annotate layer/SpectrogramLayer.h @ 78:967193b6c7aa

* Add BZipFileDevice to handle bzip2 compress/uncompress without all that ugly code in MainWindow.cpp * Remove all that ugly code in MainWindow.cpp and replace with uses of BZipFileDevice * Fix layer import/export for SV XML layers * and a few other minor fixes
author Chris Cannam
date Wed, 12 Apr 2006 09:59:40 +0000
parents fd348f36c0d3
children 19bf27e4fb29
rev   line source
Chris@58 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@59 4 Sonic Visualiser
Chris@59 5 An audio file viewer and annotation editor.
Chris@59 6 Centre for Digital Music, Queen Mary, University of London.
Chris@59 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@59 9 This program is free software; you can redistribute it and/or
Chris@59 10 modify it under the terms of the GNU General Public License as
Chris@59 11 published by the Free Software Foundation; either version 2 of the
Chris@59 12 License, or (at your option) any later version. See the file
Chris@59 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@30 16 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 17 #define _SPECTROGRAM_LAYER_H_
Chris@0 18
Chris@0 19 #include "base/Layer.h"
Chris@0 20 #include "base/Window.h"
Chris@71 21 #include "base/RealTime.h"
Chris@0 22 #include "model/PowerOfSqrtTwoZoomConstraint.h"
Chris@0 23 #include "model/DenseTimeValueModel.h"
Chris@0 24
Chris@0 25 #include <QThread>
Chris@0 26 #include <QMutex>
Chris@0 27 #include <QWaitCondition>
Chris@0 28
Chris@0 29 #include <fftw3.h>
Chris@0 30
Chris@38 31 #include <stdint.h>
Chris@38 32
Chris@0 33 class View;
Chris@0 34 class QPainter;
Chris@0 35 class QImage;
Chris@0 36 class QPixmap;
Chris@0 37 class QTimer;
Chris@0 38
Chris@0 39 /**
Chris@0 40 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 41 * DenseTimeValueModel) in spectrogram form.
Chris@0 42 */
Chris@0 43
Chris@0 44 class SpectrogramLayer : public Layer,
Chris@31 45 public PowerOfSqrtTwoZoomConstraint
Chris@0 46 {
Chris@0 47 Q_OBJECT
Chris@0 48
Chris@0 49 public:
Chris@37 50 enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks };
Chris@0 51
Chris@44 52 SpectrogramLayer(Configuration = FullRangeDb);
Chris@0 53 ~SpectrogramLayer();
Chris@0 54
Chris@0 55 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 56 virtual const Model *getModel() const { return m_model; }
Chris@44 57 virtual void paint(View *v, QPainter &paint, QRect rect) const;
Chris@0 58
Chris@44 59 virtual int getVerticalScaleWidth(View *v, QPainter &) const;
Chris@44 60 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const;
Chris@0 61
Chris@77 62 virtual bool getCrosshairExtents(View *, QPainter &, QPoint cursorPos,
Chris@77 63 std::vector<QRect> &extents) const;
Chris@77 64 virtual void paintCrosshairs(View *, QPainter &, QPoint) const;
Chris@77 65
Chris@44 66 virtual QString getFeatureDescription(View *v, QPoint &) const;
Chris@0 67
Chris@44 68 virtual bool snapToFeatureFrame(View *v, int &frame,
Chris@28 69 size_t &resolution,
Chris@28 70 SnapType snap) const;
Chris@13 71
Chris@0 72 void setModel(const DenseTimeValueModel *model);
Chris@0 73
Chris@0 74 virtual PropertyList getProperties() const;
Chris@0 75 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 76 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 77 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 78 int *min, int *max) const;
Chris@0 79 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 80 int value) const;
Chris@0 81 virtual void setProperty(const PropertyName &, int value);
Chris@0 82
Chris@0 83 /**
Chris@0 84 * Specify the channel to use from the source model.
Chris@0 85 * A value of -1 means to mix all available channels.
Chris@0 86 * The default is channel 0.
Chris@0 87 */
Chris@0 88 void setChannel(int);
Chris@0 89 int getChannel() const;
Chris@0 90
Chris@0 91 void setWindowSize(size_t);
Chris@0 92 size_t getWindowSize() const;
Chris@0 93
Chris@0 94 void setWindowOverlap(size_t percent);
Chris@0 95 size_t getWindowOverlap() const;
Chris@0 96
Chris@0 97 void setWindowType(WindowType type);
Chris@0 98 WindowType getWindowType() const;
Chris@0 99
Chris@0 100 /**
Chris@0 101 * Set the gain multiplier for sample values in this view prior to
Chris@0 102 * FFT calculation.
Chris@0 103 *
Chris@0 104 * The default is 1.0.
Chris@0 105 */
Chris@0 106 void setGain(float gain);
Chris@0 107 float getGain() const;
Chris@0 108
Chris@37 109 /**
Chris@37 110 * Set the threshold for sample values to be shown in the FFT,
Chris@37 111 * in voltage units.
Chris@37 112 *
Chris@37 113 * The default is 0.0.
Chris@37 114 */
Chris@37 115 void setThreshold(float threshold);
Chris@37 116 float getThreshold() const;
Chris@37 117
Chris@37 118 void setMinFrequency(size_t);
Chris@37 119 size_t getMinFrequency() const;
Chris@37 120
Chris@0 121 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 122 size_t getMaxFrequency() const;
Chris@0 123
Chris@37 124 enum ColourScale {
Chris@37 125 LinearColourScale,
Chris@37 126 MeterColourScale,
Chris@37 127 dBColourScale,
Chris@37 128 PhaseColourScale
Chris@37 129 };
Chris@0 130
Chris@0 131 /**
Chris@0 132 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 133 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 134 */
Chris@0 135 void setColourScale(ColourScale);
Chris@0 136 ColourScale getColourScale() const;
Chris@0 137
Chris@35 138 enum FrequencyScale {
Chris@35 139 LinearFrequencyScale,
Chris@35 140 LogFrequencyScale
Chris@35 141 };
Chris@0 142
Chris@0 143 /**
Chris@0 144 * Specify the scale for the y axis.
Chris@0 145 */
Chris@0 146 void setFrequencyScale(FrequencyScale);
Chris@0 147 FrequencyScale getFrequencyScale() const;
Chris@0 148
Chris@37 149 enum BinDisplay {
Chris@37 150 AllBins,
Chris@37 151 PeakBins,
Chris@37 152 PeakFrequencies
Chris@35 153 };
Chris@35 154
Chris@35 155 /**
Chris@35 156 * Specify the processing of frequency bins for the y axis.
Chris@35 157 */
Chris@37 158 void setBinDisplay(BinDisplay);
Chris@37 159 BinDisplay getBinDisplay() const;
Chris@35 160
Chris@36 161 void setNormalizeColumns(bool n);
Chris@36 162 bool getNormalizeColumns() const;
Chris@36 163
Chris@0 164 enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite,
Chris@71 165 RedOnBlue, YellowOnBlack, BlueOnBlack, Rainbow };
Chris@0 166
Chris@0 167 void setColourScheme(ColourScheme scheme);
Chris@0 168 ColourScheme getColourScheme() const;
Chris@0 169
Chris@9 170 /**
Chris@9 171 * Specify the colourmap rotation for the colour scale.
Chris@9 172 */
Chris@9 173 void setColourRotation(int);
Chris@9 174 int getColourRotation() const;
Chris@9 175
Chris@0 176 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 177 return PositionTop;
Chris@0 178 }
Chris@0 179
Chris@15 180 virtual bool isLayerOpaque() const { return true; }
Chris@15 181
Chris@44 182 float getYForFrequency(View *v, float frequency) const;
Chris@44 183 float getFrequencyForY(View *v, int y) const;
Chris@42 184
Chris@0 185 virtual int getCompletion() const;
Chris@0 186
Chris@6 187 virtual QString toXmlString(QString indent = "",
Chris@6 188 QString extraAttributes = "") const;
Chris@6 189
Chris@11 190 void setProperties(const QXmlAttributes &attributes);
Chris@11 191
Chris@47 192 virtual void setLayerDormant(const View *v, bool dormant);
Chris@29 193
Chris@0 194 protected slots:
Chris@0 195 void cacheInvalid();
Chris@0 196 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@0 197
Chris@0 198 void fillTimerTimedOut();
Chris@0 199
Chris@0 200 protected:
Chris@0 201 const DenseTimeValueModel *m_model; // I do not own this
Chris@0 202
Chris@35 203 int m_channel;
Chris@35 204 size_t m_windowSize;
Chris@35 205 WindowType m_windowType;
Chris@35 206 size_t m_windowOverlap;
Chris@35 207 float m_gain;
Chris@37 208 float m_threshold;
Chris@35 209 int m_colourRotation;
Chris@37 210 size_t m_minFrequency;
Chris@35 211 size_t m_maxFrequency;
Chris@35 212 ColourScale m_colourScale;
Chris@35 213 ColourScheme m_colourScheme;
Chris@77 214 QColor m_crosshairColour;
Chris@35 215 FrequencyScale m_frequencyScale;
Chris@37 216 BinDisplay m_binDisplay;
Chris@36 217 bool m_normalizeColumns;
Chris@0 218
Chris@38 219 // At the moment we cache one unsigned char per bin for the
Chris@38 220 // magnitude -- which is nothing like precise enough to allow us
Chris@38 221 // to subsequently adjust gain etc without recalculating the
Chris@38 222 // cached values -- plus optionally one unsigned char per bin for
Chris@38 223 // phase-adjusted frequency.
Chris@37 224
Chris@38 225 // To speed up redrawing after parameter changes, we would like to
Chris@38 226 // cache magnitude in a way that can have gain applied afterwards
Chris@38 227 // and can determine whether something is a peak or not, and also
Chris@38 228 // cache phase rather than only phase-adjusted frequency so that
Chris@38 229 // we don't have to recalculate if switching between phase and
Chris@38 230 // magnitude displays.
Chris@38 231
Chris@38 232 // This implies probably 16 bits for a normalized magnitude (in
Chris@38 233 // dB?) and at most 16 bits for phase. 16 or 32 bits per bin
Chris@38 234 // instead of 8 or 16.
Chris@38 235
Chris@38 236 // Each column's magnitudes are expected to be stored normalized
Chris@38 237 // to [0,1] with respect to the column, so the normalization
Chris@38 238 // factor should be calculated before all values in a column, and
Chris@38 239 // set appropriately.
Chris@38 240
Chris@31 241 class Cache {
Chris@31 242 public:
Chris@38 243 Cache(); // of size zero, call resize() before using
Chris@31 244 ~Cache();
Chris@31 245
Chris@38 246 size_t getWidth() const { return m_width; }
Chris@38 247 size_t getHeight() const { return m_height; }
Chris@38 248
Chris@38 249 void resize(size_t width, size_t height);
Chris@38 250 void reset(); // zero-fill or 1-fill as appropriate without changing size
Chris@38 251
Chris@38 252 float getMagnitudeAt(size_t x, size_t y) const {
Chris@38 253 return getNormalizedMagnitudeAt(x, y) * m_factor[x];
Chris@38 254 }
Chris@35 255
Chris@38 256 float getNormalizedMagnitudeAt(size_t x, size_t y) const {
Chris@44 257 return float(m_magnitude[x][y]) / 65535.0;
Chris@38 258 }
Chris@31 259
Chris@38 260 float getPhaseAt(size_t x, size_t y) const {
Chris@44 261 int16_t i = (int16_t)m_phase[x][y];
Chris@39 262 return (float(i) / 32767.0) * M_PI;
Chris@38 263 }
Chris@31 264
Chris@38 265 bool isLocalPeak(size_t x, size_t y) const {
Chris@44 266 if (y > 0 && m_magnitude[x][y] < m_magnitude[x][y-1]) return false;
Chris@44 267 if (y < m_height-1 && m_magnitude[x][y] < m_magnitude[x][y+1]) return false;
Chris@38 268 return true;
Chris@38 269 }
Chris@31 270
Chris@38 271 bool isOverThreshold(size_t x, size_t y, float threshold) const {
Chris@38 272 if (threshold == 0.0) return true;
Chris@38 273 return getMagnitudeAt(x, y) > threshold;
Chris@38 274 }
Chris@38 275
Chris@38 276 void setNormalizationFactor(size_t x, float factor) {
Chris@41 277 if (x < m_width) m_factor[x] = factor;
Chris@38 278 }
Chris@38 279
Chris@38 280 void setMagnitudeAt(size_t x, size_t y, float mag) {
Chris@38 281 // norm factor must already be set
Chris@38 282 setNormalizedMagnitudeAt(x, y, mag / m_factor[x]);
Chris@38 283 }
Chris@38 284
Chris@38 285 void setNormalizedMagnitudeAt(size_t x, size_t y, float norm) {
Chris@41 286 if (x < m_width && y < m_height) {
Chris@44 287 m_magnitude[x][y] = uint16_t(norm * 65535.0);
Chris@41 288 }
Chris@38 289 }
Chris@38 290
Chris@38 291 void setPhaseAt(size_t x, size_t y, float phase) {
Chris@38 292 // phase in range -pi -> pi
Chris@41 293 if (x < m_width && y < m_height) {
Chris@44 294 m_phase[x][y] = uint16_t(int16_t((phase * 32767) / M_PI));
Chris@41 295 }
Chris@38 296 }
Chris@38 297
Chris@38 298 QColor getColour(unsigned char index) const {
Chris@38 299 return m_colours[index];
Chris@38 300 }
Chris@38 301
Chris@38 302 void setColour(unsigned char index, QColor colour) {
Chris@38 303 m_colours[index] = colour;
Chris@38 304 }
Chris@38 305
Chris@38 306 private:
Chris@31 307 size_t m_width;
Chris@31 308 size_t m_height;
Chris@38 309 uint16_t **m_magnitude;
Chris@38 310 uint16_t **m_phase;
Chris@38 311 float *m_factor;
Chris@31 312 QColor m_colours[256];
Chris@38 313
Chris@38 314 void resize(uint16_t **&, size_t, size_t);
Chris@31 315 };
Chris@38 316
Chris@38 317 enum { NO_VALUE = 0 }; // colour index for unused pixels
Chris@38 318
Chris@31 319 Cache *m_cache;
Chris@31 320 bool m_cacheInvalid;
Chris@31 321
Chris@0 322 class CacheFillThread : public QThread
Chris@0 323 {
Chris@0 324 public:
Chris@0 325 CacheFillThread(SpectrogramLayer &layer) :
Chris@0 326 m_layer(layer), m_fillExtent(0) { }
Chris@0 327
Chris@0 328 size_t getFillExtent() const { return m_fillExtent; }
Chris@0 329 size_t getFillCompletion() const { return m_fillCompletion; }
Chris@0 330 virtual void run();
Chris@0 331
Chris@0 332 protected:
Chris@0 333 SpectrogramLayer &m_layer;
Chris@0 334 size_t m_fillExtent;
Chris@0 335 size_t m_fillCompletion;
Chris@0 336 };
Chris@0 337
Chris@0 338 void fillCache();
Chris@0 339
Chris@0 340 mutable QPixmap *m_pixmapCache;
Chris@0 341 mutable bool m_pixmapCacheInvalid;
Chris@0 342 mutable long m_pixmapCacheStartFrame;
Chris@0 343 mutable size_t m_pixmapCacheZoomLevel;
Chris@0 344
Chris@0 345 QWaitCondition m_condition;
Chris@0 346 mutable QMutex m_mutex;
Chris@0 347
Chris@0 348 CacheFillThread *m_fillThread;
Chris@0 349 QTimer *m_updateTimer;
Chris@44 350 mutable size_t m_candidateFillStartFrame;
Chris@0 351 size_t m_lastFillExtent;
Chris@0 352 bool m_exiting;
Chris@0 353
Chris@0 354 void setCacheColourmap();
Chris@9 355 void rotateCacheColourmap(int distance);
Chris@0 356
Chris@38 357 void fillCacheColumn(int column,
Chris@0 358 double *inputBuffer,
Chris@0 359 fftw_complex *outputBuffer,
Chris@0 360 fftw_plan plan,
Chris@9 361 size_t windowSize,
Chris@9 362 size_t windowIncrement,
Chris@38 363 const Window<double> &windower)
Chris@0 364 const;
Chris@0 365
Chris@38 366 static float calculateFrequency(size_t bin,
Chris@38 367 size_t windowSize,
Chris@38 368 size_t windowIncrement,
Chris@38 369 size_t sampleRate,
Chris@38 370 float previousPhase,
Chris@38 371 float currentPhase,
Chris@38 372 bool &steadyState);
Chris@38 373
Chris@38 374 unsigned char getDisplayValue(float input) const;
Chris@40 375 float getInputForDisplayValue(unsigned char uc) const;
Chris@40 376
Chris@40 377 int getColourScaleWidth(QPainter &) const;
Chris@40 378
Chris@40 379 float getEffectiveMinFrequency() const;
Chris@40 380 float getEffectiveMaxFrequency() const;
Chris@38 381
Chris@0 382 struct LayerRange {
Chris@0 383 long startFrame;
Chris@0 384 int zoomLevel;
Chris@0 385 size_t modelStart;
Chris@0 386 size_t modelEnd;
Chris@0 387 };
Chris@44 388 bool getXBinRange(View *v, int x, float &windowMin, float &windowMax) const;
Chris@44 389 bool getYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 390
Chris@44 391 bool getYBinSourceRange(View *v, int y, float &freqMin, float &freqMax) const;
Chris@44 392 bool getAdjustedYBinSourceRange(View *v, int x, int y,
Chris@35 393 float &freqMin, float &freqMax,
Chris@35 394 float &adjFreqMin, float &adjFreqMax) const;
Chris@44 395 bool getXBinSourceRange(View *v, int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@44 396 bool getXYBinSourceRange(View *v, int x, int y, float &min, float &max,
Chris@38 397 float &phaseMin, float &phaseMax) const;
Chris@0 398
Chris@0 399 size_t getWindowIncrement() const {
Chris@0 400 return m_windowSize - m_windowSize * m_windowOverlap / 100;
Chris@0 401 }
Chris@0 402 };
Chris@0 403
Chris@0 404 #endif