annotate layer/Colour3DPlotRenderer.h @ 1075:2e1d6c2ed3ee spectrogram-minor-refactor

Another tiny bit
author Chris Cannam
date Wed, 29 Jun 2016 15:13:54 +0100
parents cb4c9fb37ddc
children e536dfc6b250
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #ifndef COLOUR_3D_PLOT_RENDERER_H
Chris@1071 17 #define COLOUR_3D_PLOT_RENDERER_H
Chris@1071 18
Chris@1071 19 #include "ColourScale.h"
Chris@1073 20 #include "ScrollableImageCache.h"
Chris@1071 21
Chris@1071 22 #include "base/ColumnOp.h"
Chris@1073 23 #include "base/MagnitudeRange.h"
Chris@1071 24
Chris@1073 25 #include <QRect>
Chris@1073 26 #include <QPainter>
Chris@1073 27 #include <QImage>
Chris@1073 28
Chris@1073 29 class LayerGeometryProvider;
Chris@1071 30 class DenseThreeDimensionalModel;
Chris@1071 31 class Dense3DModelPeakCache;
Chris@1071 32 class FFTModel;
Chris@1071 33
Chris@1071 34 class Colour3DPlotRenderer
Chris@1071 35 {
Chris@1071 36 public:
Chris@1071 37 enum BinDisplay {
Chris@1071 38 AllBins,
Chris@1071 39 PeakBins,
Chris@1071 40 PeakFrequencies
Chris@1071 41 };
Chris@1071 42
Chris@1071 43 enum BinScale {
Chris@1071 44 LinearBinScale,
Chris@1071 45 LogBinScale
Chris@1071 46 };
Chris@1073 47
Chris@1073 48 struct Sources {
Chris@1073 49 Sources() : geometryProvider(0), source(0), peaks(0), fft(0) { }
Chris@1073 50
Chris@1073 51 // These must all outlive this class
Chris@1073 52 LayerGeometryProvider *geometryProvider; // always
Chris@1073 53 DenseThreeDimensionalModel *source; // always
Chris@1073 54 Dense3DModelPeakCache *peaks; // optionally
Chris@1073 55 FFTModel *fft; // optionally
Chris@1073 56 };
Chris@1073 57
Chris@1071 58 struct Parameters {
Chris@1071 59 Parameters() :
Chris@1071 60 colourScale(ColourScale::Parameters()),
Chris@1071 61 normalization(ColumnOp::NoNormalization),
Chris@1073 62 binDisplay(AllBins),
Chris@1073 63 binScale(LinearBinScale),
Chris@1073 64 alwaysOpaque(false),
Chris@1073 65 interpolate(false),
Chris@1073 66 invertVertical(false) { }
Chris@1071 67
Chris@1071 68 ColourScale colourScale; // complete ColourScale object by value
Chris@1071 69 ColumnOp::Normalization normalization;
Chris@1071 70 BinDisplay binDisplay;
Chris@1071 71 BinScale binScale;
Chris@1071 72 bool alwaysOpaque;
Chris@1071 73 bool interpolate;
Chris@1071 74 bool invertVertical;
Chris@1071 75 };
Chris@1073 76
Chris@1073 77 Colour3DPlotRenderer(Sources sources, Parameters parameters) :
Chris@1073 78 m_sources(sources),
Chris@1073 79 m_params(parameters),
Chris@1073 80 m_bufferResolution(PixelResolution)
Chris@1071 81 { }
Chris@1071 82
Chris@1073 83 struct RenderResult {
Chris@1073 84 /**
Chris@1073 85 * The rect that was actually rendered. May be equal to the
Chris@1073 86 * rect that was requested to render, or may be smaller if
Chris@1073 87 * time ran out and the complete flag was not set.
Chris@1073 88 */
Chris@1073 89 QRect rendered;
Chris@1073 90
Chris@1073 91 /**
Chris@1073 92 * The magnitude range of the data in the rendered area.
Chris@1073 93 */
Chris@1073 94 MagnitudeRange range;
Chris@1073 95 };
Chris@1073 96
Chris@1073 97 /**
Chris@1073 98 * Render the requested area using the given painter, obtaining
Chris@1073 99 * geometry (e.g. start frame) from the stored
Chris@1073 100 * LayerGeometryProvider.
Chris@1073 101 *
Chris@1073 102 * If complete is false, as much of the rect will be rendered as
Chris@1073 103 * can be managed given internal time constraints. The returned
Chris@1073 104 * QRect (the rendered field in the RenderResult struct) will
Chris@1073 105 * contain the area that was rendered. Note that we always render
Chris@1073 106 * the full requested height, it's only width that is
Chris@1073 107 * time-constrained.
Chris@1073 108 *
Chris@1073 109 * If complete is true, the whole rect will be rendered and the
Chris@1073 110 * returned QRect will be equal to the passed QRect.
Chris@1075 111 *
Chris@1075 112 * If the model to render from is not ready, this will throw a
Chris@1075 113 * std::logic_error exception. The model must be ready and the
Chris@1075 114 * layer requesting the render must not be dormant in its view, so
Chris@1075 115 * that the LayerGeometryProvider returns valid results; it is the
Chris@1075 116 * caller's responsibility to ensure these.
Chris@1073 117 */
Chris@1073 118 RenderResult render(QPainter &paint,
Chris@1073 119 QRect rect,
Chris@1073 120 bool complete);
Chris@1073 121
Chris@1071 122 private:
Chris@1073 123 Sources m_sources;
Chris@1071 124 Parameters m_params;
Chris@1072 125
Chris@1073 126 // Draw buffer is the target of each partial repaint. It is always
Chris@1073 127 // at view height (not model height) and is cleared and repainted
Chris@1073 128 // on each fragment render. The only reason it's stored as a data
Chris@1073 129 // member is to avoid reallocation.
Chris@1073 130 QImage m_drawBuffer;
Chris@1072 131
Chris@1073 132 // Indicates whether the draw buffer is rendered at bin resolution
Chris@1073 133 // or at pixel resolution. Pixel resolution is used when the zoom
Chris@1073 134 // level is such that each pixel is backed by more than one bin;
Chris@1073 135 // bin resolution is used when the zoom level is such that each
Chris@1073 136 // bin is drawn to more than one pixel.
Chris@1073 137 enum BufferResolution {
Chris@1073 138 BinResolution,
Chris@1073 139 PixelResolution
Chris@1073 140 };
Chris@1073 141 BufferResolution m_bufferResolution;
Chris@1073 142
Chris@1073 143 // Image cache is our persistent record of the visible area. It is
Chris@1073 144 // always the same size as the view (i.e. the paint size reported
Chris@1073 145 // by the LayerGeometryProvider) and is scrolled and partially
Chris@1073 146 // repainted internally as appropriate. A render request is
Chris@1073 147 // carried out by repainting to cache (via the draw buffer) any
Chris@1073 148 // area that is being requested but is not valid in the cache, and
Chris@1073 149 // then repainting from cache to the requested painter.
Chris@1073 150 ScrollableImageCache m_cache;
Chris@1073 151
Chris@1073 152
Chris@1072 153 //!!! fft model scaling?
Chris@1072 154
Chris@1072 155 //!!! should we own the Dense3DModelPeakCache here? or should it persist
Chris@1071 156 };
Chris@1071 157
Chris@1071 158 #endif
Chris@1071 159