annotate layer/SpectrogramLayer.h @ 70:bf306158803d

* Add stub for item-edit dialog (for editing properties of an item on double- click) -- doesn't actually do anything yet * Add code to invoke said non-working item-edit dialog on double-click in time-value, time-instants and note layers * Add overlay mode (no text, basic text, all text)
author Chris Cannam
date Thu, 30 Mar 2006 15:00:22 +0000
parents 705f05ab42e3
children 72fa239a4880
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@59 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@30 16 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 17 #define _SPECTROGRAM_LAYER_H_
Chris@0 18
Chris@0 19 #include "base/Layer.h"
Chris@0 20 #include "base/Window.h"
Chris@0 21 #include "model/PowerOfSqrtTwoZoomConstraint.h"
Chris@0 22 #include "model/DenseTimeValueModel.h"
Chris@0 23
Chris@0 24 #include <QThread>
Chris@0 25 #include <QMutex>
Chris@0 26 #include <QWaitCondition>
Chris@0 27
Chris@0 28 #include <fftw3.h>
Chris@0 29
Chris@38 30 #include <stdint.h>
Chris@38 31
Chris@0 32 class View;
Chris@0 33 class QPainter;
Chris@0 34 class QImage;
Chris@0 35 class QPixmap;
Chris@0 36 class QTimer;
Chris@0 37 class RealTime;
Chris@0 38
Chris@0 39 /**
Chris@0 40 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 41 * DenseTimeValueModel) in spectrogram form.
Chris@0 42 */
Chris@0 43
Chris@0 44 class SpectrogramLayer : public Layer,
Chris@31 45 public PowerOfSqrtTwoZoomConstraint
Chris@0 46 {
Chris@0 47 Q_OBJECT
Chris@0 48
Chris@0 49 public:
Chris@37 50 enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks };
Chris@0 51
Chris@44 52 SpectrogramLayer(Configuration = FullRangeDb);
Chris@0 53 ~SpectrogramLayer();
Chris@0 54
Chris@0 55 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 56 virtual const Model *getModel() const { return m_model; }
Chris@44 57 virtual void paint(View *v, QPainter &paint, QRect rect) const;
Chris@0 58
Chris@44 59 virtual int getVerticalScaleWidth(View *v, QPainter &) const;
Chris@44 60 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const;
Chris@0 61
Chris@44 62 virtual QString getFeatureDescription(View *v, QPoint &) const;
Chris@0 63
Chris@44 64 virtual bool snapToFeatureFrame(View *v, int &frame,
Chris@28 65 size_t &resolution,
Chris@28 66 SnapType snap) const;
Chris@13 67
Chris@0 68 void setModel(const DenseTimeValueModel *model);
Chris@0 69
Chris@0 70 virtual PropertyList getProperties() const;
Chris@0 71 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 72 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 73 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 74 int *min, int *max) const;
Chris@0 75 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 76 int value) const;
Chris@0 77 virtual void setProperty(const PropertyName &, int value);
Chris@0 78
Chris@0 79 /**
Chris@0 80 * Specify the channel to use from the source model.
Chris@0 81 * A value of -1 means to mix all available channels.
Chris@0 82 * The default is channel 0.
Chris@0 83 */
Chris@0 84 void setChannel(int);
Chris@0 85 int getChannel() const;
Chris@0 86
Chris@0 87 void setWindowSize(size_t);
Chris@0 88 size_t getWindowSize() const;
Chris@0 89
Chris@0 90 void setWindowOverlap(size_t percent);
Chris@0 91 size_t getWindowOverlap() const;
Chris@0 92
Chris@0 93 void setWindowType(WindowType type);
Chris@0 94 WindowType getWindowType() const;
Chris@0 95
Chris@0 96 /**
Chris@0 97 * Set the gain multiplier for sample values in this view prior to
Chris@0 98 * FFT calculation.
Chris@0 99 *
Chris@0 100 * The default is 1.0.
Chris@0 101 */
Chris@0 102 void setGain(float gain);
Chris@0 103 float getGain() const;
Chris@0 104
Chris@37 105 /**
Chris@37 106 * Set the threshold for sample values to be shown in the FFT,
Chris@37 107 * in voltage units.
Chris@37 108 *
Chris@37 109 * The default is 0.0.
Chris@37 110 */
Chris@37 111 void setThreshold(float threshold);
Chris@37 112 float getThreshold() const;
Chris@37 113
Chris@37 114 void setMinFrequency(size_t);
Chris@37 115 size_t getMinFrequency() const;
Chris@37 116
Chris@0 117 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 118 size_t getMaxFrequency() const;
Chris@0 119
Chris@37 120 enum ColourScale {
Chris@37 121 LinearColourScale,
Chris@37 122 MeterColourScale,
Chris@37 123 dBColourScale,
Chris@37 124 PhaseColourScale
Chris@37 125 };
Chris@0 126
Chris@0 127 /**
Chris@0 128 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 129 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 130 */
Chris@0 131 void setColourScale(ColourScale);
Chris@0 132 ColourScale getColourScale() const;
Chris@0 133
Chris@35 134 enum FrequencyScale {
Chris@35 135 LinearFrequencyScale,
Chris@35 136 LogFrequencyScale
Chris@35 137 };
Chris@0 138
Chris@0 139 /**
Chris@0 140 * Specify the scale for the y axis.
Chris@0 141 */
Chris@0 142 void setFrequencyScale(FrequencyScale);
Chris@0 143 FrequencyScale getFrequencyScale() const;
Chris@0 144
Chris@37 145 enum BinDisplay {
Chris@37 146 AllBins,
Chris@37 147 PeakBins,
Chris@37 148 PeakFrequencies
Chris@35 149 };
Chris@35 150
Chris@35 151 /**
Chris@35 152 * Specify the processing of frequency bins for the y axis.
Chris@35 153 */
Chris@37 154 void setBinDisplay(BinDisplay);
Chris@37 155 BinDisplay getBinDisplay() const;
Chris@35 156
Chris@36 157 void setNormalizeColumns(bool n);
Chris@36 158 bool getNormalizeColumns() const;
Chris@36 159
Chris@0 160 enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite,
Chris@40 161 RedOnBlue, YellowOnBlack, Rainbow };
Chris@0 162
Chris@0 163 void setColourScheme(ColourScheme scheme);
Chris@0 164 ColourScheme getColourScheme() const;
Chris@0 165
Chris@9 166 /**
Chris@9 167 * Specify the colourmap rotation for the colour scale.
Chris@9 168 */
Chris@9 169 void setColourRotation(int);
Chris@9 170 int getColourRotation() const;
Chris@9 171
Chris@0 172 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 173 return PositionTop;
Chris@0 174 }
Chris@0 175
Chris@15 176 virtual bool isLayerOpaque() const { return true; }
Chris@15 177
Chris@44 178 float getYForFrequency(View *v, float frequency) const;
Chris@44 179 float getFrequencyForY(View *v, int y) const;
Chris@42 180
Chris@0 181 virtual int getCompletion() const;
Chris@0 182
Chris@6 183 virtual QString toXmlString(QString indent = "",
Chris@6 184 QString extraAttributes = "") const;
Chris@6 185
Chris@11 186 void setProperties(const QXmlAttributes &attributes);
Chris@11 187
Chris@47 188 virtual void setLayerDormant(const View *v, bool dormant);
Chris@29 189
Chris@0 190 protected slots:
Chris@0 191 void cacheInvalid();
Chris@0 192 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@0 193
Chris@0 194 void fillTimerTimedOut();
Chris@0 195
Chris@0 196 protected:
Chris@0 197 const DenseTimeValueModel *m_model; // I do not own this
Chris@0 198
Chris@35 199 int m_channel;
Chris@35 200 size_t m_windowSize;
Chris@35 201 WindowType m_windowType;
Chris@35 202 size_t m_windowOverlap;
Chris@35 203 float m_gain;
Chris@37 204 float m_threshold;
Chris@35 205 int m_colourRotation;
Chris@37 206 size_t m_minFrequency;
Chris@35 207 size_t m_maxFrequency;
Chris@35 208 ColourScale m_colourScale;
Chris@35 209 ColourScheme m_colourScheme;
Chris@35 210 FrequencyScale m_frequencyScale;
Chris@37 211 BinDisplay m_binDisplay;
Chris@36 212 bool m_normalizeColumns;
Chris@0 213
Chris@38 214 // At the moment we cache one unsigned char per bin for the
Chris@38 215 // magnitude -- which is nothing like precise enough to allow us
Chris@38 216 // to subsequently adjust gain etc without recalculating the
Chris@38 217 // cached values -- plus optionally one unsigned char per bin for
Chris@38 218 // phase-adjusted frequency.
Chris@37 219
Chris@38 220 // To speed up redrawing after parameter changes, we would like to
Chris@38 221 // cache magnitude in a way that can have gain applied afterwards
Chris@38 222 // and can determine whether something is a peak or not, and also
Chris@38 223 // cache phase rather than only phase-adjusted frequency so that
Chris@38 224 // we don't have to recalculate if switching between phase and
Chris@38 225 // magnitude displays.
Chris@38 226
Chris@38 227 // This implies probably 16 bits for a normalized magnitude (in
Chris@38 228 // dB?) and at most 16 bits for phase. 16 or 32 bits per bin
Chris@38 229 // instead of 8 or 16.
Chris@38 230
Chris@38 231 // Each column's magnitudes are expected to be stored normalized
Chris@38 232 // to [0,1] with respect to the column, so the normalization
Chris@38 233 // factor should be calculated before all values in a column, and
Chris@38 234 // set appropriately.
Chris@38 235
Chris@31 236 class Cache {
Chris@31 237 public:
Chris@38 238 Cache(); // of size zero, call resize() before using
Chris@31 239 ~Cache();
Chris@31 240
Chris@38 241 size_t getWidth() const { return m_width; }
Chris@38 242 size_t getHeight() const { return m_height; }
Chris@38 243
Chris@38 244 void resize(size_t width, size_t height);
Chris@38 245 void reset(); // zero-fill or 1-fill as appropriate without changing size
Chris@38 246
Chris@38 247 float getMagnitudeAt(size_t x, size_t y) const {
Chris@38 248 return getNormalizedMagnitudeAt(x, y) * m_factor[x];
Chris@38 249 }
Chris@35 250
Chris@38 251 float getNormalizedMagnitudeAt(size_t x, size_t y) const {
Chris@44 252 return float(m_magnitude[x][y]) / 65535.0;
Chris@38 253 }
Chris@31 254
Chris@38 255 float getPhaseAt(size_t x, size_t y) const {
Chris@44 256 int16_t i = (int16_t)m_phase[x][y];
Chris@39 257 return (float(i) / 32767.0) * M_PI;
Chris@38 258 }
Chris@31 259
Chris@38 260 bool isLocalPeak(size_t x, size_t y) const {
Chris@44 261 if (y > 0 && m_magnitude[x][y] < m_magnitude[x][y-1]) return false;
Chris@44 262 if (y < m_height-1 && m_magnitude[x][y] < m_magnitude[x][y+1]) return false;
Chris@38 263 return true;
Chris@38 264 }
Chris@31 265
Chris@38 266 bool isOverThreshold(size_t x, size_t y, float threshold) const {
Chris@38 267 if (threshold == 0.0) return true;
Chris@38 268 return getMagnitudeAt(x, y) > threshold;
Chris@38 269 }
Chris@38 270
Chris@38 271 void setNormalizationFactor(size_t x, float factor) {
Chris@41 272 if (x < m_width) m_factor[x] = factor;
Chris@38 273 }
Chris@38 274
Chris@38 275 void setMagnitudeAt(size_t x, size_t y, float mag) {
Chris@38 276 // norm factor must already be set
Chris@38 277 setNormalizedMagnitudeAt(x, y, mag / m_factor[x]);
Chris@38 278 }
Chris@38 279
Chris@38 280 void setNormalizedMagnitudeAt(size_t x, size_t y, float norm) {
Chris@41 281 if (x < m_width && y < m_height) {
Chris@44 282 m_magnitude[x][y] = uint16_t(norm * 65535.0);
Chris@41 283 }
Chris@38 284 }
Chris@38 285
Chris@38 286 void setPhaseAt(size_t x, size_t y, float phase) {
Chris@38 287 // phase in range -pi -> pi
Chris@41 288 if (x < m_width && y < m_height) {
Chris@44 289 m_phase[x][y] = uint16_t(int16_t((phase * 32767) / M_PI));
Chris@41 290 }
Chris@38 291 }
Chris@38 292
Chris@38 293 QColor getColour(unsigned char index) const {
Chris@38 294 return m_colours[index];
Chris@38 295 }
Chris@38 296
Chris@38 297 void setColour(unsigned char index, QColor colour) {
Chris@38 298 m_colours[index] = colour;
Chris@38 299 }
Chris@38 300
Chris@38 301 private:
Chris@31 302 size_t m_width;
Chris@31 303 size_t m_height;
Chris@38 304 uint16_t **m_magnitude;
Chris@38 305 uint16_t **m_phase;
Chris@38 306 float *m_factor;
Chris@31 307 QColor m_colours[256];
Chris@38 308
Chris@38 309 void resize(uint16_t **&, size_t, size_t);
Chris@31 310 };
Chris@38 311
Chris@38 312 enum { NO_VALUE = 0 }; // colour index for unused pixels
Chris@38 313
Chris@31 314 Cache *m_cache;
Chris@31 315 bool m_cacheInvalid;
Chris@31 316
Chris@0 317 class CacheFillThread : public QThread
Chris@0 318 {
Chris@0 319 public:
Chris@0 320 CacheFillThread(SpectrogramLayer &layer) :
Chris@0 321 m_layer(layer), m_fillExtent(0) { }
Chris@0 322
Chris@0 323 size_t getFillExtent() const { return m_fillExtent; }
Chris@0 324 size_t getFillCompletion() const { return m_fillCompletion; }
Chris@0 325 virtual void run();
Chris@0 326
Chris@0 327 protected:
Chris@0 328 SpectrogramLayer &m_layer;
Chris@0 329 size_t m_fillExtent;
Chris@0 330 size_t m_fillCompletion;
Chris@0 331 };
Chris@0 332
Chris@0 333 void fillCache();
Chris@0 334
Chris@0 335 mutable QPixmap *m_pixmapCache;
Chris@0 336 mutable bool m_pixmapCacheInvalid;
Chris@0 337 mutable long m_pixmapCacheStartFrame;
Chris@0 338 mutable size_t m_pixmapCacheZoomLevel;
Chris@0 339
Chris@0 340 QWaitCondition m_condition;
Chris@0 341 mutable QMutex m_mutex;
Chris@0 342
Chris@0 343 CacheFillThread *m_fillThread;
Chris@0 344 QTimer *m_updateTimer;
Chris@44 345 mutable size_t m_candidateFillStartFrame;
Chris@0 346 size_t m_lastFillExtent;
Chris@0 347 bool m_exiting;
Chris@0 348
Chris@0 349 void setCacheColourmap();
Chris@9 350 void rotateCacheColourmap(int distance);
Chris@0 351
Chris@38 352 void fillCacheColumn(int column,
Chris@0 353 double *inputBuffer,
Chris@0 354 fftw_complex *outputBuffer,
Chris@0 355 fftw_plan plan,
Chris@9 356 size_t windowSize,
Chris@9 357 size_t windowIncrement,
Chris@38 358 const Window<double> &windower)
Chris@0 359 const;
Chris@0 360
Chris@38 361 static float calculateFrequency(size_t bin,
Chris@38 362 size_t windowSize,
Chris@38 363 size_t windowIncrement,
Chris@38 364 size_t sampleRate,
Chris@38 365 float previousPhase,
Chris@38 366 float currentPhase,
Chris@38 367 bool &steadyState);
Chris@38 368
Chris@38 369 unsigned char getDisplayValue(float input) const;
Chris@40 370 float getInputForDisplayValue(unsigned char uc) const;
Chris@40 371
Chris@40 372 int getColourScaleWidth(QPainter &) const;
Chris@40 373
Chris@40 374 float getEffectiveMinFrequency() const;
Chris@40 375 float getEffectiveMaxFrequency() const;
Chris@38 376
Chris@0 377 struct LayerRange {
Chris@0 378 long startFrame;
Chris@0 379 int zoomLevel;
Chris@0 380 size_t modelStart;
Chris@0 381 size_t modelEnd;
Chris@0 382 };
Chris@44 383 bool getXBinRange(View *v, int x, float &windowMin, float &windowMax) const;
Chris@44 384 bool getYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 385
Chris@44 386 bool getYBinSourceRange(View *v, int y, float &freqMin, float &freqMax) const;
Chris@44 387 bool getAdjustedYBinSourceRange(View *v, int x, int y,
Chris@35 388 float &freqMin, float &freqMax,
Chris@35 389 float &adjFreqMin, float &adjFreqMax) const;
Chris@44 390 bool getXBinSourceRange(View *v, int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@44 391 bool getXYBinSourceRange(View *v, int x, int y, float &min, float &max,
Chris@38 392 float &phaseMin, float &phaseMax) const;
Chris@0 393
Chris@0 394 size_t getWindowIncrement() const {
Chris@0 395 return m_windowSize - m_windowSize * m_windowOverlap / 100;
Chris@0 396 }
Chris@0 397 };
Chris@0 398
Chris@0 399 #endif