annotate widgets/WidgetScale.h @ 1534:bfd8b22fd67c

Fix #1904 Scrolling colour 3d plot does not always work when in View normalisation mode. We shouldn't imagine we've just invalidated the cache if the truth is that we've only just created the renderer
author Chris Cannam
date Wed, 09 Oct 2019 13:45:17 +0100
parents e7c9650e74a7
children
rev   line source
Chris@1174 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1174 2
Chris@1174 3 /*
Chris@1174 4 Sonic Visualiser
Chris@1174 5 An audio file viewer and annotation editor.
Chris@1174 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1174 7
Chris@1174 8 This program is free software; you can redistribute it and/or
Chris@1174 9 modify it under the terms of the GNU General Public License as
Chris@1174 10 published by the Free Software Foundation; either version 2 of the
Chris@1174 11 License, or (at your option) any later version. See the file
Chris@1174 12 COPYING included with this distribution for more information.
Chris@1174 13 */
Chris@1174 14
Chris@1174 15 #ifndef SV_WIDGET_SCALE_H
Chris@1174 16 #define SV_WIDGET_SCALE_H
Chris@1174 17
Chris@1174 18 #include <QFont>
Chris@1174 19 #include <QFontMetrics>
Chris@1174 20
Chris@1194 21 #include "base/Debug.h"
Chris@1194 22
Chris@1174 23 class WidgetScale
Chris@1174 24 {
Chris@1174 25 public:
Chris@1174 26 /**
Chris@1174 27 * Take a "design pixel" size and scale it for the actual
Chris@1174 28 * display. This is relevant to hi-dpi systems that do not do
Chris@1174 29 * pixel doubling (i.e. Windows and Linux rather than OS/X).
Chris@1174 30 */
Chris@1174 31 static int scalePixelSize(int pixels) {
Chris@1174 32
Chris@1174 33 static double ratio = 0.0;
Chris@1174 34 if (ratio == 0.0) {
Chris@1174 35 double baseEm;
Chris@1174 36 #ifdef Q_OS_MAC
Chris@1174 37 baseEm = 17.0;
Chris@1174 38 #else
Chris@1174 39 baseEm = 15.0;
Chris@1174 40 #endif
Chris@1174 41 double em = QFontMetrics(QFont()).height();
Chris@1174 42 ratio = em / baseEm;
Chris@1194 43 SVDEBUG << "WidgetScale::scalePixelSize: baseEm = " << baseEm
Chris@1194 44 << ", platform default font height = " << em
Chris@1194 45 << ", resulting scale factor = " << ratio << endl;
cannam@1308 46 if (ratio < 1.0) {
cannam@1308 47 SVDEBUG << "WidgetScale::scalePixelSize: rounding up to 1.0"
cannam@1308 48 << endl;
cannam@1308 49 ratio = 1.0;
cannam@1308 50 }
Chris@1174 51 }
Chris@1174 52
Chris@1174 53 int scaled = int(pixels * ratio + 0.5);
Chris@1174 54 if (pixels != 0 && scaled == 0) scaled = 1;
Chris@1174 55 return scaled;
Chris@1174 56 }
Chris@1174 57
Chris@1174 58 static QSize scaleQSize(QSize size) {
Chris@1174 59 return QSize(scalePixelSize(size.width()),
Chris@1174 60 scalePixelSize(size.height()));
Chris@1174 61 }
Chris@1174 62 };
Chris@1174 63
Chris@1174 64 #endif