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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006-2016 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef COLOUR_3D_PLOT_RENDERER_H
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17 #define COLOUR_3D_PLOT_RENDERER_H
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18
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19 #include "ColourScale.h"
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20 #include "ScrollableImageCache.h"
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21
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22 #include "base/ColumnOp.h"
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23 #include "base/MagnitudeRange.h"
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24
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25 #include <QRect>
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26 #include <QPainter>
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27 #include <QImage>
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28
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29 class LayerGeometryProvider;
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30 class DenseThreeDimensionalModel;
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31 class Dense3DModelPeakCache;
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32 class FFTModel;
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33
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34 class Colour3DPlotRenderer
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35 {
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36 public:
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37 enum BinDisplay {
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38 AllBins,
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39 PeakBins,
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40 PeakFrequencies
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41 };
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42
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43 enum BinScale {
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44 LinearBinScale,
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45 LogBinScale
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46 };
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47
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48 struct Sources {
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49 Sources() : geometryProvider(0), source(0), peaks(0), fft(0) { }
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50
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51 // These must all outlive this class
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52 LayerGeometryProvider *geometryProvider; // always
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53 DenseThreeDimensionalModel *source; // always
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54 Dense3DModelPeakCache *peaks; // optionally
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55 FFTModel *fft; // optionally
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56 };
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57
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58 struct Parameters {
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59 Parameters() :
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60 colourScale(ColourScale::Parameters()),
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61 normalization(ColumnOp::NoNormalization),
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62 binDisplay(AllBins),
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63 binScale(LinearBinScale),
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64 alwaysOpaque(false),
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65 interpolate(false),
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66 invertVertical(false) { }
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67
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68 ColourScale colourScale; // complete ColourScale object by value
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69 ColumnOp::Normalization normalization;
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70 BinDisplay binDisplay;
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71 BinScale binScale;
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72 bool alwaysOpaque;
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73 bool interpolate;
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74 bool invertVertical;
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75 };
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76
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77 Colour3DPlotRenderer(Sources sources, Parameters parameters) :
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78 m_sources(sources),
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79 m_params(parameters),
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80 m_bufferResolution(PixelResolution)
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81 { }
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82
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83 struct RenderResult {
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84 /**
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85 * The rect that was actually rendered. May be equal to the
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86 * rect that was requested to render, or may be smaller if
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87 * time ran out and the complete flag was not set.
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88 */
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89 QRect rendered;
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90
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91 /**
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92 * The magnitude range of the data in the rendered area.
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93 */
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94 MagnitudeRange range;
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95 };
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96
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97 /**
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98 * Render the requested area using the given painter, obtaining
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99 * geometry (e.g. start frame) from the stored
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100 * LayerGeometryProvider.
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101 *
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102 * If complete is false, as much of the rect will be rendered as
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103 * can be managed given internal time constraints. The returned
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104 * QRect (the rendered field in the RenderResult struct) will
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105 * contain the area that was rendered. Note that we always render
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106 * the full requested height, it's only width that is
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107 * time-constrained.
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108 *
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109 * If complete is true, the whole rect will be rendered and the
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110 * returned QRect will be equal to the passed QRect.
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111 *
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112 * If the model to render from is not ready, this will throw a
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113 * std::logic_error exception. The model must be ready and the
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114 * layer requesting the render must not be dormant in its view, so
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115 * that the LayerGeometryProvider returns valid results; it is the
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116 * caller's responsibility to ensure these.
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117 */
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118 RenderResult render(QPainter &paint,
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119 QRect rect,
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120 bool complete);
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121
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122 private:
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123 Sources m_sources;
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124 Parameters m_params;
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125
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126 // Draw buffer is the target of each partial repaint. It is always
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127 // at view height (not model height) and is cleared and repainted
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128 // on each fragment render. The only reason it's stored as a data
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129 // member is to avoid reallocation.
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130 QImage m_drawBuffer;
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131
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132 // Indicates whether the draw buffer is rendered at bin resolution
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133 // or at pixel resolution. Pixel resolution is used when the zoom
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134 // level is such that each pixel is backed by more than one bin;
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135 // bin resolution is used when the zoom level is such that each
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136 // bin is drawn to more than one pixel.
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137 enum BufferResolution {
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138 BinResolution,
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139 PixelResolution
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140 };
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141 BufferResolution m_bufferResolution;
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142
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143 // Image cache is our persistent record of the visible area. It is
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144 // always the same size as the view (i.e. the paint size reported
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145 // by the LayerGeometryProvider) and is scrolled and partially
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146 // repainted internally as appropriate. A render request is
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147 // carried out by repainting to cache (via the draw buffer) any
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148 // area that is being requested but is not valid in the cache, and
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149 // then repainting from cache to the requested painter.
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150 ScrollableImageCache m_cache;
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151
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152
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153 //!!! fft model scaling?
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154
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155 //!!! should we own the Dense3DModelPeakCache here? or should it persist
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156 };
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157
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158 #endif
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159
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