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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2007 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "PaintAssistant.h"
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17
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18 #include "base/AudioLevel.h"
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19
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20 #include <QPaintDevice>
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21 #include <QPainter>
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22
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23 void
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24 PaintAssistant::paintVerticalLevelScale(QPainter &paint, QRect rect,
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25 float minVal, float maxVal,
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26 Scale scale, std::vector<int> *vy)
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27 {
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28 static float meterdbs[] = { -40, -30, -20, -15, -10,
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29 -5, -3, -2, -1, -0.5, 0 };
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30
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31 int h = rect.height(), w = rect.width();
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32 int textHeight = paint.fontMetrics().height();
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33 int toff = -textHeight/2 + paint.fontMetrics().ascent() + 1;
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34
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35 int lastLabelledY = -1;
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36
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37 int n = 10;
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38 if (vy) vy->clear();
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39
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40 for (int i = 0; i <= n; ++i) {
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41
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42 float val = 0.0, nval = 0.0;
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43 QString text = "";
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44
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45 switch (scale) {
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46
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47 case LinearScale:
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48 val = minVal + ((maxVal - minVal) * i) / n;
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49 text = QString("%1").arg(val);//float(i) / n); // ... val
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50 /*
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51 if (i == 0) text = "0.0";
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52 else {
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53 nval = -val;
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54 if (i == n) text = "1.0";
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55 }
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56 */
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57 break;
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58
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59 case MeterScale: // ... min, max
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60 val = AudioLevel::dB_to_multiplier(meterdbs[i]);
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61 text = QString("%1").arg(meterdbs[i]);
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62 if (i == n) text = "0dB";
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63 if (i == 0) {
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64 text = "-Inf";
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65 val = 0.0;
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66 }
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67 break;
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68
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69 case dBScale: // ... min, max
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70 val = AudioLevel::dB_to_multiplier(-(10*n) + i * 10);
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71 text = QString("%1").arg(-(10*n) + i * 10);
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72 if (i == n) text = "0dB";
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73 if (i == 0) {
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74 text = "-Inf";
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75 val = 0.0;
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76 }
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77 break;
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78 }
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79
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80 if (val < minVal || val > maxVal) continue;
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81
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82 int y = getYForValue(scale, val, minVal, maxVal, rect.y(), rect.height());
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83
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84 int ny = y;
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85 if (nval != 0.0) {
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86 ny = getYForValue(scale, nval, minVal, maxVal, rect.y(), rect.height());
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87 }
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88
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89 bool spaceForLabel = (i == 0 ||
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90 abs(y - lastLabelledY) >= textHeight - 1);
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91
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92 if (spaceForLabel) {
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93
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94 int tx = 3;
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95 if (scale != LinearScale) {
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96 tx = w - 10 - paint.fontMetrics().width(text);
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97 }
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98
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99 int ty = y;
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100 if (ty < paint.fontMetrics().ascent()) {
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101 ty = paint.fontMetrics().ascent();
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102 } else if (ty > h - paint.fontMetrics().descent()) {
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103 ty = h - paint.fontMetrics().descent();
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104 } else {
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105 ty += toff;
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106 }
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107 paint.drawText(tx, ty, text);
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108
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109 lastLabelledY = ty - toff;
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110 /*
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111 if (ny != y) {
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112 ty = ny;
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113 if (ty < paint.fontMetrics().ascent()) {
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114 ty = paint.fontMetrics().ascent();
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115 } else if (ty > h - paint.fontMetrics().descent()) {
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116 ty = h - paint.fontMetrics().descent();
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117 } else {
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118 ty += toff;
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119 }
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120 paint.drawText(tx, ty, text);
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121 }
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122 */
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123 paint.drawLine(w - 7, y, w, y);
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124 if (vy) vy->push_back(y);
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125
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126 if (ny != y) {
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127 paint.drawLine(w - 7, ny, w, ny);
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128 if (vy) vy->push_back(ny);
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129 }
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130
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131 } else {
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132
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133 paint.drawLine(w - 4, y, w, y);
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134 if (vy) vy->push_back(y);
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135
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136 if (ny != y) {
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137 paint.drawLine(w - 4, ny, w, ny);
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138 if (vy) vy->push_back(ny);
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139 }
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140 }
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141 }
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142 }
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143
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144 static int
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145 dBscale(float sample, int m, float maxVal, float minVal)
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146 {
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147 if (sample < 0.0) return dBscale(-sample, m, maxVal, minVal);
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148 float dB = AudioLevel::multiplier_to_dB(sample);
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149 float mindB = AudioLevel::multiplier_to_dB(minVal);
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150 float maxdB = AudioLevel::multiplier_to_dB(maxVal);
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151 if (dB < mindB) return 0;
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152 if (dB > 0.0) return m;
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153 return int(((dB - mindB) * m) / (maxdB - mindB) + 0.1);
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154 }
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155
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156 int
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157 PaintAssistant::getYForValue(Scale scale, float value,
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158 float minVal, float maxVal,
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159 int minY, int height)
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160 {
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161 int vy = 0;
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162
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163 // int m = height/2;
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164 // int my = minY + m;
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165
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166 switch (scale) {
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167
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168 case LinearScale:
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169 // vy = my - int(m * value);
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170 vy = minY + height - int(((value - minVal) / (maxVal - minVal)) * height);
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171 break;
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172
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173 case MeterScale:
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174 // vy = my - AudioLevel::multiplier_to_preview(value, m);
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175 vy = minY + height - AudioLevel::multiplier_to_preview
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176 ((value - minVal) / (maxVal - minVal), height);
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177 break;
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178
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179 case dBScale:
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180 vy = minY + height - dBscale(value, height, maxVal, minVal);
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181 break;
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182 }
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183
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184 return vy;
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185 }
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