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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "TimeRulerLayer.h"
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17
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18 #include "LayerFactory.h"
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19
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20 #include "data/model/Model.h"
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21 #include "base/RealTime.h"
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22 #include "ColourDatabase.h"
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23 #include "view/View.h"
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24
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25 #include <QPainter>
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26
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27 #include <iostream>
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28 #include <cmath>
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29 #include <stdexcept>
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30
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31 //#define DEBUG_TIME_RULER_LAYER 1
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32
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33
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34 TimeRulerLayer::TimeRulerLayer() :
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35 SingleColourLayer(),
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36 m_model(0),
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37 m_labelHeight(LabelTop)
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38 {
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39
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40 }
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41
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42 void
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43 TimeRulerLayer::setModel(Model *model)
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44 {
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45 if (m_model == model) return;
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46 m_model = model;
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47 emit modelReplaced();
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48 }
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49
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50 bool
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51 TimeRulerLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame,
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52 int &resolution, SnapType snap) const
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53 {
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54 if (!m_model) {
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55 resolution = 1;
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56 return false;
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57 }
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58
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59 bool q;
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60 int tick = getMajorTickSpacing(v, q);
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61 RealTime rtick = RealTime::fromMilliseconds(tick);
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62 sv_samplerate_t rate = m_model->getSampleRate();
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63
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64 RealTime rt = RealTime::frame2RealTime(frame, rate);
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65 double ratio = rt / rtick;
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66
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67 int rounded = int(ratio);
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68 RealTime rdrt = rtick * rounded;
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69
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70 sv_frame_t left = RealTime::realTime2Frame(rdrt, rate);
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71 resolution = int(RealTime::realTime2Frame(rtick, rate));
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72 sv_frame_t right = left + resolution;
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73
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74 // SVDEBUG << "TimeRulerLayer::snapToFeatureFrame: type "
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75 // << int(snap) << ", frame " << frame << " (time "
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76 // << rt << ", tick " << rtick << ", rounded " << rdrt << ") ";
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77
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78 switch (snap) {
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79
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80 case SnapLeft:
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81 frame = left;
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82 break;
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83
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84 case SnapRight:
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85 frame = right;
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86 break;
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87
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88 case SnapNearest:
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89 {
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90 if (llabs(frame - left) > llabs(right - frame)) {
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91 frame = right;
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92 } else {
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93 frame = left;
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94 }
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95 break;
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96 }
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97
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98 case SnapNeighbouring:
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99 {
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100 int dl = -1, dr = -1;
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101 int x = v->getXForFrame(frame);
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102
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103 if (left > v->getStartFrame() &&
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104 left < v->getEndFrame()) {
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105 dl = abs(v->getXForFrame(left) - x);
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106 }
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107
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108 if (right > v->getStartFrame() &&
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109 right < v->getEndFrame()) {
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110 dr = abs(v->getXForFrame(right) - x);
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111 }
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112
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113 int fuzz = 2;
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114
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115 if (dl >= 0 && dr >= 0) {
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116 if (dl < dr) {
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117 if (dl <= fuzz) {
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118 frame = left;
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119 }
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120 } else {
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121 if (dr < fuzz) {
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122 frame = right;
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123 }
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124 }
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125 } else if (dl >= 0) {
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126 if (dl <= fuzz) {
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127 frame = left;
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128 }
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129 } else if (dr >= 0) {
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130 if (dr <= fuzz) {
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131 frame = right;
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132 }
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133 }
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134 }
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135 }
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136
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137 // SVDEBUG << " -> " << frame << " (resolution = " << resolution << ")" << endl;
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138
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139 return true;
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140 }
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141
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142 int
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143 TimeRulerLayer::getMajorTickSpacing(LayerGeometryProvider *v, bool &quarterTicks) const
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144 {
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145 // return value is in milliseconds
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146
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147 if (!m_model || !v) return 1000;
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148
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149 sv_samplerate_t sampleRate = m_model->getSampleRate();
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150 if (!sampleRate) return 1000;
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151
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152 sv_frame_t startFrame = v->getStartFrame();
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153 sv_frame_t endFrame = v->getEndFrame();
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154
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155 int minPixelSpacing = 50;
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156
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157 RealTime rtStart = RealTime::frame2RealTime(startFrame, sampleRate);
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158 RealTime rtEnd = RealTime::frame2RealTime(endFrame, sampleRate);
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159
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160 int count = v->getPaintWidth() / minPixelSpacing;
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161 if (count < 1) count = 1;
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162 RealTime rtGap = (rtEnd - rtStart) / count;
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163
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164 int incms;
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165 quarterTicks = false;
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166
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167 if (rtGap.sec > 0) {
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168 incms = 1000;
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169 int s = rtGap.sec;
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170 if (s > 0) { incms *= 5; s /= 5; }
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171 if (s > 0) { incms *= 2; s /= 2; }
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172 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
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173 if (s > 0) { incms *= 5; s /= 5; quarterTicks = false; }
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174 if (s > 0) { incms *= 2; s /= 2; }
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175 if (s > 0) { incms *= 6; s /= 6; quarterTicks = true; }
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176 while (s > 0) {
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177 incms *= 10;
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178 s /= 10;
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179 quarterTicks = false;
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180 }
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181 } else {
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182 incms = 1;
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183 int ms = rtGap.msec();
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184 // cerr << "rtGap.msec = " << ms << ", rtGap = " << rtGap << ", count = " << count << endl;
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185 // cerr << "startFrame = " << startFrame << ", endFrame = " << endFrame << " rtStart = " << rtStart << ", rtEnd = " << rtEnd << endl;
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186 if (ms > 0) { incms *= 10; ms /= 10; }
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187 if (ms > 0) { incms *= 10; ms /= 10; }
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188 if (ms > 0) { incms *= 5; ms /= 5; }
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189 if (ms > 0) { incms *= 2; ms /= 2; }
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190 }
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191
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192 return incms;
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193 }
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194
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195 void
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196 TimeRulerLayer::paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const
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197 {
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198 #ifdef DEBUG_TIME_RULER_LAYER
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199 SVDEBUG << "TimeRulerLayer::paint (" << rect.x() << "," << rect.y()
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200 << ") [" << rect.width() << "x" << rect.height() << "]" << endl;
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201 #endif
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202
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203 if (!m_model || !m_model->isOK()) return;
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204
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205 sv_samplerate_t sampleRate = m_model->getSampleRate();
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206 if (!sampleRate) return;
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207
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208 sv_frame_t startFrame = v->getFrameForX(rect.x() - 50);
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209
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210 #ifdef DEBUG_TIME_RULER_LAYER
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211 cerr << "start frame = " << startFrame << endl;
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212 #endif
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213
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214 bool quarter = false;
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215 int incms = getMajorTickSpacing(v, quarter);
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216
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217 int ms = int(lrint(1000.0 * (double(startFrame) / double(sampleRate))));
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218 ms = (ms / incms) * incms - incms;
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219
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220 #ifdef DEBUG_TIME_RULER_LAYER
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221 cerr << "start ms = " << ms << " at step " << incms << endl;
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222 #endif
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223
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224 // Calculate the number of ticks per increment -- approximate
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225 // values for x and frame counts here will do, no rounding issue.
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226 // We always use the exact incms in our calculations for where to
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227 // draw the actual ticks or lines.
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228
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229 int minPixelSpacing = 50;
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230 sv_frame_t incFrame = lrint((incms * sampleRate) / 1000);
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231 int incX = int(incFrame / v->getZoomLevel());
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232 int ticks = 10;
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233 if (incX < minPixelSpacing * 2) {
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234 ticks = quarter ? 4 : 5;
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235 }
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236
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237 QColor greyColour = getPartialShades(v)[1];
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238
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239 paint.save();
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240
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241 // Do not label time zero - we now overlay an opaque area over
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242 // time < 0 which would cut it in half
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243 int minlabel = 1; // ms
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244
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245 // used for a sanity check
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246 sv_frame_t prevframe = 0;
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247
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248 while (1) {
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249
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250 // frame is used to determine where to draw the lines, so it
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251 // needs to correspond to an exact pixel (so that we don't get
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252 // a different pixel when scrolling a small amount and
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253 // re-drawing with a different start frame).
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254
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255 double dms = ms;
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256 sv_frame_t frame = lrint((dms * sampleRate) / 1000.0);
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257 frame /= v->getZoomLevel();
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258 frame *= v->getZoomLevel(); // so frame corresponds to an exact pixel
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259
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260 if (frame == prevframe && prevframe != 0) {
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261 cerr << "ERROR: frame == prevframe (== " << frame
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262 << ") in TimeRulerLayer::paint" << endl;
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263 throw std::logic_error("frame == prevframe in TimeRulerLayer::paint");
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264 }
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265 prevframe = frame;
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266
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267 int x = v->getXForFrame(frame);
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268
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269 #ifdef DEBUG_TIME_RULER_LAYER
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270 cerr << "Considering frame = " << frame << ", x = " << x << endl;
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271 #endif
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272
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273 if (x >= rect.x() + rect.width() + 50) {
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274 #ifdef DEBUG_TIME_RULER_LAYER
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275 cerr << "X well out of range, ending here" << endl;
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276 #endif
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277 break;
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278 }
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279
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280 if (x >= rect.x() - 50 && ms >= minlabel) {
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281
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282 RealTime rt = RealTime::fromMilliseconds(ms);
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283
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284 #ifdef DEBUG_TIME_RULER_LAYER
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285 cerr << "X in range, drawing line here for time " << rt.toText() << endl;
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286 #endif
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287
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288 QString text(QString::fromStdString(rt.toText()));
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289 QFontMetrics metrics = paint.fontMetrics();
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290 int tw = metrics.width(text);
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291
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292 if (tw < 50 &&
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293 (x < rect.x() - tw/2 ||
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294 x >= rect.x() + rect.width() + tw/2)) {
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295 #ifdef DEBUG_TIME_RULER_LAYER
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296 cerr << "hm, maybe X isn't in range after all (x = " << x << ", tw = " << tw << ", rect.x() = " << rect.x() << ", rect.width() = " << rect.width() << ")" << endl;
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Chris@370
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297 #endif
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Chris@370
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298 }
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299
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300 paint.setPen(greyColour);
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Chris@918
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301 paint.drawLine(x, 0, x, v->getPaintHeight());
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Chris@370
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302
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303 paint.setPen(getBaseQColor());
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304 paint.drawLine(x, 0, x, 5);
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Chris@918
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305 paint.drawLine(x, v->getPaintHeight() - 6, x, v->getPaintHeight() - 1);
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306
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307 int y;
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308 switch (m_labelHeight) {
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309 default:
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Chris@370
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310 case LabelTop:
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311 y = 6 + metrics.ascent();
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Chris@370
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312 break;
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Chris@370
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313 case LabelMiddle:
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314 y = v->getPaintHeight() / 2 - metrics.height() / 2 + metrics.ascent();
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315 break;
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Chris@370
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316 case LabelBottom:
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317 y = v->getPaintHeight() - metrics.height() + metrics.ascent() - 6;
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Chris@370
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318 }
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Chris@370
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319
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Chris@370
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320 if (v->getViewManager() && v->getViewManager()->getOverlayMode() !=
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Chris@370
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321 ViewManager::NoOverlays) {
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Chris@370
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322
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Chris@919
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323 if (v->getView()->getLayer(0) == this) {
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Chris@370
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324 // backmost layer, don't worry about outlining the text
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Chris@370
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325 paint.drawText(x+2 - tw/2, y, text);
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Chris@370
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326 } else {
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Chris@370
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327 v->drawVisibleText(paint, x+2 - tw/2, y, text, View::OutlinedText);
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Chris@370
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328 }
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Chris@70
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329 }
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Chris@70
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330 }
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Chris@0
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331
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Chris@0
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332 paint.setPen(greyColour);
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Chris@0
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333
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Chris@0
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334 for (int i = 1; i < ticks; ++i) {
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Chris@370
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335
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Chris@380
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336 dms = ms + (i * double(incms)) / ticks;
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Chris@370
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337 frame = lrint((dms * sampleRate) / 1000.0);
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Chris@370
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338 frame /= v->getZoomLevel();
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Chris@370
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339 frame *= v->getZoomLevel(); // exact pixel as above
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Chris@370
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340
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Chris@370
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341 x = v->getXForFrame(frame);
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Chris@370
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342
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Chris@370
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343 if (x < rect.x() || x >= rect.x() + rect.width()) {
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Chris@370
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344 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@682
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345 // cerr << "tick " << i << ": X out of range, going on to next tick" << endl;
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Chris@370
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346 #endif
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Chris@370
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347 continue;
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Chris@370
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348 }
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Chris@370
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349
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Chris@370
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350 #ifdef DEBUG_TIME_RULER_LAYER
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Chris@682
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351 cerr << "tick " << i << " in range, drawing at " << x << endl;
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Chris@370
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352 #endif
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Chris@370
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353
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Chris@0
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354 int sz = 5;
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Chris@0
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355 if (ticks == 10) {
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Chris@0
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356 if ((i % 2) == 1) {
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Chris@0
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357 if (i == 5) {
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Chris@918
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358 paint.drawLine(x, 0, x, v->getPaintHeight());
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Chris@0
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359 } else sz = 3;
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Chris@0
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360 } else {
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Chris@0
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361 sz = 7;
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Chris@0
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362 }
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Chris@0
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363 }
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Chris@0
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364 paint.drawLine(x, 0, x, sz);
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Chris@918
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365 paint.drawLine(x, v->getPaintHeight() - sz - 1, x, v->getPaintHeight() - 1);
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Chris@0
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366 }
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Chris@375
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367
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Chris@375
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368 ms += incms;
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Chris@0
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369 }
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Chris@0
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370
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Chris@0
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371 paint.restore();
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Chris@0
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372 }
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Chris@287
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373
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Chris@287
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374 int
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Chris@287
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375 TimeRulerLayer::getDefaultColourHint(bool darkbg, bool &impose)
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Chris@287
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376 {
|
Chris@287
|
377 impose = true;
|
Chris@287
|
378 return ColourDatabase::getInstance()->getColourIndex
|
Chris@287
|
379 (QString(darkbg ? "White" : "Black"));
|
Chris@287
|
380 }
|
Chris@287
|
381
|
Chris@335
|
382 QString TimeRulerLayer::getLayerPresentationName() const
|
Chris@335
|
383 {
|
Chris@335
|
384 LayerFactory *factory = LayerFactory::getInstance();
|
Chris@335
|
385 QString layerName = factory->getLayerPresentationName
|
Chris@335
|
386 (factory->getLayerType(this));
|
Chris@335
|
387 return layerName;
|
Chris@335
|
388 }
|
Chris@335
|
389
|
Chris@316
|
390 void
|
Chris@316
|
391 TimeRulerLayer::toXml(QTextStream &stream,
|
Chris@316
|
392 QString indent, QString extraAttributes) const
|
Chris@6
|
393 {
|
Chris@316
|
394 SingleColourLayer::toXml(stream, indent, extraAttributes);
|
Chris@6
|
395 }
|
Chris@6
|
396
|
Chris@11
|
397 void
|
Chris@11
|
398 TimeRulerLayer::setProperties(const QXmlAttributes &attributes)
|
Chris@11
|
399 {
|
Chris@287
|
400 SingleColourLayer::setProperties(attributes);
|
Chris@11
|
401 }
|
Chris@11
|
402
|