annotate layer/Colour3DPlotRenderer.h @ 1112:d578b685d912 spectrogram-minor-refactor

Colourmap rotation (inelegantly)
author Chris Cannam
date Tue, 19 Jul 2016 10:12:30 +0100
parents 477521f95a84
children 261a00010918
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #ifndef COLOUR_3D_PLOT_RENDERER_H
Chris@1071 17 #define COLOUR_3D_PLOT_RENDERER_H
Chris@1071 18
Chris@1071 19 #include "ColourScale.h"
Chris@1073 20 #include "ScrollableImageCache.h"
Chris@1071 21
Chris@1071 22 #include "base/ColumnOp.h"
Chris@1073 23 #include "base/MagnitudeRange.h"
Chris@1071 24
Chris@1073 25 #include <QRect>
Chris@1073 26 #include <QPainter>
Chris@1073 27 #include <QImage>
Chris@1073 28
Chris@1073 29 class LayerGeometryProvider;
Chris@1082 30 class VerticalBinLayer;
Chris@1071 31 class DenseThreeDimensionalModel;
Chris@1071 32 class Dense3DModelPeakCache;
Chris@1071 33 class FFTModel;
Chris@1071 34
Chris@1103 35 enum class BinDisplay {
Chris@1103 36 AllBins,
Chris@1103 37 PeakBins,
Chris@1103 38 PeakFrequencies
Chris@1103 39 };
Chris@1103 40
Chris@1103 41 enum class BinScale {
Chris@1103 42 Linear,
Chris@1103 43 Log
Chris@1103 44 };
Chris@1103 45
Chris@1071 46 class Colour3DPlotRenderer
Chris@1071 47 {
Chris@1071 48 public:
Chris@1073 49 struct Sources {
Chris@1090 50 Sources() : verticalBinLayer(0), source(0), peaks(0), fft(0) { }
Chris@1073 51
Chris@1073 52 // These must all outlive this class
Chris@1089 53 const VerticalBinLayer *verticalBinLayer; // always
Chris@1100 54 const DenseThreeDimensionalModel *source; // always
Chris@1100 55 const Dense3DModelPeakCache *peaks; // optionally
Chris@1100 56 const FFTModel *fft; // optionally
Chris@1073 57 };
Chris@1073 58
Chris@1071 59 struct Parameters {
Chris@1071 60 Parameters() :
Chris@1071 61 colourScale(ColourScale::Parameters()),
Chris@1104 62 normalization(ColumnNormalization::None),
Chris@1103 63 binDisplay(BinDisplay::AllBins),
Chris@1103 64 binScale(BinScale::Linear),
Chris@1073 65 alwaysOpaque(false),
Chris@1094 66 interpolate(false), //!!! separate out x-interpolate and y-interpolate? the spectrogram actually does (or used to)
Chris@1112 67 invertVertical(false),
Chris@1112 68 colourRotation(0) { }
Chris@1071 69
Chris@1071 70 ColourScale colourScale; // complete ColourScale object by value
Chris@1104 71 ColumnNormalization normalization;
Chris@1071 72 BinDisplay binDisplay;
Chris@1071 73 BinScale binScale;
Chris@1071 74 bool alwaysOpaque;
Chris@1071 75 bool interpolate;
Chris@1071 76 bool invertVertical;
Chris@1112 77 int colourRotation;
Chris@1071 78 };
Chris@1073 79
Chris@1073 80 Colour3DPlotRenderer(Sources sources, Parameters parameters) :
Chris@1073 81 m_sources(sources),
Chris@1079 82 m_params(parameters)
Chris@1071 83 { }
Chris@1071 84
Chris@1073 85 struct RenderResult {
Chris@1073 86 /**
Chris@1073 87 * The rect that was actually rendered. May be equal to the
Chris@1073 88 * rect that was requested to render, or may be smaller if
Chris@1073 89 * time ran out and the complete flag was not set.
Chris@1073 90 */
Chris@1073 91 QRect rendered;
Chris@1073 92
Chris@1073 93 /**
Chris@1073 94 * The magnitude range of the data in the rendered area.
Chris@1073 95 */
Chris@1073 96 MagnitudeRange range;
Chris@1073 97 };
Chris@1073 98
Chris@1073 99 /**
Chris@1073 100 * Render the requested area using the given painter, obtaining
Chris@1090 101 * geometry (e.g. start frame) from the given
Chris@1073 102 * LayerGeometryProvider.
Chris@1073 103 *
Chris@1090 104 * The whole of the supplied rect will be rendered and the
Chris@1090 105 * returned QRect will be equal to the supplied QRect. (See
Chris@1090 106 * renderTimeConstrained for an alternative that may render only
Chris@1090 107 * part of the rect in cases where obtaining source data is slow
Chris@1090 108 * and retaining responsiveness is important.)
Chris@1090 109 *
Chris@1090 110 * Note that Colour3DPlotRenderer retains internal cache state
Chris@1090 111 * related to the size and position of the supplied
Chris@1090 112 * LayerGeometryProvider. Although it is valid to call render()
Chris@1090 113 * successively on the same Colour3DPlotRenderer with different
Chris@1090 114 * LayerGeometryProviders, it will be much faster to use a
Chris@1090 115 * dedicated Colour3DPlotRenderer for each LayerGeometryProvider.
Chris@1075 116 *
Chris@1075 117 * If the model to render from is not ready, this will throw a
Chris@1075 118 * std::logic_error exception. The model must be ready and the
Chris@1075 119 * layer requesting the render must not be dormant in its view, so
Chris@1075 120 * that the LayerGeometryProvider returns valid results; it is the
Chris@1075 121 * caller's responsibility to ensure these.
Chris@1073 122 */
Chris@1090 123 RenderResult render(LayerGeometryProvider *v, QPainter &paint, QRect rect);
Chris@1076 124
Chris@1076 125 /**
Chris@1076 126 * Render the requested area using the given painter, obtaining
Chris@1076 127 * geometry (e.g. start frame) from the stored
Chris@1076 128 * LayerGeometryProvider.
Chris@1076 129 *
Chris@1076 130 * As much of the rect will be rendered as can be managed given
Chris@1076 131 * internal time constraints (using a RenderTimer object
Chris@1076 132 * internally). The returned QRect (the rendered field in the
Chris@1076 133 * RenderResult struct) will contain the area that was
Chris@1076 134 * rendered. Note that we always render the full requested height,
Chris@1076 135 * it's only width that is time-constrained.
Chris@1076 136 *
Chris@1090 137 * Note that Colour3DPlotRenderer retains internal cache state
Chris@1090 138 * related to the size and position of the supplied
Chris@1090 139 * LayerGeometryProvider. Although it is valid to call render()
Chris@1090 140 * successively on the same Colour3DPlotRenderer with different
Chris@1090 141 * LayerGeometryProviders, it will be much faster to use a
Chris@1090 142 * dedicated Colour3DPlotRenderer for each LayerGeometryProvider.
Chris@1090 143 *
Chris@1076 144 * If the model to render from is not ready, this will throw a
Chris@1076 145 * std::logic_error exception. The model must be ready and the
Chris@1076 146 * layer requesting the render must not be dormant in its view, so
Chris@1076 147 * that the LayerGeometryProvider returns valid results; it is the
Chris@1076 148 * caller's responsibility to ensure these.
Chris@1076 149 */
Chris@1090 150 RenderResult renderTimeConstrained(LayerGeometryProvider *v,
Chris@1090 151 QPainter &paint, QRect rect);
Chris@1096 152
Chris@1096 153 /**
Chris@1096 154 * Return the area of the largest rectangle within the entire area
Chris@1096 155 * of the cache that is unavailable in the cache. This is only
Chris@1096 156 * valid in relation to a preceding render() call which is
Chris@1096 157 * presumed to have set the area, start frame, and zoom level for
Chris@1096 158 * the cache. It could be used to establish a suitable region for
Chris@1096 159 * a subsequent paint request (because if an area is not in the
Chris@1096 160 * cache, it cannot have been rendered since the cache was
Chris@1096 161 * cleared).
Chris@1096 162 *
Chris@1096 163 * Returns an empty QRect if the cache is entirely valid.
Chris@1096 164 */
Chris@1096 165 QRect getLargestUncachedRect();
Chris@1073 166
Chris@1071 167 private:
Chris@1073 168 Sources m_sources;
Chris@1071 169 Parameters m_params;
Chris@1072 170
Chris@1073 171 // Draw buffer is the target of each partial repaint. It is always
Chris@1073 172 // at view height (not model height) and is cleared and repainted
Chris@1073 173 // on each fragment render. The only reason it's stored as a data
Chris@1073 174 // member is to avoid reallocation.
Chris@1073 175 QImage m_drawBuffer;
Chris@1072 176
Chris@1073 177 // Image cache is our persistent record of the visible area. It is
Chris@1073 178 // always the same size as the view (i.e. the paint size reported
Chris@1073 179 // by the LayerGeometryProvider) and is scrolled and partially
Chris@1073 180 // repainted internally as appropriate. A render request is
Chris@1073 181 // carried out by repainting to cache (via the draw buffer) any
Chris@1073 182 // area that is being requested but is not valid in the cache, and
Chris@1073 183 // then repainting from cache to the requested painter.
Chris@1073 184 ScrollableImageCache m_cache;
Chris@1073 185
Chris@1090 186 RenderResult render(LayerGeometryProvider *v,
Chris@1090 187 QPainter &paint, QRect rect, bool timeConstrained);
Chris@1109 188
Chris@1109 189 void renderDirectTranslucent(LayerGeometryProvider *v,
Chris@1109 190 QPainter &paint, QRect rect);
Chris@1109 191
Chris@1094 192 void renderToCachePixelResolution(LayerGeometryProvider *v, int x0,
Chris@1094 193 int repaintWidth, bool rightToLeft,
Chris@1094 194 bool timeConstrained);
Chris@1109 195
Chris@1094 196 void renderToCacheBinResolution(LayerGeometryProvider *v, int x0,
Chris@1094 197 int repaintWidth);
Chris@1097 198
Chris@1083 199 int renderDrawBuffer(int w, int h,
Chris@1083 200 const std::vector<int> &binforx,
Chris@1083 201 const std::vector<double> &binfory,
Chris@1083 202 bool usePeaksCache,
Chris@1083 203 bool rightToLeft,
Chris@1083 204 bool timeConstrained);
Chris@1097 205
Chris@1097 206 int renderDrawBufferPeakFrequencies(LayerGeometryProvider *v,
Chris@1097 207 int w, int h,
Chris@1097 208 const std::vector<int> &binforx,
Chris@1097 209 const std::vector<double> &binfory,
Chris@1097 210 bool rightToLeft,
Chris@1097 211 bool timeConstrained);
Chris@1097 212
Chris@1095 213 void recreateDrawBuffer(int w, int h);
Chris@1079 214 void clearDrawBuffer(int w, int h);
Chris@1109 215
Chris@1109 216 enum RenderType {
Chris@1109 217 DrawBufferPixelResolution,
Chris@1109 218 DrawBufferBinResolution,
Chris@1109 219 DirectTranslucent
Chris@1109 220 };
Chris@1109 221
Chris@1109 222 RenderType decideRenderType(LayerGeometryProvider *) const;
Chris@1071 223 };
Chris@1071 224
Chris@1071 225 #endif
Chris@1071 226