Chris@58
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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "TimeRulerLayer.h"
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17
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Chris@335
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18 #include "LayerFactory.h"
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19
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Chris@128
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20 #include "data/model/Model.h"
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Chris@0
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21 #include "base/RealTime.h"
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Chris@1078
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22 #include "view/View.h"
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23
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24 #include "ColourDatabase.h"
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Chris@1078
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25 #include "PaintAssistant.h"
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Chris@0
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26
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Chris@0
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27 #include <QPainter>
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28
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29 #include <iostream>
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30 #include <cmath>
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31 #include <stdexcept>
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32
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33 #define DEBUG_TIME_RULER_LAYER 1
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34
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35
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Chris@44
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36 TimeRulerLayer::TimeRulerLayer() :
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37 SingleColourLayer(),
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Chris@0
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38 m_model(0),
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Chris@0
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39 m_labelHeight(LabelTop)
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Chris@0
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40 {
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41
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Chris@0
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42 }
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Chris@0
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43
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44 void
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45 TimeRulerLayer::setModel(Model *model)
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Chris@0
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46 {
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Chris@0
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47 if (m_model == model) return;
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Chris@0
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48 m_model = model;
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49 emit modelReplaced();
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Chris@0
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50 }
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51
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52 bool
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53 TimeRulerLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame,
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54 int &resolution, SnapType snap) const
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Chris@271
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55 {
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56 if (!m_model) {
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57 resolution = 1;
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58 return false;
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59 }
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60
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61 bool q;
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62 int tickUSec = getMajorTickUSec(v, q);
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63 RealTime rtick = RealTime(0, tickUSec * 1000);
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64 sv_samplerate_t rate = m_model->getSampleRate();
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65
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66 RealTime rt = RealTime::frame2RealTime(frame, rate);
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67 double ratio = rt / rtick;
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68
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69 int rounded = int(ratio);
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70 RealTime rdrt = rtick * rounded;
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71
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72 sv_frame_t left = RealTime::realTime2Frame(rdrt, rate);
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73 resolution = int(RealTime::realTime2Frame(rtick, rate));
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74 sv_frame_t right = left + resolution;
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75
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76 // SVDEBUG << "TimeRulerLayer::snapToFeatureFrame: type "
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77 // << int(snap) << ", frame " << frame << " (time "
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78 // << rt << ", tick " << rtick << ", rounded " << rdrt << ") ";
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79
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80 switch (snap) {
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81
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82 case SnapLeft:
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83 frame = left;
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84 break;
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85
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86 case SnapRight:
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87 frame = right;
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88 break;
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89
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90 case SnapNearest:
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91 {
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92 if (llabs(frame - left) > llabs(right - frame)) {
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93 frame = right;
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94 } else {
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95 frame = left;
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96 }
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97 break;
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98 }
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99
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100 case SnapNeighbouring:
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101 {
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102 int dl = -1, dr = -1;
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103 int x = v->getXForFrame(frame);
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104
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105 if (left > v->getStartFrame() &&
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106 left < v->getEndFrame()) {
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107 dl = abs(v->getXForFrame(left) - x);
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108 }
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109
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110 if (right > v->getStartFrame() &&
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111 right < v->getEndFrame()) {
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112 dr = abs(v->getXForFrame(right) - x);
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113 }
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114
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115 int fuzz = 2;
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116
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117 if (dl >= 0 && dr >= 0) {
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118 if (dl < dr) {
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119 if (dl <= fuzz) {
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120 frame = left;
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121 }
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122 } else {
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123 if (dr < fuzz) {
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124 frame = right;
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125 }
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126 }
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127 } else if (dl >= 0) {
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128 if (dl <= fuzz) {
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129 frame = left;
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130 }
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131 } else if (dr >= 0) {
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132 if (dr <= fuzz) {
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133 frame = right;
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134 }
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135 }
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136 }
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137 }
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138
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139 // SVDEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl;
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140
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141 return true;
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142 }
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143
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144 int
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145 TimeRulerLayer::getMajorTickUSec(LayerGeometryProvider *v,
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146 bool &quarterTicks) const
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147 {
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148 // return value is in microseconds
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149 if (!m_model || !v) return 1000 * 1000;
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150
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151 sv_samplerate_t sampleRate = m_model->getSampleRate();
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152 if (!sampleRate) return 1000 * 1000;
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153
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154 sv_frame_t startFrame = v->getStartFrame();
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155 sv_frame_t endFrame = v->getEndFrame();
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156
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157 int minPixelSpacing = ViewManager::scalePixelSize(50);
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158
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159 RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate);
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160 RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate);
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161
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162 int count = v->getPaintWidth() / minPixelSpacing;
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163 if (count < 1) count = 1;
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164 RealTime rtGap = (rtEnd - rtStart) / count;
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165
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166 int incus;
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167 quarterTicks = false;
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168
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169 if (rtGap.sec > 0) {
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170 incus = 1000 * 1000;
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171 int s = rtGap.sec;
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172 if (s > 0) { incus *= 5; s /= 5; }
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173 if (s > 0) { incus *= 2; s /= 2; }
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174 if (s > 0) { incus *= 6; s /= 6; quarterTicks = true; }
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175 if (s > 0) { incus *= 5; s /= 5; quarterTicks = false; }
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176 if (s > 0) { incus *= 2; s /= 2; }
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177 if (s > 0) { incus *= 6; s /= 6; quarterTicks = true; }
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178 while (s > 0) {
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179 incus *= 10;
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180 s /= 10;
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181 quarterTicks = false;
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182 }
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183 } else if (rtGap.msec() > 0) {
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184 incus = 1000;
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185 int ms = rtGap.msec();
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186 if (ms > 0) { incus *= 10; ms /= 10; }
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187 if (ms > 0) { incus *= 10; ms /= 10; }
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188 if (ms > 0) { incus *= 5; ms /= 5; }
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189 if (ms > 0) { incus *= 2; ms /= 2; }
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190 } else {
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191 incus = 1;
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192 int us = rtGap.usec();
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193 if (us > 0) { incus *= 10; us /= 10; }
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194 if (us > 0) { incus *= 10; us /= 10; }
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195 if (us > 0) { incus *= 5; us /= 5; }
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196 if (us > 0) { incus *= 2; us /= 2; }
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197 }
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198
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199 return incus;
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200 }
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201
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202 int
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203 TimeRulerLayer::getXForUSec(LayerGeometryProvider *v, double us) const
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Chris@1341
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204 {
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Chris@1341
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205 sv_samplerate_t sampleRate = m_model->getSampleRate();
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206 double dframe = (us * sampleRate) / 1000000.0;
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207 double eps = 1e-7;
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208 sv_frame_t frame = sv_frame_t(floor(dframe + eps));
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209 int x;
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210
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211 ZoomLevel zoom = v->getZoomLevel();
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212
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Chris@1341
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213 if (zoom.zone == ZoomLevel::FramesPerPixel) {
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214
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215 frame /= zoom.level;
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216 frame *= zoom.level; // so frame corresponds to an exact pixel
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217
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218 x = v->getXForFrame(frame);
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219
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220 } else {
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Chris@1341
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221
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Chris@1341
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222 double off = dframe - double(frame);
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Chris@1341
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223 int x0 = v->getXForFrame(frame);
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Chris@1341
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224 int x1 = v->getXForFrame(frame + 1);
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Chris@1341
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225
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226 x = int(x0 + off * (x1 - x0));
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227 }
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228
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229 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@1341
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230 cerr << "Considering frame = " << frame << ", x = " << x << endl;
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Chris@1341
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231 #endif
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Chris@1341
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232
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233 return x;
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234 }
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235
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236 void
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Chris@916
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237 TimeRulerLayer::paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const
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Chris@0
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238 {
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239 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@587
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240 SVDEBUG << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y()
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Chris@1266
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241 << ") [" << rect.width() << "x" << rect.height() << "]" << endl;
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Chris@370
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242 #endif
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Chris@0
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243
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Chris@0
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244 if (!m_model || !m_model->isOK()) return;
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Chris@0
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245
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Chris@908
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246 sv_samplerate_t sampleRate = m_model->getSampleRate();
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Chris@0
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247 if (!sampleRate) return;
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Chris@0
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248
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Chris@908
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249 sv_frame_t startFrame = v->getFrameForX(rect.x() - 50);
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Chris@0
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250
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Chris@370
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251 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@682
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252 cerr << "start frame = " << startFrame << endl;
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Chris@370
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253 #endif
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Chris@0
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254
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255 bool quarter = false;
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Chris@1341
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256 int incus = getMajorTickUSec(v, quarter);
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Chris@0
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257
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Chris@1341
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258 int us = int(lrint(1000.0 * 1000.0 * (double(startFrame) /
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Chris@1341
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259 double(sampleRate))));
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Chris@1341
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260 us = (us / incus) * incus - incus;
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Chris@0
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261
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Chris@370
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262 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@1341
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263 cerr << "start us = " << us << " at step " << incus << endl;
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Chris@370
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264 #endif
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Chris@370
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265
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Chris@370
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266 // Calculate the number of ticks per increment -- approximate
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Chris@370
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267 // values for x and frame counts here will do, no rounding issue.
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Chris@1341
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268 // We always use the exact incus in our calculations for where to
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Chris@370
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269 // draw the actual ticks or lines.
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Chris@370
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270
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Chris@370
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271 int minPixelSpacing = 50;
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Chris@1341
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272 sv_frame_t incFrame = lrint((incus * sampleRate) / 1000000);
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Chris@1326
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273 int incX = int(round(v->getZoomLevel().framesToPixels(double(incFrame))));
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Chris@0
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274 int ticks = 10;
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Chris@0
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275 if (incX < minPixelSpacing * 2) {
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276 ticks = quarter ? 4 : 5;
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Chris@0
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277 }
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Chris@0
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278
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279 QColor greyColour = getPartialShades(v)[1];
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Chris@0
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280
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281 paint.save();
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282
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Chris@832
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283 // Do not label time zero - we now overlay an opaque area over
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Chris@832
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284 // time < 0 which would cut it in half
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Chris@1341
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285 int minlabel = 1; // us
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Chris@1021
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286
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Chris@0
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287 while (1) {
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Chris@0
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288
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Chris@370
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289 // frame is used to determine where to draw the lines, so it
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Chris@370
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290 // needs to correspond to an exact pixel (so that we don't get
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Chris@370
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291 // a different pixel when scrolling a small amount and
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Chris@370
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292 // re-drawing with a different start frame).
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Chris@370
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293
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Chris@1341
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294 double dus = us;
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Chris@370
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295
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Chris@1341
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296 int x = getXForUSec(v, dus);
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Chris@0
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297
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Chris@370
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298 if (x >= rect.x() + rect.width() + 50) {
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Chris@370
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299 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@682
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300 cerr << "X well out of range, ending here" << endl;
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Chris@370
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301 #endif
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Chris@370
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302 break;
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Chris@370
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303 }
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Chris@0
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304
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Chris@1341
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305 if (x >= rect.x() - 50 && us >= minlabel) {
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Chris@0
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306
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Chris@1342
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307 RealTime rt = RealTime::fromMicroseconds(us);
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Chris@375
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308
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Chris@370
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309 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@1342
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310 cerr << "X in range, drawing line here for time " << rt.toText() << " (usec = " << us << ")" << endl;
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Chris@370
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311 #endif
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Chris@0
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312
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Chris@370
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313 QString text(QString::fromStdString(rt.toText()));
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Chris@370
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314 QFontMetrics metrics = paint.fontMetrics();
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Chris@370
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315 int tw = metrics.width(text);
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Chris@0
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316
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Chris@370
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317 if (tw < 50 &&
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Chris@370
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318 (x < rect.x() - tw/2 ||
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Chris@370
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319 x >= rect.x() + rect.width() + tw/2)) {
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Chris@370
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320 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@682
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321 cerr << "hm, maybe X isn't in range after all (x = " << x << ", tw = " << tw << ", rect.x() = " << rect.x() << ", rect.width() = " << rect.width() << ")" << endl;
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Chris@370
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322 #endif
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Chris@370
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323 }
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Chris@70
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324
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Chris@370
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325 paint.setPen(greyColour);
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Chris@918
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326 paint.drawLine(x, 0, x, v->getPaintHeight());
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Chris@370
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327
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Chris@370
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328 paint.setPen(getBaseQColor());
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Chris@370
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329 paint.drawLine(x, 0, x, 5);
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Chris@918
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330 paint.drawLine(x, v->getPaintHeight() - 6, x, v->getPaintHeight() - 1);
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Chris@370
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331
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Chris@370
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332 int y;
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Chris@370
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333 switch (m_labelHeight) {
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Chris@370
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334 default:
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Chris@370
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335 case LabelTop:
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Chris@370
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336 y = 6 + metrics.ascent();
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Chris@370
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337 break;
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Chris@370
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338 case LabelMiddle:
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Chris@918
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339 y = v->getPaintHeight() / 2 - metrics.height() / 2 + metrics.ascent();
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Chris@370
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340 break;
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Chris@370
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341 case LabelBottom:
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Chris@918
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342 y = v->getPaintHeight() - metrics.height() + metrics.ascent() - 6;
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Chris@370
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343 }
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Chris@370
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344
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Chris@370
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345 if (v->getViewManager() && v->getViewManager()->getOverlayMode() !=
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Chris@370
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346 ViewManager::NoOverlays) {
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Chris@370
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347
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Chris@919
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348 if (v->getView()->getLayer(0) == this) {
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Chris@370
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349 // backmost layer, don't worry about outlining the text
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Chris@370
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350 paint.drawText(x+2 - tw/2, y, text);
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Chris@370
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351 } else {
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Chris@1078
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352 PaintAssistant::drawVisibleText(v, paint, x+2 - tw/2, y, text, PaintAssistant::OutlinedText);
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Chris@370
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353 }
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Chris@70
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354 }
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Chris@70
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355 }
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Chris@0
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356
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Chris@1266
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357 paint.setPen(greyColour);
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Chris@0
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358
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Chris@1266
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359 for (int i = 1; i < ticks; ++i) {
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Chris@370
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360
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Chris@1341
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361 dus = us + (i * double(incus)) / ticks;
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Chris@370
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362
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Chris@1341
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363 x = getXForUSec(v, dus);
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Chris@370
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364
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Chris@370
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365 if (x < rect.x() || x >= rect.x() + rect.width()) {
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Chris@370
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366 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@682
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367 // cerr << "tick " << i << ": X out of range, going on to next tick" << endl;
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Chris@370
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368 #endif
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Chris@370
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369 continue;
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Chris@370
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370 }
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Chris@370
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371
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Chris@370
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372 #ifdef DEBUG_TIME_RULER_LAYER
|
Chris@682
|
373 cerr << "tick " << i << " in range, drawing at " << x << endl;
|
Chris@370
|
374 #endif
|
Chris@370
|
375
|
Chris@1266
|
376 int sz = 5;
|
Chris@1266
|
377 if (ticks == 10) {
|
Chris@1266
|
378 if ((i % 2) == 1) {
|
Chris@1266
|
379 if (i == 5) {
|
Chris@1266
|
380 paint.drawLine(x, 0, x, v->getPaintHeight());
|
Chris@1266
|
381 } else sz = 3;
|
Chris@1266
|
382 } else {
|
Chris@1266
|
383 sz = 7;
|
Chris@1266
|
384 }
|
Chris@1266
|
385 }
|
Chris@1266
|
386 paint.drawLine(x, 0, x, sz);
|
Chris@1266
|
387 paint.drawLine(x, v->getPaintHeight() - sz - 1, x, v->getPaintHeight() - 1);
|
Chris@1266
|
388 }
|
Chris@375
|
389
|
Chris@1341
|
390 us += incus;
|
Chris@0
|
391 }
|
Chris@0
|
392
|
Chris@0
|
393 paint.restore();
|
Chris@0
|
394 }
|
Chris@287
|
395
|
Chris@287
|
396 int
|
Chris@287
|
397 TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose)
|
Chris@287
|
398 {
|
Chris@287
|
399 impose = true;
|
Chris@287
|
400 return ColourDatabase::getInstance()->getColourIndex
|
Chris@287
|
401 (QString(darkbg ? "White" : "Black"));
|
Chris@287
|
402 }
|
Chris@287
|
403
|
Chris@335
|
404 QString TimeRulerLayer::getLayerPresentationName() const
|
Chris@335
|
405 {
|
Chris@335
|
406 LayerFactory *factory = LayerFactory::getInstance();
|
Chris@335
|
407 QString layerName = factory->getLayerPresentationName
|
Chris@335
|
408 (factory->getLayerType(this));
|
Chris@335
|
409 return layerName;
|
Chris@335
|
410 }
|
Chris@335
|
411
|
Chris@316
|
412 void
|
Chris@316
|
413 TimeRulerLayer::toXml(QTextStream &stream,
|
Chris@316
|
414 QString indent, QString extraAttributes) const
|
Chris@6
|
415 {
|
Chris@316
|
416 SingleColourLayer::toXml(stream, indent, extraAttributes);
|
Chris@6
|
417 }
|
Chris@6
|
418
|
Chris@11
|
419 void
|
Chris@11
|
420 TimeRulerLayer::setProperties(const QXmlAttributes &attributes)
|
Chris@11
|
421 {
|
Chris@287
|
422 SingleColourLayer::setProperties(attributes);
|
Chris@11
|
423 }
|
Chris@11
|
424
|