annotate layer/SpectrogramLayer.h @ 50:75cfbc6e709b

* more MainWindow/Document stuff
author Chris Cannam
date Wed, 08 Mar 2006 17:47:58 +0000
parents 2e2ad8510e52
children 01ab51f72e84
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@5 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@30 10 #ifndef _SPECTROGRAM_LAYER_H_
Chris@30 11 #define _SPECTROGRAM_LAYER_H_
Chris@0 12
Chris@0 13 #include "base/Layer.h"
Chris@0 14 #include "base/Window.h"
Chris@0 15 #include "model/PowerOfSqrtTwoZoomConstraint.h"
Chris@0 16 #include "model/DenseTimeValueModel.h"
Chris@0 17
Chris@0 18 #include <QThread>
Chris@0 19 #include <QMutex>
Chris@0 20 #include <QWaitCondition>
Chris@0 21
Chris@0 22 #include <fftw3.h>
Chris@0 23
Chris@38 24 #include <stdint.h>
Chris@38 25
Chris@0 26 class View;
Chris@0 27 class QPainter;
Chris@0 28 class QImage;
Chris@0 29 class QPixmap;
Chris@0 30 class QTimer;
Chris@0 31 class RealTime;
Chris@0 32
Chris@0 33 /**
Chris@0 34 * SpectrogramLayer represents waveform data (obtained from a
Chris@0 35 * DenseTimeValueModel) in spectrogram form.
Chris@0 36 */
Chris@0 37
Chris@0 38 class SpectrogramLayer : public Layer,
Chris@31 39 public PowerOfSqrtTwoZoomConstraint
Chris@0 40 {
Chris@0 41 Q_OBJECT
Chris@0 42
Chris@0 43 public:
Chris@37 44 enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks };
Chris@0 45
Chris@44 46 SpectrogramLayer(Configuration = FullRangeDb);
Chris@0 47 ~SpectrogramLayer();
Chris@0 48
Chris@0 49 virtual const ZoomConstraint *getZoomConstraint() const { return this; }
Chris@0 50 virtual const Model *getModel() const { return m_model; }
Chris@44 51 virtual void paint(View *v, QPainter &paint, QRect rect) const;
Chris@0 52
Chris@44 53 virtual int getVerticalScaleWidth(View *v, QPainter &) const;
Chris@44 54 virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const;
Chris@0 55
Chris@44 56 virtual QString getFeatureDescription(View *v, QPoint &) const;
Chris@0 57
Chris@44 58 virtual bool snapToFeatureFrame(View *v, int &frame,
Chris@28 59 size_t &resolution,
Chris@28 60 SnapType snap) const;
Chris@13 61
Chris@0 62 void setModel(const DenseTimeValueModel *model);
Chris@0 63
Chris@0 64 virtual PropertyList getProperties() const;
Chris@0 65 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 66 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 67 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 68 int *min, int *max) const;
Chris@0 69 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 70 int value) const;
Chris@0 71 virtual void setProperty(const PropertyName &, int value);
Chris@0 72
Chris@0 73 /**
Chris@0 74 * Specify the channel to use from the source model.
Chris@0 75 * A value of -1 means to mix all available channels.
Chris@0 76 * The default is channel 0.
Chris@0 77 */
Chris@0 78 void setChannel(int);
Chris@0 79 int getChannel() const;
Chris@0 80
Chris@0 81 void setWindowSize(size_t);
Chris@0 82 size_t getWindowSize() const;
Chris@0 83
Chris@0 84 void setWindowOverlap(size_t percent);
Chris@0 85 size_t getWindowOverlap() const;
Chris@0 86
Chris@0 87 void setWindowType(WindowType type);
Chris@0 88 WindowType getWindowType() const;
Chris@0 89
Chris@0 90 /**
Chris@0 91 * Set the gain multiplier for sample values in this view prior to
Chris@0 92 * FFT calculation.
Chris@0 93 *
Chris@0 94 * The default is 1.0.
Chris@0 95 */
Chris@0 96 void setGain(float gain);
Chris@0 97 float getGain() const;
Chris@0 98
Chris@37 99 /**
Chris@37 100 * Set the threshold for sample values to be shown in the FFT,
Chris@37 101 * in voltage units.
Chris@37 102 *
Chris@37 103 * The default is 0.0.
Chris@37 104 */
Chris@37 105 void setThreshold(float threshold);
Chris@37 106 float getThreshold() const;
Chris@37 107
Chris@37 108 void setMinFrequency(size_t);
Chris@37 109 size_t getMinFrequency() const;
Chris@37 110
Chris@0 111 void setMaxFrequency(size_t); // 0 -> no maximum
Chris@0 112 size_t getMaxFrequency() const;
Chris@0 113
Chris@37 114 enum ColourScale {
Chris@37 115 LinearColourScale,
Chris@37 116 MeterColourScale,
Chris@37 117 dBColourScale,
Chris@37 118 PhaseColourScale
Chris@37 119 };
Chris@0 120
Chris@0 121 /**
Chris@0 122 * Specify the scale for sample levels. See WaveformLayer for
Chris@0 123 * details of meter and dB scaling. The default is dBColourScale.
Chris@0 124 */
Chris@0 125 void setColourScale(ColourScale);
Chris@0 126 ColourScale getColourScale() const;
Chris@0 127
Chris@35 128 enum FrequencyScale {
Chris@35 129 LinearFrequencyScale,
Chris@35 130 LogFrequencyScale
Chris@35 131 };
Chris@0 132
Chris@0 133 /**
Chris@0 134 * Specify the scale for the y axis.
Chris@0 135 */
Chris@0 136 void setFrequencyScale(FrequencyScale);
Chris@0 137 FrequencyScale getFrequencyScale() const;
Chris@0 138
Chris@37 139 enum BinDisplay {
Chris@37 140 AllBins,
Chris@37 141 PeakBins,
Chris@37 142 PeakFrequencies
Chris@35 143 };
Chris@35 144
Chris@35 145 /**
Chris@35 146 * Specify the processing of frequency bins for the y axis.
Chris@35 147 */
Chris@37 148 void setBinDisplay(BinDisplay);
Chris@37 149 BinDisplay getBinDisplay() const;
Chris@35 150
Chris@36 151 void setNormalizeColumns(bool n);
Chris@36 152 bool getNormalizeColumns() const;
Chris@36 153
Chris@0 154 enum ColourScheme { DefaultColours, WhiteOnBlack, BlackOnWhite,
Chris@40 155 RedOnBlue, YellowOnBlack, Rainbow };
Chris@0 156
Chris@0 157 void setColourScheme(ColourScheme scheme);
Chris@0 158 ColourScheme getColourScheme() const;
Chris@0 159
Chris@9 160 /**
Chris@9 161 * Specify the colourmap rotation for the colour scale.
Chris@9 162 */
Chris@9 163 void setColourRotation(int);
Chris@9 164 int getColourRotation() const;
Chris@9 165
Chris@0 166 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@0 167 return PositionTop;
Chris@0 168 }
Chris@0 169
Chris@15 170 virtual bool isLayerOpaque() const { return true; }
Chris@15 171
Chris@44 172 float getYForFrequency(View *v, float frequency) const;
Chris@44 173 float getFrequencyForY(View *v, int y) const;
Chris@42 174
Chris@0 175 virtual int getCompletion() const;
Chris@0 176
Chris@6 177 virtual QString toXmlString(QString indent = "",
Chris@6 178 QString extraAttributes = "") const;
Chris@6 179
Chris@11 180 void setProperties(const QXmlAttributes &attributes);
Chris@11 181
Chris@47 182 virtual void setLayerDormant(const View *v, bool dormant);
Chris@29 183
Chris@0 184 protected slots:
Chris@0 185 void cacheInvalid();
Chris@0 186 void cacheInvalid(size_t startFrame, size_t endFrame);
Chris@0 187
Chris@0 188 void fillTimerTimedOut();
Chris@0 189
Chris@0 190 protected:
Chris@0 191 const DenseTimeValueModel *m_model; // I do not own this
Chris@0 192
Chris@35 193 int m_channel;
Chris@35 194 size_t m_windowSize;
Chris@35 195 WindowType m_windowType;
Chris@35 196 size_t m_windowOverlap;
Chris@35 197 float m_gain;
Chris@37 198 float m_threshold;
Chris@35 199 int m_colourRotation;
Chris@37 200 size_t m_minFrequency;
Chris@35 201 size_t m_maxFrequency;
Chris@35 202 ColourScale m_colourScale;
Chris@35 203 ColourScheme m_colourScheme;
Chris@35 204 FrequencyScale m_frequencyScale;
Chris@37 205 BinDisplay m_binDisplay;
Chris@36 206 bool m_normalizeColumns;
Chris@0 207
Chris@38 208 // At the moment we cache one unsigned char per bin for the
Chris@38 209 // magnitude -- which is nothing like precise enough to allow us
Chris@38 210 // to subsequently adjust gain etc without recalculating the
Chris@38 211 // cached values -- plus optionally one unsigned char per bin for
Chris@38 212 // phase-adjusted frequency.
Chris@37 213
Chris@38 214 // To speed up redrawing after parameter changes, we would like to
Chris@38 215 // cache magnitude in a way that can have gain applied afterwards
Chris@38 216 // and can determine whether something is a peak or not, and also
Chris@38 217 // cache phase rather than only phase-adjusted frequency so that
Chris@38 218 // we don't have to recalculate if switching between phase and
Chris@38 219 // magnitude displays.
Chris@38 220
Chris@38 221 // This implies probably 16 bits for a normalized magnitude (in
Chris@38 222 // dB?) and at most 16 bits for phase. 16 or 32 bits per bin
Chris@38 223 // instead of 8 or 16.
Chris@38 224
Chris@38 225 // Each column's magnitudes are expected to be stored normalized
Chris@38 226 // to [0,1] with respect to the column, so the normalization
Chris@38 227 // factor should be calculated before all values in a column, and
Chris@38 228 // set appropriately.
Chris@38 229
Chris@31 230 class Cache {
Chris@31 231 public:
Chris@38 232 Cache(); // of size zero, call resize() before using
Chris@31 233 ~Cache();
Chris@31 234
Chris@38 235 size_t getWidth() const { return m_width; }
Chris@38 236 size_t getHeight() const { return m_height; }
Chris@38 237
Chris@38 238 void resize(size_t width, size_t height);
Chris@38 239 void reset(); // zero-fill or 1-fill as appropriate without changing size
Chris@38 240
Chris@38 241 float getMagnitudeAt(size_t x, size_t y) const {
Chris@38 242 return getNormalizedMagnitudeAt(x, y) * m_factor[x];
Chris@38 243 }
Chris@35 244
Chris@38 245 float getNormalizedMagnitudeAt(size_t x, size_t y) const {
Chris@44 246 return float(m_magnitude[x][y]) / 65535.0;
Chris@38 247 }
Chris@31 248
Chris@38 249 float getPhaseAt(size_t x, size_t y) const {
Chris@44 250 int16_t i = (int16_t)m_phase[x][y];
Chris@39 251 return (float(i) / 32767.0) * M_PI;
Chris@38 252 }
Chris@31 253
Chris@38 254 bool isLocalPeak(size_t x, size_t y) const {
Chris@44 255 if (y > 0 && m_magnitude[x][y] < m_magnitude[x][y-1]) return false;
Chris@44 256 if (y < m_height-1 && m_magnitude[x][y] < m_magnitude[x][y+1]) return false;
Chris@38 257 return true;
Chris@38 258 }
Chris@31 259
Chris@38 260 bool isOverThreshold(size_t x, size_t y, float threshold) const {
Chris@38 261 if (threshold == 0.0) return true;
Chris@38 262 return getMagnitudeAt(x, y) > threshold;
Chris@38 263 }
Chris@38 264
Chris@38 265 void setNormalizationFactor(size_t x, float factor) {
Chris@41 266 if (x < m_width) m_factor[x] = factor;
Chris@38 267 }
Chris@38 268
Chris@38 269 void setMagnitudeAt(size_t x, size_t y, float mag) {
Chris@38 270 // norm factor must already be set
Chris@38 271 setNormalizedMagnitudeAt(x, y, mag / m_factor[x]);
Chris@38 272 }
Chris@38 273
Chris@38 274 void setNormalizedMagnitudeAt(size_t x, size_t y, float norm) {
Chris@41 275 if (x < m_width && y < m_height) {
Chris@44 276 m_magnitude[x][y] = uint16_t(norm * 65535.0);
Chris@41 277 }
Chris@38 278 }
Chris@38 279
Chris@38 280 void setPhaseAt(size_t x, size_t y, float phase) {
Chris@38 281 // phase in range -pi -> pi
Chris@41 282 if (x < m_width && y < m_height) {
Chris@44 283 m_phase[x][y] = uint16_t(int16_t((phase * 32767) / M_PI));
Chris@41 284 }
Chris@38 285 }
Chris@38 286
Chris@38 287 QColor getColour(unsigned char index) const {
Chris@38 288 return m_colours[index];
Chris@38 289 }
Chris@38 290
Chris@38 291 void setColour(unsigned char index, QColor colour) {
Chris@38 292 m_colours[index] = colour;
Chris@38 293 }
Chris@38 294
Chris@38 295 private:
Chris@31 296 size_t m_width;
Chris@31 297 size_t m_height;
Chris@38 298 uint16_t **m_magnitude;
Chris@38 299 uint16_t **m_phase;
Chris@38 300 float *m_factor;
Chris@31 301 QColor m_colours[256];
Chris@38 302
Chris@38 303 void resize(uint16_t **&, size_t, size_t);
Chris@31 304 };
Chris@38 305
Chris@38 306 enum { NO_VALUE = 0 }; // colour index for unused pixels
Chris@38 307
Chris@31 308 Cache *m_cache;
Chris@31 309 bool m_cacheInvalid;
Chris@31 310
Chris@0 311 class CacheFillThread : public QThread
Chris@0 312 {
Chris@0 313 public:
Chris@0 314 CacheFillThread(SpectrogramLayer &layer) :
Chris@0 315 m_layer(layer), m_fillExtent(0) { }
Chris@0 316
Chris@0 317 size_t getFillExtent() const { return m_fillExtent; }
Chris@0 318 size_t getFillCompletion() const { return m_fillCompletion; }
Chris@0 319 virtual void run();
Chris@0 320
Chris@0 321 protected:
Chris@0 322 SpectrogramLayer &m_layer;
Chris@0 323 size_t m_fillExtent;
Chris@0 324 size_t m_fillCompletion;
Chris@0 325 };
Chris@0 326
Chris@0 327 void fillCache();
Chris@0 328
Chris@0 329 mutable QPixmap *m_pixmapCache;
Chris@0 330 mutable bool m_pixmapCacheInvalid;
Chris@0 331 mutable long m_pixmapCacheStartFrame;
Chris@0 332 mutable size_t m_pixmapCacheZoomLevel;
Chris@0 333
Chris@0 334 QWaitCondition m_condition;
Chris@0 335 mutable QMutex m_mutex;
Chris@0 336
Chris@0 337 CacheFillThread *m_fillThread;
Chris@0 338 QTimer *m_updateTimer;
Chris@44 339 mutable size_t m_candidateFillStartFrame;
Chris@0 340 size_t m_lastFillExtent;
Chris@0 341 bool m_exiting;
Chris@0 342
Chris@0 343 void setCacheColourmap();
Chris@9 344 void rotateCacheColourmap(int distance);
Chris@0 345
Chris@38 346 void fillCacheColumn(int column,
Chris@0 347 double *inputBuffer,
Chris@0 348 fftw_complex *outputBuffer,
Chris@0 349 fftw_plan plan,
Chris@9 350 size_t windowSize,
Chris@9 351 size_t windowIncrement,
Chris@38 352 const Window<double> &windower)
Chris@0 353 const;
Chris@0 354
Chris@38 355 static float calculateFrequency(size_t bin,
Chris@38 356 size_t windowSize,
Chris@38 357 size_t windowIncrement,
Chris@38 358 size_t sampleRate,
Chris@38 359 float previousPhase,
Chris@38 360 float currentPhase,
Chris@38 361 bool &steadyState);
Chris@38 362
Chris@38 363 unsigned char getDisplayValue(float input) const;
Chris@40 364 float getInputForDisplayValue(unsigned char uc) const;
Chris@40 365
Chris@40 366 int getColourScaleWidth(QPainter &) const;
Chris@40 367
Chris@40 368 float getEffectiveMinFrequency() const;
Chris@40 369 float getEffectiveMaxFrequency() const;
Chris@38 370
Chris@0 371 struct LayerRange {
Chris@0 372 long startFrame;
Chris@0 373 int zoomLevel;
Chris@0 374 size_t modelStart;
Chris@0 375 size_t modelEnd;
Chris@0 376 };
Chris@44 377 bool getXBinRange(View *v, int x, float &windowMin, float &windowMax) const;
Chris@44 378 bool getYBinRange(View *v, int y, float &freqBinMin, float &freqBinMax) const;
Chris@0 379
Chris@44 380 bool getYBinSourceRange(View *v, int y, float &freqMin, float &freqMax) const;
Chris@44 381 bool getAdjustedYBinSourceRange(View *v, int x, int y,
Chris@35 382 float &freqMin, float &freqMax,
Chris@35 383 float &adjFreqMin, float &adjFreqMax) const;
Chris@44 384 bool getXBinSourceRange(View *v, int x, RealTime &timeMin, RealTime &timeMax) const;
Chris@44 385 bool getXYBinSourceRange(View *v, int x, int y, float &min, float &max,
Chris@38 386 float &phaseMin, float &phaseMax) const;
Chris@0 387
Chris@0 388 size_t getWindowIncrement() const {
Chris@0 389 return m_windowSize - m_windowSize * m_windowOverlap / 100;
Chris@0 390 }
Chris@0 391 };
Chris@0 392
Chris@0 393 #endif