annotate layer/Layer.h @ 505:299d0ffebb38

* Make Activity Log a bit more of a proper window
author Chris Cannam
date Wed, 25 Feb 2009 11:26:07 +0000
parents 73a58a4dfebd
children 1c6439ef99d6
rev   line source
Chris@127 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@127 2
Chris@127 3 /*
Chris@127 4 Sonic Visualiser
Chris@127 5 An audio file viewer and annotation editor.
Chris@127 6 Centre for Digital Music, Queen Mary, University of London.
Chris@182 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@127 8
Chris@127 9 This program is free software; you can redistribute it and/or
Chris@127 10 modify it under the terms of the GNU General Public License as
Chris@127 11 published by the Free Software Foundation; either version 2 of the
Chris@127 12 License, or (at your option) any later version. See the file
Chris@127 13 COPYING included with this distribution for more information.
Chris@127 14 */
Chris@127 15
Chris@127 16 #ifndef _LAYER_H_
Chris@127 17 #define _LAYER_H_
Chris@127 18
Chris@128 19 #include "base/PropertyContainer.h"
Chris@128 20 #include "base/XmlExportable.h"
Chris@128 21 #include "base/Selection.h"
Chris@127 22
Chris@376 23 #include "widgets/CommandHistory.h"
Chris@376 24
Chris@127 25 #include <QObject>
Chris@127 26 #include <QRect>
Chris@127 27 #include <QXmlAttributes>
Chris@131 28 #include <QMutex>
Chris@299 29 #include <QPixmap>
Chris@127 30
Chris@127 31 #include <map>
Chris@268 32 #include <set>
Chris@127 33
Chris@127 34 class ZoomConstraint;
Chris@127 35 class Model;
Chris@127 36 class QPainter;
Chris@127 37 class View;
Chris@127 38 class QMouseEvent;
Chris@127 39 class Clipboard;
Chris@187 40 class RangeMapper;
Chris@127 41
Chris@127 42 /**
Chris@127 43 * The base class for visual representations of the data found in a
Chris@127 44 * Model. Layers are expected to be able to draw themselves onto a
Chris@127 45 * View, and may also be editable.
Chris@127 46 */
Chris@127 47
Chris@127 48 class Layer : public PropertyContainer,
Chris@127 49 public XmlExportable
Chris@127 50 {
Chris@127 51 Q_OBJECT
Chris@127 52
Chris@127 53 public:
Chris@127 54 Layer();
Chris@127 55 virtual ~Layer();
Chris@127 56
Chris@127 57 virtual const Model *getModel() const = 0;
Chris@502 58 Model *getModel() {
Chris@127 59 return const_cast<Model *>(const_cast<const Layer *>(this)->getModel());
Chris@127 60 }
Chris@127 61
Chris@137 62 /**
Chris@137 63 * Return a zoom constraint object defining the supported zoom
Chris@137 64 * levels for this layer. If this returns zero, the layer will
Chris@137 65 * support any integer zoom level.
Chris@137 66 */
Chris@127 67 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
Chris@137 68
Chris@137 69 /**
Chris@137 70 * Return true if this layer can handle zoom levels other than
Chris@137 71 * those supported by its zoom constraint (presumably less
Chris@137 72 * efficiently or accurately than the officially supported zoom
Chris@137 73 * levels). If true, the layer will unenthusistically accept any
Chris@137 74 * integer zoom level from 1 to the maximum returned by its zoom
Chris@137 75 * constraint.
Chris@137 76 */
Chris@137 77 virtual bool supportsOtherZoomLevels() const { return true; }
Chris@137 78
Chris@389 79 /**
Chris@389 80 * Paint the given rectangle of this layer onto the given view
Chris@389 81 * using the given painter, superimposing it on top of any
Chris@389 82 * existing material in that view. The view is provided here
Chris@389 83 * because it is possible for one layer to exist in more than one
Chris@389 84 * view, so the dimensions of the view may vary from one paint
Chris@389 85 * call to another (without any view having been resized).
Chris@389 86 */
Chris@127 87 virtual void paint(View *, QPainter &, QRect) const = 0;
Chris@127 88
Chris@389 89 /**
Chris@389 90 * Enable or disable synchronous painting. If synchronous
Chris@389 91 * painting is enabled, a call to paint() must complete painting
Chris@389 92 * the entire rectangle before it returns. If synchronous
Chris@389 93 * painting is disabled (which should be the default), the paint()
Chris@389 94 * call may defer painting some regions if data is not yet
Chris@389 95 * available, by calling back on its view to schedule another
Chris@389 96 * update. Synchronous painting is necessary when rendering to an
Chris@389 97 * image. Simple layer types will always paint synchronously, and
Chris@389 98 * so may ignore this.
Chris@389 99 */
Chris@389 100 virtual void setSynchronousPainting(bool /* synchronous */) { }
Chris@389 101
Chris@127 102 enum VerticalPosition {
Chris@127 103 PositionTop, PositionMiddle, PositionBottom
Chris@127 104 };
Chris@127 105 virtual VerticalPosition getPreferredTimeRulerPosition() const {
Chris@127 106 return PositionMiddle;
Chris@127 107 }
Chris@127 108 virtual VerticalPosition getPreferredFrameCountPosition() const {
Chris@127 109 return PositionBottom;
Chris@127 110 }
Chris@224 111 virtual bool hasLightBackground() const {
Chris@224 112 return true;
Chris@224 113 }
Chris@127 114
Chris@127 115 virtual QString getPropertyContainerIconName() const;
Chris@127 116
Chris@127 117 virtual QString getPropertyContainerName() const {
Chris@363 118 if (m_presentationName != "") return m_presentationName;
Chris@363 119 else return objectName();
Chris@127 120 }
Chris@127 121
Chris@363 122 virtual void setPresentationName(QString name);
Chris@363 123
Chris@127 124 virtual QString getLayerPresentationName() const;
Chris@299 125 virtual QPixmap getLayerPresentationPixmap(QSize) const { return QPixmap(); }
Chris@127 126
Chris@127 127 virtual int getVerticalScaleWidth(View *, QPainter &) const { return 0; }
Chris@127 128 virtual void paintVerticalScale(View *, QPainter &, QRect) const { }
Chris@127 129
Chris@127 130 virtual bool getCrosshairExtents(View *, QPainter &, QPoint /* cursorPos */,
Chris@127 131 std::vector<QRect> &) const {
Chris@127 132 return false;
Chris@127 133 }
Chris@127 134 virtual void paintCrosshairs(View *, QPainter &, QPoint) const { }
Chris@127 135
Chris@272 136 virtual void paintMeasurementRects(View *, QPainter &,
Chris@272 137 bool showFocus, QPoint focusPoint) const;
Chris@272 138
Chris@272 139 virtual bool nearestMeasurementRectChanged(View *, QPoint prev,
Chris@272 140 QPoint now) const;
Chris@267 141
Chris@127 142 virtual QString getFeatureDescription(View *, QPoint &) const {
Chris@127 143 return "";
Chris@127 144 }
Chris@127 145
Chris@127 146 enum SnapType {
Chris@127 147 SnapLeft,
Chris@127 148 SnapRight,
Chris@127 149 SnapNearest,
Chris@127 150 SnapNeighbouring
Chris@127 151 };
Chris@127 152
Chris@127 153 /**
Chris@127 154 * Adjust the given frame to snap to the nearest feature, if
Chris@127 155 * possible.
Chris@127 156 *
Chris@127 157 * If snap is SnapLeft or SnapRight, adjust the frame to match
Chris@127 158 * that of the nearest feature in the given direction regardless
Chris@127 159 * of how far away it is. If snap is SnapNearest, adjust the
Chris@127 160 * frame to that of the nearest feature in either direction. If
Chris@127 161 * snap is SnapNeighbouring, adjust the frame to that of the
Chris@127 162 * nearest feature if it is close, and leave it alone (returning
Chris@127 163 * false) otherwise. SnapNeighbouring should always choose the
Chris@127 164 * same feature that would be used in an editing operation through
Chris@127 165 * calls to editStart etc.
Chris@127 166 *
Chris@127 167 * Return true if a suitable feature was found and frame adjusted
Chris@180 168 * accordingly. Return false if no suitable feature was available
Chris@180 169 * (and leave frame unmodified). Also return the resolution of
Chris@180 170 * the model in this layer in sample frames.
Chris@127 171 */
Chris@127 172 virtual bool snapToFeatureFrame(View * /* v */,
Chris@127 173 int & /* frame */,
Chris@127 174 size_t &resolution,
Chris@127 175 SnapType /* snap */) const {
Chris@127 176 resolution = 1;
Chris@127 177 return false;
Chris@127 178 }
Chris@127 179
Chris@335 180 // Draw, erase, and edit modes:
Chris@127 181 //
Chris@127 182 // Layer needs to get actual mouse events, I guess. Draw mode is
Chris@127 183 // probably the easier.
Chris@127 184
Chris@127 185 virtual void drawStart(View *, QMouseEvent *) { }
Chris@127 186 virtual void drawDrag(View *, QMouseEvent *) { }
Chris@127 187 virtual void drawEnd(View *, QMouseEvent *) { }
Chris@127 188
Chris@335 189 virtual void eraseStart(View *, QMouseEvent *) { }
Chris@335 190 virtual void eraseDrag(View *, QMouseEvent *) { }
Chris@335 191 virtual void eraseEnd(View *, QMouseEvent *) { }
Chris@335 192
Chris@127 193 virtual void editStart(View *, QMouseEvent *) { }
Chris@127 194 virtual void editDrag(View *, QMouseEvent *) { }
Chris@127 195 virtual void editEnd(View *, QMouseEvent *) { }
Chris@127 196
Chris@267 197 // Measurement rectangle (or equivalent). Unlike draw and edit,
Chris@267 198 // the base Layer class can provide working implementations of
Chris@267 199 // these for most situations.
Chris@267 200 //
Chris@267 201 virtual void measureStart(View *, QMouseEvent *);
Chris@267 202 virtual void measureDrag(View *, QMouseEvent *);
Chris@267 203 virtual void measureEnd(View *, QMouseEvent *);
Chris@280 204 virtual void measureDoubleClick(View *, QMouseEvent *);
Chris@267 205
Chris@283 206 virtual bool haveCurrentMeasureRect() const {
Chris@283 207 return m_haveCurrentMeasureRect;
Chris@283 208 }
Chris@283 209 virtual void deleteCurrentMeasureRect(); // using a command
Chris@283 210
Chris@255 211 /**
Chris@255 212 * Open an editor on the item under the mouse (e.g. on
Chris@255 213 * double-click). If there is no item or editing is not
Chris@255 214 * supported, return false.
Chris@255 215 */
Chris@255 216 virtual bool editOpen(View *, QMouseEvent *) { return false; }
Chris@127 217
Chris@127 218 virtual void moveSelection(Selection, size_t /* newStartFrame */) { }
Chris@127 219 virtual void resizeSelection(Selection, Selection /* newSize */) { }
Chris@127 220 virtual void deleteSelection(Selection) { }
Chris@127 221
Chris@359 222 virtual void copy(View *, Selection, Clipboard & /* to */) { }
Chris@127 223
Chris@127 224 /**
Chris@127 225 * Paste from the given clipboard onto the layer at the given
Chris@127 226 * frame offset. If interactive is true, the layer may ask the
Chris@127 227 * user about paste options through a dialog if desired, and may
Chris@127 228 * return false if the user cancelled the paste operation. This
Chris@127 229 * function should return true if a paste actually occurred.
Chris@127 230 */
Chris@359 231 virtual bool paste(View *,
Chris@359 232 const Clipboard & /* from */,
Chris@127 233 int /* frameOffset */,
Chris@127 234 bool /* interactive */) { return false; }
Chris@127 235
Chris@127 236 // Text mode:
Chris@127 237 //
Chris@127 238 // Label nearest feature. We need to get the feature coordinates
Chris@127 239 // and current label from the layer, and then the pane can pop up
Chris@127 240 // a little text entry dialog at the right location. Or we edit
Chris@127 241 // in place? Probably the dialog is easier.
Chris@127 242
Chris@127 243 /**
Chris@127 244 * This should return true if the layer can safely be scrolled
Chris@127 245 * automatically by a given view (simply copying the existing data
Chris@127 246 * and then refreshing the exposed area) without altering its
Chris@127 247 * meaning. For the view widget as a whole this is usually not
Chris@127 248 * possible because of invariant (non-scrolling) material
Chris@127 249 * displayed over the top, but the widget may be able to optimise
Chris@127 250 * scrolling better if it is known that individual views can be
Chris@127 251 * scrolled safely in this way.
Chris@127 252 */
Chris@127 253 virtual bool isLayerScrollable(const View *) const { return true; }
Chris@127 254
Chris@127 255 /**
Chris@127 256 * This should return true if the layer completely obscures any
Chris@127 257 * underlying layers. It's used to determine whether the view can
Chris@127 258 * safely draw any selection rectangles under the layer instead of
Chris@127 259 * over it, in the case where the layer is not scrollable and
Chris@127 260 * therefore needs to be redrawn each time (so that the selection
Chris@127 261 * rectangle can be cached).
Chris@127 262 */
Chris@127 263 virtual bool isLayerOpaque() const { return false; }
Chris@127 264
Chris@287 265 enum ColourSignificance {
Chris@287 266 ColourAbsent,
Chris@287 267 ColourIrrelevant,
Chris@287 268 ColourDistinguishes,
Chris@287 269 ColourAndBackgroundSignificant,
Chris@287 270 ColourHasMeaningfulValue
Chris@287 271 };
Chris@287 272
Chris@127 273 /**
Chris@287 274 * This should return the degree of meaning associated with colour
Chris@287 275 * in this layer.
Chris@287 276 *
Chris@287 277 * If ColourAbsent, the layer does not use colour. If
Chris@287 278 * ColourIrrelevant, the layer is coloured and the colour may be
Chris@287 279 * set by the user, but it doesn't really matter what the colour
Chris@287 280 * is (for example, in a time ruler layer). If
Chris@287 281 * ColourDistinguishes, then the colour is used to distinguish
Chris@287 282 * this layer from other similar layers (e.g. for data layers).
Chris@287 283 * If ColourAndBackgroundSignificant, then the layer should be
Chris@287 284 * given greater weight than ColourDistinguishes layers when
Chris@287 285 * choosing a background colour (e.g. for waveforms). If
Chris@287 286 * ColourHasMeaningfulValue, colours are actually meaningful --
Chris@287 287 * the view will then show selections using unfilled rectangles
Chris@287 288 * instead of translucent filled rectangles, so as not to disturb
Chris@287 289 * the colours underneath.
Chris@183 290 */
Chris@287 291 virtual ColourSignificance getLayerColourSignificance() const = 0;
Chris@183 292
Chris@183 293 /**
Chris@127 294 * This should return true if the layer can be edited by the user.
Chris@127 295 * If this is the case, the appropriate edit tools may be made
Chris@127 296 * available by the application and the layer's drawStart/Drag/End
Chris@127 297 * and editStart/Drag/End methods should be implemented.
Chris@127 298 */
Chris@127 299 virtual bool isLayerEditable() const { return false; }
Chris@127 300
Chris@127 301 /**
Chris@127 302 * Return the proportion of background work complete in drawing
Chris@127 303 * this view, as a percentage -- in most cases this will be the
Chris@127 304 * value returned by pointer from a call to the underlying model's
Chris@226 305 * isReady(int *) call. The view may choose to show a progress
Chris@127 306 * meter if it finds that this returns < 100 at any given moment.
Chris@127 307 */
Chris@127 308 virtual int getCompletion(View *) const { return 100; }
Chris@127 309
Chris@127 310 virtual void setObjectName(const QString &name);
Chris@127 311
Chris@127 312 /**
Chris@127 313 * Convert the layer's data (though not those of the model it
Chris@316 314 * refers to) into XML for file output. This class implements the
Chris@316 315 * basic name/type/model-id output; subclasses will typically call
Chris@316 316 * this superclass implementation with extra attributes describing
Chris@316 317 * their particular properties.
Chris@127 318 */
Chris@316 319 virtual void toXml(QTextStream &stream, QString indent = "",
Chris@316 320 QString extraAttributes = "") const;
Chris@127 321
Chris@127 322 /**
Chris@127 323 * Set the particular properties of a layer (those specific to the
Chris@127 324 * subclass) from a set of XML attributes. This is the effective
Chris@316 325 * inverse of the toXml method.
Chris@127 326 */
Chris@127 327 virtual void setProperties(const QXmlAttributes &) = 0;
Chris@127 328
Chris@127 329 /**
Chris@316 330 * Produce XML containing the layer's ID and type. This is used
Chris@316 331 * to refer to the layer in the display section of the SV session
Chris@316 332 * file, for a layer that has already been described in the data
Chris@316 333 * section.
Chris@269 334 */
Chris@316 335 virtual void toBriefXml(QTextStream &stream,
Chris@316 336 QString indent = "",
Chris@316 337 QString extraAttributes = "") const;
Chris@269 338
Chris@269 339 /**
Chris@269 340 * Add a measurement rectangle from the given XML attributes
Chris@269 341 * (presumably taken from a measurement element).
Chris@269 342 * Does not use a command.
Chris@269 343 */
Chris@269 344 virtual void addMeasurementRect(const QXmlAttributes &);
Chris@269 345
Chris@269 346 /**
Chris@127 347 * Indicate that a layer is not currently visible in the given
Chris@127 348 * view and is not expected to become visible in the near future
Chris@127 349 * (for example because the user has explicitly removed or hidden
Chris@127 350 * it). The layer may respond by (for example) freeing any cache
Chris@127 351 * memory it is using, until next time its paint method is called,
Chris@127 352 * when it should set itself un-dormant again.
Chris@131 353 *
Chris@131 354 * A layer class that overrides this function must also call this
Chris@131 355 * class's implementation.
Chris@127 356 */
Chris@131 357 virtual void setLayerDormant(const View *v, bool dormant);
Chris@127 358
Chris@127 359 /**
Chris@127 360 * Return whether the layer is dormant (i.e. hidden) in the given
Chris@127 361 * view.
Chris@127 362 */
Chris@131 363 virtual bool isLayerDormant(const View *v) const;
Chris@127 364
Chris@127 365 virtual PlayParameters *getPlayParameters();
Chris@127 366
Chris@127 367 virtual bool needsTextLabelHeight() const { return false; }
Chris@127 368
Chris@217 369 virtual bool hasTimeXAxis() const { return true; }
Chris@217 370
Chris@127 371 /**
Chris@127 372 * Return the minimum and maximum values for the y axis of the
Chris@127 373 * model in this layer, as well as whether the layer is configured
Chris@127 374 * to use a logarithmic y axis display. Also return the unit for
Chris@127 375 * these values if known.
Chris@127 376 *
Chris@127 377 * This function returns the "normal" extents for the layer, not
Chris@127 378 * necessarily the extents actually in use in the display.
Chris@127 379 */
Chris@127 380 virtual bool getValueExtents(float &min, float &max,
Chris@127 381 bool &logarithmic, QString &unit) const = 0;
Chris@127 382
Chris@127 383 /**
Chris@127 384 * Return the minimum and maximum values within the displayed
Chris@127 385 * range for the y axis, if only a subset of the whole range of
Chris@127 386 * the model (returned by getValueExtents) is being displayed.
Chris@127 387 * Return false if the layer is not imposing a particular display
Chris@127 388 * extent (using the normal layer extents or deferring to whatever
Chris@127 389 * is in use for the same units elsewhere in the view).
Chris@127 390 */
Chris@127 391 virtual bool getDisplayExtents(float & /* min */,
Chris@127 392 float & /* max */) const {
Chris@127 393 return false;
Chris@127 394 }
Chris@127 395
Chris@127 396 /**
Chris@127 397 * Set the displayed minimum and maximum values for the y axis to
Chris@127 398 * the given range, if supported. Return false if not supported
Chris@127 399 * on this layer (and set nothing). In most cases, layers that
Chris@127 400 * return false for getDisplayExtents should also return false for
Chris@127 401 * this function.
Chris@127 402 */
Chris@127 403 virtual bool setDisplayExtents(float /* min */,
Chris@127 404 float /* max */) {
Chris@127 405 return false;
Chris@127 406 }
Chris@127 407
Chris@133 408 /**
Chris@260 409 * Return the value and unit at the given x coordinate in the
Chris@260 410 * given view. This is for descriptive purposes using the
Chris@260 411 * measurement tool. The default implementation works correctly
Chris@260 412 * if the layer hasTimeXAxis().
Chris@260 413 */
Chris@267 414 virtual bool getXScaleValue(const View *v, int x,
Chris@260 415 float &value, QString &unit) const;
Chris@260 416
Chris@260 417 /**
Chris@260 418 * Return the value and unit at the given y coordinate in the
Chris@260 419 * given view.
Chris@260 420 */
Chris@267 421 virtual bool getYScaleValue(const View *, int /* y */,
Chris@260 422 float &/* value */, QString &/* unit */) const {
Chris@260 423 return false;
Chris@260 424 }
Chris@260 425
Chris@260 426 /**
Chris@274 427 * Return the difference between the values at the given y
Chris@274 428 * coordinates in the given view, and the unit of the difference.
Chris@274 429 * The default implementation just calls getYScaleValue twice and
Chris@274 430 * returns the difference, with the same unit.
Chris@274 431 */
Chris@274 432 virtual bool getYScaleDifference(const View *v, int y0, int y1,
Chris@274 433 float &diff, QString &unit) const;
Chris@274 434
Chris@274 435 /**
Chris@133 436 * Get the number of vertical zoom steps available for this layer.
Chris@133 437 * If vertical zooming is not available, return 0. The meaning of
Chris@133 438 * "zooming" is entirely up to the layer -- changing the zoom
Chris@133 439 * level may cause the layer to reset its display extents or
Chris@180 440 * change another property such as display gain. However, layers
Chris@180 441 * are advised for consistency to treat smaller zoom steps as
Chris@180 442 * "more distant" or "zoomed out" and larger ones as "closer" or
Chris@180 443 * "zoomed in".
Chris@180 444 *
Chris@133 445 * Layers that provide this facility should also emit the
Chris@133 446 * verticalZoomChanged signal if their vertical zoom changes
Chris@133 447 * due to factors other than setVerticalZoomStep being called.
Chris@133 448 */
Chris@248 449 virtual int getVerticalZoomSteps(int & /* defaultStep */) const { return 0; }
Chris@133 450
Chris@133 451 /**
Chris@133 452 * Get the current vertical zoom step. A layer may support finer
Chris@133 453 * control over ranges etc than is available through the integer
Chris@133 454 * zoom step mechanism; if this one does, it should just return
Chris@133 455 * the nearest of the available zoom steps to the current settings.
Chris@133 456 */
Chris@133 457 virtual int getCurrentVerticalZoomStep() const { return 0; }
Chris@133 458
Chris@133 459 /**
Chris@133 460 * Set the vertical zoom step. The meaning of "zooming" is
Chris@133 461 * entirely up to the layer -- changing the zoom level may cause
Chris@133 462 * the layer to reset its display extents or change another
Chris@133 463 * property such as display gain.
Chris@133 464 */
Chris@133 465 virtual void setVerticalZoomStep(int) { }
Chris@133 466
Chris@187 467 /**
Chris@187 468 * Create and return a range mapper for vertical zoom step values.
Chris@187 469 * See the RangeMapper documentation for more details. The
Chris@187 470 * returned value is allocated on the heap and will be deleted by
Chris@187 471 * the caller.
Chris@187 472 */
Chris@187 473 virtual RangeMapper *getNewVerticalZoomRangeMapper() const { return 0; }
Chris@187 474
Chris@127 475 public slots:
Chris@127 476 void showLayer(View *, bool show);
Chris@127 477
Chris@127 478 signals:
Chris@127 479 void modelChanged();
Chris@127 480 void modelCompletionChanged();
Chris@320 481 void modelAlignmentCompletionChanged();
Chris@127 482 void modelChanged(size_t startFrame, size_t endFrame);
Chris@127 483 void modelReplaced();
Chris@127 484
Chris@127 485 void layerParametersChanged();
Chris@197 486 void layerParameterRangesChanged();
Chris@268 487 void layerMeasurementRectsChanged();
Chris@127 488 void layerNameChanged();
Chris@127 489
Chris@133 490 void verticalZoomChanged();
Chris@133 491
Chris@267 492 protected:
Chris@320 493 void connectSignals(const Model *);
Chris@320 494
Chris@359 495 virtual size_t alignToReference(View *v, size_t frame) const;
Chris@359 496 virtual size_t alignFromReference(View *v, size_t frame) const;
Chris@360 497 bool clipboardHasDifferentAlignment(View *v, const Clipboard &clip) const;
Chris@359 498
Chris@267 499 struct MeasureRect {
Chris@268 500
Chris@267 501 mutable QRect pixrect;
Chris@268 502 bool haveFrames;
Chris@268 503 long startFrame; // only valid if haveFrames
Chris@267 504 long endFrame; // ditto
Chris@273 505 double startY;
Chris@273 506 double endY;
Chris@268 507
Chris@268 508 bool operator<(const MeasureRect &mr) const;
Chris@316 509 void toXml(QTextStream &stream, QString indent) const;
Chris@267 510 };
Chris@267 511
Chris@268 512 class AddMeasurementRectCommand : public Command
Chris@268 513 {
Chris@268 514 public:
Chris@268 515 AddMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@268 516 m_layer(layer), m_rect(rect) { }
Chris@268 517
Chris@268 518 virtual QString getName() const;
Chris@268 519 virtual void execute();
Chris@268 520 virtual void unexecute();
Chris@268 521
Chris@268 522 private:
Chris@268 523 Layer *m_layer;
Chris@268 524 MeasureRect m_rect;
Chris@268 525 };
Chris@268 526
Chris@283 527 class DeleteMeasurementRectCommand : public Command
Chris@283 528 {
Chris@283 529 public:
Chris@283 530 DeleteMeasurementRectCommand(Layer *layer, MeasureRect rect) :
Chris@283 531 m_layer(layer), m_rect(rect) { }
Chris@283 532
Chris@283 533 virtual QString getName() const;
Chris@283 534 virtual void execute();
Chris@283 535 virtual void unexecute();
Chris@283 536
Chris@283 537 private:
Chris@283 538 Layer *m_layer;
Chris@283 539 MeasureRect m_rect;
Chris@283 540 };
Chris@283 541
Chris@269 542 void addMeasureRectToSet(const MeasureRect &r) {
Chris@268 543 m_measureRects.insert(r);
Chris@268 544 emit layerMeasurementRectsChanged();
Chris@268 545 }
Chris@268 546
Chris@269 547 void deleteMeasureRectFromSet(const MeasureRect &r) {
Chris@268 548 m_measureRects.erase(r);
Chris@268 549 emit layerMeasurementRectsChanged();
Chris@268 550 }
Chris@268 551
Chris@268 552 typedef std::set<MeasureRect> MeasureRectSet;
Chris@268 553 MeasureRectSet m_measureRects;
Chris@267 554 MeasureRect m_draggingRect;
Chris@267 555 bool m_haveDraggingRect;
Chris@283 556 mutable bool m_haveCurrentMeasureRect;
Chris@283 557 mutable QPoint m_currentMeasureRectPoint;
Chris@272 558
Chris@272 559 // Note that pixrects are only correct for a single view.
Chris@272 560 // So we should update them at the start of the paint procedure
Chris@272 561 // (painting is single threaded) and only use them after that.
Chris@273 562 void updateMeasurePixrects(View *v) const;
Chris@273 563
Chris@273 564 virtual void updateMeasureRectYCoords(View *v, const MeasureRect &r) const;
Chris@273 565 virtual void setMeasureRectYCoord(View *v, MeasureRect &r, bool start, int y) const;
Chris@283 566 virtual void setMeasureRectFromPixrect(View *v, MeasureRect &r, QRect pixrect) const;
Chris@272 567
Chris@272 568 // This assumes updateMeasurementPixrects has been called
Chris@272 569 MeasureRectSet::const_iterator findFocusedMeasureRect(QPoint) const;
Chris@267 570
Chris@269 571 void paintMeasurementRect(View *v, QPainter &paint,
Chris@270 572 const MeasureRect &r, bool focus) const;
Chris@268 573
Chris@363 574 QString m_presentationName;
Chris@363 575
Chris@131 576 private:
Chris@131 577 mutable QMutex m_dormancyMutex;
Chris@127 578 mutable std::map<const void *, bool> m_dormancy;
Chris@127 579 };
Chris@127 580
Chris@127 581 #endif
Chris@127 582