annotate layer/TimeRulerLayer.cpp @ 1355:b9bfcb8cd5a1

Remove some debug bits
author Chris Cannam
date Wed, 10 Oct 2018 14:50:47 +0100
parents 4c28e3302045
children dddfd28e4f02
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@59 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "TimeRulerLayer.h"
Chris@0 17
Chris@335 18 #include "LayerFactory.h"
Chris@335 19
Chris@128 20 #include "data/model/Model.h"
Chris@0 21 #include "base/RealTime.h"
Chris@1345 22 #include "base/Preferences.h"
Chris@1078 23 #include "view/View.h"
Chris@1078 24
Chris@376 25 #include "ColourDatabase.h"
Chris@1078 26 #include "PaintAssistant.h"
Chris@0 27
Chris@0 28 #include <QPainter>
Chris@0 29
Chris@0 30 #include <iostream>
Chris@271 31 #include <cmath>
Chris@1021 32 #include <stdexcept>
Chris@0 33
Chris@1346 34 //#define DEBUG_TIME_RULER_LAYER 1
Chris@370 35
Chris@682 36
Chris@44 37 TimeRulerLayer::TimeRulerLayer() :
Chris@287 38 SingleColourLayer(),
Chris@0 39 m_model(0),
Chris@0 40 m_labelHeight(LabelTop)
Chris@0 41 {
Chris@44 42
Chris@0 43 }
Chris@0 44
Chris@0 45 void
Chris@0 46 TimeRulerLayer::setModel(Model *model)
Chris@0 47 {
Chris@0 48 if (m_model == model) return;
Chris@0 49 m_model = model;
Chris@0 50 emit modelReplaced();
Chris@0 51 }
Chris@0 52
Chris@271 53 bool
Chris@918 54 TimeRulerLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame,
Chris@805 55 int &resolution, SnapType snap) const
Chris@271 56 {
Chris@271 57 if (!m_model) {
Chris@271 58 resolution = 1;
Chris@271 59 return false;
Chris@271 60 }
Chris@271 61
Chris@271 62 bool q;
Chris@1346 63 int64_t tickUSec = getMajorTickUSec(v, q);
Chris@1346 64 RealTime rtick = RealTime::fromMicroseconds(tickUSec);
Chris@908 65 sv_samplerate_t rate = m_model->getSampleRate();
Chris@271 66
Chris@271 67 RealTime rt = RealTime::frame2RealTime(frame, rate);
Chris@271 68 double ratio = rt / rtick;
Chris@271 69
Chris@272 70 int rounded = int(ratio);
Chris@271 71 RealTime rdrt = rtick * rounded;
Chris@271 72
Chris@908 73 sv_frame_t left = RealTime::realTime2Frame(rdrt, rate);
Chris@908 74 resolution = int(RealTime::realTime2Frame(rtick, rate));
Chris@908 75 sv_frame_t right = left + resolution;
Chris@271 76
Chris@587 77 // SVDEBUG << "TimeRulerLayer::snapToFeatureFrame: type "
Chris@272 78 // << int(snap) << ", frame " << frame << " (time "
Chris@272 79 // << rt << ", tick " << rtick << ", rounded " << rdrt << ") ";
Chris@272 80
Chris@271 81 switch (snap) {
Chris@271 82
Chris@271 83 case SnapLeft:
Chris@271 84 frame = left;
Chris@271 85 break;
Chris@271 86
Chris@271 87 case SnapRight:
Chris@271 88 frame = right;
Chris@271 89 break;
Chris@271 90
Chris@271 91 case SnapNearest:
Chris@271 92 {
Chris@989 93 if (llabs(frame - left) > llabs(right - frame)) {
Chris@271 94 frame = right;
Chris@271 95 } else {
Chris@271 96 frame = left;
Chris@271 97 }
Chris@271 98 break;
Chris@271 99 }
Chris@271 100
Chris@271 101 case SnapNeighbouring:
Chris@271 102 {
Chris@271 103 int dl = -1, dr = -1;
Chris@271 104 int x = v->getXForFrame(frame);
Chris@271 105
Chris@271 106 if (left > v->getStartFrame() &&
Chris@271 107 left < v->getEndFrame()) {
Chris@271 108 dl = abs(v->getXForFrame(left) - x);
Chris@271 109 }
Chris@271 110
Chris@271 111 if (right > v->getStartFrame() &&
Chris@271 112 right < v->getEndFrame()) {
Chris@271 113 dr = abs(v->getXForFrame(right) - x);
Chris@271 114 }
Chris@271 115
Chris@271 116 int fuzz = 2;
Chris@271 117
Chris@271 118 if (dl >= 0 && dr >= 0) {
Chris@271 119 if (dl < dr) {
Chris@271 120 if (dl <= fuzz) {
Chris@271 121 frame = left;
Chris@271 122 }
Chris@271 123 } else {
Chris@271 124 if (dr < fuzz) {
Chris@271 125 frame = right;
Chris@271 126 }
Chris@271 127 }
Chris@271 128 } else if (dl >= 0) {
Chris@271 129 if (dl <= fuzz) {
Chris@271 130 frame = left;
Chris@271 131 }
Chris@271 132 } else if (dr >= 0) {
Chris@271 133 if (dr <= fuzz) {
Chris@271 134 frame = right;
Chris@271 135 }
Chris@271 136 }
Chris@271 137 }
Chris@271 138 }
Chris@271 139
Chris@587 140 // SVDEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl;
Chris@272 141
Chris@271 142 return true;
Chris@271 143 }
Chris@271 144
Chris@1346 145 int64_t
Chris@1341 146 TimeRulerLayer::getMajorTickUSec(LayerGeometryProvider *v,
Chris@1341 147 bool &quarterTicks) const
Chris@271 148 {
Chris@1341 149 // return value is in microseconds
Chris@1341 150 if (!m_model || !v) return 1000 * 1000;
Chris@271 151
Chris@908 152 sv_samplerate_t sampleRate = m_model->getSampleRate();
Chris@1341 153 if (!sampleRate) return 1000 * 1000;
Chris@271 154
Chris@908 155 sv_frame_t startFrame = v->getStartFrame();
Chris@908 156 sv_frame_t endFrame = v->getEndFrame();
Chris@271 157
Chris@1341 158 int minPixelSpacing = ViewManager::scalePixelSize(50);
Chris@271 159
Chris@271 160 RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate);
Chris@271 161 RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate);
Chris@271 162
Chris@918 163 int count = v->getPaintWidth() / minPixelSpacing;
Chris@271 164 if (count < 1) count = 1;
Chris@271 165 RealTime rtGap = (rtEnd - rtStart) / count;
Chris@271 166
Chris@1346 167 int64_t incus;
Chris@271 168 quarterTicks = false;
Chris@271 169
Chris@271 170 if (rtGap.sec > 0) {
Chris@1341 171 incus = 1000 * 1000;
Chris@1266 172 int s = rtGap.sec;
Chris@1341 173 if (s > 0) { incus *= 5; s /= 5; }
Chris@1341 174 if (s > 0) { incus *= 2; s /= 2; }
Chris@1341 175 if (s > 0) { incus *= 6; s /= 6; quarterTicks = true; }
Chris@1341 176 if (s > 0) { incus *= 5; s /= 5; quarterTicks = false; }
Chris@1341 177 if (s > 0) { incus *= 2; s /= 2; }
Chris@1341 178 if (s > 0) { incus *= 6; s /= 6; quarterTicks = true; }
Chris@1266 179 while (s > 0) {
Chris@1341 180 incus *= 10;
Chris@1266 181 s /= 10;
Chris@1266 182 quarterTicks = false;
Chris@1266 183 }
Chris@1341 184 } else if (rtGap.msec() > 0) {
Chris@1341 185 incus = 1000;
Chris@1341 186 int ms = rtGap.msec();
Chris@1341 187 if (ms > 0) { incus *= 10; ms /= 10; }
Chris@1341 188 if (ms > 0) { incus *= 10; ms /= 10; }
Chris@1341 189 if (ms > 0) { incus *= 5; ms /= 5; }
Chris@1341 190 if (ms > 0) { incus *= 2; ms /= 2; }
Chris@271 191 } else {
Chris@1341 192 incus = 1;
Chris@1341 193 int us = rtGap.usec();
Chris@1341 194 if (us > 0) { incus *= 10; us /= 10; }
Chris@1341 195 if (us > 0) { incus *= 10; us /= 10; }
Chris@1341 196 if (us > 0) { incus *= 5; us /= 5; }
Chris@1341 197 if (us > 0) { incus *= 2; us /= 2; }
Chris@271 198 }
Chris@271 199
Chris@1341 200 return incus;
Chris@1341 201 }
Chris@1341 202
Chris@1341 203 int
Chris@1341 204 TimeRulerLayer::getXForUSec(LayerGeometryProvider *v, double us) const
Chris@1341 205 {
Chris@1341 206 sv_samplerate_t sampleRate = m_model->getSampleRate();
Chris@1341 207 double dframe = (us * sampleRate) / 1000000.0;
Chris@1341 208 double eps = 1e-7;
Chris@1341 209 sv_frame_t frame = sv_frame_t(floor(dframe + eps));
Chris@1341 210 int x;
Chris@1341 211
Chris@1341 212 ZoomLevel zoom = v->getZoomLevel();
Chris@1341 213
Chris@1341 214 if (zoom.zone == ZoomLevel::FramesPerPixel) {
Chris@1341 215
Chris@1341 216 frame /= zoom.level;
Chris@1341 217 frame *= zoom.level; // so frame corresponds to an exact pixel
Chris@1341 218
Chris@1341 219 x = v->getXForFrame(frame);
Chris@1341 220
Chris@1341 221 } else {
Chris@1341 222
Chris@1341 223 double off = dframe - double(frame);
Chris@1341 224 int x0 = v->getXForFrame(frame);
Chris@1341 225 int x1 = v->getXForFrame(frame + 1);
Chris@1341 226
Chris@1341 227 x = int(x0 + off * (x1 - x0));
Chris@1341 228 }
Chris@1341 229
Chris@1341 230 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1341 231 cerr << "Considering frame = " << frame << ", x = " << x << endl;
Chris@1341 232 #endif
Chris@1341 233
Chris@1341 234 return x;
Chris@271 235 }
Chris@271 236
Chris@0 237 void
Chris@916 238 TimeRulerLayer::paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const
Chris@0 239 {
Chris@370 240 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 241 SVCERR << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y()
Chris@1346 242 << ") [" << rect.width() << "x" << rect.height() << "]" << endl;
Chris@370 243 #endif
Chris@0 244
Chris@0 245 if (!m_model || !m_model->isOK()) return;
Chris@0 246
Chris@908 247 sv_samplerate_t sampleRate = m_model->getSampleRate();
Chris@0 248 if (!sampleRate) return;
Chris@0 249
Chris@908 250 sv_frame_t startFrame = v->getFrameForX(rect.x() - 50);
Chris@0 251
Chris@370 252 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 253 SVCERR << "start frame = " << startFrame << endl;
Chris@370 254 #endif
Chris@0 255
Chris@0 256 bool quarter = false;
Chris@1346 257 int64_t incus = getMajorTickUSec(v, quarter);
Chris@1346 258 int64_t us = int64_t(floor(1000.0 * 1000.0 * (double(startFrame) /
Chris@1346 259 double(sampleRate))));
Chris@1341 260 us = (us / incus) * incus - incus;
Chris@0 261
Chris@370 262 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 263 SVCERR << "start us = " << us << " at step " << incus << endl;
Chris@370 264 #endif
Chris@370 265
Chris@1345 266 Preferences *prefs = Preferences::getInstance();
Chris@1345 267 auto origTimeTextMode = prefs->getTimeToTextMode();
Chris@1345 268 if (incus < 1000) {
Chris@1345 269 // Temporarily switch to usec display mode (if we aren't using
Chris@1345 270 // it already)
Chris@1345 271 prefs->blockSignals(true);
Chris@1345 272 prefs->setTimeToTextMode(Preferences::TimeToTextUs);
Chris@1345 273 }
Chris@1345 274
Chris@370 275 // Calculate the number of ticks per increment -- approximate
Chris@370 276 // values for x and frame counts here will do, no rounding issue.
Chris@1341 277 // We always use the exact incus in our calculations for where to
Chris@370 278 // draw the actual ticks or lines.
Chris@370 279
Chris@370 280 int minPixelSpacing = 50;
Chris@1346 281 sv_frame_t incFrame = lrint((double(incus) * sampleRate) / 1000000);
Chris@1326 282 int incX = int(round(v->getZoomLevel().framesToPixels(double(incFrame))));
Chris@0 283 int ticks = 10;
Chris@0 284 if (incX < minPixelSpacing * 2) {
Chris@1266 285 ticks = quarter ? 4 : 5;
Chris@0 286 }
Chris@0 287
Chris@370 288 QColor greyColour = getPartialShades(v)[1];
Chris@0 289
Chris@370 290 paint.save();
Chris@0 291
Chris@832 292 // Do not label time zero - we now overlay an opaque area over
Chris@832 293 // time < 0 which would cut it in half
Chris@1341 294 int minlabel = 1; // us
Chris@1021 295
Chris@0 296 while (1) {
Chris@0 297
Chris@370 298 // frame is used to determine where to draw the lines, so it
Chris@370 299 // needs to correspond to an exact pixel (so that we don't get
Chris@370 300 // a different pixel when scrolling a small amount and
Chris@370 301 // re-drawing with a different start frame).
Chris@370 302
Chris@1346 303 double dus = double(us);
Chris@370 304
Chris@1341 305 int x = getXForUSec(v, dus);
Chris@0 306
Chris@370 307 if (x >= rect.x() + rect.width() + 50) {
Chris@370 308 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 309 SVCERR << "X well out of range, ending here" << endl;
Chris@370 310 #endif
Chris@370 311 break;
Chris@370 312 }
Chris@0 313
Chris@1341 314 if (x >= rect.x() - 50 && us >= minlabel) {
Chris@0 315
Chris@1342 316 RealTime rt = RealTime::fromMicroseconds(us);
Chris@375 317
Chris@370 318 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 319 SVCERR << "X in range, drawing line here for time " << rt.toText() << " (usec = " << us << ")" << endl;
Chris@370 320 #endif
Chris@0 321
Chris@370 322 QString text(QString::fromStdString(rt.toText()));
Chris@1345 323
Chris@370 324 QFontMetrics metrics = paint.fontMetrics();
Chris@370 325 int tw = metrics.width(text);
Chris@0 326
Chris@370 327 if (tw < 50 &&
Chris@370 328 (x < rect.x() - tw/2 ||
Chris@370 329 x >= rect.x() + rect.width() + tw/2)) {
Chris@370 330 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 331 SVCERR << "hm, maybe X isn't in range after all (x = " << x << ", tw = " << tw << ", rect.x() = " << rect.x() << ", rect.width() = " << rect.width() << ")" << endl;
Chris@370 332 #endif
Chris@370 333 }
Chris@70 334
Chris@370 335 paint.setPen(greyColour);
Chris@918 336 paint.drawLine(x, 0, x, v->getPaintHeight());
Chris@370 337
Chris@370 338 paint.setPen(getBaseQColor());
Chris@370 339 paint.drawLine(x, 0, x, 5);
Chris@918 340 paint.drawLine(x, v->getPaintHeight() - 6, x, v->getPaintHeight() - 1);
Chris@370 341
Chris@370 342 int y;
Chris@370 343 switch (m_labelHeight) {
Chris@370 344 default:
Chris@370 345 case LabelTop:
Chris@370 346 y = 6 + metrics.ascent();
Chris@370 347 break;
Chris@370 348 case LabelMiddle:
Chris@918 349 y = v->getPaintHeight() / 2 - metrics.height() / 2 + metrics.ascent();
Chris@370 350 break;
Chris@370 351 case LabelBottom:
Chris@918 352 y = v->getPaintHeight() - metrics.height() + metrics.ascent() - 6;
Chris@370 353 }
Chris@370 354
Chris@370 355 if (v->getViewManager() && v->getViewManager()->getOverlayMode() !=
Chris@370 356 ViewManager::NoOverlays) {
Chris@370 357
Chris@919 358 if (v->getView()->getLayer(0) == this) {
Chris@370 359 // backmost layer, don't worry about outlining the text
Chris@370 360 paint.drawText(x+2 - tw/2, y, text);
Chris@370 361 } else {
Chris@1078 362 PaintAssistant::drawVisibleText(v, paint, x+2 - tw/2, y, text, PaintAssistant::OutlinedText);
Chris@370 363 }
Chris@70 364 }
Chris@70 365 }
Chris@0 366
Chris@1266 367 paint.setPen(greyColour);
Chris@0 368
Chris@1266 369 for (int i = 1; i < ticks; ++i) {
Chris@370 370
Chris@1346 371 dus = double(us) + (i * double(incus)) / ticks;
Chris@370 372
Chris@1341 373 x = getXForUSec(v, dus);
Chris@370 374
Chris@370 375 if (x < rect.x() || x >= rect.x() + rect.width()) {
Chris@370 376 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 377 // SVCERR << "tick " << i << ": X out of range, going on to next tick" << endl;
Chris@370 378 #endif
Chris@370 379 continue;
Chris@370 380 }
Chris@370 381
Chris@370 382 #ifdef DEBUG_TIME_RULER_LAYER
Chris@1346 383 SVCERR << "tick " << i << " in range, drawing at " << x << endl;
Chris@370 384 #endif
Chris@370 385
Chris@1266 386 int sz = 5;
Chris@1266 387 if (ticks == 10) {
Chris@1266 388 if ((i % 2) == 1) {
Chris@1266 389 if (i == 5) {
Chris@1266 390 paint.drawLine(x, 0, x, v->getPaintHeight());
Chris@1266 391 } else sz = 3;
Chris@1266 392 } else {
Chris@1266 393 sz = 7;
Chris@1266 394 }
Chris@1266 395 }
Chris@1266 396 paint.drawLine(x, 0, x, sz);
Chris@1266 397 paint.drawLine(x, v->getPaintHeight() - sz - 1, x, v->getPaintHeight() - 1);
Chris@1266 398 }
Chris@375 399
Chris@1341 400 us += incus;
Chris@0 401 }
Chris@1345 402
Chris@1345 403 prefs->setTimeToTextMode(origTimeTextMode);
Chris@1345 404 prefs->blockSignals(false);
Chris@0 405
Chris@0 406 paint.restore();
Chris@0 407 }
Chris@287 408
Chris@287 409 int
Chris@287 410 TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose)
Chris@287 411 {
Chris@287 412 impose = true;
Chris@287 413 return ColourDatabase::getInstance()->getColourIndex
Chris@287 414 (QString(darkbg ? "White" : "Black"));
Chris@287 415 }
Chris@287 416
Chris@335 417 QString TimeRulerLayer::getLayerPresentationName() const
Chris@335 418 {
Chris@335 419 LayerFactory *factory = LayerFactory::getInstance();
Chris@335 420 QString layerName = factory->getLayerPresentationName
Chris@335 421 (factory->getLayerType(this));
Chris@335 422 return layerName;
Chris@335 423 }
Chris@335 424
Chris@316 425 void
Chris@316 426 TimeRulerLayer::toXml(QTextStream &stream,
Chris@316 427 QString indent, QString extraAttributes) const
Chris@6 428 {
Chris@316 429 SingleColourLayer::toXml(stream, indent, extraAttributes);
Chris@6 430 }
Chris@6 431
Chris@11 432 void
Chris@11 433 TimeRulerLayer::setProperties(const QXmlAttributes &attributes)
Chris@11 434 {
Chris@287 435 SingleColourLayer::setProperties(attributes);
Chris@11 436 }
Chris@11 437