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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "Colour3DPlotLayer.h"
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17
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18 #include "view/View.h"
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19 #include "base/Profiler.h"
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20
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21 #include <QPainter>
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22 #include <QImage>
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23 #include <QRect>
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24
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25 #include <iostream>
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26
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27 #include <cassert>
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28
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29 //#define DEBUG_COLOUR_3D_PLOT_LAYER_PAINT 1
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30
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31
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32 Colour3DPlotLayer::Colour3DPlotLayer() :
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33 Layer(),
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34 m_model(0),
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35 m_cache(0)
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36 {
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37
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38 }
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39
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40 Colour3DPlotLayer::~Colour3DPlotLayer()
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41 {
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42 }
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43
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44 void
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45 Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model)
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46 {
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47 m_model = model;
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48 if (!m_model || !m_model->isOK()) return;
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49
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50 connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged()));
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51 connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
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52 this, SIGNAL(modelChanged(size_t, size_t)));
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53
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54 connect(m_model, SIGNAL(completionChanged()),
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55 this, SIGNAL(modelCompletionChanged()));
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56
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57 connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid()));
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58 connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
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59 this, SLOT(cacheInvalid(size_t, size_t)));
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60
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61 emit modelReplaced();
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62 }
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63
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64 void
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65 Colour3DPlotLayer::cacheInvalid()
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66 {
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67 delete m_cache;
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68 m_cache = 0;
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69 }
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70
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71 void
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72 Colour3DPlotLayer::cacheInvalid(size_t, size_t)
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73 {
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74 cacheInvalid();
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75 }
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76
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77 bool
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78 Colour3DPlotLayer::isLayerScrollable(const View *v) const
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79 {
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80 QPoint discard;
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81 return !v->shouldIlluminateLocalFeatures(this, discard);
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82 }
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83
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84 QString
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85 Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const
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86 {
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87 if (!m_model) return "";
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88
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89 int x = pos.x();
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90 int y = pos.y();
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91
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92 size_t modelStart = m_model->getStartFrame();
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93 size_t modelResolution = m_model->getResolution();
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94
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95 int sx0 = modelResolution *
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96 int((v->getFrameForX(x) - long(modelStart)) / long(modelResolution));
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97 int sx1 = sx0 + modelResolution;
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98
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99 float binHeight = float(v->height()) / m_model->getYBinCount();
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100 int sy = (v->height() - y) / binHeight;
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101
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102 float value = m_model->getBinValue(sx0, sy);
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103
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104 QString binName = m_model->getBinName(sy);
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105 if (binName == "") binName = QString("[%1]").arg(sy + 1);
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106 else binName = QString("%1 [%2]").arg(binName).arg(sy + 1);
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107
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108 QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4")
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109 .arg(RealTime::frame2RealTime(sx0, m_model->getSampleRate())
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110 .toText(true).c_str())
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111 .arg(RealTime::frame2RealTime(sx1, m_model->getSampleRate())
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112 .toText(true).c_str())
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113 .arg(binName)
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114 .arg(value);
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115
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116 return text;
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117 }
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118
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119 int
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120 Colour3DPlotLayer::getVerticalScaleWidth(View *v, QPainter &paint) const
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121 {
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122 if (!m_model) return 0;
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123
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124 QString sampleText = QString("[%1]").arg(m_model->getYBinCount());
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125 int tw = paint.fontMetrics().width(sampleText);
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126 bool another = false;
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127
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128 for (size_t i = 0; i < m_model->getYBinCount(); ++i) {
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129 if (m_model->getBinName(i).length() > sampleText.length()) {
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130 sampleText = m_model->getBinName(i);
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131 another = true;
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132 }
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133 }
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134 if (another) {
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135 tw = std::max(tw, paint.fontMetrics().width(sampleText));
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136 }
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137
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138 return tw + 13;
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139 }
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140
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141 void
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142 Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const
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143 {
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144 if (!m_model) return;
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145
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146 int h = rect.height(), w = rect.width();
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147 float binHeight = float(v->height()) / m_model->getYBinCount();
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148
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149 int count = v->height() / paint.fontMetrics().height();
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150 int step = m_model->getYBinCount() / count;
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151 if (step == 0) step = 1;
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152
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153 for (size_t i = 0; i < m_model->getYBinCount(); ++i) {
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154
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155 if ((i % step) != 0) continue;
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156
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157 int y0 = v->height() - (i * binHeight) - 1;
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158
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159 QString text = m_model->getBinName(i);
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160 if (text == "") text = QString("[%1]").arg(i + 1);
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161
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162 paint.drawLine(0, y0, w, y0);
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163
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164 int cy = y0 - (step * binHeight)/2;
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165 int ty = cy + paint.fontMetrics().ascent()/2;
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166
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167 paint.drawText(10, ty, text);
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168 }
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169 }
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170
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171 void
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172 Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const
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173 {
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174 // Profiler profiler("Colour3DPlotLayer::paint");
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175 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
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176 std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl;
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177 #endif
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178
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179 //!!! This doesn't yet accommodate the fact that the model may
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180 //have a different sample rate from an underlying model. At the
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181 //moment our paint mechanism assumes all models have the same
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182 //sample rate. If that isn't the case, they won't align and the
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183 //time ruler will match whichever model was used to construct it.
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184 //Obviously it is not going to be the case in general that models
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185 //will have the same samplerate, so we need a pane samplerate as
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186 //well which we trivially realign to. (We can probably require
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187 //the waveform and spectrogram layers to display at the pane
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188 //samplerate.)
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189
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190 int completion = 0;
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191 if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) {
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192 if (completion > 0) {
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193 paint.fillRect(0, 10, v->width() * completion / 100,
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194 10, QColor(120, 120, 120));
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195 }
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196 return;
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197 }
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198
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199 size_t modelStart = m_model->getStartFrame();
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200 size_t modelEnd = m_model->getEndFrame();
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201 size_t modelResolution = m_model->getResolution();
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202
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203 size_t cacheWidth = (modelEnd - modelStart) / modelResolution + 1;
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204 size_t cacheHeight = m_model->getYBinCount();
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205
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206 if (m_cache &&
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207 (m_cache->width() != cacheWidth ||
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208 m_cache->height() != cacheHeight)) {
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209
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210 delete m_cache;
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211 m_cache = 0;
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212 }
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213
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214 if (!m_cache) {
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215
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216 m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8);
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217
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218 m_cache->setNumColors(256);
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219 DenseThreeDimensionalModel::BinValueSet values;
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220
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221 float min = m_model->getMinimumLevel();
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222 float max = m_model->getMaximumLevel();
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223
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224 if (max == min) max = min + 1.0;
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225
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226 for (int value = 0; value < 256; ++value) {
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227 int hue = 256 - value;
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228 QColor colour = QColor::fromHsv(hue, value/2 + 128, value);
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229 m_cache->setColor(value, qRgba(colour.red(), colour.green(), colour.blue(), 80));
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230 }
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231
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232 m_cache->fill(min);
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233
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234 for (size_t f = modelStart; f <= modelEnd; f += modelResolution) {
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235
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236 values.clear();
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237 m_model->getBinValues(f, values);
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238
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239 for (size_t y = 0; y < m_model->getYBinCount(); ++y) {
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240
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241 float value = min;
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242 if (y < values.size()) value = values[y];
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243
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244 int pixel = int(((value - min) * 256) / (max - min));
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245 if (pixel < 0) pixel = 0;
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246 if (pixel > 255) pixel = 255;
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247
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248 m_cache->setPixel(f / modelResolution, y, pixel);
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249 }
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250 }
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251 }
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252
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253 if (m_model->getYBinCount() >= v->height()) {
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254 paintDense(v, paint, rect);
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255 return;
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256 }
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257
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258 int x0 = rect.left();
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259 int x1 = rect.right() + 1;
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260
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261 int w = x1 - x0;
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262 int h = v->height();
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263
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264 // The cache is from the model's start frame to the model's end
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265 // frame at the model's window increment frames per pixel. We
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266 // want to draw from our start frame + x0 * zoomLevel to our start
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267 // frame + x1 * zoomLevel at zoomLevel frames per pixel.
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268
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269 //!!! Strictly speaking we want quite different paint mechanisms
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270 //for models that have more than one bin per pixel in either
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271 //direction. This one is only really appropriate for models with
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272 //far fewer bins in both directions.
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273
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274 int sx0 = int((v->getFrameForX(x0) - long(modelStart)) / long(modelResolution));
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275 int sx1 = int((v->getFrameForX(x1) - long(modelStart)) / long(modelResolution));
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276 int sw = sx1 - sx0;
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277 int sh = m_model->getYBinCount();
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278
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279 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
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280 std::cerr << "Colour3DPlotLayer::paint: w " << w << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sw << ", sh " << sh << std::endl;
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281 std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", resolution " << m_model->getResolution() << std::endl;
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282 #endif
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283
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284 QPoint illuminatePos;
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285 bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos);
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286 char labelbuf[10];
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287
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288 for (int sx = sx0 - 1; sx <= sx1; ++sx) {
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289
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290 int fx = sx * int(modelResolution);
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291
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292 if (fx + modelResolution < int(modelStart) ||
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293 fx > int(modelEnd)) continue;
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294
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295 int rx0 = v->getXForFrame(fx + int(modelStart));
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296 int rx1 = v->getXForFrame(fx + int(modelStart) + int(modelResolution));
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297
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298 int w = rx1 - rx0;
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299 if (w < 1) w = 1;
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300
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301 bool showLabel = (w > 10 &&
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302 paint.fontMetrics().width("0.000000") < w - 3 &&
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303 paint.fontMetrics().height() < (h / sh));
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304
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305 for (int sy = 0; sy < sh; ++sy) {
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306
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307 int ry0 = h - (sy * h) / sh - 1;
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308 QRgb pixel = qRgb(255, 255, 255);
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309 if (sx >= 0 && sx < m_cache->width() &&
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310 sy >= 0 && sy < m_cache->height()) {
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311 pixel = m_cache->pixel(sx, sy);
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312 }
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313
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314 QColor pen(255, 255, 255, 80);
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315 QColor brush(pixel);
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316 brush.setAlpha(160);
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317 paint.setPen(Qt::NoPen);
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318 paint.setBrush(brush);
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319
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320 QRect r(rx0, ry0 - h / sh - 1, w, h / sh + 1);
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321
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322 if (illuminate) {
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323 if (r.contains(illuminatePos)) {
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324 paint.setPen(Qt::black);//!!!
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325 }
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326 }
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327
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328 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
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329 std::cerr << "rect " << rx0 << "," << (ry0 - h / sh - 1) << " "
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330 << w << "x" << (h / sh + 1) << std::endl;
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331 #endif
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332
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333 paint.drawRect(r);
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334
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335 if (showLabel) {
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336 if (sx >= 0 && sx < m_cache->width() &&
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337 sy >= 0 && sy < m_cache->height()) {
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338 float value = m_model->getBinValue(fx, sy);
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339 sprintf(labelbuf, "%06f", value);
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340 QString text(labelbuf);
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341 paint.setPen(Qt::white);
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342 paint.drawText(rx0 + 2,
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343 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
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344 text);
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345 }
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346 }
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347 }
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348 }
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349 }
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350
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351 void
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352 Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const
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353 {
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354 long startFrame = v->getStartFrame();
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355 int zoomLevel = v->getZoomLevel();
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356
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357 size_t modelStart = m_model->getStartFrame();
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358 size_t modelEnd = m_model->getEndFrame();
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359 size_t modelResolution = m_model->getResolution();
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360
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361 int x0 = rect.left();
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362 int x1 = rect.right() + 1;
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363
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364 int w = x1 - x0;
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Chris@98
|
365 int h = v->height();
|
Chris@98
|
366 int sh = m_model->getYBinCount();
|
Chris@98
|
367
|
Chris@98
|
368 QImage img(w, h, QImage::Format_RGB32);
|
Chris@98
|
369
|
Chris@98
|
370 for (int x = x0; x < x1; ++x) {
|
Chris@98
|
371
|
Chris@105
|
372 long xf = v->getFrameForX(x);
|
Chris@105
|
373 if (xf < 0) {
|
Chris@105
|
374 for (int y = 0; y < h; ++y) {
|
Chris@105
|
375 img.setPixel(x - x0, y, m_cache->color(0));
|
Chris@105
|
376 }
|
Chris@105
|
377 continue;
|
Chris@105
|
378 }
|
Chris@105
|
379
|
Chris@130
|
380 float sx0 = (float(xf) - modelStart) / modelResolution;
|
Chris@130
|
381 float sx1 = (float(v->getFrameForX(x+1)) - modelStart) / modelResolution;
|
Chris@98
|
382
|
Chris@98
|
383 int sx0i = int(sx0 + 0.001);
|
Chris@98
|
384 int sx1i = int(sx1);
|
Chris@98
|
385
|
Chris@98
|
386 for (int y = 0; y < h; ++y) {
|
Chris@98
|
387
|
Chris@98
|
388 float sy0 = (float(h - y - 1) * sh) / h;
|
Chris@98
|
389 float sy1 = (float(h - y) * sh) / h;
|
Chris@98
|
390
|
Chris@98
|
391 int sy0i = int(sy0 + 0.001);
|
Chris@98
|
392 int sy1i = int(sy1);
|
Chris@98
|
393
|
Chris@98
|
394 float mag = 0.0, div = 0.0;
|
Chris@98
|
395
|
Chris@98
|
396 for (int sx = sx0i; sx <= sx1i; ++sx) {
|
Chris@98
|
397
|
Chris@98
|
398 if (sx < 0 || sx >= m_cache->width()) continue;
|
Chris@98
|
399
|
Chris@98
|
400 for (int sy = sy0i; sy <= sy1i; ++sy) {
|
Chris@98
|
401
|
Chris@98
|
402 if (sy < 0 || sy >= m_cache->height()) continue;
|
Chris@98
|
403
|
Chris@98
|
404 float prop = 1.0;
|
Chris@98
|
405 if (sx == sx0i) prop *= (sx + 1) - sx0;
|
Chris@98
|
406 if (sx == sx1i) prop *= sx1 - sx;
|
Chris@98
|
407 if (sy == sy0i) prop *= (sy + 1) - sy0;
|
Chris@98
|
408 if (sy == sy1i) prop *= sy1 - sy;
|
Chris@98
|
409
|
Chris@98
|
410 mag += prop * m_cache->pixelIndex(sx, sy);
|
Chris@98
|
411 div += prop;
|
Chris@98
|
412 }
|
Chris@98
|
413 }
|
Chris@98
|
414
|
Chris@98
|
415 if (div != 0) mag /= div;
|
Chris@98
|
416 if (mag < 0) mag = 0;
|
Chris@98
|
417 if (mag > 255) mag = 255;
|
Chris@98
|
418
|
Chris@98
|
419 img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001)));
|
Chris@98
|
420 }
|
Chris@0
|
421 }
|
Chris@0
|
422
|
Chris@98
|
423 paint.drawImage(x0, 0, img);
|
Chris@0
|
424 }
|
Chris@0
|
425
|
Chris@28
|
426 bool
|
Chris@44
|
427 Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame,
|
Chris@28
|
428 size_t &resolution,
|
Chris@28
|
429 SnapType snap) const
|
Chris@24
|
430 {
|
Chris@24
|
431 if (!m_model) {
|
Chris@44
|
432 return Layer::snapToFeatureFrame(v, frame, resolution, snap);
|
Chris@24
|
433 }
|
Chris@24
|
434
|
Chris@130
|
435 resolution = m_model->getResolution();
|
Chris@28
|
436 int left = (frame / resolution) * resolution;
|
Chris@28
|
437 int right = left + resolution;
|
Chris@28
|
438
|
Chris@28
|
439 switch (snap) {
|
Chris@28
|
440 case SnapLeft: frame = left; break;
|
Chris@28
|
441 case SnapRight: frame = right; break;
|
Chris@28
|
442 case SnapNearest:
|
Chris@28
|
443 case SnapNeighbouring:
|
Chris@28
|
444 if (frame - left > right - frame) frame = right;
|
Chris@28
|
445 else frame = left;
|
Chris@28
|
446 break;
|
Chris@28
|
447 }
|
Chris@24
|
448
|
Chris@28
|
449 return true;
|
Chris@24
|
450 }
|
Chris@24
|
451
|
Chris@0
|
452 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
453 #include "Colour3DPlotLayer.moc.cpp"
|
Chris@0
|
454 #endif
|
Chris@0
|
455
|
Chris@0
|
456
|