Chris@1071
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@1071
|
2
|
Chris@1071
|
3 /*
|
Chris@1071
|
4 Sonic Visualiser
|
Chris@1071
|
5 An audio file viewer and annotation editor.
|
Chris@1071
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@1071
|
7 This file copyright 2006-2016 Chris Cannam and QMUL.
|
Chris@1071
|
8
|
Chris@1071
|
9 This program is free software; you can redistribute it and/or
|
Chris@1071
|
10 modify it under the terms of the GNU General Public License as
|
Chris@1071
|
11 published by the Free Software Foundation; either version 2 of the
|
Chris@1071
|
12 License, or (at your option) any later version. See the file
|
Chris@1071
|
13 COPYING included with this distribution for more information.
|
Chris@1071
|
14 */
|
Chris@1071
|
15
|
Chris@1071
|
16 #ifndef COLOUR_3D_PLOT_RENDERER_H
|
Chris@1071
|
17 #define COLOUR_3D_PLOT_RENDERER_H
|
Chris@1071
|
18
|
Chris@1071
|
19 #include "ColourScale.h"
|
Chris@1073
|
20 #include "ScrollableImageCache.h"
|
Chris@1071
|
21
|
Chris@1071
|
22 #include "base/ColumnOp.h"
|
Chris@1073
|
23 #include "base/MagnitudeRange.h"
|
Chris@1071
|
24
|
Chris@1073
|
25 #include <QRect>
|
Chris@1073
|
26 #include <QPainter>
|
Chris@1073
|
27 #include <QImage>
|
Chris@1073
|
28
|
Chris@1073
|
29 class LayerGeometryProvider;
|
Chris@1071
|
30 class DenseThreeDimensionalModel;
|
Chris@1071
|
31 class Dense3DModelPeakCache;
|
Chris@1071
|
32 class FFTModel;
|
Chris@1071
|
33
|
Chris@1071
|
34 class Colour3DPlotRenderer
|
Chris@1071
|
35 {
|
Chris@1071
|
36 public:
|
Chris@1071
|
37 enum BinDisplay {
|
Chris@1071
|
38 AllBins,
|
Chris@1071
|
39 PeakBins,
|
Chris@1071
|
40 PeakFrequencies
|
Chris@1071
|
41 };
|
Chris@1071
|
42
|
Chris@1071
|
43 enum BinScale {
|
Chris@1071
|
44 LinearBinScale,
|
Chris@1071
|
45 LogBinScale
|
Chris@1071
|
46 };
|
Chris@1073
|
47
|
Chris@1073
|
48 struct Sources {
|
Chris@1073
|
49 Sources() : geometryProvider(0), source(0), peaks(0), fft(0) { }
|
Chris@1073
|
50
|
Chris@1073
|
51 // These must all outlive this class
|
Chris@1073
|
52 LayerGeometryProvider *geometryProvider; // always
|
Chris@1073
|
53 DenseThreeDimensionalModel *source; // always
|
Chris@1073
|
54 Dense3DModelPeakCache *peaks; // optionally
|
Chris@1073
|
55 FFTModel *fft; // optionally
|
Chris@1073
|
56 };
|
Chris@1073
|
57
|
Chris@1071
|
58 struct Parameters {
|
Chris@1071
|
59 Parameters() :
|
Chris@1071
|
60 colourScale(ColourScale::Parameters()),
|
Chris@1071
|
61 normalization(ColumnOp::NoNormalization),
|
Chris@1073
|
62 binDisplay(AllBins),
|
Chris@1073
|
63 binScale(LinearBinScale),
|
Chris@1073
|
64 alwaysOpaque(false),
|
Chris@1073
|
65 interpolate(false),
|
Chris@1073
|
66 invertVertical(false) { }
|
Chris@1071
|
67
|
Chris@1071
|
68 ColourScale colourScale; // complete ColourScale object by value
|
Chris@1071
|
69 ColumnOp::Normalization normalization;
|
Chris@1071
|
70 BinDisplay binDisplay;
|
Chris@1071
|
71 BinScale binScale;
|
Chris@1071
|
72 bool alwaysOpaque;
|
Chris@1071
|
73 bool interpolate;
|
Chris@1071
|
74 bool invertVertical;
|
Chris@1071
|
75 };
|
Chris@1073
|
76
|
Chris@1073
|
77 Colour3DPlotRenderer(Sources sources, Parameters parameters) :
|
Chris@1073
|
78 m_sources(sources),
|
Chris@1073
|
79 m_params(parameters),
|
Chris@1073
|
80 m_bufferResolution(PixelResolution)
|
Chris@1071
|
81 { }
|
Chris@1071
|
82
|
Chris@1073
|
83 struct RenderResult {
|
Chris@1073
|
84 /**
|
Chris@1073
|
85 * The rect that was actually rendered. May be equal to the
|
Chris@1073
|
86 * rect that was requested to render, or may be smaller if
|
Chris@1073
|
87 * time ran out and the complete flag was not set.
|
Chris@1073
|
88 */
|
Chris@1073
|
89 QRect rendered;
|
Chris@1073
|
90
|
Chris@1073
|
91 /**
|
Chris@1073
|
92 * The magnitude range of the data in the rendered area.
|
Chris@1073
|
93 */
|
Chris@1073
|
94 MagnitudeRange range;
|
Chris@1073
|
95 };
|
Chris@1073
|
96
|
Chris@1073
|
97 /**
|
Chris@1073
|
98 * Render the requested area using the given painter, obtaining
|
Chris@1073
|
99 * geometry (e.g. start frame) from the stored
|
Chris@1073
|
100 * LayerGeometryProvider.
|
Chris@1073
|
101 *
|
Chris@1073
|
102 * If complete is false, as much of the rect will be rendered as
|
Chris@1073
|
103 * can be managed given internal time constraints. The returned
|
Chris@1073
|
104 * QRect (the rendered field in the RenderResult struct) will
|
Chris@1073
|
105 * contain the area that was rendered. Note that we always render
|
Chris@1073
|
106 * the full requested height, it's only width that is
|
Chris@1073
|
107 * time-constrained.
|
Chris@1073
|
108 *
|
Chris@1073
|
109 * If complete is true, the whole rect will be rendered and the
|
Chris@1073
|
110 * returned QRect will be equal to the passed QRect.
|
Chris@1073
|
111 */
|
Chris@1073
|
112 RenderResult render(QPainter &paint,
|
Chris@1073
|
113 QRect rect,
|
Chris@1073
|
114 bool complete);
|
Chris@1073
|
115
|
Chris@1071
|
116 private:
|
Chris@1073
|
117 Sources m_sources;
|
Chris@1071
|
118 Parameters m_params;
|
Chris@1072
|
119
|
Chris@1073
|
120 // Draw buffer is the target of each partial repaint. It is always
|
Chris@1073
|
121 // at view height (not model height) and is cleared and repainted
|
Chris@1073
|
122 // on each fragment render. The only reason it's stored as a data
|
Chris@1073
|
123 // member is to avoid reallocation.
|
Chris@1073
|
124 QImage m_drawBuffer;
|
Chris@1072
|
125
|
Chris@1073
|
126 // Indicates whether the draw buffer is rendered at bin resolution
|
Chris@1073
|
127 // or at pixel resolution. Pixel resolution is used when the zoom
|
Chris@1073
|
128 // level is such that each pixel is backed by more than one bin;
|
Chris@1073
|
129 // bin resolution is used when the zoom level is such that each
|
Chris@1073
|
130 // bin is drawn to more than one pixel.
|
Chris@1073
|
131 enum BufferResolution {
|
Chris@1073
|
132 BinResolution,
|
Chris@1073
|
133 PixelResolution
|
Chris@1073
|
134 };
|
Chris@1073
|
135 BufferResolution m_bufferResolution;
|
Chris@1073
|
136
|
Chris@1073
|
137 // Image cache is our persistent record of the visible area. It is
|
Chris@1073
|
138 // always the same size as the view (i.e. the paint size reported
|
Chris@1073
|
139 // by the LayerGeometryProvider) and is scrolled and partially
|
Chris@1073
|
140 // repainted internally as appropriate. A render request is
|
Chris@1073
|
141 // carried out by repainting to cache (via the draw buffer) any
|
Chris@1073
|
142 // area that is being requested but is not valid in the cache, and
|
Chris@1073
|
143 // then repainting from cache to the requested painter.
|
Chris@1073
|
144 ScrollableImageCache m_cache;
|
Chris@1073
|
145
|
Chris@1073
|
146
|
Chris@1072
|
147 //!!! fft model scaling?
|
Chris@1072
|
148
|
Chris@1072
|
149 //!!! should we own the Dense3DModelPeakCache here? or should it persist
|
Chris@1071
|
150 };
|
Chris@1071
|
151
|
Chris@1071
|
152 #endif
|
Chris@1071
|
153
|