Chris@58
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@0
|
2
|
Chris@0
|
3 /*
|
Chris@59
|
4 Sonic Visualiser
|
Chris@59
|
5 An audio file viewer and annotation editor.
|
Chris@59
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@59
|
7 This file copyright 2006 Chris Cannam.
|
Chris@0
|
8
|
Chris@59
|
9 This program is free software; you can redistribute it and/or
|
Chris@59
|
10 modify it under the terms of the GNU General Public License as
|
Chris@59
|
11 published by the Free Software Foundation; either version 2 of the
|
Chris@59
|
12 License, or (at your option) any later version. See the file
|
Chris@59
|
13 COPYING included with this distribution for more information.
|
Chris@0
|
14 */
|
Chris@0
|
15
|
Chris@0
|
16 #include "Colour3DPlotLayer.h"
|
Chris@0
|
17
|
Chris@128
|
18 #include "view/View.h"
|
Chris@0
|
19 #include "base/Profiler.h"
|
Chris@0
|
20
|
Chris@0
|
21 #include <QPainter>
|
Chris@0
|
22 #include <QImage>
|
Chris@0
|
23 #include <QRect>
|
Chris@0
|
24
|
Chris@0
|
25 #include <iostream>
|
Chris@0
|
26
|
Chris@0
|
27 #include <cassert>
|
Chris@0
|
28
|
Chris@125
|
29 //#define DEBUG_COLOUR_3D_PLOT_LAYER_PAINT 1
|
Chris@125
|
30
|
Chris@0
|
31
|
Chris@44
|
32 Colour3DPlotLayer::Colour3DPlotLayer() :
|
Chris@44
|
33 Layer(),
|
Chris@0
|
34 m_model(0),
|
Chris@0
|
35 m_cache(0)
|
Chris@0
|
36 {
|
Chris@44
|
37
|
Chris@0
|
38 }
|
Chris@0
|
39
|
Chris@0
|
40 Colour3DPlotLayer::~Colour3DPlotLayer()
|
Chris@0
|
41 {
|
Chris@0
|
42 }
|
Chris@0
|
43
|
Chris@0
|
44 void
|
Chris@0
|
45 Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model)
|
Chris@0
|
46 {
|
Chris@0
|
47 m_model = model;
|
Chris@0
|
48 if (!m_model || !m_model->isOK()) return;
|
Chris@0
|
49
|
Chris@0
|
50 connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged()));
|
Chris@0
|
51 connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
|
Chris@0
|
52 this, SIGNAL(modelChanged(size_t, size_t)));
|
Chris@0
|
53
|
Chris@0
|
54 connect(m_model, SIGNAL(completionChanged()),
|
Chris@0
|
55 this, SIGNAL(modelCompletionChanged()));
|
Chris@0
|
56
|
Chris@0
|
57 connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid()));
|
Chris@0
|
58 connect(m_model, SIGNAL(modelChanged(size_t, size_t)),
|
Chris@0
|
59 this, SLOT(cacheInvalid(size_t, size_t)));
|
Chris@0
|
60
|
Chris@0
|
61 emit modelReplaced();
|
Chris@0
|
62 }
|
Chris@0
|
63
|
Chris@0
|
64 void
|
Chris@0
|
65 Colour3DPlotLayer::cacheInvalid()
|
Chris@0
|
66 {
|
Chris@0
|
67 delete m_cache;
|
Chris@0
|
68 m_cache = 0;
|
Chris@0
|
69 }
|
Chris@0
|
70
|
Chris@0
|
71 void
|
Chris@0
|
72 Colour3DPlotLayer::cacheInvalid(size_t, size_t)
|
Chris@0
|
73 {
|
Chris@0
|
74 cacheInvalid();
|
Chris@0
|
75 }
|
Chris@0
|
76
|
Chris@25
|
77 bool
|
Chris@44
|
78 Colour3DPlotLayer::isLayerScrollable(const View *v) const
|
Chris@25
|
79 {
|
Chris@25
|
80 QPoint discard;
|
Chris@44
|
81 return !v->shouldIlluminateLocalFeatures(this, discard);
|
Chris@25
|
82 }
|
Chris@25
|
83
|
Chris@25
|
84 QString
|
Chris@44
|
85 Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const
|
Chris@25
|
86 {
|
Chris@25
|
87 if (!m_model) return "";
|
Chris@25
|
88
|
Chris@25
|
89 int x = pos.x();
|
Chris@25
|
90 int y = pos.y();
|
Chris@25
|
91
|
Chris@25
|
92 size_t modelStart = m_model->getStartFrame();
|
Chris@25
|
93 size_t modelWindow = m_model->getWindowSize();
|
Chris@25
|
94
|
Chris@25
|
95 int sx0 = modelWindow *
|
Chris@44
|
96 int((v->getFrameForX(x) - long(modelStart)) / long(modelWindow));
|
Chris@25
|
97 int sx1 = sx0 + modelWindow;
|
Chris@25
|
98
|
Chris@44
|
99 float binHeight = float(v->height()) / m_model->getYBinCount();
|
Chris@44
|
100 int sy = (v->height() - y) / binHeight;
|
Chris@25
|
101
|
Chris@25
|
102 float value = m_model->getBinValue(sx0, sy);
|
Chris@25
|
103
|
Chris@25
|
104 QString binName = m_model->getBinName(sy);
|
Chris@25
|
105 if (binName == "") binName = QString("[%1]").arg(sy + 1);
|
Chris@25
|
106 else binName = QString("%1 [%2]").arg(binName).arg(sy + 1);
|
Chris@25
|
107
|
Chris@25
|
108 QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4")
|
Chris@25
|
109 .arg(RealTime::frame2RealTime(sx0, m_model->getSampleRate())
|
Chris@25
|
110 .toText(true).c_str())
|
Chris@25
|
111 .arg(RealTime::frame2RealTime(sx1, m_model->getSampleRate())
|
Chris@25
|
112 .toText(true).c_str())
|
Chris@25
|
113 .arg(binName)
|
Chris@25
|
114 .arg(value);
|
Chris@25
|
115
|
Chris@25
|
116 return text;
|
Chris@25
|
117 }
|
Chris@25
|
118
|
Chris@25
|
119 int
|
Chris@44
|
120 Colour3DPlotLayer::getVerticalScaleWidth(View *v, QPainter &paint) const
|
Chris@25
|
121 {
|
Chris@25
|
122 if (!m_model) return 0;
|
Chris@25
|
123
|
Chris@98
|
124 QString sampleText = QString("[%1]").arg(m_model->getYBinCount());
|
Chris@25
|
125 int tw = paint.fontMetrics().width(sampleText);
|
Chris@98
|
126 bool another = false;
|
Chris@25
|
127
|
Chris@25
|
128 for (size_t i = 0; i < m_model->getYBinCount(); ++i) {
|
Chris@25
|
129 if (m_model->getBinName(i).length() > sampleText.length()) {
|
Chris@25
|
130 sampleText = m_model->getBinName(i);
|
Chris@98
|
131 another = true;
|
Chris@25
|
132 }
|
Chris@25
|
133 }
|
Chris@98
|
134 if (another) {
|
Chris@25
|
135 tw = std::max(tw, paint.fontMetrics().width(sampleText));
|
Chris@25
|
136 }
|
Chris@25
|
137
|
Chris@25
|
138 return tw + 13;
|
Chris@25
|
139 }
|
Chris@25
|
140
|
Chris@25
|
141 void
|
Chris@44
|
142 Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const
|
Chris@25
|
143 {
|
Chris@25
|
144 if (!m_model) return;
|
Chris@25
|
145
|
Chris@25
|
146 int h = rect.height(), w = rect.width();
|
Chris@44
|
147 float binHeight = float(v->height()) / m_model->getYBinCount();
|
Chris@25
|
148
|
Chris@98
|
149 int count = v->height() / paint.fontMetrics().height();
|
Chris@98
|
150 int step = m_model->getYBinCount() / count;
|
Chris@98
|
151 if (step == 0) step = 1;
|
Chris@25
|
152
|
Chris@25
|
153 for (size_t i = 0; i < m_model->getYBinCount(); ++i) {
|
Chris@25
|
154
|
Chris@98
|
155 if ((i % step) != 0) continue;
|
Chris@98
|
156
|
Chris@44
|
157 int y0 = v->height() - (i * binHeight) - 1;
|
Chris@25
|
158
|
Chris@25
|
159 QString text = m_model->getBinName(i);
|
Chris@25
|
160 if (text == "") text = QString("[%1]").arg(i + 1);
|
Chris@25
|
161
|
Chris@25
|
162 paint.drawLine(0, y0, w, y0);
|
Chris@25
|
163
|
Chris@98
|
164 int cy = y0 - (step * binHeight)/2;
|
Chris@25
|
165 int ty = cy + paint.fontMetrics().ascent()/2;
|
Chris@25
|
166
|
Chris@25
|
167 paint.drawText(10, ty, text);
|
Chris@25
|
168 }
|
Chris@25
|
169 }
|
Chris@25
|
170
|
Chris@0
|
171 void
|
Chris@44
|
172 Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const
|
Chris@0
|
173 {
|
Chris@0
|
174 // Profiler profiler("Colour3DPlotLayer::paint");
|
Chris@125
|
175 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
|
Chris@125
|
176 std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl;
|
Chris@125
|
177 #endif
|
Chris@0
|
178
|
Chris@0
|
179 //!!! This doesn't yet accommodate the fact that the model may
|
Chris@0
|
180 //have a different sample rate from an underlying model. At the
|
Chris@0
|
181 //moment our paint mechanism assumes all models have the same
|
Chris@0
|
182 //sample rate. If that isn't the case, they won't align and the
|
Chris@0
|
183 //time ruler will match whichever model was used to construct it.
|
Chris@0
|
184 //Obviously it is not going to be the case in general that models
|
Chris@0
|
185 //will have the same samplerate, so we need a pane samplerate as
|
Chris@0
|
186 //well which we trivially realign to. (We can probably require
|
Chris@0
|
187 //the waveform and spectrogram layers to display at the pane
|
Chris@0
|
188 //samplerate.)
|
Chris@0
|
189
|
Chris@0
|
190 int completion = 0;
|
Chris@0
|
191 if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) {
|
Chris@0
|
192 if (completion > 0) {
|
Chris@44
|
193 paint.fillRect(0, 10, v->width() * completion / 100,
|
Chris@0
|
194 10, QColor(120, 120, 120));
|
Chris@0
|
195 }
|
Chris@0
|
196 return;
|
Chris@0
|
197 }
|
Chris@0
|
198
|
Chris@0
|
199 size_t modelStart = m_model->getStartFrame();
|
Chris@0
|
200 size_t modelEnd = m_model->getEndFrame();
|
Chris@0
|
201 size_t modelWindow = m_model->getWindowSize();
|
Chris@0
|
202
|
Chris@12
|
203 size_t cacheWidth = (modelEnd - modelStart) / modelWindow + 1;
|
Chris@12
|
204 size_t cacheHeight = m_model->getYBinCount();
|
Chris@12
|
205
|
Chris@12
|
206 if (m_cache &&
|
Chris@12
|
207 (m_cache->width() != cacheWidth ||
|
Chris@12
|
208 m_cache->height() != cacheHeight)) {
|
Chris@12
|
209
|
Chris@12
|
210 delete m_cache;
|
Chris@12
|
211 m_cache = 0;
|
Chris@12
|
212 }
|
Chris@12
|
213
|
Chris@0
|
214 if (!m_cache) {
|
Chris@0
|
215
|
Chris@12
|
216 m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8);
|
Chris@0
|
217
|
Chris@0
|
218 m_cache->setNumColors(256);
|
Chris@0
|
219 DenseThreeDimensionalModel::BinValueSet values;
|
Chris@0
|
220
|
Chris@0
|
221 float min = m_model->getMinimumLevel();
|
Chris@0
|
222 float max = m_model->getMaximumLevel();
|
Chris@0
|
223
|
Chris@0
|
224 if (max == min) max = min + 1.0;
|
Chris@0
|
225
|
Chris@0
|
226 for (int value = 0; value < 256; ++value) {
|
Chris@0
|
227 int hue = 256 - value;
|
Chris@26
|
228 QColor colour = QColor::fromHsv(hue, value/2 + 128, value);
|
Chris@26
|
229 m_cache->setColor(value, qRgba(colour.red(), colour.green(), colour.blue(), 80));
|
Chris@0
|
230 }
|
Chris@0
|
231
|
Chris@0
|
232 m_cache->fill(min);
|
Chris@0
|
233
|
Chris@0
|
234 for (size_t f = modelStart; f <= modelEnd; f += modelWindow) {
|
Chris@0
|
235
|
Chris@0
|
236 values.clear();
|
Chris@0
|
237 m_model->getBinValues(f, values);
|
Chris@0
|
238
|
Chris@0
|
239 for (size_t y = 0; y < m_model->getYBinCount(); ++y) {
|
Chris@0
|
240
|
Chris@0
|
241 float value = min;
|
Chris@0
|
242 if (y < values.size()) value = values[y];
|
Chris@0
|
243
|
Chris@0
|
244 int pixel = int(((value - min) * 256) / (max - min));
|
Chris@98
|
245 if (pixel < 0) pixel = 0;
|
Chris@98
|
246 if (pixel > 255) pixel = 255;
|
Chris@24
|
247
|
Chris@0
|
248 m_cache->setPixel(f / modelWindow, y, pixel);
|
Chris@0
|
249 }
|
Chris@0
|
250 }
|
Chris@0
|
251 }
|
Chris@0
|
252
|
Chris@98
|
253 if (m_model->getYBinCount() >= v->height()) {
|
Chris@98
|
254 paintDense(v, paint, rect);
|
Chris@98
|
255 return;
|
Chris@98
|
256 }
|
Chris@98
|
257
|
Chris@0
|
258 int x0 = rect.left();
|
Chris@0
|
259 int x1 = rect.right() + 1;
|
Chris@0
|
260
|
Chris@0
|
261 int w = x1 - x0;
|
Chris@44
|
262 int h = v->height();
|
Chris@0
|
263
|
Chris@0
|
264 // The cache is from the model's start frame to the model's end
|
Chris@0
|
265 // frame at the model's window increment frames per pixel. We
|
Chris@0
|
266 // want to draw from our start frame + x0 * zoomLevel to our start
|
Chris@0
|
267 // frame + x1 * zoomLevel at zoomLevel frames per pixel.
|
Chris@0
|
268
|
Chris@0
|
269 //!!! Strictly speaking we want quite different paint mechanisms
|
Chris@0
|
270 //for models that have more than one bin per pixel in either
|
Chris@0
|
271 //direction. This one is only really appropriate for models with
|
Chris@0
|
272 //far fewer bins in both directions.
|
Chris@0
|
273
|
Chris@44
|
274 int sx0 = int((v->getFrameForX(x0) - long(modelStart)) / long(modelWindow));
|
Chris@44
|
275 int sx1 = int((v->getFrameForX(x1) - long(modelStart)) / long(modelWindow));
|
Chris@0
|
276 int sw = sx1 - sx0;
|
Chris@0
|
277 int sh = m_model->getYBinCount();
|
Chris@0
|
278
|
Chris@125
|
279 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
|
Chris@0
|
280 std::cerr << "Colour3DPlotLayer::paint: w " << w << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sw << ", sh " << sh << std::endl;
|
Chris@0
|
281 std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", window size " << m_model->getWindowSize() << std::endl;
|
Chris@125
|
282 #endif
|
Chris@0
|
283
|
Chris@25
|
284 QPoint illuminatePos;
|
Chris@44
|
285 bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos);
|
Chris@54
|
286 char labelbuf[10];
|
Chris@25
|
287
|
Chris@0
|
288 for (int sx = sx0 - 1; sx <= sx1; ++sx) {
|
Chris@0
|
289
|
Chris@0
|
290 int fx = sx * int(modelWindow);
|
Chris@0
|
291
|
Chris@0
|
292 if (fx + modelWindow < int(modelStart) ||
|
Chris@0
|
293 fx > int(modelEnd)) continue;
|
Chris@0
|
294
|
Chris@54
|
295 int rx0 = v->getXForFrame(fx + int(modelStart));
|
Chris@54
|
296 int rx1 = v->getXForFrame(fx + int(modelStart) + int(modelWindow));
|
Chris@54
|
297
|
Chris@54
|
298 int w = rx1 - rx0;
|
Chris@54
|
299 if (w < 1) w = 1;
|
Chris@54
|
300
|
Chris@54
|
301 bool showLabel = (w > 10 &&
|
Chris@54
|
302 paint.fontMetrics().width("0.000000") < w - 3 &&
|
Chris@54
|
303 paint.fontMetrics().height() < (h / sh));
|
Chris@98
|
304
|
Chris@0
|
305 for (int sy = 0; sy < sh; ++sy) {
|
Chris@0
|
306
|
Chris@0
|
307 int ry0 = h - (sy * h) / sh - 1;
|
Chris@0
|
308 QRgb pixel = qRgb(255, 255, 255);
|
Chris@0
|
309 if (sx >= 0 && sx < m_cache->width() &&
|
Chris@0
|
310 sy >= 0 && sy < m_cache->height()) {
|
Chris@0
|
311 pixel = m_cache->pixel(sx, sy);
|
Chris@0
|
312 }
|
Chris@0
|
313
|
Chris@0
|
314 QColor pen(255, 255, 255, 80);
|
Chris@0
|
315 QColor brush(pixel);
|
Chris@0
|
316 brush.setAlpha(160);
|
Chris@0
|
317 paint.setPen(Qt::NoPen);
|
Chris@0
|
318 paint.setBrush(brush);
|
Chris@0
|
319
|
Chris@25
|
320 QRect r(rx0, ry0 - h / sh - 1, w, h / sh + 1);
|
Chris@25
|
321
|
Chris@25
|
322 if (illuminate) {
|
Chris@25
|
323 if (r.contains(illuminatePos)) {
|
Chris@25
|
324 paint.setPen(Qt::black);//!!!
|
Chris@25
|
325 }
|
Chris@25
|
326 }
|
Chris@76
|
327
|
Chris@125
|
328 #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT
|
Chris@125
|
329 std::cerr << "rect " << rx0 << "," << (ry0 - h / sh - 1) << " "
|
Chris@125
|
330 << w << "x" << (h / sh + 1) << std::endl;
|
Chris@125
|
331 #endif
|
Chris@25
|
332
|
Chris@25
|
333 paint.drawRect(r);
|
Chris@0
|
334
|
Chris@54
|
335 if (showLabel) {
|
Chris@54
|
336 if (sx >= 0 && sx < m_cache->width() &&
|
Chris@54
|
337 sy >= 0 && sy < m_cache->height()) {
|
Chris@54
|
338 float value = m_model->getBinValue(fx, sy);
|
Chris@54
|
339 sprintf(labelbuf, "%06f", value);
|
Chris@54
|
340 QString text(labelbuf);
|
Chris@54
|
341 paint.setPen(Qt::white);
|
Chris@54
|
342 paint.drawText(rx0 + 2,
|
Chris@54
|
343 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
|
Chris@54
|
344 text);
|
Chris@0
|
345 }
|
Chris@0
|
346 }
|
Chris@0
|
347 }
|
Chris@0
|
348 }
|
Chris@98
|
349 }
|
Chris@0
|
350
|
Chris@98
|
351 void
|
Chris@98
|
352 Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const
|
Chris@98
|
353 {
|
Chris@98
|
354 long startFrame = v->getStartFrame();
|
Chris@98
|
355 int zoomLevel = v->getZoomLevel();
|
Chris@0
|
356
|
Chris@98
|
357 size_t modelStart = m_model->getStartFrame();
|
Chris@98
|
358 size_t modelEnd = m_model->getEndFrame();
|
Chris@98
|
359 size_t modelWindow = m_model->getWindowSize();
|
Chris@0
|
360
|
Chris@98
|
361 int x0 = rect.left();
|
Chris@98
|
362 int x1 = rect.right() + 1;
|
Chris@0
|
363
|
Chris@98
|
364 int w = x1 - x0;
|
Chris@98
|
365 int h = v->height();
|
Chris@98
|
366 int sh = m_model->getYBinCount();
|
Chris@98
|
367
|
Chris@98
|
368 QImage img(w, h, QImage::Format_RGB32);
|
Chris@98
|
369
|
Chris@98
|
370 for (int x = x0; x < x1; ++x) {
|
Chris@98
|
371
|
Chris@105
|
372 long xf = v->getFrameForX(x);
|
Chris@105
|
373 if (xf < 0) {
|
Chris@105
|
374 for (int y = 0; y < h; ++y) {
|
Chris@105
|
375 img.setPixel(x - x0, y, m_cache->color(0));
|
Chris@105
|
376 }
|
Chris@105
|
377 continue;
|
Chris@105
|
378 }
|
Chris@105
|
379
|
Chris@105
|
380 float sx0 = (float(xf) - modelStart) / modelWindow;
|
Chris@98
|
381 float sx1 = (float(v->getFrameForX(x+1)) - modelStart) / modelWindow;
|
Chris@98
|
382
|
Chris@98
|
383 int sx0i = int(sx0 + 0.001);
|
Chris@98
|
384 int sx1i = int(sx1);
|
Chris@98
|
385
|
Chris@98
|
386 for (int y = 0; y < h; ++y) {
|
Chris@98
|
387
|
Chris@98
|
388 float sy0 = (float(h - y - 1) * sh) / h;
|
Chris@98
|
389 float sy1 = (float(h - y) * sh) / h;
|
Chris@98
|
390
|
Chris@98
|
391 int sy0i = int(sy0 + 0.001);
|
Chris@98
|
392 int sy1i = int(sy1);
|
Chris@98
|
393
|
Chris@98
|
394 float mag = 0.0, div = 0.0;
|
Chris@98
|
395
|
Chris@98
|
396 for (int sx = sx0i; sx <= sx1i; ++sx) {
|
Chris@98
|
397
|
Chris@98
|
398 if (sx < 0 || sx >= m_cache->width()) continue;
|
Chris@98
|
399
|
Chris@98
|
400 for (int sy = sy0i; sy <= sy1i; ++sy) {
|
Chris@98
|
401
|
Chris@98
|
402 if (sy < 0 || sy >= m_cache->height()) continue;
|
Chris@98
|
403
|
Chris@98
|
404 float prop = 1.0;
|
Chris@98
|
405 if (sx == sx0i) prop *= (sx + 1) - sx0;
|
Chris@98
|
406 if (sx == sx1i) prop *= sx1 - sx;
|
Chris@98
|
407 if (sy == sy0i) prop *= (sy + 1) - sy0;
|
Chris@98
|
408 if (sy == sy1i) prop *= sy1 - sy;
|
Chris@98
|
409
|
Chris@98
|
410 mag += prop * m_cache->pixelIndex(sx, sy);
|
Chris@98
|
411 div += prop;
|
Chris@98
|
412 }
|
Chris@98
|
413 }
|
Chris@98
|
414
|
Chris@98
|
415 if (div != 0) mag /= div;
|
Chris@98
|
416 if (mag < 0) mag = 0;
|
Chris@98
|
417 if (mag > 255) mag = 255;
|
Chris@98
|
418
|
Chris@98
|
419 img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001)));
|
Chris@98
|
420 }
|
Chris@0
|
421 }
|
Chris@0
|
422
|
Chris@98
|
423 paint.drawImage(x0, 0, img);
|
Chris@0
|
424 }
|
Chris@0
|
425
|
Chris@28
|
426 bool
|
Chris@44
|
427 Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame,
|
Chris@28
|
428 size_t &resolution,
|
Chris@28
|
429 SnapType snap) const
|
Chris@24
|
430 {
|
Chris@24
|
431 if (!m_model) {
|
Chris@44
|
432 return Layer::snapToFeatureFrame(v, frame, resolution, snap);
|
Chris@24
|
433 }
|
Chris@24
|
434
|
Chris@24
|
435 resolution = m_model->getWindowSize();
|
Chris@28
|
436 int left = (frame / resolution) * resolution;
|
Chris@28
|
437 int right = left + resolution;
|
Chris@28
|
438
|
Chris@28
|
439 switch (snap) {
|
Chris@28
|
440 case SnapLeft: frame = left; break;
|
Chris@28
|
441 case SnapRight: frame = right; break;
|
Chris@28
|
442 case SnapNearest:
|
Chris@28
|
443 case SnapNeighbouring:
|
Chris@28
|
444 if (frame - left > right - frame) frame = right;
|
Chris@28
|
445 else frame = left;
|
Chris@28
|
446 break;
|
Chris@28
|
447 }
|
Chris@24
|
448
|
Chris@28
|
449 return true;
|
Chris@24
|
450 }
|
Chris@24
|
451
|
Chris@0
|
452 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
453 #include "Colour3DPlotLayer.moc.cpp"
|
Chris@0
|
454 #endif
|
Chris@0
|
455
|
Chris@0
|
456
|