annotate layer/TimeRulerLayer.cpp @ 1103:d84a0033b305 spectrogram-minor-refactor

Turn BinDisplay and BinScale into enum classes
author Chris Cannam
date Thu, 14 Jul 2016 15:13:37 +0100
parents ee01a4062747
children a34a2a25907c
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@59 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "TimeRulerLayer.h"
Chris@0 17
Chris@335 18 #include "LayerFactory.h"
Chris@335 19
Chris@128 20 #include "data/model/Model.h"
Chris@0 21 #include "base/RealTime.h"
Chris@1078 22 #include "view/View.h"
Chris@1078 23
Chris@376 24 #include "ColourDatabase.h"
Chris@1078 25 #include "PaintAssistant.h"
Chris@0 26
Chris@0 27 #include <QPainter>
Chris@0 28
Chris@0 29 #include <iostream>
Chris@271 30 #include <cmath>
Chris@1021 31 #include <stdexcept>
Chris@0 32
Chris@370 33 //#define DEBUG_TIME_RULER_LAYER 1
Chris@370 34
Chris@682 35
Chris@44 36 TimeRulerLayer::TimeRulerLayer() :
Chris@287 37 SingleColourLayer(),
Chris@0 38 m_model(0),
Chris@0 39 m_labelHeight(LabelTop)
Chris@0 40 {
Chris@44 41
Chris@0 42 }
Chris@0 43
Chris@0 44 void
Chris@0 45 TimeRulerLayer::setModel(Model *model)
Chris@0 46 {
Chris@0 47 if (m_model == model) return;
Chris@0 48 m_model = model;
Chris@0 49 emit modelReplaced();
Chris@0 50 }
Chris@0 51
Chris@271 52 bool
Chris@918 53 TimeRulerLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame,
Chris@805 54 int &resolution, SnapType snap) const
Chris@271 55 {
Chris@271 56 if (!m_model) {
Chris@271 57 resolution = 1;
Chris@271 58 return false;
Chris@271 59 }
Chris@271 60
Chris@271 61 bool q;
Chris@271 62 int tick = getMajorTickSpacing(v, q);
Chris@271 63 RealTime rtick = RealTime::fromMilliseconds(tick);
Chris@908 64 sv_samplerate_t rate = m_model->getSampleRate();
Chris@271 65
Chris@271 66 RealTime rt = RealTime::frame2RealTime(frame, rate);
Chris@271 67 double ratio = rt / rtick;
Chris@271 68
Chris@272 69 int rounded = int(ratio);
Chris@271 70 RealTime rdrt = rtick * rounded;
Chris@271 71
Chris@908 72 sv_frame_t left = RealTime::realTime2Frame(rdrt, rate);
Chris@908 73 resolution = int(RealTime::realTime2Frame(rtick, rate));
Chris@908 74 sv_frame_t right = left + resolution;
Chris@271 75
Chris@587 76 // SVDEBUG << "TimeRulerLayer::snapToFeatureFrame: type "
Chris@272 77 // << int(snap) << ", frame " << frame << " (time "
Chris@272 78 // << rt << ", tick " << rtick << ", rounded " << rdrt << ") ";
Chris@272 79
Chris@271 80 switch (snap) {
Chris@271 81
Chris@271 82 case SnapLeft:
Chris@271 83 frame = left;
Chris@271 84 break;
Chris@271 85
Chris@271 86 case SnapRight:
Chris@271 87 frame = right;
Chris@271 88 break;
Chris@271 89
Chris@271 90 case SnapNearest:
Chris@271 91 {
Chris@989 92 if (llabs(frame - left) > llabs(right - frame)) {
Chris@271 93 frame = right;
Chris@271 94 } else {
Chris@271 95 frame = left;
Chris@271 96 }
Chris@271 97 break;
Chris@271 98 }
Chris@271 99
Chris@271 100 case SnapNeighbouring:
Chris@271 101 {
Chris@271 102 int dl = -1, dr = -1;
Chris@271 103 int x = v->getXForFrame(frame);
Chris@271 104
Chris@271 105 if (left > v->getStartFrame() &&
Chris@271 106 left < v->getEndFrame()) {
Chris@271 107 dl = abs(v->getXForFrame(left) - x);
Chris@271 108 }
Chris@271 109
Chris@271 110 if (right > v->getStartFrame() &&
Chris@271 111 right < v->getEndFrame()) {
Chris@271 112 dr = abs(v->getXForFrame(right) - x);
Chris@271 113 }
Chris@271 114
Chris@271 115 int fuzz = 2;
Chris@271 116
Chris@271 117 if (dl >= 0 && dr >= 0) {
Chris@271 118 if (dl < dr) {
Chris@271 119 if (dl <= fuzz) {
Chris@271 120 frame = left;
Chris@271 121 }
Chris@271 122 } else {
Chris@271 123 if (dr < fuzz) {
Chris@271 124 frame = right;
Chris@271 125 }
Chris@271 126 }
Chris@271 127 } else if (dl >= 0) {
Chris@271 128 if (dl <= fuzz) {
Chris@271 129 frame = left;
Chris@271 130 }
Chris@271 131 } else if (dr >= 0) {
Chris@271 132 if (dr <= fuzz) {
Chris@271 133 frame = right;
Chris@271 134 }
Chris@271 135 }
Chris@271 136 }
Chris@271 137 }
Chris@271 138
Chris@587 139 // SVDEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl;
Chris@272 140
Chris@271 141 return true;
Chris@271 142 }
Chris@271 143
Chris@271 144 int
Chris@918 145 TimeRulerLayer::getMajorTickSpacing(LayerGeometryProvider *v, bool &quarterTicks) const
Chris@271 146 {
Chris@271 147 // return value is in milliseconds
Chris@271 148
Chris@271 149 if (!m_model || !v) return 1000;
Chris@271 150
Chris@908 151 sv_samplerate_t sampleRate = m_model->getSampleRate();
Chris@271 152 if (!sampleRate) return 1000;
Chris@271 153
Chris@908 154 sv_frame_t startFrame = v->getStartFrame();
Chris@908 155 sv_frame_t endFrame = v->getEndFrame();
Chris@271 156
Chris@271 157 int minPixelSpacing = 50;
Chris@271 158
Chris@271 159 RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate);
Chris@271 160 RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate);
Chris@271 161
Chris@918 162 int count = v->getPaintWidth() / minPixelSpacing;
Chris@271 163 if (count < 1) count = 1;
Chris@271 164 RealTime rtGap = (rtEnd - rtStart) / count;
Chris@271 165
Chris@271 166 int incms;
Chris@271 167 quarterTicks = false;
Chris@271 168
Chris@271 169 if (rtGap.sec > 0) {
Chris@271 170 incms = 1000;
Chris@271 171 int s = rtGap.sec;
Chris@271 172 if (s > 0) { incms *= 5; s /= 5; }
Chris@271 173 if (s > 0) { incms *= 2; s /= 2; }
Chris@271 174 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
Chris@271 175 if (s > 0) { incms *= 5; s /= 5; quarterTicks = false; }
Chris@271 176 if (s > 0) { incms *= 2; s /= 2; }
Chris@271 177 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
Chris@271 178 while (s > 0) {
Chris@271 179 incms *= 10;
Chris@271 180 s /= 10;
Chris@271 181 quarterTicks = false;
Chris@271 182 }
Chris@271 183 } else {
Chris@271 184 incms = 1;
Chris@271 185 int ms = rtGap.msec();
Chris@1021 186 // cerr << "rtGap.msec = " << ms << ", rtGap = " << rtGap << ", count = " << count << endl;
Chris@1021 187 // cerr << "startFrame = " << startFrame << ", endFrame = " << endFrame << " rtStart = " << rtStart << ", rtEnd = " << rtEnd << endl;
Chris@271 188 if (ms > 0) { incms *= 10; ms /= 10; }
Chris@271 189 if (ms > 0) { incms *= 10; ms /= 10; }
Chris@271 190 if (ms > 0) { incms *= 5; ms /= 5; }
Chris@271 191 if (ms > 0) { incms *= 2; ms /= 2; }
Chris@271 192 }
Chris@271 193
Chris@271 194 return incms;
Chris@271 195 }
Chris@271 196
Chris@0 197 void
Chris@916 198 TimeRulerLayer::paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const
Chris@0 199 {
Chris@370 200 #ifdef DEBUG_TIME_RULER_LAYER
Chris@587 201 SVDEBUG << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y()
Chris@585 202 << ") [" << rect.width() << "x" << rect.height() << "]" << endl;
Chris@370 203 #endif
Chris@0 204
Chris@0 205 if (!m_model || !m_model->isOK()) return;
Chris@0 206
Chris@908 207 sv_samplerate_t sampleRate = m_model->getSampleRate();
Chris@0 208 if (!sampleRate) return;
Chris@0 209
Chris@908 210 sv_frame_t startFrame = v->getFrameForX(rect.x() - 50);
Chris@0 211
Chris@370 212 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 213 cerr << "start frame = " << startFrame << endl;
Chris@370 214 #endif
Chris@0 215
Chris@0 216 bool quarter = false;
Chris@271 217 int incms = getMajorTickSpacing(v, quarter);
Chris@0 218
Chris@908 219 int ms = int(lrint(1000.0 * (double(startFrame) / double(sampleRate))));
Chris@0 220 ms = (ms / incms) * incms - incms;
Chris@0 221
Chris@370 222 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 223 cerr << "start ms = " << ms << " at step " << incms << endl;
Chris@370 224 #endif
Chris@370 225
Chris@370 226 // Calculate the number of ticks per increment -- approximate
Chris@370 227 // values for x and frame counts here will do, no rounding issue.
Chris@370 228 // We always use the exact incms in our calculations for where to
Chris@370 229 // draw the actual ticks or lines.
Chris@370 230
Chris@370 231 int minPixelSpacing = 50;
Chris@908 232 sv_frame_t incFrame = lrint((incms * sampleRate) / 1000);
Chris@908 233 int incX = int(incFrame / v->getZoomLevel());
Chris@0 234 int ticks = 10;
Chris@0 235 if (incX < minPixelSpacing * 2) {
Chris@0 236 ticks = quarter ? 4 : 5;
Chris@0 237 }
Chris@0 238
Chris@370 239 QColor greyColour = getPartialShades(v)[1];
Chris@0 240
Chris@370 241 paint.save();
Chris@0 242
Chris@832 243 // Do not label time zero - we now overlay an opaque area over
Chris@832 244 // time < 0 which would cut it in half
Chris@832 245 int minlabel = 1; // ms
Chris@832 246
Chris@1021 247 // used for a sanity check
Chris@1021 248 sv_frame_t prevframe = 0;
Chris@1021 249
Chris@0 250 while (1) {
Chris@0 251
Chris@370 252 // frame is used to determine where to draw the lines, so it
Chris@370 253 // needs to correspond to an exact pixel (so that we don't get
Chris@370 254 // a different pixel when scrolling a small amount and
Chris@370 255 // re-drawing with a different start frame).
Chris@370 256
Chris@370 257 double dms = ms;
Chris@908 258 sv_frame_t frame = lrint((dms * sampleRate) / 1000.0);
Chris@370 259 frame /= v->getZoomLevel();
Chris@370 260 frame *= v->getZoomLevel(); // so frame corresponds to an exact pixel
Chris@370 261
Chris@1021 262 if (frame == prevframe && prevframe != 0) {
Chris@1021 263 cerr << "ERROR: frame == prevframe (== " << frame
Chris@1021 264 << ") in TimeRulerLayer::paint" << endl;
Chris@1021 265 throw std::logic_error("frame == prevframe in TimeRulerLayer::paint");
Chris@1021 266 }
Chris@1021 267 prevframe = frame;
Chris@1021 268
Chris@370 269 int x = v->getXForFrame(frame);
Chris@0 270
Chris@370 271 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1021 272 cerr << "Considering frame = " << frame << ", x = " << x << endl;
Chris@370 273 #endif
Chris@0 274
Chris@370 275 if (x >= rect.x() + rect.width() + 50) {
Chris@370 276 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 277 cerr << "X well out of range, ending here" << endl;
Chris@370 278 #endif
Chris@370 279 break;
Chris@370 280 }
Chris@0 281
Chris@832 282 if (x >= rect.x() - 50 && ms >= minlabel) {
Chris@0 283
Chris@375 284 RealTime rt = RealTime::fromMilliseconds(ms);
Chris@375 285
Chris@370 286 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 287 cerr << "X in range, drawing line here for time " << rt.toText() << endl;
Chris@370 288 #endif
Chris@0 289
Chris@370 290 QString text(QString::fromStdString(rt.toText()));
Chris@370 291 QFontMetrics metrics = paint.fontMetrics();
Chris@370 292 int tw = metrics.width(text);
Chris@0 293
Chris@370 294 if (tw < 50 &&
Chris@370 295 (x < rect.x() - tw/2 ||
Chris@370 296 x >= rect.x() + rect.width() + tw/2)) {
Chris@370 297 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 298 cerr << "hm, maybe X isn't in range after all (x = " << x << ", tw = " << tw << ", rect.x() = " << rect.x() << ", rect.width() = " << rect.width() << ")" << endl;
Chris@370 299 #endif
Chris@370 300 }
Chris@70 301
Chris@370 302 paint.setPen(greyColour);
Chris@918 303 paint.drawLine(x, 0, x, v->getPaintHeight());
Chris@370 304
Chris@370 305 paint.setPen(getBaseQColor());
Chris@370 306 paint.drawLine(x, 0, x, 5);
Chris@918 307 paint.drawLine(x, v->getPaintHeight() - 6, x, v->getPaintHeight() - 1);
Chris@370 308
Chris@370 309 int y;
Chris@370 310 switch (m_labelHeight) {
Chris@370 311 default:
Chris@370 312 case LabelTop:
Chris@370 313 y = 6 + metrics.ascent();
Chris@370 314 break;
Chris@370 315 case LabelMiddle:
Chris@918 316 y = v->getPaintHeight() / 2 - metrics.height() / 2 + metrics.ascent();
Chris@370 317 break;
Chris@370 318 case LabelBottom:
Chris@918 319 y = v->getPaintHeight() - metrics.height() + metrics.ascent() - 6;
Chris@370 320 }
Chris@370 321
Chris@370 322 if (v->getViewManager() && v->getViewManager()->getOverlayMode() !=
Chris@370 323 ViewManager::NoOverlays) {
Chris@370 324
Chris@919 325 if (v->getView()->getLayer(0) == this) {
Chris@370 326 // backmost layer, don't worry about outlining the text
Chris@370 327 paint.drawText(x+2 - tw/2, y, text);
Chris@370 328 } else {
Chris@1078 329 PaintAssistant::drawVisibleText(v, paint, x+2 - tw/2, y, text, PaintAssistant::OutlinedText);
Chris@370 330 }
Chris@70 331 }
Chris@70 332 }
Chris@0 333
Chris@0 334 paint.setPen(greyColour);
Chris@0 335
Chris@0 336 for (int i = 1; i < ticks; ++i) {
Chris@370 337
Chris@380 338 dms = ms + (i * double(incms)) / ticks;
Chris@370 339 frame = lrint((dms * sampleRate) / 1000.0);
Chris@370 340 frame /= v->getZoomLevel();
Chris@370 341 frame *= v->getZoomLevel(); // exact pixel as above
Chris@370 342
Chris@370 343 x = v->getXForFrame(frame);
Chris@370 344
Chris@370 345 if (x < rect.x() || x >= rect.x() + rect.width()) {
Chris@370 346 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 347 // cerr << "tick " << i << ": X out of range, going on to next tick" << endl;
Chris@370 348 #endif
Chris@370 349 continue;
Chris@370 350 }
Chris@370 351
Chris@370 352 #ifdef DEBUG_TIME_RULER_LAYER
Chris@682 353 cerr << "tick " << i << " in range, drawing at " << x << endl;
Chris@370 354 #endif
Chris@370 355
Chris@0 356 int sz = 5;
Chris@0 357 if (ticks == 10) {
Chris@0 358 if ((i % 2) == 1) {
Chris@0 359 if (i == 5) {
Chris@918 360 paint.drawLine(x, 0, x, v->getPaintHeight());
Chris@0 361 } else sz = 3;
Chris@0 362 } else {
Chris@0 363 sz = 7;
Chris@0 364 }
Chris@0 365 }
Chris@0 366 paint.drawLine(x, 0, x, sz);
Chris@918 367 paint.drawLine(x, v->getPaintHeight() - sz - 1, x, v->getPaintHeight() - 1);
Chris@0 368 }
Chris@375 369
Chris@375 370 ms += incms;
Chris@0 371 }
Chris@0 372
Chris@0 373 paint.restore();
Chris@0 374 }
Chris@287 375
Chris@287 376 int
Chris@287 377 TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose)
Chris@287 378 {
Chris@287 379 impose = true;
Chris@287 380 return ColourDatabase::getInstance()->getColourIndex
Chris@287 381 (QString(darkbg ? "White" : "Black"));
Chris@287 382 }
Chris@287 383
Chris@335 384 QString TimeRulerLayer::getLayerPresentationName() const
Chris@335 385 {
Chris@335 386 LayerFactory *factory = LayerFactory::getInstance();
Chris@335 387 QString layerName = factory->getLayerPresentationName
Chris@335 388 (factory->getLayerType(this));
Chris@335 389 return layerName;
Chris@335 390 }
Chris@335 391
Chris@316 392 void
Chris@316 393 TimeRulerLayer::toXml(QTextStream &stream,
Chris@316 394 QString indent, QString extraAttributes) const
Chris@6 395 {
Chris@316 396 SingleColourLayer::toXml(stream, indent, extraAttributes);
Chris@6 397 }
Chris@6 398
Chris@11 399 void
Chris@11 400 TimeRulerLayer::setProperties(const QXmlAttributes &attributes)
Chris@11 401 {
Chris@287 402 SingleColourLayer::setProperties(attributes);
Chris@11 403 }
Chris@11 404