invertVertical;
Chris@1071 76 };
Chris@1073 77
Chris@1073 78 Colour3DPlotRenderer(Sources sources, Parameters parameters) :
Chris@1073 79 m_sources(sources),
Chris@1079 80 m_params(parameters)
Chris@1071 81 { }
Chris@1071 82
Chris@1073 83 struct RenderResult {
Chris@1073 84 /**
Chris@1073 85 * The rect that was actually rendered. May be equal to the
Chris@1073 86 * rect that was requested to render, or may be smaller if
Chris@1073 87 * time ran out and the complete flag was not set.
Chris@1073 88 */
Chris@1073 89 QRect rendered;
Chris@1073 90
Chris@1073 91 /**
Chris@1073 92 * The magnitude range of the data in the rendered area.
Chris@1073 93 */
Chris@1073 94 MagnitudeRange range;
Chris@1073 95 };
Chris@1073 96
Chris@1073 97 /**
Chris@1073 98 * Render the requested area using the given painter, obtaining
Chris@1090 99 * geometry (e.g. start frame) from the given
Chris@1073 100 * LayerGeometryProvider.
Chris@1073 101 *
Chris@1090 102 * The whole of the supplied rect will be rendered and the
Chris@1090 103 * returned QRect will be equal to the supplied QRect. (See
Chris@1090 104 * renderTimeConstrained for an alternative that may render only
Chris@1090 105 * part of the rect in cases where obtaining source data is slow
Chris@1090 106 * and retaining responsiveness is important.)
Chris@1090 107 *
Chris@1090 108 * Note that Colour3DPlotRenderer retains internal cache state
Chris@1090 109 * related to the size and position of the supplied
Chris@1090 110 * LayerGeometryProvider. Although it is valid to call render()
Chris@1090 111 * successively on the same Colour3DPlotRenderer with different
Chris@1090 112 * LayerGeometryProviders, it will be much faster to use a
Chris@1090 113 * dedicated Colour3DPlotRenderer for each LayerGeometryProvider.
Chris@1075 114 *
Chris@1075 115 * If the model to render from is not ready, this will throw a
Chris@1075 116 * std::logic_error exception. The model must be ready and the
Chris@1075 117 * layer requesting the render must not be dormant in its view, so
Chris@1075 118 * that the LayerGeometryProvider returns valid results; it is the
Chris@1075 119 * caller's responsibility to ensure these.
Chris@1073 120 */
Chris@1090 121 RenderResult render(LayerGeometryProvider *v, QPainter &paint, QRect rect);
Chris@1076 122
Chris@1076 123 /**
Chris@1076 124 * Render the requested area using the given painter, obtaining
Chris@1076 125 * geometry (e.g. start frame) from the stored
Chris@1076 126 * LayerGeometryProvider.
Chris@1076 127 *
Chris@1076 128 * As much of the rect will be rendered as can be managed given
Chris@1076 129 * internal time constraints (using a RenderTimer object
Chris@1076 130 * internally). The returned QRect (the rendered field in the
Chris@1076 131 * RenderResult struct) will contain the area that was
Chris@1076 132 * rendered. Note that we always render the full requested height,
Chris@1076 133 * it's only width that is time-constrained.
Chris@1076 134 *
Chris@1090 135 * Note that Colour3DPlotRenderer retains internal cache state
Chris@1090 136 * related to the size and position of the supplied
Chris@1090 137 * LayerGeometryProvider. Although it is valid to call render()
Chris@1090 138 * successively on the same Colour3DPlotRenderer with different
Chris@1090 139 * LayerGeometryProviders, it will be much faster to use a
Chris@1090 140 * dedicated Colour3DPlotRenderer for each LayerGeometryProvider.
Chris@1090 141 *
Chris@1076 142 * If the model to render from is not ready, this will throw a
Chris@1076 143 * std::logic_error exception. The model must be ready and the
Chris@1076 144 * layer requesting the render must not be dormant in its view, so
Chris@1076 145 * that the LayerGeometryProvider returns valid results; it is the
Chris@1076 146 * caller's responsibility to ensure these.
Chris@1076 147 */
Chris@1090 148 RenderResult renderTimeConstrained(LayerGeometryProvider *v,
Chris@1090 149 QPainter &paint, QRect rect);
Chris@1096 150
Chris@1096 151 /**
Chris@1096 152 * Return the area of the largest rectangle within the entire area
Chris@1096 153 * of the cache that is unavailable in the cache. This is only
Chris@1096 154 * valid in relation to a preceding render() call which is
Chris@1096 155 * presumed to have set the area, start frame, and zoom level for
Chris@1096 156 * the cache. It could be used to establish a suitable region for
Chris@1096 157 * a subsequent paint request (because if an area is not in the
Chris@1096 158 * cache, it cannot have been rendered since the cache was
Chris@1096 159 * cleared).
Chris@1096 160 *
Chris@1096 161 * Returns an empty QRect if the cache is entirely valid.
Chris@1096 162 */
Chris@1096 163 QRect getLargestUncachedRect();
Chris@1073 164
Chris@1071 165 private:
Chris@1073 166 Sources m_sources;
Chris@1071 167 Parameters m_params;
Chris@1072 168
Chris@1073 169 // Draw buffer is the target of each partial repaint. It is always
Chris@1073 170 // at view height (not model height) and is cleared and repainted
Chris@1073 171 // on each fragment render. The only reason it's stored as a data
Chris@1073 172 // member is to avoid reallocation.
Chris@1073 173 QImage m_drawBuffer;
Chris@1072 174
Chris@1073 175 // Image cache is our persistent record of the visible area. It is
Chris@1073 176 // always the same size as the view (i.e. the paint size reported
Chris@1073 177 // by the LayerGeometryProvider) and is scrolled and partially
Chris@1073 178 // repainted internally as appropriate. A render request is
Chris@1073 179 // carried out by repainting to cache (via the draw buffer) any
Chris@1073 180 // area that is being requested but is not valid in the cache, and
Chris@1073 181 // then repainting from cache to the requested painter.
Chris@1073 182 ScrollableImageCache m_cache;
Chris@1073 183
Chris@1090 184 RenderResult render(LayerGeometryProvider *v,
Chris@1090 185 QPainter &paint, QRect rect, bool timeConstrained);
Chris@1109 186
Chris@1109 187 void renderDirectTranslucent(LayerGeometryProvider *v,
Chris@1109 188 QPainter &paint, QRect rect);
Chris@1109 189
Chris@1094 190 void renderToCachePixelResolution(LayerGeometryProvider *v, int x0,
Chris@1094 191 int repaintWidth, bool rightToLeft,
Chris@1094 192 bool timeConstrained);
Chris@1109 193
Chris@1094 194 void renderToCacheBinResolution(LayerGeometryProvider *v, int x0,
Chris@1094 195 int repaintWidth);
Chris@1097 196
Chris@1083 197 int renderDrawBuffer(int w, int h,
Chris@1083 198 const std::vector<int> &binforx,
Chris@1083 199 const std::vector<double> &binfory,
Chris@1083 200 bool usePeaksCache,
Chris@1083 201 bool rightToLeft,
Chris@1083 202 bool timeConstrained);
Chris@1097 203
Chris@1097 204 int renderDrawBufferPeakFrequencies(LayerGeometryProvider *v,
Chris@1097 205 int w, int h,
Chris@1097 206 const std::vector<int> &binforx,
Chris@1097 207 const std::vector<double> &binfory,
Chris@1097 208 bool rightToLeft,
Chris@1097 209 bool timeConstrained);
Chris@1097 210
Chris@1095 211 void recreateDrawBuffer(int w, int h);
Chris@1079 212 void clearDrawBuffer(int w, int h);
Chris@1109 213
Chris@1109 214 enum RenderType {
Chris@1109 215 DrawBufferPixelResolution,
Chris@1109 216 DrawBufferBinResolution,
Chris@1109 217 DirectTranslucent
Chris@1109 218 };
Chris@1109 219
Chris@1109 220 RenderType decideRenderType(LayerGeometryProvider *) const;
Chris@1071 221 };
Chris@1071 222
Chris@1071 223 #endif
Chris@1071 224