annotate layer/Layer.h @ 306:90b9cfb5b0bb

...
author Chris Cannam
date Fri, 05 Oct 2007 16:05:23 +0000
parents 5c59c433b358
children c0b9eec70639
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _LAYER_H_
Chris@127 17 #define _LAYER_H_
Chris@127 18
Chris@128 19 #include "base/PropertyContainer.h"
Chris@128 20 #include "base/XmlExportable.h"
Chris@128 21 #include "base/Selection.h"
Chris@127 22
Chris@127 23 #include <QObject>
Chris@127 24 #include <QRect>
Chris@127 25 #include <QXmlAttributes>
Chris@131 26 #include <QMutex>
Chris@299 27 #include <QPixmap>
Chris@127 28
Chris@127 29 #include <map>
Chris@268 30 #include <set>
Chris@127 31
Chris@127 32 class ZoomConstraint;
Chris@127 33 class Model;
Chris@127 34 class QPainter;
Chris@127 35 class View;
Chris@127 36 class QMouseEvent;
Chris@127 37 class Clipboard;
Chris@187 38 class RangeMapper;
Chris@127 39
Chris@127 40 /**
Chris@127 41 * The base class for visual representations of the data found in a
Chris@127 42 * Model. Layers are expected to be able to draw themselves onto a
Chris@127 43 * View, and may also be editable.
Chris@127 44 */
Chris@127 45
Chris@127 46 class Layer : public PropertyContainer,
Chris@127 47 public XmlExportable
Chris@127 48 {
Chris@127 49 Q_OBJECT
Chris@127 50
Chris@127 51 public:
Chris@127 52 Layer();
Chris@127 53 virtual ~Layer();
Chris@127 54
Chris@127 55 virtual const Model *getModel() const = 0;
Chris@127 56 virtual Model *getModel() {
Chris@127 57 return const_cast<Model *>(const_cast<const Layer *>(this)->getModel());
Chris@127 58 }
Chris@127 59
Chris@137 60 /**
Chris@137 61 * Return a zoom constraint object defining the supported zoom
Chris@137 62 * levels for this layer. If this returns zero, the layer will
Chris@137 63 * support any integer zoom level.
Chris@137 64 */
Chris@127 65 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
Chris@137 66
Chris@137 67 /**
Chris@137 68 * Return true if this layer can handle zoom levels other than
Chris@137 69 * those supported by its zoom constraint (presumably less
Chris@137 70 * efficiently or accurately than the officially supported zoom
Chris@137 71 * levels). If true, the layer will unenthusistically accept any
Chris@137 72 * integer zoom level from 1 to the maximum returned by its zoom
Chris@137 73 * constraint.
Chris@137 74 */
Chris@137 75 virtual bool supportsOtherZoomLevels() const { return true; }
Chris@137 76
Chris@127 77 virtual void paint(View *, QPainter &, QRect) const = 0;
Chris@127 78
Chris@127 79 enum VerticalPosition {
Chris@127 80 PositionTop, PositionMiddle, PositionBottom
Chris@127 81 };
Chris@127 82 virtual VerticalPosition getPreferredTimeRulerPosition() const {
Chris@127 83 return PositionMiddle;
Chris@127 84 }
Chris@127 85 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@127 86 return PositionBottom;
Chris@127 87 }
Chris@224 88 virtual bool hasLightBackground() const {
Chris@224 89 return true;
Chris@224 90 }
Chris@127 91
Chris@127 92 virtual QString getPropertyContainerIconName() const;
Chris@127 93
Chris@127 94 virtual QString getPropertyContainerName() const {
Chris@127 95 return objectName();
Chris@127 96 }
Chris@127 97
Chris@127 98 virtual QString getLayerPresentationName() const;
Chris@299 99 virtual QPixmap getLayerPresentationPixmap(QSize) const { return QPixmap(); }
Chris@127 100
Chris@127 101 virtual int getVerticalScaleWidth(View *, QPainter &) const { return 0; }
Chris@127 102 virtual void paintVerticalScale(View *, QPainter &, QRect) const { }
Chris@127 103
Chris@127 104 virtual bool getCrosshairExtents(View *, QPainter &, QPoint /* cursorPos */,
Chris@127 105 std::vector<QRect> &) const {
Chris@127 106 return false;
Chris@127 107 }
Chris@127 108 virtual void paintCrosshairs(View *, QPainter &, QPoint) const { }
Chris@127 109
Chris@272 110 virtual void paintMeasurementRects(View *, QPainter &,
Chris@272 111 bool showFocus, QPoint focusPoint) const;
Chris@272 112
Chris@272 113 virtual bool nearestMeasurementRectChanged(View *, QPoint prev,
Chris@272 114 QPoint now) const;
Chris@267 115
Chris@127 116 virtual QString getFeatureDescription(View *, QPoint &) const {
Chris@127 117 return "";
Chris@127 118 }
Chris@127 119
Chris@127 120 enum SnapType {
Chris@127 121 SnapLeft,
Chris@127 122 SnapRight,
Chris@127 123 SnapNearest,
Chris@127 124 SnapNeighbouring
Chris@127 125 };
Chris@127 126
Chris@127 127 /**
Chris@127 128 * Adjust the given frame to snap to the nearest feature, if
Chris@127 129 * possible.
Chris@127 130 *
Chris@127 131 * If snap is SnapLeft or SnapRight, adjust the frame to match
Chris@127 132 * that of the nearest feature in the given direction regardless
Chris@127 133 * of how far away it is. If snap is SnapNearest, adjust the
Chris@127 134 * frame to that of the nearest feature in either direction. If
Chris@127 135 * snap is SnapNeighbouring, adjust the frame to that of the
Chris@127 136 * nearest feature if it is close, and leave it alone (returning
Chris@127 137 * false) otherwise. SnapNeighbouring should always choose the
Chris@127 138 * same feature that would be used in an editing operation through
Chris@127 139 * calls to editStart etc.
Chris@127 140 *
Chris@127 141 * Return true if a suitable feature was found and frame adjusted
Chris@180 142 * accordingly. Return false if no suitable feature was available
Chris@180 143 * (and leave frame unmodified). Also return the resolution of
Chris@180 144 * the model in this layer in sample frames.
Chris@127 145 */
Chris@127 146 virtual bool snapToFeatureFrame(View * /* v */,
Chris@127 147 int & /* frame */,
Chris@127 148 size_t &resolution,
Chris@127 149 SnapType /* snap */) const {
Chris@127 150 resolution = 1;
Chris@127 151 return false;
Chris@127 152 }
Chris@127 153
Chris@127 154 // Draw and edit modes:
Chris@127 155 //
Chris@127 156 // Layer needs to get actual mouse events, I guess. Draw mode is
Chris@127 157 // probably the easier.
Chris@127 158
Chris@127 159 virtual void drawStart(View *, QMouseEvent *) { }
Chris@127 160 virtual void drawDrag(View *, QMouseEvent *) { }
Chris@127 161 virtual void drawEnd(View *, QMouseEvent *) { }
Chris@127 162
Chris@127 163 virtual void editStart(View *, QMouseEvent *) { }
Chris@127 164 virtual void editDrag(View *, QMouseEvent *) { }
Chris@127 165 virtual void editEnd(View *, QMouseEvent *) { }
Chris@127 166
Chris@267 167 // Measurement rectangle (or equivalent). Unlike draw and edit,
Chris@267 168 // the base Layer class can provide working implementations of
Chris@267 169 // these for most situations.
Chris@267 170 //
Chris@267 171 virtual void measureStart(View *, QMouseEvent *);
Chris@267 172 virtual void measureDrag(View *, QMouseEvent *);
Chris@267 173 virtual void measureEnd(View *, QMouseEvent *);
Chris@280 174 virtual void measureDoubleClick(View *, QMouseEvent *);
Chris@267 175
Chris@283 176 virtual bool haveCurrentMeasureRect() const {
Chris@283 177 return m_haveCurrentMeasureRect;
Chris@283 178 }
Chris@283 179 virtual void deleteCurrentMeasureRect(); // using a command
Chris@283 180
Chris@255 181 /**
Chris@255 182 * Open an editor on the item under the mouse (e.g. on
Chris@255 183 * double-click). If there is no item or editing is not
Chris@255 184 * supported, return false.
Chris@255 185 */
Chris@255 186 virtual bool editOpen(View *, QMouseEvent *) { return false; }
Chris@127 187
Chris@127 188 virtual void moveSelection(Selection, size_t /* newStartFrame */) { }
Chris@127 189 virtual void resizeSelection(Selection, Selection /* newSize */) { }
Chris@127 190 virtual void deleteSelection(Selection) { }
Chris@127 191
Chris@127 192 virtual void copy(Selection, Clipboard & /* to */) { }
Chris@127 193
Chris@127 194 /**
Chris@127 195 * Paste from the given clipboard onto the layer at the given
Chris@127 196 * frame offset. If interactive is true, the layer may ask the
Chris@127 197 * user about paste options through a dialog if desired, and may
Chris@127 198 * return false if the user cancelled the paste operation. This
Chris@127 199 * function should return true if a paste actually occurred.
Chris@127 200 */
Chris@127 201 virtual bool paste(const Clipboard & /* from */,
Chris@127 202 int /* frameOffset */,
Chris@127 203 bool /* interactive */) { return false; }
Chris@127 204
Chris@127 205 // Text mode:
Chris@127 206 //
Chris@127 207 // Label nearest feature. We need to get the feature coordinates
Chris@127 208 // and current label from the layer, and then the pane can pop up
Chris@127 209 // a little text entry dialog at the right location. Or we edit
Chris@127 210 // in place? Probably the dialog is easier.
Chris@127 211
Chris@127 212 /**
Chris@127 213 * This should return true if the layer can safely be scrolled
Chris@127 214 * automatically by a given view (simply copying the existing data
Chris@127 215 * and then refreshing the exposed area) without altering its
Chris@127 216 * meaning. For the view widget as a whole this is usually not
Chris@127 217 * possible because of invariant (non-scrolling) material
Chris@127 218 * displayed over the top, but the widget may be able to optimise
Chris@127 219 * scrolling better if it is known that individual views can be
Chris@127 220 * scrolled safely in this way.
Chris@127 221 */
Chris@127 222 virtual bool isLayerScrollable(const View *) const { return true; }
Chris@127 223
Chris@127 224 /**
Chris@127 225 * This should return true if the layer completely obscures any
Chris@127 226 * underlying layers. It's used to determine whether the view can
Chris@127 227 * safely draw any selection rectangles under the layer instead of
Chris@127 228 * over it, in the case where the layer is not scrollable and
Chris@127 229 * therefore needs to be redrawn each time (so that the selection
Chris@127 230 * rectangle can be cached).
Chris@127 231 */
Chris@127 232 virtual bool isLayerOpaque() const { return false; }
Chris@127 233
Chris@287 234 enum ColourSignificance {
Chris@287 235 ColourAbsent,
Chris@287 236 ColourIrrelevant,
Chris@287 237 ColourDistinguishes,
Chris@287 238 ColourAndBackgroundSignificant,
Chris@287 239 ColourHasMeaningfulValue
Chris@287 240 };
Chris@287 241
Chris@127 242 /**
Chris@287 243 * This should return the degree of meaning associated with colour
Chris@287 244 * in this layer.
Chris@287 245 *
Chris@287 246 * If ColourAbsent, the layer does not use colour. If
Chris@287 247 * ColourIrrelevant, the layer is coloured and the colour may be
Chris@287 248 * set by the user, but it doesn't really matter what the colour
Chris@287 249 * is (for example, in a time ruler layer). If
Chris@287 250 * ColourDistinguishes, then the colour is used to distinguish
Chris@287 251 * this layer from other similar layers (e.g. for data layers).
Chris@287 252 * If ColourAndBackgroundSignificant, then the layer should be
Chris@287 253 * given greater weight than ColourDistinguishes layers when
Chris@287 254 * choosing a background colour (e.g. for waveforms). If
Chris@287 255 * ColourHasMeaningfulValue, colours are actually meaningful --
Chris@287 256 * the view will then show selections using unfilled rectangles
Chris@287 257 * instead of translucent filled rectangles, so as not to disturb
Chris@287 258 * the colours underneath.
Chris@183 259 */
Chris@287 260 virtual ColourSignificance getLayerColourSignificance() const = 0;
Chris@183 261
Chris@183 262 /**
Chris@127 263 * This should return true if the layer can be edited by the user.
Chris@127 264 * If this is the case, the appropriate edit tools may be made
Chris@127 265 * available by the application and the layer's drawStart/Drag/End
Chris@127 266 * and editStart/Drag/End methods should be implemented.
Chris@127 267 */
Chris@127 268 virtual bool isLayerEditable() const { return false; }
Chris@127 269
Chris@127 270 /**
Chris@127 271 * Return the proportion of background work complete in drawing
Chris@127 272 * this view, as a percentage -- in most cases this will be the
Chris@127 273 * value returned by pointer from a call to the underlying model's
Chris@226 274 * isReady(int *) call. The view may choose to show a progress
Chris@127 275 * meter if it finds that this returns < 100 at any given moment.
Chris@127 276 */
Chris@127 277 virtual int getCompletion(View *) const { return 100; }
Chris@127 278
Chris@127 279 virtual void setObjectName(const QString &name);
Chris@127 280
Chris@127 281 /**
Chris@127 282 * Convert the layer's data (though not those of the model it
Chris@127 283 * refers to) into an XML string for file output. This class
Chris@127 284 * implements the basic name/type/model-id output; subclasses will
Chris@127 285 * typically call this superclass implementation with extra
Chris@127 286 * attributes describing their particular properties.
Chris@127 287 */
Chris@127 288 virtual QString toXmlString(QString indent = "",
Chris@127 289 QString extraAttributes = "") const;
Chris@127 290
Chris@127 291 /**
Chris@127 292 * Set the particular properties of a layer (those specific to the
Chris@127 293 * subclass) from a set of XML attributes. This is the effective
Chris@127 294 * inverse of the toXmlString method.
Chris@127 295 */
Chris@127 296 virtual void setProperties(const QXmlAttributes &) = 0;
Chris@127 297
Chris@127 298 /**
Chris@269 299 * Produce an XML string containing the layer's ID and type. This
Chris@269 300 * is used to refer to the layer in the display section of the SV
Chris@269 301 * session file, for a layer that has already been described in
Chris@269 302 * the data section.
Chris@269 303 */
Chris@269 304 virtual QString toBriefXmlString(QString indent = "",
Chris@269 305 QString extraAttributes = "") const;
Chris@269 306
Chris@269 307 /**
Chris@269 308 * Add a measurement rectangle from the given XML attributes
Chris@269 309 * (presumably taken from a measurement element).
Chris@269 310 * Does not use a command.
Chris@269 311 */
Chris@269 312 virtual void addMeasurementRect(const QXmlAttributes &);
Chris@269 313
Chris@269 314 /**
Chris@127 315 * Indicate that a layer is not currently visible in the given
Chris@127 316 * view and is not expected to become visible in the near future
Chris@127 317 * (for example because the user has explicitly removed or hidden
Chris@127 318 * it). The layer may respond by (for example) freeing any cache
Chris@127 319 * memory it is using, until next time its paint method is called,
Chris@127 320 * when it should set itself un-dormant again.
Chris@131 321 *
Chris@131 322 * A layer class that overrides this function must also call this
Chris@131 323 * class's implementation.
Chris@127 324 */
Chris@131 325 virtual void setLayerDormant(const View *v, bool dormant);
Chris@127 326
Chris@127 327 /**
Chris@127 328 * Return whether the layer is dormant (i.e. hidden) in the given
Chris@127 329 * view.
Chris@127 330 */
Chris@131 331 virtual bool isLayerDormant(const View *v) const;
Chris@127 332
Chris@127 333 virtual PlayParameters *getPlayParameters();
Chris@127 334
Chris@127 335 virtual bool needsTextLabelHeight() const { return false; }
Chris@127 336
Chris@217 337 virtual bool hasTimeXAxis() const { return true; }
Chris@217 338
Chris@127 339 /**
Chris@127 340 * Return the minimum and maximum values for the y axis of the
Chris@127 341 * model in this layer, as well as whether the layer is configured
Chris@127 342 * to use a logarithmic y axis display. Also return the unit for
Chris@127 343 * these values if known.
Chris@127 344 *
Chris@127 345 * This function returns the "normal" extents for the layer, not
Chris@127 346 * necessarily the extents actually in use in the display.
Chris@127 347 */
Chris@127 348 virtual bool getValueExtents(float &min, float &max,
Chris@127 349 bool &logarithmic, QString &unit) const = 0;
Chris@127 350
Chris@127 351 /**
Chris@127 352 * Return the minimum and maximum values within the displayed
Chris@127 353 * range for the y axis, if only a subset of the whole range of
Chris@127 354 * the model (returned by getValueExtents) is being displayed.
Chris@127 355 * Return false if the layer is not imposing a particular display
Chris@127 356 * extent (using the normal layer extents or deferring to whatever
Chris@127 357 * is in use for the same units elsewhere in the view).
Chris@127 358 */
Chris@127 359 virtual bool getDisplayExtents(float & /* min */,
Chris@127 360 float & /* max */) const {
Chris@127 361 return false;
Chris@127 362 }
Chris@127 363
Chris@127 364 /**
Chris@127 365 * Set the displayed minimum and maximum values for the y axis to
Chris@127 366 * the given range, if supported. Return false if not supported
Chris@127 367 * on this layer (and set nothing). In most cases, layers that
Chris@127 368 * return false for getDisplayExtents should also return false for
Chris@127 369 * this function.
Chris@127 370 */
Chris@127 371 virtual bool setDisplayExtents(float /* min */,
Chris@127 372 float /* max */) {
Chris@127 373 return false;
Chris@127 374 }
Chris@127 375
Chris@133 376 /**
Chris@260 377 * Return the value and unit at the given x coordinate in the
Chris@260 378 * given view. This is for descriptive purposes using the
Chris@260 379 * measurement tool. The default implementation works correctly
Chris@260 380 * if the layer hasTimeXAxis().
Chris@260 381 */
Chris@267 382 virtual bool getXScaleValue(const View *v, int x,
Chris@260 383 float &value, QString &unit) const;
Chris@260 384
Chris@260 385 /**
Chris@260 386 * Return the value and unit at the given y coordinate in the
Chris@260 387 * given view.
Chris@260 388 */
Chris@267 389 virtual bool getYScaleValue(const View *, int /* y */,
Chris@260 390 float &/* value */, QString &/* unit */) const {
Chris@260 391 return false;
Chris@260 392 }
Chris@260 393
Chris@260 394 /**
Chris@274 395 * Return the difference between the values at the given y
Chris@274 396 * coordinates in the given view, and the unit of the difference.
Chris@274 397 * The default implementation just calls getYScaleValue twice and
Chris@274 398 * returns the difference, with the same unit.
Chris@274 399 */
Chris@274 400 virtual bool getYScaleDifference(const View *v, int y0, int y1,
Chris@274 401 float &diff, QString &unit) const;
Chris@274 402
Chris@274 403 /**
Chris@133 404 * Get the number of vertical zoom steps available for this layer.
Chris@133 405 * If vertical zooming is not available, return 0. The meaning of
Chris@133 406 * "zooming" is entirely up to the layer -- changing the zoom
Chris@133 407 * level may cause the layer to reset its display extents or
Chris@180 408 * change another property such as display gain. However, layers
Chris@180 409 * are advised for consistency to treat smaller zoom steps as
Chris@180 410 * "more distant" or "zoomed out" and larger ones as "closer" or
Chris@180 411 * "zoomed in".
Chris@180 412 *
Chris@133 413 * Layers that provide this facility should also emit the
Chris@133 414 * verticalZoomChanged signal if their vertical zoom changes
Chris@133 415 * due to factors other than setVerticalZoomStep being called.
Chris@133 416 */
Chris@248 417 virtual int getVerticalZoomSteps(int & /* defaultStep */) const { return 0; }
Chris@133 418
Chris@133 419 /**
Chris@133 420 * Get the current vertical zoom step. A layer may support finer
Chris@133 421 * control over ranges etc than is available through the integer
Chris@133 422 * zoom step mechanism; if this one does, it should just return
Chris@133 423 * the nearest of the available zoom steps to the current settings.
Chris@133 424 */
Chris@133 425 virtual int getCurrentVerticalZoomStep() const { return 0; }
Chris@133 426
Chris@133 427 /**
Chris@133 428 * Set the vertical zoom step. The meaning of "zooming" is
Chris@133 429 * entirely up to the layer -- changing the zoom level may cause
Chris@133 430 * the layer to reset its display extents or change another
Chris@133 431 * property such as display gain.
Chris@133 432 */
Chris@133 433 virtual void setVerticalZoomStep(int) { }
Chris@133 434
Chris@187 435 /**
Chris@187 436 * Create and return a range mapper for vertical zoom step values.
Chris@187 437 * See the RangeMapper documentation for more details. The
Chris@187 438 * returned value is allocated on the heap and will be deleted by
Chris@187 439 * the caller.
Chris@187 440 */
Chris@187 441 virtual RangeMapper *getNewVerticalZoomRangeMapper() const { return 0; }
Chris@187 442
Chris@127 443 public slots:
Chris@127 444 void showLayer(View *, bool show);
Chris@127 445
Chris@127 446 signals:
Chris@127 447 void modelChanged();
Chris@127 448 void modelCompletionChanged();
Chris@127 449 void modelChanged(size_t startFrame, size_t endFrame);
Chris@127 450 void modelReplaced();
Chris@127 451
Chris@127 452 void layerParametersChanged();
Chris@197 453 void layerParameterRangesChanged();
Chris@268 454 void layerMeasurementRectsChanged();
Chris@127 455 void layerNameChanged();
Chris@127 456
Chris@133 457 void verticalZoomChanged();
Chris@133 458
Chris@267 459 protected:
Chris@267 460 struct MeasureRect {
Chris@268 461
Chris@267 462 mutable QRect pixrect;
Chris@268 463 bool haveFrames;
Chris@268 464 long startFrame; // only valid if haveFrames
Chris@267 465 long endFrame; // ditto
Chris@273 466 double startY;
Chris@273 467 double endY;
Chris@268 468
Chris@268 469 bool operator<(const MeasureRect &mr) const;
Chris@269 470 QString toXmlString(QString indent) const;
Chris@267 471 };
Chris@267 472
Chris@268 473 class AddMeasurementRectCommand : public Command
Chris@268 474 {
Chris@268 475 public:
Chris@268 476 AddMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@268 477 m_layer(layer), m_rect(rect) { }
Chris@268 478
Chris@268 479 virtual QString getName() const;
Chris@268 480 virtual void execute();
Chris@268 481 virtual void unexecute();
Chris@268 482
Chris@268 483 private:
Chris@268 484 Layer *m_layer;
Chris@268 485 MeasureRect m_rect;
Chris@268 486 };
Chris@268 487
Chris@283 488 class DeleteMeasurementRectCommand : public Command
Chris@283 489 {
Chris@283 490 public:
Chris@283 491 DeleteMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@283 492 m_layer(layer), m_rect(rect) { }
Chris@283 493
Chris@283 494 virtual QString getName() const;
Chris@283 495 virtual void execute();
Chris@283 496 virtual void unexecute();
Chris@283 497
Chris@283 498 private:
Chris@283 499 Layer *m_layer;
Chris@283 500 MeasureRect m_rect;
Chris@283 501 };
Chris@283 502
Chris@269 503 void addMeasureRectToSet(const MeasureRect &r) {
Chris@268 504 m_measureRects.insert(r);
Chris@268 505 emit layerMeasurementRectsChanged();
Chris@268 506 }
Chris@268 507
Chris@269 508 void deleteMeasureRectFromSet(const MeasureRect &r) {
Chris@268 509 m_measureRects.erase(r);
Chris@268 510 emit layerMeasurementRectsChanged();
Chris@268 511 }
Chris@268 512
Chris@268 513 typedef std::set<MeasureRect> MeasureRectSet;
Chris@268 514 MeasureRectSet m_measureRects;
Chris@267 515 MeasureRect m_draggingRect;
Chris@267 516 bool m_haveDraggingRect;
Chris@283 517 mutable bool m_haveCurrentMeasureRect;
Chris@283 518 mutable QPoint m_currentMeasureRectPoint;
Chris@272 519
Chris@272 520 // Note that pixrects are only correct for a single view.
Chris@272 521 // So we should update them at the start of the paint procedure
Chris@272 522 // (painting is single threaded) and only use them after that.
Chris@273 523 void updateMeasurePixrects(View *v) const;
Chris@273 524
Chris@273 525 virtual void updateMeasureRectYCoords(View *v, const MeasureRect &r) const;
Chris@273 526 virtual void setMeasureRectYCoord(View *v, MeasureRect &r, bool start, int y) const;
Chris@283 527 virtual void setMeasureRectFromPixrect(View *v, MeasureRect &r, QRect pixrect) const;
Chris@272 528
Chris@272 529 // This assumes updateMeasurementPixrects has been called
Chris@272 530 MeasureRectSet::const_iterator findFocusedMeasureRect(QPoint) const;
Chris@267 531
Chris@269 532 void paintMeasurementRect(View *v, QPainter &paint,
Chris@270 533 const MeasureRect &r, bool focus) const;
Chris@268 534
Chris@131 535 private:
Chris@131 536 mutable QMutex m_dormancyMutex;
Chris@127 537 mutable std::map<const void *, bool> m_dormancy;
Chris@127 538 };
Chris@127 539
Chris@127 540 #endif
Chris@127 541