Mercurial > hg > svgui
annotate layer/layer.pro @ 329:bbc9666cb961 spectrogram-cache-rejig
* First hack towards more efficient paint mechanism from cache filled
in a background thread. This doesn't work properly.
author | Chris Cannam |
---|---|
date | Wed, 14 Nov 2007 16:23:17 +0000 |
parents | 46faec7aae12 |
children | e1a9e478b7f2 |
rev | line source |
---|---|
Chris@128 | 1 TEMPLATE = lib |
Chris@128 | 2 |
Chris@202 | 3 SV_UNIT_PACKAGES = fftw3f |
Chris@128 | 4 load(../sv.prf) |
Chris@128 | 5 |
Chris@128 | 6 CONFIG += sv staticlib qt thread warn_on stl rtti exceptions |
Chris@128 | 7 QT += xml |
Chris@128 | 8 |
Chris@128 | 9 TARGET = svlayer |
Chris@128 | 10 |
Chris@128 | 11 DEPENDPATH += . .. |
Chris@128 | 12 INCLUDEPATH += . .. |
Chris@128 | 13 OBJECTS_DIR = tmp_obj |
Chris@128 | 14 MOC_DIR = tmp_moc |
Chris@128 | 15 |
Chris@128 | 16 # Input |
Chris@128 | 17 HEADERS += Colour3DPlotLayer.h \ |
Chris@303 | 18 ImageLayer.h \ |
Chris@283 | 19 ImageRegionFinder.h \ |
Chris@128 | 20 Layer.h \ |
Chris@128 | 21 LayerFactory.h \ |
Chris@128 | 22 NoteLayer.h \ |
Chris@195 | 23 PaintAssistant.h \ |
Chris@287 | 24 SingleColourLayer.h \ |
Chris@274 | 25 SliceableLayer.h \ |
Chris@274 | 26 SliceLayer.h \ |
Chris@128 | 27 SpectrogramLayer.h \ |
Chris@133 | 28 SpectrumLayer.h \ |
Chris@128 | 29 TextLayer.h \ |
Chris@128 | 30 TimeInstantLayer.h \ |
Chris@128 | 31 TimeRulerLayer.h \ |
Chris@128 | 32 TimeValueLayer.h \ |
Chris@128 | 33 WaveformLayer.h |
Chris@128 | 34 SOURCES += Colour3DPlotLayer.cpp \ |
Chris@303 | 35 ImageLayer.cpp \ |
Chris@283 | 36 ImageRegionFinder.cpp \ |
Chris@128 | 37 Layer.cpp \ |
Chris@128 | 38 LayerFactory.cpp \ |
Chris@128 | 39 NoteLayer.cpp \ |
Chris@195 | 40 PaintAssistant.cpp \ |
Chris@287 | 41 SingleColourLayer.cpp \ |
Chris@274 | 42 SliceLayer.cpp \ |
Chris@128 | 43 SpectrogramLayer.cpp \ |
Chris@133 | 44 SpectrumLayer.cpp \ |
Chris@128 | 45 TextLayer.cpp \ |
Chris@128 | 46 TimeInstantLayer.cpp \ |
Chris@128 | 47 TimeRulerLayer.cpp \ |
Chris@128 | 48 TimeValueLayer.cpp \ |
Chris@128 | 49 WaveformLayer.cpp |