annotate view/ViewManager.h @ 326:4f4f38a11cd2

* Factor out uses of "Sonic Visualiser" in "common" code to applicationName() * Add ability to show work title + artist in top-left of pane (thinking of Vect but may be useful in SV in future) * A few other generalisations useful for Vect
author Chris Cannam
date Fri, 09 Nov 2007 17:46:58 +0000
parents 7b96a3261e1c
children e74b56f07c73 64e84e5efb76
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _VIEW_MANAGER_H_
Chris@127 17 #define _VIEW_MANAGER_H_
Chris@127 18
Chris@127 19 #include <QObject>
Chris@127 20 #include <QTimer>
Chris@292 21 #include <QPalette>
Chris@127 22
Chris@127 23 #include <map>
Chris@127 24
Chris@128 25 #include "base/Selection.h"
Chris@128 26 #include "base/Command.h"
Chris@128 27 #include "base/Clipboard.h"
Chris@127 28
Chris@127 29 class AudioPlaySource;
Chris@127 30 class Model;
Chris@127 31
Chris@211 32 enum PlaybackFollowMode {
Chris@211 33 PlaybackScrollContinuous,
Chris@211 34 PlaybackScrollPage,
Chris@211 35 PlaybackIgnore
Chris@211 36 };
Chris@211 37
Chris@211 38 class View;
Chris@211 39
Chris@127 40 /**
Chris@127 41 * The ViewManager manages properties that may need to be synchronised
Chris@127 42 * between separate Views. For example, it handles signals associated
Chris@127 43 * with changes to the global pan and zoom, and it handles selections.
Chris@127 44 *
Chris@127 45 * Views should be implemented in such a way as to work
Chris@127 46 * correctly whether they are supplied with a ViewManager or not.
Chris@127 47 */
Chris@127 48
Chris@127 49 class ViewManager : public QObject
Chris@127 50 {
Chris@127 51 Q_OBJECT
Chris@127 52
Chris@127 53 public:
Chris@127 54 ViewManager();
Chris@127 55 virtual ~ViewManager();
Chris@127 56
Chris@127 57 void setAudioPlaySource(AudioPlaySource *source);
Chris@127 58
Chris@127 59 bool isPlaying() const;
Chris@127 60
Chris@127 61 unsigned long getGlobalCentreFrame() const;
Chris@180 62 void setGlobalCentreFrame(unsigned long);
Chris@127 63 unsigned long getGlobalZoom() const;
Chris@127 64
Chris@127 65 unsigned long getPlaybackFrame() const;
Chris@127 66 void setPlaybackFrame(unsigned long frame);
Chris@127 67
Chris@301 68 // Only meaningful in solo mode, and used for optional alignment feature
Chris@301 69 Model *getPlaybackModel() const;
Chris@301 70 void setPlaybackModel(Model *);
Chris@301 71
Chris@127 72 bool haveInProgressSelection() const;
Chris@127 73 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@127 74 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@127 75 void clearInProgressSelection();
Chris@127 76
Chris@127 77 const MultiSelection &getSelection() const;
Chris@127 78
Chris@127 79 const MultiSelection::SelectionList &getSelections() const;
Chris@127 80 void setSelection(const Selection &selection);
Chris@127 81 void addSelection(const Selection &selection);
Chris@127 82 void removeSelection(const Selection &selection);
Chris@127 83 void clearSelections();
Chris@271 84 size_t constrainFrameToSelection(size_t frame) const;
Chris@127 85
Chris@127 86 /**
Chris@127 87 * Return the selection that contains a given frame.
Chris@127 88 * If defaultToFollowing is true, and if the frame is not in a
Chris@127 89 * selected area, return the next selection after the given frame.
Chris@127 90 * Return the empty selection if no appropriate selection is found.
Chris@127 91 */
Chris@127 92 Selection getContainingSelection(size_t frame, bool defaultToFollowing) const;
Chris@127 93
Chris@127 94 Clipboard &getClipboard() { return m_clipboard; }
Chris@127 95
Chris@127 96 enum ToolMode {
Chris@127 97 NavigateMode,
Chris@127 98 SelectMode,
Chris@127 99 EditMode,
Chris@257 100 DrawMode,
Chris@257 101 MeasureMode
Chris@127 102 };
Chris@127 103 ToolMode getToolMode() const { return m_toolMode; }
Chris@127 104 void setToolMode(ToolMode mode);
Chris@127 105
Chris@127 106 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@127 107 void setPlayLoopMode(bool on);
Chris@127 108
Chris@127 109 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@127 110 void setPlaySelectionMode(bool on);
Chris@127 111
Chris@301 112 bool getPlaySoloMode() const { return m_playSoloMode; }
Chris@301 113 void setPlaySoloMode(bool on);
Chris@301 114
Chris@314 115 bool getAlignMode() const { return m_alignMode; }
Chris@314 116 void setAlignMode(bool on);
Chris@314 117
Chris@326 118 void setIlluminateLocalFeatures(bool i) { m_illuminateLocalFeatures = i; }
Chris@326 119 void setShowWorkTitle(bool show) { m_showWorkTitle = show; }
Chris@326 120
Chris@224 121 /**
Chris@224 122 * The sample rate that is used for playback. This is usually the
Chris@224 123 * rate of the main model, but not always. Models whose rates
Chris@224 124 * differ from this will play back at the wrong speed -- there is
Chris@224 125 * no per-model resampler.
Chris@224 126 */
Chris@127 127 size_t getPlaybackSampleRate() const;
Chris@224 128
Chris@224 129 /**
Chris@224 130 * The sample rate of the audio output device. If the playback
Chris@224 131 * sample rate differs from this, everything will be resampled at
Chris@224 132 * the output stage.
Chris@224 133 */
Chris@224 134 size_t getOutputSampleRate() const;
Chris@224 135
Chris@224 136 /**
Chris@224 137 * The sample rate of the current main model. This may in theory
Chris@224 138 * differ from the playback sample rate, in which case even the
Chris@224 139 * main model will play at the wrong speed.
Chris@224 140 */
Chris@127 141 size_t getMainModelSampleRate() const { return m_mainModelSampleRate; }
Chris@224 142
Chris@127 143 void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; }
Chris@127 144
Chris@127 145 enum OverlayMode {
Chris@127 146 NoOverlays,
Chris@189 147 MinimalOverlays,
Chris@189 148 StandardOverlays,
Chris@127 149 AllOverlays
Chris@127 150 };
Chris@127 151 void setOverlayMode(OverlayMode mode);
Chris@127 152 OverlayMode getOverlayMode() const { return m_overlayMode; }
Chris@127 153
Chris@189 154 bool shouldShowCentreLine() const {
Chris@189 155 return m_overlayMode != NoOverlays;
Chris@189 156 }
Chris@189 157 bool shouldShowFrameCount() const {
Chris@189 158 return m_overlayMode != NoOverlays;
Chris@189 159 }
Chris@189 160 bool shouldShowDuration() const {
Chris@189 161 return m_overlayMode > MinimalOverlays;
Chris@189 162 }
Chris@189 163 bool shouldShowVerticalScale() const {
Chris@189 164 return m_overlayMode > MinimalOverlays;
Chris@189 165 }
Chris@189 166 bool shouldShowSelectionExtents() const {
Chris@189 167 return m_overlayMode > MinimalOverlays;
Chris@189 168 }
Chris@189 169 bool shouldShowLayerNames() const {
Chris@189 170 return m_overlayMode == AllOverlays;
Chris@189 171 }
Chris@195 172 bool shouldShowScaleGuides() const {
Chris@195 173 return m_overlayMode != NoOverlays;
Chris@195 174 }
Chris@326 175 bool shouldShowWorkTitle() const {
Chris@326 176 return m_showWorkTitle;
Chris@326 177 }
Chris@326 178 bool shouldIlluminateLocalFeatures() const {
Chris@326 179 return m_illuminateLocalFeatures;
Chris@326 180 }
Chris@189 181
Chris@133 182 void setZoomWheelsEnabled(bool enable);
Chris@133 183 bool getZoomWheelsEnabled() const { return m_zoomWheelsEnabled; }
Chris@133 184
Chris@292 185 void setGlobalDarkBackground(bool dark);
Chris@292 186 bool getGlobalDarkBackground() const;
Chris@292 187
Chris@127 188 signals:
Chris@211 189 /** Emitted when user causes the global centre frame to change. */
Chris@211 190 void globalCentreFrameChanged(unsigned long frame);
Chris@127 191
Chris@211 192 /** Emitted when user scrolls a view, but doesn't affect global centre. */
Chris@211 193 void viewCentreFrameChanged(View *v, unsigned long frame);
Chris@211 194
Chris@211 195 /** Emitted when a view zooms. */
Chris@222 196 void viewZoomLevelChanged(View *v, unsigned long zoom, bool locked);
Chris@133 197
Chris@127 198 /** Emitted when the playback frame changes. */
Chris@127 199 void playbackFrameChanged(unsigned long frame);
Chris@127 200
Chris@127 201 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@127 202 void outputLevelsChanged(float left, float right);
Chris@127 203
Chris@127 204 /** Emitted when the selection has changed. */
Chris@127 205 void selectionChanged();
Chris@127 206
Chris@127 207 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@127 208 void inProgressSelectionChanged();
Chris@127 209
Chris@127 210 /** Emitted when the tool mode has been changed. */
Chris@127 211 void toolModeChanged();
Chris@127 212
Chris@127 213 /** Emitted when the play loop mode has been changed. */
Chris@127 214 void playLoopModeChanged();
Chris@177 215 void playLoopModeChanged(bool);
Chris@127 216
Chris@127 217 /** Emitted when the play selection mode has been changed. */
Chris@127 218 void playSelectionModeChanged();
Chris@177 219 void playSelectionModeChanged(bool);
Chris@127 220
Chris@301 221 /** Emitted when the play solo mode has been changed. */
Chris@301 222 void playSoloModeChanged();
Chris@301 223 void playSoloModeChanged(bool);
Chris@301 224
Chris@314 225 /** Emitted when the alignment mode has been changed. */
Chris@314 226 void alignModeChanged();
Chris@314 227 void alignModeChanged(bool);
Chris@314 228
Chris@127 229 /** Emitted when the overlay mode has been changed. */
Chris@127 230 void overlayModeChanged();
Chris@127 231
Chris@133 232 /** Emitted when the zoom wheels have been toggled. */
Chris@133 233 void zoomWheelsEnabledChanged();
Chris@133 234
Chris@211 235 public slots:
Chris@211 236 void viewCentreFrameChanged(unsigned long, bool, PlaybackFollowMode);
Chris@222 237 void viewZoomLevelChanged(unsigned long, bool);
Chris@211 238
Chris@127 239 protected slots:
Chris@127 240 void checkPlayStatus();
Chris@127 241 void playStatusChanged(bool playing);
Chris@211 242 void seek(unsigned long);
Chris@222 243 //!!! void considerZoomChange(void *, unsigned long, bool);
Chris@127 244
Chris@127 245 protected:
Chris@127 246 AudioPlaySource *m_playSource;
Chris@127 247 unsigned long m_globalCentreFrame;
Chris@127 248 unsigned long m_globalZoom;
Chris@127 249 mutable unsigned long m_playbackFrame;
Chris@301 250 Model *m_playbackModel; //!!!
Chris@127 251 size_t m_mainModelSampleRate;
Chris@127 252
Chris@127 253 float m_lastLeft;
Chris@127 254 float m_lastRight;
Chris@127 255
Chris@127 256 MultiSelection m_selections;
Chris@127 257 Selection m_inProgressSelection;
Chris@127 258 bool m_inProgressExclusive;
Chris@127 259
Chris@127 260 Clipboard m_clipboard;
Chris@127 261
Chris@127 262 ToolMode m_toolMode;
Chris@127 263
Chris@127 264 bool m_playLoopMode;
Chris@127 265 bool m_playSelectionMode;
Chris@301 266 bool m_playSoloMode;
Chris@314 267 bool m_alignMode;
Chris@127 268
Chris@127 269 void setSelections(const MultiSelection &ms);
Chris@127 270 void signalSelectionChange();
Chris@127 271
Chris@127 272 class SetSelectionCommand : public Command
Chris@127 273 {
Chris@127 274 public:
Chris@127 275 SetSelectionCommand(ViewManager *vm, const MultiSelection &ms);
Chris@127 276 virtual ~SetSelectionCommand();
Chris@127 277 virtual void execute();
Chris@127 278 virtual void unexecute();
Chris@127 279 virtual QString getName() const;
Chris@127 280
Chris@127 281 protected:
Chris@127 282 ViewManager *m_vm;
Chris@127 283 MultiSelection m_oldSelection;
Chris@127 284 MultiSelection m_newSelection;
Chris@127 285 };
Chris@127 286
Chris@127 287 OverlayMode m_overlayMode;
Chris@133 288 bool m_zoomWheelsEnabled;
Chris@326 289 bool m_illuminateLocalFeatures;
Chris@326 290 bool m_showWorkTitle;
Chris@292 291
Chris@292 292 QPalette m_lightPalette;
Chris@292 293 QPalette m_darkPalette;
Chris@127 294 };
Chris@127 295
Chris@127 296 #endif
Chris@127 297