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1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 #include "Colour3DPlotLayer.h"
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11
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12 #include "base/View.h"
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13 #include "base/Profiler.h"
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14
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15 #include <QPainter>
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16 #include <QImage>
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17 #include <QRect>
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18
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19 #include <iostream>
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20
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21 #include <cassert>
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22
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23
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24 Colour3DPlotLayer::Colour3DPlotLayer() :
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25 Layer(),
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26 m_model(0),
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27 m_cache(0)
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28 {
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29
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30 }
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31
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32 Colour3DPlotLayer::~Colour3DPlotLayer()
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33 {
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34 }
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35
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36 void
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37 Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model)
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38 {
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39 m_model = model;
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40 if (!m_model || !m_model->isOK()) return;
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41
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42 connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged()));
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43 connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
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44 this, SIGNAL(modelChanged(size_t, size_t)));
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45
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46 connect(m_model, SIGNAL(completionChanged()),
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47 this, SIGNAL(modelCompletionChanged()));
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48
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49 connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid()));
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50 connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
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51 this, SLOT(cacheInvalid(size_t, size_t)));
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52
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53 emit modelReplaced();
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54 }
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55
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56 void
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57 Colour3DPlotLayer::cacheInvalid()
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58 {
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59 delete m_cache;
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60 m_cache = 0;
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61 }
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62
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63 void
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64 Colour3DPlotLayer::cacheInvalid(size_t, size_t)
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65 {
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66 cacheInvalid();
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67 }
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68
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69 bool
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70 Colour3DPlotLayer::isLayerScrollable(const View *v) const
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71 {
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72 QPoint discard;
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73 return !v->shouldIlluminateLocalFeatures(this, discard);
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74 }
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75
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76 QString
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77 Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const
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78 {
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79 if (!m_model) return "";
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80
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81 int x = pos.x();
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82 int y = pos.y();
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83
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84 size_t modelStart = m_model->getStartFrame();
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85 size_t modelWindow = m_model->getWindowSize();
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86
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87 int sx0 = modelWindow *
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88 int((v->getFrameForX(x) - long(modelStart)) / long(modelWindow));
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89 int sx1 = sx0 + modelWindow;
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90
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91 float binHeight = float(v->height()) / m_model->getYBinCount();
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92 int sy = (v->height() - y) / binHeight;
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93
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94 float value = m_model->getBinValue(sx0, sy);
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95
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96 QString binName = m_model->getBinName(sy);
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97 if (binName == "") binName = QString("[%1]").arg(sy + 1);
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98 else binName = QString("%1 [%2]").arg(binName).arg(sy + 1);
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99
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100 QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4")
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101 .arg(RealTime::frame2RealTime(sx0, m_model->getSampleRate())
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102 .toText(true).c_str())
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103 .arg(RealTime::frame2RealTime(sx1, m_model->getSampleRate())
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104 .toText(true).c_str())
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105 .arg(binName)
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106 .arg(value);
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107
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108 return text;
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109 }
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110
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111 int
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112 Colour3DPlotLayer::getVerticalScaleWidth(View *v, QPainter &paint) const
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113 {
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114 if (!m_model) return 0;
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115
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116 QString sampleText("123");
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117 int tw = paint.fontMetrics().width(sampleText);
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118
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119 for (size_t i = 0; i < m_model->getYBinCount(); ++i) {
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120 if (m_model->getBinName(i).length() > sampleText.length()) {
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121 sampleText = m_model->getBinName(i);
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122 }
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123 }
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124 if (sampleText != "123") {
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125 tw = std::max(tw, paint.fontMetrics().width(sampleText));
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126 }
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127
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128 return tw + 13;
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129 }
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130
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131 void
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132 Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const
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133 {
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134 if (!m_model) return;
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135
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136 int h = rect.height(), w = rect.width();
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137 float binHeight = float(v->height()) / m_model->getYBinCount();
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138
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139 // int textHeight = paint.fontMetrics().height();
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140 // int toff = -textHeight + paint.fontMetrics().ascent() + 2;
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141
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142 for (size_t i = 0; i < m_model->getYBinCount(); ++i) {
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143
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144 int y0 = v->height() - (i * binHeight) - 1;
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145
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146 QString text = m_model->getBinName(i);
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147 if (text == "") text = QString("[%1]").arg(i + 1);
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148
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149 paint.drawLine(0, y0, w, y0);
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150
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151 int cy = y0 - binHeight/2;
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152 int ty = cy + paint.fontMetrics().ascent()/2;
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153
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154 // int tx = w - 10 - paint.fontMetrics().width(text);
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155 paint.drawText(10, ty, text);
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156 }
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157 }
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158
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159 void
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160 Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const
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161 {
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162 // Profiler profiler("Colour3DPlotLayer::paint");
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163 // std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl;
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164
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165 //!!! This doesn't yet accommodate the fact that the model may
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166 //have a different sample rate from an underlying model. At the
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167 //moment our paint mechanism assumes all models have the same
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168 //sample rate. If that isn't the case, they won't align and the
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169 //time ruler will match whichever model was used to construct it.
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170 //Obviously it is not going to be the case in general that models
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171 //will have the same samplerate, so we need a pane samplerate as
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172 //well which we trivially realign to. (We can probably require
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173 //the waveform and spectrogram layers to display at the pane
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174 //samplerate.)
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175
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176 int completion = 0;
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177 if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) {
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178 if (completion > 0) {
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179 paint.fillRect(0, 10, v->width() * completion / 100,
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180 10, QColor(120, 120, 120));
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181 }
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182 return;
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183 }
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184
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185 long startFrame = v->getStartFrame();
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186 int zoomLevel = v->getZoomLevel();
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187
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188 size_t modelStart = m_model->getStartFrame();
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189 size_t modelEnd = m_model->getEndFrame();
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190 size_t modelWindow = m_model->getWindowSize();
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191
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192 size_t cacheWidth = (modelEnd - modelStart) / modelWindow + 1;
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193 size_t cacheHeight = m_model->getYBinCount();
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194
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195 if (m_cache &&
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196 (m_cache->width() != cacheWidth ||
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197 m_cache->height() != cacheHeight)) {
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198
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199 delete m_cache;
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200 m_cache = 0;
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201 }
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202
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203 if (!m_cache) {
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204
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205 m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8);
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206
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207 m_cache->setNumColors(256);
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208 DenseThreeDimensionalModel::BinValueSet values;
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209 /*
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210 for (int pixel = 0; pixel < 256; ++pixel) {
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211 int hue = 256 - pixel;
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212 // int hue = 220 - pixel;
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213 // if (hue < 0) hue += 360;
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214 QColor color = QColor::fromHsv(hue, pixel/2 + 128, pixel);
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215 m_cache->setColor(pixel, qRgb(color.red(), color.green(), color.blue()));
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216 }
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217 */
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218
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219 float min = m_model->getMinimumLevel();
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220 float max = m_model->getMaximumLevel();
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221
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222 if (max == min) max = min + 1.0;
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223
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224 // int min = lrintf(m_model->getMinimumLevel());
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225 // int max = lrintf(m_model->getMaximumLevel());
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226 for (int value = 0; value < 256; ++value) {
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227 // int spread = ((value - min) * 256) / (max - min);
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228 // int hue = 256 - spread;
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229 // QColor color = QColor::fromHsv(hue, spread/2 + 128, spread);
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230 int hue = 256 - value;
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231 QColor colour = QColor::fromHsv(hue, value/2 + 128, value);
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232 m_cache->setColor(value, qRgba(colour.red(), colour.green(), colour.blue(), 80));
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233 // std::cerr << "Colour3DPlotLayer: Index " << value << ": hue " << hue << std::endl;
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234 }
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235
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236 m_cache->fill(min);
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237
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238 for (size_t f = modelStart; f <= modelEnd; f += modelWindow) {
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239
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240 values.clear();
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241 m_model->getBinValues(f, values);
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242
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243 for (size_t y = 0; y < m_model->getYBinCount(); ++y) {
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244
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245 float value = min;
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246 if (y < values.size()) value = values[y];
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247
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248 //!!! divide-by-zero!
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249 int pixel = int(((value - min) * 256) / (max - min));
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250
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251 if (pixel == 256) pixel = 255;
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252
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253 m_cache->setPixel(f / modelWindow, y, pixel);
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254 }
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255 }
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256 }
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257
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258 int x0 = rect.left();
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259 int x1 = rect.right() + 1;
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260
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261 // int y0 = rect.top();
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262 // int y1 = rect.bottom();
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263 int w = x1 - x0;
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264 int h = v->height();
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265
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266 // The cache is from the model's start frame to the model's end
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267 // frame at the model's window increment frames per pixel. We
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268 // want to draw from our start frame + x0 * zoomLevel to our start
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269 // frame + x1 * zoomLevel at zoomLevel frames per pixel.
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270
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271 //!!! Strictly speaking we want quite different paint mechanisms
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272 //for models that have more than one bin per pixel in either
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273 //direction. This one is only really appropriate for models with
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274 //far fewer bins in both directions.
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275
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276 int sx0 = int((v->getFrameForX(x0) - long(modelStart)) / long(modelWindow));
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277 int sx1 = int((v->getFrameForX(x1) - long(modelStart)) / long(modelWindow));
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278 int sw = sx1 - sx0;
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279 int sh = m_model->getYBinCount();
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280
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281 /*
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282 std::cerr << "Colour3DPlotLayer::paint: w " << w << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sw << ", sh " << sh << std::endl;
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283 std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", window size " << m_model->getWindowSize() << std::endl;
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284 */
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285
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286 QPoint illuminatePos;
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287 bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos);
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288
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289 for (int sx = sx0 - 1; sx <= sx1; ++sx) {
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290
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291 int fx = sx * int(modelWindow);
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292
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293 if (fx + modelWindow < int(modelStart) ||
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294 fx > int(modelEnd)) continue;
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295
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296 for (int sy = 0; sy < sh; ++sy) {
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297
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298 int rx0 = v->getXForFrame(fx + int(modelStart));
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299 int rx1 = v->getXForFrame(fx + int(modelStart) + int(modelWindow));
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300
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301 int ry0 = h - (sy * h) / sh - 1;
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302 int ry1 = h - ((sy + 1) * h) / sh - 2;
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303 QRgb pixel = qRgb(255, 255, 255);
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304 if (sx >= 0 && sx < m_cache->width() &&
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305 sy >= 0 && sy < m_cache->height()) {
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306 pixel = m_cache->pixel(sx, sy);
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307 }
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308
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309 QColor pen(255, 255, 255, 80);
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310 // QColor pen(pixel);
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311 QColor brush(pixel);
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312 brush.setAlpha(160);
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313 // paint.setPen(pen);
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314 paint.setPen(Qt::NoPen);
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315 paint.setBrush(brush);
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316
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317 int w = rx1 - rx0;
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318 if (w < 1) w = 1;
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319
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320 QRect r(rx0, ry0 - h / sh - 1, w, h / sh + 1);
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321
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322 if (illuminate) {
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323 if (r.contains(illuminatePos)) {
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324 paint.setPen(Qt::black);//!!!
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325 }
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326 }
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327
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328 paint.drawRect(r);
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329
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330 if (sx >= 0 && sx < m_cache->width() &&
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331 sy >= 0 && sy < m_cache->height()) {
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332 if (w > 10) {
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333 int dv = m_cache->pixelIndex(sx, sy);
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334 // if (dv != 0 && paint.fontMetrics().height() < (h / sh)) {
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335 if (paint.fontMetrics().height() < (h / sh)) {
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336 float value = m_model->getBinValue(fx, sy);
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337 QString text = QString("%1").arg(value); //dv);
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338 if (paint.fontMetrics().width(text) < w - 3) {
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339 paint.setPen(Qt::white);
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340 paint.drawText(rx0 + 2,
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341 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
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342 QString("%1").arg(value));
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343 }
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344 }
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345 }
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346 }
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347 }
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348 }
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349
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350 /*
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351 QRect targetRect(x0, 0, w, h);
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352 QRect sourceRect(sx0, 0, sw, sh);
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353
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354 QImage scaled(w, h, QImage::Format_RGB32);
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355
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356 for (int x = 0; x < w; ++x) {
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357 for (int y = 0; y < h; ++y) {
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358
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359
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360
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361 int sx = sx0 + (x * sw) / w;
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362 int sy = sh - (y * sh) / h - 1;
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Chris@0
|
363 // std::cerr << "Colour3DPlotLayer::paint: sx " << sx << ", sy " << sy << ", cache w " << m_cache->width() << ", cache h " << m_cache->height() << std::endl;
|
Chris@0
|
364 if (sx >= 0 && sy >= 0 &&
|
Chris@0
|
365 sx < m_cache->width() && sy < m_cache->height()) {
|
Chris@0
|
366 scaled.setPixel(x, y, m_cache->pixel(sx, sy));
|
Chris@0
|
367 } else {
|
Chris@0
|
368 scaled.setPixel(x, y, qRgba(255, 255, 255, 80));
|
Chris@0
|
369 }
|
Chris@0
|
370 }
|
Chris@0
|
371 }
|
Chris@0
|
372
|
Chris@0
|
373 paint.drawImage(x0, 0, scaled);
|
Chris@0
|
374 */
|
Chris@0
|
375 }
|
Chris@0
|
376
|
Chris@28
|
377 bool
|
Chris@44
|
378 Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame,
|
Chris@28
|
379 size_t &resolution,
|
Chris@28
|
380 SnapType snap) const
|
Chris@24
|
381 {
|
Chris@24
|
382 if (!m_model) {
|
Chris@44
|
383 return Layer::snapToFeatureFrame(v, frame, resolution, snap);
|
Chris@24
|
384 }
|
Chris@24
|
385
|
Chris@24
|
386 resolution = m_model->getWindowSize();
|
Chris@28
|
387 int left = (frame / resolution) * resolution;
|
Chris@28
|
388 int right = left + resolution;
|
Chris@28
|
389
|
Chris@28
|
390 switch (snap) {
|
Chris@28
|
391 case SnapLeft: frame = left; break;
|
Chris@28
|
392 case SnapRight: frame = right; break;
|
Chris@28
|
393 case SnapNearest:
|
Chris@28
|
394 case SnapNeighbouring:
|
Chris@28
|
395 if (frame - left > right - frame) frame = right;
|
Chris@28
|
396 else frame = left;
|
Chris@28
|
397 break;
|
Chris@28
|
398 }
|
Chris@24
|
399
|
Chris@28
|
400 return true;
|
Chris@24
|
401 }
|
Chris@24
|
402
|
Chris@0
|
403 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
404 #include "Colour3DPlotLayer.moc.cpp"
|
Chris@0
|
405 #endif
|
Chris@0
|
406
|
Chris@0
|
407
|