annotate layer/Colour3DPlotRenderer.cpp @ 1309:13e17e61f898

Tool button on Mac (something has gone very wrong with the appearance of the push button in latest builds)
author Chris Cannam <cannam@all-day-breakfast.com>
date Tue, 26 Jun 2018 14:37:36 +0100
parents a34a2a25907c
children bc2cb82050a0
rev   line source
Chris@1071 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1071 2
Chris@1071 3 /*
Chris@1071 4 Sonic Visualiser
Chris@1071 5 An audio file viewer and annotation editor.
Chris@1071 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1071 7 This file copyright 2006-2016 Chris Cannam and QMUL.
Chris@1071 8
Chris@1071 9 This program is free software; you can redistribute it and/or
Chris@1071 10 modify it under the terms of the GNU General Public License as
Chris@1071 11 published by the Free Software Foundation; either version 2 of the
Chris@1071 12 License, or (at your option) any later version. See the file
Chris@1071 13 COPYING included with this distribution for more information.
Chris@1071 14 */
Chris@1071 15
Chris@1071 16 #include "Colour3DPlotRenderer.h"
Chris@1074 17 #include "RenderTimer.h"
Chris@1071 18
Chris@1117 19 #include "base/Profiler.h"
Chris@1214 20 #include "base/HitCount.h"
Chris@1117 21
Chris@1075 22 #include "data/model/DenseThreeDimensionalModel.h"
Chris@1075 23 #include "data/model/Dense3DModelPeakCache.h"
Chris@1075 24 #include "data/model/FFTModel.h"
Chris@1075 25
Chris@1077 26 #include "LayerGeometryProvider.h"
Chris@1082 27 #include "VerticalBinLayer.h"
Chris@1109 28 #include "PaintAssistant.h"
Chris@1139 29 #include "ImageRegionFinder.h"
Chris@1109 30
Chris@1109 31 #include "view/ViewManager.h" // for main model sample rate. Pity
Chris@1075 32
Chris@1079 33 #include <vector>
Chris@1079 34
Chris@1170 35 //#define DEBUG_COLOUR_PLOT_REPAINT 1
Chris@1094 36
Chris@1079 37 using namespace std;
Chris@1079 38
Chris@1073 39 Colour3DPlotRenderer::RenderResult
Chris@1113 40 Colour3DPlotRenderer::render(const LayerGeometryProvider *v, QPainter &paint, QRect rect)
Chris@1076 41 {
Chris@1090 42 return render(v, paint, rect, false);
Chris@1076 43 }
Chris@1076 44
Chris@1076 45 Colour3DPlotRenderer::RenderResult
Chris@1113 46 Colour3DPlotRenderer::renderTimeConstrained(const LayerGeometryProvider *v,
Chris@1090 47 QPainter &paint, QRect rect)
Chris@1076 48 {
Chris@1090 49 return render(v, paint, rect, true);
Chris@1076 50 }
Chris@1076 51
Chris@1096 52 QRect
Chris@1121 53 Colour3DPlotRenderer::getLargestUncachedRect(const LayerGeometryProvider *v)
Chris@1096 54 {
Chris@1121 55 RenderType renderType = decideRenderType(v);
Chris@1121 56
Chris@1121 57 if (renderType == DirectTranslucent) {
Chris@1121 58 return QRect(); // never cached
Chris@1121 59 }
Chris@1121 60
Chris@1096 61 int h = m_cache.getSize().height();
Chris@1096 62
Chris@1096 63 QRect areaLeft(0, 0, m_cache.getValidLeft(), h);
Chris@1096 64 QRect areaRight(m_cache.getValidRight(), 0,
Chris@1096 65 m_cache.getSize().width() - m_cache.getValidRight(), h);
Chris@1096 66
Chris@1096 67 if (areaRight.width() > areaLeft.width()) {
Chris@1096 68 return areaRight;
Chris@1096 69 } else {
Chris@1096 70 return areaLeft;
Chris@1096 71 }
Chris@1096 72 }
Chris@1096 73
Chris@1122 74 bool
Chris@1122 75 Colour3DPlotRenderer::geometryChanged(const LayerGeometryProvider *v)
Chris@1122 76 {
Chris@1122 77 RenderType renderType = decideRenderType(v);
Chris@1122 78
Chris@1122 79 if (renderType == DirectTranslucent) {
Chris@1122 80 return true; // never cached
Chris@1122 81 }
Chris@1122 82
Chris@1122 83 if (m_cache.getSize() == v->getPaintSize() &&
Chris@1122 84 m_cache.getZoomLevel() == v->getZoomLevel() &&
Chris@1122 85 m_cache.getStartFrame() == v->getStartFrame()) {
Chris@1122 86 return false;
Chris@1122 87 } else {
Chris@1122 88 return true;
Chris@1122 89 }
Chris@1122 90 }
Chris@1122 91
Chris@1076 92 Colour3DPlotRenderer::RenderResult
Chris@1113 93 Colour3DPlotRenderer::render(const LayerGeometryProvider *v,
Chris@1090 94 QPainter &paint, QRect rect, bool timeConstrained)
Chris@1073 95 {
Chris@1109 96 RenderType renderType = decideRenderType(v);
Chris@1109 97
Chris@1221 98 if (timeConstrained) {
Chris@1221 99 if (renderType != DrawBufferPixelResolution) {
Chris@1221 100 // Rendering should be fast in bin-resolution and direct
Chris@1221 101 // draw cases because we are quite well zoomed-in, and the
Chris@1221 102 // sums are easier this way. Calculating boundaries later
Chris@1221 103 // will be fiddly for partial paints otherwise.
Chris@1221 104 timeConstrained = false;
Chris@1221 105
Chris@1221 106 } else if (m_secondsPerXPixelValid) {
Chris@1221 107 double predicted = m_secondsPerXPixel * rect.width();
Chris@1236 108 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 109 SVDEBUG << "Predicted time for width " << rect.width() << " = "
Chris@1236 110 << predicted << " (" << m_secondsPerXPixel << " x "
Chris@1236 111 << rect.width() << ")" << endl;
Chris@1221 112 #endif
Chris@1236 113 if (predicted < 0.2) {
Chris@1221 114 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 115 SVDEBUG << "Predicted time looks fast enough: no partial renders"
Chris@1221 116 << endl;
Chris@1221 117 #endif
Chris@1221 118 timeConstrained = false;
Chris@1221 119 }
Chris@1221 120 }
Chris@1109 121 }
Chris@1221 122
Chris@1079 123 int x0 = v->getXForViewX(rect.x());
Chris@1079 124 int x1 = v->getXForViewX(rect.x() + rect.width());
Chris@1079 125 if (x0 < 0) x0 = 0;
Chris@1079 126 if (x1 > v->getPaintWidth()) x1 = v->getPaintWidth();
Chris@1079 127
Chris@1120 128 sv_frame_t startFrame = v->getStartFrame();
Chris@1120 129
Chris@1079 130 m_cache.resize(v->getPaintSize());
Chris@1079 131 m_cache.setZoomLevel(v->getZoomLevel());
Chris@1079 132
Chris@1119 133 m_magCache.resize(v->getPaintSize().width());
Chris@1119 134 m_magCache.setZoomLevel(v->getZoomLevel());
Chris@1119 135
Chris@1120 136 if (renderType == DirectTranslucent) {
Chris@1121 137 MagnitudeRange range = renderDirectTranslucent(v, paint, rect);
Chris@1121 138 return { rect, range };
Chris@1120 139 }
Chris@1120 140
Chris@1123 141 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 142 SVDEBUG << "cache start " << m_cache.getStartFrame()
Chris@1090 143 << " valid left " << m_cache.getValidLeft()
Chris@1090 144 << " valid right " << m_cache.getValidRight()
Chris@1094 145 << endl;
Chris@1214 146 SVDEBUG << " view start " << startFrame
Chris@1090 147 << " x0 " << x0
Chris@1090 148 << " x1 " << x1
Chris@1090 149 << endl;
Chris@1123 150 #endif
Chris@1214 151
Chris@1214 152 static HitCount count("Colour3DPlotRenderer: image cache");
Chris@1090 153
Chris@1079 154 if (m_cache.isValid()) { // some part of the cache is valid
Chris@1079 155
Chris@1079 156 if (v->getXForFrame(m_cache.getStartFrame()) ==
Chris@1079 157 v->getXForFrame(startFrame) &&
Chris@1079 158 m_cache.getValidLeft() <= x0 &&
Chris@1079 159 m_cache.getValidRight() >= x1) {
Chris@1090 160
Chris@1123 161 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 162 SVDEBUG << "cache hit" << endl;
Chris@1123 163 #endif
Chris@1214 164 count.hit();
Chris@1090 165
Chris@1079 166 // cache is valid for the complete requested area
Chris@1079 167 paint.drawImage(rect, m_cache.getImage(), rect);
Chris@1119 168
Chris@1122 169 MagnitudeRange range = m_magCache.getRange(x0, x1 - x0);
Chris@1119 170
Chris@1119 171 return { rect, range };
Chris@1079 172
Chris@1079 173 } else {
Chris@1123 174 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 175 SVDEBUG << "cache partial hit" << endl;
Chris@1123 176 #endif
Chris@1214 177 count.partial();
Chris@1090 178
Chris@1079 179 // cache doesn't begin at the right frame or doesn't
Chris@1079 180 // contain the complete view, but might be scrollable or
Chris@1079 181 // partially usable
Chris@1090 182 m_cache.scrollTo(v, startFrame);
Chris@1119 183 m_magCache.scrollTo(v, startFrame);
Chris@1079 184
Chris@1079 185 // if we are not time-constrained, then we want to paint
Chris@1081 186 // the whole area in one go; we don't return a partial
Chris@1081 187 // paint. To avoid providing the more complex logic to
Chris@1081 188 // handle painting discontiguous areas, if the only valid
Chris@1079 189 // part of cache is in the middle, just make the whole
Chris@1079 190 // thing invalid and start again.
Chris@1079 191 if (!timeConstrained) {
Chris@1079 192 if (m_cache.getValidLeft() > x0 &&
Chris@1079 193 m_cache.getValidRight() < x1) {
Chris@1079 194 m_cache.invalidate();
Chris@1079 195 }
Chris@1079 196 }
Chris@1079 197 }
Chris@1090 198 } else {
Chris@1118 199 // cache is completely invalid
Chris@1214 200 count.miss();
Chris@1090 201 m_cache.setStartFrame(startFrame);
Chris@1119 202 m_magCache.setStartFrame(startFrame);
Chris@1075 203 }
Chris@1075 204
Chris@1079 205 bool rightToLeft = false;
Chris@1079 206
Chris@1122 207 int reqx0 = x0;
Chris@1122 208 int reqx1 = x1;
Chris@1122 209
Chris@1079 210 if (!m_cache.isValid() && timeConstrained) {
Chris@1079 211 if (x0 == 0 && x1 == v->getPaintWidth()) {
Chris@1237 212
Chris@1237 213 // When rendering the whole area, in a context where we
Chris@1237 214 // might not be able to complete the work, start from
Chris@1237 215 // somewhere near the middle so that the region of
Chris@1237 216 // interest appears first.
Chris@1237 217 //
Chris@1237 218 // This is very useful if we actually are slow to render,
Chris@1237 219 // but if we're not sure how fast we'll be, we should
Chris@1237 220 // prefer not to because it can be distracting to render
Chris@1237 221 // fast from the middle and then jump back to fill in the
Chris@1237 222 // start. That is:
Chris@1237 223 //
Chris@1237 224 // - if our seconds-per-x-pixel count is invalid, then we
Chris@1237 225 // don't do this: we've probably only just been created
Chris@1237 226 // and don't know how fast we'll be yet (this happens
Chris@1237 227 // often while zooming rapidly in and out). The exception
Chris@1237 228 // to the exception is if we're displaying peak
Chris@1237 229 // frequencies; this we can assume to be slow. (Note that
Chris@1237 230 // if the seconds-per-x-pixel is valid and we know we're
Chris@1237 231 // fast, then we've already set timeConstrained false
Chris@1237 232 // above so this doesn't apply)
Chris@1237 233 //
Chris@1237 234 // - if we're using a peak cache, we don't do this;
Chris@1237 235 // drawing from peak cache is often (even if not always)
Chris@1237 236 // fast.
Chris@1237 237
Chris@1237 238 bool drawFromTheMiddle = true;
Chris@1237 239
Chris@1237 240 if (!m_secondsPerXPixelValid &&
Chris@1237 241 (m_params.binDisplay != BinDisplay::PeakFrequencies)) {
Chris@1237 242 drawFromTheMiddle = false;
Chris@1237 243 } else {
Chris@1237 244 int peakCacheIndex = -1, binsPerPeak = -1;
Chris@1237 245 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1237 246 if (peakCacheIndex >= 0) { // have a peak cache
Chris@1237 247 drawFromTheMiddle = false;
Chris@1237 248 }
Chris@1237 249 }
Chris@1237 250
Chris@1237 251 if (drawFromTheMiddle) {
Chris@1222 252 double offset = 0.5 * (double(rand()) / double(RAND_MAX));
Chris@1222 253 x0 = int(x1 * offset);
Chris@1213 254 }
Chris@1079 255 }
Chris@1079 256 }
Chris@1079 257
Chris@1079 258 if (m_cache.isValid()) {
Chris@1090 259
Chris@1079 260 // When rendering only a part of the cache, we need to make
Chris@1079 261 // sure that the part we're rendering is adjacent to (or
Chris@1079 262 // overlapping) a valid area of cache, if we have one. The
Chris@1079 263 // alternative is to ditch the valid area of cache and render
Chris@1079 264 // only the requested area, but that's risky because this can
Chris@1079 265 // happen when just waving the pointer over a small part of
Chris@1079 266 // the view -- if we lose the partly-built cache every time
Chris@1079 267 // the user does that, we'll never finish building it.
Chris@1079 268 int left = x0;
Chris@1079 269 int width = x1 - x0;
Chris@1079 270 bool isLeftOfValidArea = false;
Chris@1079 271 m_cache.adjustToTouchValidArea(left, width, isLeftOfValidArea);
Chris@1079 272 x0 = left;
Chris@1079 273 x1 = x0 + width;
Chris@1079 274
Chris@1079 275 // That call also told us whether we should be painting
Chris@1079 276 // sub-regions of our target region in right-to-left order in
Chris@1079 277 // order to ensure contiguity
Chris@1079 278 rightToLeft = isLeftOfValidArea;
Chris@1079 279 }
Chris@1075 280
Chris@1109 281 // Note, we always paint the full height to cache. We want to
Chris@1109 282 // ensure the cache is coherent without having to worry about
Chris@1109 283 // vertical matching of required and valid areas as well as
Chris@1109 284 // horizontal.
Chris@1094 285
Chris@1109 286 if (renderType == DrawBufferBinResolution) {
Chris@1109 287
Chris@1094 288 renderToCacheBinResolution(v, x0, x1 - x0);
Chris@1109 289
Chris@1109 290 } else { // must be DrawBufferPixelResolution, handled DirectTranslucent earlier
Chris@1109 291
Chris@1094 292 renderToCachePixelResolution(v, x0, x1 - x0, rightToLeft, timeConstrained);
Chris@1094 293 }
Chris@1079 294
Chris@1079 295 QRect pr = rect & m_cache.getValidArea();
Chris@1079 296 paint.drawImage(pr.x(), pr.y(), m_cache.getImage(),
Chris@1079 297 pr.x(), pr.y(), pr.width(), pr.height());
Chris@1079 298
Chris@1079 299 if (!timeConstrained && (pr != rect)) {
Chris@1265 300 SVCERR << "WARNING: failed to render entire requested rect "
Chris@1141 301 << "even when not time-constrained" << endl;
Chris@1079 302 }
Chris@1120 303
Chris@1122 304 MagnitudeRange range = m_magCache.getRange(reqx0, reqx1 - reqx0);
Chris@1120 305
Chris@1120 306 return { pr, range };
Chris@1073 307 }
Chris@1073 308
Chris@1109 309 Colour3DPlotRenderer::RenderType
Chris@1113 310 Colour3DPlotRenderer::decideRenderType(const LayerGeometryProvider *v) const
Chris@1094 311 {
Chris@1100 312 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 313 if (!model || !v || !(v->getViewManager())) {
Chris@1109 314 return DrawBufferPixelResolution; // or anything
Chris@1109 315 }
Chris@1109 316
Chris@1094 317 int binResolution = model->getResolution();
Chris@1094 318 int zoomLevel = v->getZoomLevel();
Chris@1109 319 sv_samplerate_t modelRate = model->getSampleRate();
Chris@1109 320
Chris@1109 321 double rateRatio = v->getViewManager()->getMainModelSampleRate() / modelRate;
Chris@1109 322 double relativeBinResolution = binResolution * rateRatio;
Chris@1109 323
Chris@1109 324 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1109 325 // no alternative works here
Chris@1109 326 return DrawBufferPixelResolution;
Chris@1109 327 }
Chris@1109 328
Chris@1109 329 if (!m_params.alwaysOpaque && !m_params.interpolate) {
Chris@1109 330
Chris@1109 331 // consider translucent option -- only if not smoothing & not
Chris@1109 332 // explicitly requested opaque & sufficiently zoomed-in
Chris@1109 333
Chris@1117 334 if (model->getHeight() * 3 < v->getPaintHeight() &&
Chris@1117 335 relativeBinResolution >= 3 * zoomLevel) {
Chris@1109 336 return DirectTranslucent;
Chris@1109 337 }
Chris@1109 338 }
Chris@1109 339
Chris@1109 340 if (relativeBinResolution > zoomLevel) {
Chris@1109 341 return DrawBufferBinResolution;
Chris@1109 342 } else {
Chris@1109 343 return DrawBufferPixelResolution;
Chris@1109 344 }
Chris@1109 345 }
Chris@1109 346
Chris@1138 347 ColumnOp::Column
Chris@1161 348 Colour3DPlotRenderer::getColumn(int sx, int minbin, int nbins,
Chris@1212 349 int peakCacheIndex) const
Chris@1138 350 {
Chris@1164 351 Profiler profiler("Colour3DPlotRenderer::getColumn");
Chris@1164 352
Chris@1138 353 // order:
Chris@1138 354 // get column -> scale -> normalise -> record extents ->
Chris@1138 355 // peak pick -> distribute/interpolate -> apply display gain
Chris@1138 356
Chris@1138 357 // we do the first bit here:
Chris@1138 358 // get column -> scale -> normalise
Chris@1138 359
Chris@1138 360 ColumnOp::Column column;
Chris@1138 361
Chris@1138 362 if (m_params.colourScale.getScale() == ColourScaleType::Phase &&
Chris@1138 363 m_sources.fft) {
Chris@1138 364
Chris@1138 365 ColumnOp::Column fullColumn = m_sources.fft->getPhases(sx);
Chris@1138 366
Chris@1138 367 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 368 fullColumn.data() + minbin + nbins);
Chris@1138 369
Chris@1138 370 } else {
Chris@1212 371
Chris@1161 372 ColumnOp::Column fullColumn =
Chris@1212 373 (peakCacheIndex >= 0 ?
Chris@1212 374 m_sources.peakCaches[peakCacheIndex] :
Chris@1212 375 m_sources.source)
Chris@1212 376 ->getColumn(sx);
Chris@1138 377
Chris@1138 378 column = vector<float>(fullColumn.data() + minbin,
Chris@1138 379 fullColumn.data() + minbin + nbins);
Chris@1138 380
Chris@1138 381 column = ColumnOp::applyGain(column, m_params.scaleFactor);
Chris@1138 382
Chris@1138 383 column = ColumnOp::normalize(column, m_params.normalization);
Chris@1138 384 }
Chris@1138 385
Chris@1138 386 return column;
Chris@1138 387 }
Chris@1138 388
Chris@1121 389 MagnitudeRange
Chris@1113 390 Colour3DPlotRenderer::renderDirectTranslucent(const LayerGeometryProvider *v,
Chris@1109 391 QPainter &paint,
Chris@1109 392 QRect rect)
Chris@1109 393 {
Chris@1117 394 Profiler profiler("Colour3DPlotRenderer::renderDirectTranslucent");
Chris@1117 395
Chris@1121 396 MagnitudeRange magRange;
Chris@1121 397
Chris@1115 398 QPoint illuminatePos;
Chris@1115 399 bool illuminate = v->shouldIlluminateLocalFeatures
Chris@1115 400 (m_sources.verticalBinLayer, illuminatePos);
Chris@1109 401
Chris@1109 402 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1109 403
Chris@1109 404 int x0 = rect.left();
Chris@1109 405 int x1 = rect.right() + 1;
Chris@1109 406
Chris@1109 407 int h = v->getPaintHeight();
Chris@1109 408
Chris@1109 409 sv_frame_t modelStart = model->getStartFrame();
Chris@1109 410 sv_frame_t modelEnd = model->getEndFrame();
Chris@1109 411 int modelResolution = model->getResolution();
Chris@1109 412
Chris@1109 413 double rateRatio =
Chris@1109 414 v->getViewManager()->getMainModelSampleRate() / model->getSampleRate();
Chris@1109 415
Chris@1109 416 // the s-prefix values are source, i.e. model, column and bin numbers
Chris@1109 417 int sx0 = int((double(v->getFrameForX(x0)) / rateRatio - double(modelStart))
Chris@1109 418 / modelResolution);
Chris@1109 419 int sx1 = int((double(v->getFrameForX(x1)) / rateRatio - double(modelStart))
Chris@1109 420 / modelResolution);
Chris@1109 421
Chris@1109 422 int sh = model->getHeight();
Chris@1109 423
Chris@1109 424 const int buflen = 40;
Chris@1109 425 char labelbuf[buflen];
Chris@1109 426
Chris@1133 427 int minbin = m_sources.verticalBinLayer->getIBinForY(v, h);
Chris@1135 428 if (minbin >= sh) minbin = sh - 1;
Chris@1135 429 if (minbin < 0) minbin = 0;
Chris@1135 430
Chris@1135 431 int nbins = m_sources.verticalBinLayer->getIBinForY(v, 0) - minbin + 1;
Chris@1135 432 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1133 433
Chris@1109 434 int psx = -1;
Chris@1109 435
Chris@1109 436 vector<float> preparedColumn;
Chris@1109 437
Chris@1109 438 int modelWidth = model->getWidth();
Chris@1109 439
Chris@1109 440 for (int sx = sx0; sx <= sx1; ++sx) {
Chris@1109 441
Chris@1109 442 if (sx < 0 || sx >= modelWidth) {
Chris@1109 443 continue;
Chris@1109 444 }
Chris@1109 445
Chris@1109 446 if (sx != psx) {
Chris@1109 447
Chris@1138 448 // order:
Chris@1138 449 // get column -> scale -> normalise -> record extents ->
Chris@1138 450 // peak pick -> distribute/interpolate -> apply display gain
Chris@1109 451
Chris@1138 452 // this does the first three:
Chris@1219 453 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 454
Chris@1131 455 magRange.sample(preparedColumn);
Chris@1109 456
Chris@1109 457 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1115 458 preparedColumn = ColumnOp::peakPick(preparedColumn);
Chris@1109 459 }
Chris@1109 460
Chris@1124 461 // Display gain belongs to the colour scale and is
Chris@1124 462 // applied by the colour scale object when mapping it
Chris@1124 463
Chris@1109 464 psx = sx;
Chris@1109 465 }
Chris@1109 466
Chris@1266 467 sv_frame_t fx = sx * modelResolution + modelStart;
Chris@1109 468
Chris@1266 469 if (fx + modelResolution <= modelStart || fx > modelEnd) continue;
Chris@1109 470
Chris@1109 471 int rx0 = v->getXForFrame(int(double(fx) * rateRatio));
Chris@1266 472 int rx1 = v->getXForFrame(int(double(fx + modelResolution + 1) * rateRatio));
Chris@1109 473
Chris@1266 474 int rw = rx1 - rx0;
Chris@1266 475 if (rw < 1) rw = 1;
Chris@1109 476
Chris@1266 477 bool showLabel = (rw > 10 &&
Chris@1266 478 paint.fontMetrics().width("0.000000") < rw - 3 &&
Chris@1266 479 paint.fontMetrics().height() < (h / sh));
Chris@1109 480
Chris@1266 481 for (int sy = minbin; sy < minbin + nbins; ++sy) {
Chris@1109 482
Chris@1109 483 int ry0 = m_sources.verticalBinLayer->getIYForBin(v, sy);
Chris@1109 484 int ry1 = m_sources.verticalBinLayer->getIYForBin(v, sy + 1);
Chris@1116 485
Chris@1116 486 if (m_params.invertVertical) {
Chris@1116 487 ry0 = h - ry0 - 1;
Chris@1116 488 ry1 = h - ry1 - 1;
Chris@1116 489 }
Chris@1116 490
Chris@1109 491 QRect r(rx0, ry1, rw, ry0 - ry1);
Chris@1109 492
Chris@1109 493 float value = preparedColumn[sy - minbin];
Chris@1112 494 QColor colour = m_params.colourScale.getColour(value,
Chris@1112 495 m_params.colourRotation);
Chris@1109 496
Chris@1109 497 if (rw == 1) {
Chris@1109 498 paint.setPen(colour);
Chris@1109 499 paint.setBrush(Qt::NoBrush);
Chris@1109 500 paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1);
Chris@1109 501 continue;
Chris@1109 502 }
Chris@1109 503
Chris@1266 504 QColor pen(255, 255, 255, 80);
Chris@1266 505 QColor brush(colour);
Chris@1109 506
Chris@1109 507 if (rw > 3 && r.height() > 3) {
Chris@1109 508 brush.setAlpha(160);
Chris@1109 509 }
Chris@1109 510
Chris@1266 511 paint.setPen(Qt::NoPen);
Chris@1266 512 paint.setBrush(brush);
Chris@1109 513
Chris@1266 514 if (illuminate) {
Chris@1266 515 if (r.contains(illuminatePos)) {
Chris@1266 516 paint.setPen(v->getForeground());
Chris@1266 517 }
Chris@1266 518 }
Chris@1109 519
Chris@1214 520 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 521 // SVDEBUG << "rect " << r.x() << "," << r.y() << " "
Chris@1109 522 // << r.width() << "x" << r.height() << endl;
Chris@1109 523 #endif
Chris@1109 524
Chris@1266 525 paint.drawRect(r);
Chris@1109 526
Chris@1266 527 if (showLabel) {
Chris@1109 528 double value = model->getValueAt(sx, sy);
Chris@1109 529 snprintf(labelbuf, buflen, "%06f", value);
Chris@1109 530 QString text(labelbuf);
Chris@1109 531 PaintAssistant::drawVisibleText
Chris@1109 532 (v,
Chris@1109 533 paint,
Chris@1109 534 rx0 + 2,
Chris@1109 535 ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(),
Chris@1109 536 text,
Chris@1109 537 PaintAssistant::OutlinedText);
Chris@1266 538 }
Chris@1266 539 }
Chris@1109 540 }
Chris@1121 541
Chris@1121 542 return magRange;
Chris@1094 543 }
Chris@1094 544
Chris@1080 545 void
Chris@1213 546 Colour3DPlotRenderer::getPreferredPeakCache(const LayerGeometryProvider *v,
Chris@1213 547 int &peakCacheIndex,
Chris@1213 548 int &binsPerPeak) const
Chris@1213 549 {
Chris@1213 550 peakCacheIndex = -1;
Chris@1213 551 binsPerPeak = -1;
Chris@1213 552
Chris@1213 553 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1213 554 if (!model) return;
Chris@1217 555 if (m_params.binDisplay == BinDisplay::PeakFrequencies) return;
Chris@1217 556 if (m_params.colourScale.getScale() == ColourScaleType::Phase) return;
Chris@1213 557
Chris@1213 558 int zoomLevel = v->getZoomLevel();
Chris@1213 559 int binResolution = model->getResolution();
Chris@1213 560
Chris@1213 561 for (int ix = 0; in_range_for(m_sources.peakCaches, ix); ++ix) {
Chris@1213 562 int bpp = m_sources.peakCaches[ix]->getColumnsPerPeak();
Chris@1213 563 int equivZoom = binResolution * bpp;
Chris@1213 564 if (zoomLevel >= equivZoom) {
Chris@1213 565 // this peak cache would work, though it might not be best
Chris@1213 566 if (bpp > binsPerPeak) {
Chris@1213 567 // ok, it's better than the best one we've found so far
Chris@1213 568 peakCacheIndex = ix;
Chris@1213 569 binsPerPeak = bpp;
Chris@1213 570 }
Chris@1213 571 }
Chris@1213 572 }
Chris@1213 573
Chris@1214 574 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1213 575 SVDEBUG << "getPreferredPeakCache: zoomLevel = " << zoomLevel
Chris@1213 576 << ", binResolution " << binResolution
Chris@1213 577 << ", binsPerPeak " << binsPerPeak
Chris@1213 578 << ", peakCacheIndex " << peakCacheIndex
Chris@1213 579 << ", peakCaches " << m_sources.peakCaches.size()
Chris@1213 580 << endl;
Chris@1214 581 #endif
Chris@1213 582 }
Chris@1213 583
Chris@1213 584 void
Chris@1113 585 Colour3DPlotRenderer::renderToCachePixelResolution(const LayerGeometryProvider *v,
Chris@1094 586 int x0, int repaintWidth,
Chris@1094 587 bool rightToLeft,
Chris@1094 588 bool timeConstrained)
Chris@1079 589 {
Chris@1117 590 Profiler profiler("Colour3DPlotRenderer::renderToCachePixelResolution");
Chris@1143 591 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 592 SVDEBUG << "renderToCachePixelResolution" << endl;
Chris@1143 593 #endif
Chris@1094 594
Chris@1094 595 // Draw to the draw buffer, and then copy from there. The draw
Chris@1094 596 // buffer is at the same resolution as the target in the cache, so
Chris@1094 597 // no extra scaling needed.
Chris@1079 598
Chris@1100 599 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1079 600 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 601 throw std::logic_error("no source model provided, or model not ready");
Chris@1079 602 }
Chris@1079 603
Chris@1079 604 int h = v->getPaintHeight();
Chris@1079 605
Chris@1094 606 clearDrawBuffer(repaintWidth, h);
Chris@1079 607
Chris@1094 608 vector<int> binforx(repaintWidth);
Chris@1079 609 vector<double> binfory(h);
Chris@1079 610
Chris@1094 611 int binResolution = model->getResolution();
Chris@1079 612
Chris@1094 613 for (int x = 0; x < repaintWidth; ++x) {
Chris@1094 614 sv_frame_t f0 = v->getFrameForX(x0 + x);
Chris@1094 615 double s0 = double(f0 - model->getStartFrame()) / binResolution;
Chris@1094 616 binforx[x] = int(s0 + 0.0001);
Chris@1094 617 }
Chris@1080 618
Chris@1212 619 int peakCacheIndex = -1;
Chris@1212 620 int binsPerPeak = -1;
Chris@1212 621
Chris@1217 622 getPreferredPeakCache(v, peakCacheIndex, binsPerPeak);
Chris@1094 623
Chris@1080 624 for (int y = 0; y < h; ++y) {
Chris@1090 625 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1080 626 }
Chris@1079 627
Chris@1097 628 int attainedWidth;
Chris@1097 629
Chris@1103 630 if (m_params.binDisplay == BinDisplay::PeakFrequencies) {
Chris@1097 631 attainedWidth = renderDrawBufferPeakFrequencies(v,
Chris@1097 632 repaintWidth,
Chris@1097 633 h,
Chris@1097 634 binforx,
Chris@1097 635 binfory,
Chris@1097 636 rightToLeft,
Chris@1097 637 timeConstrained);
Chris@1097 638
Chris@1097 639 } else {
Chris@1097 640 attainedWidth = renderDrawBuffer(repaintWidth,
Chris@1080 641 h,
Chris@1080 642 binforx,
Chris@1080 643 binfory,
Chris@1212 644 peakCacheIndex,
Chris@1080 645 rightToLeft,
Chris@1080 646 timeConstrained);
Chris@1097 647 }
Chris@1083 648
Chris@1094 649 if (attainedWidth == 0) return;
Chris@1084 650
Chris@1094 651 // draw buffer is pixel resolution, no scaling factors or padding involved
Chris@1084 652
Chris@1084 653 int paintedLeft = x0;
Chris@1084 654 if (rightToLeft) {
Chris@1084 655 paintedLeft += (repaintWidth - attainedWidth);
Chris@1084 656 }
Chris@1084 657
Chris@1094 658 m_cache.drawImage(paintedLeft, attainedWidth,
Chris@1094 659 m_drawBuffer,
Chris@1094 660 paintedLeft - x0, attainedWidth);
Chris@1121 661
Chris@1121 662 for (int i = 0; in_range_for(m_magRanges, i); ++i) {
Chris@1121 663 m_magCache.sampleColumn(i, m_magRanges.at(i));
Chris@1121 664 }
Chris@1094 665 }
Chris@1084 666
Chris@1167 667 QImage
Chris@1167 668 Colour3DPlotRenderer::scaleDrawBufferImage(QImage image,
Chris@1167 669 int targetWidth,
Chris@1167 670 int targetHeight) const
Chris@1167 671 {
Chris@1167 672 int sourceWidth = image.width();
Chris@1167 673 int sourceHeight = image.height();
Chris@1167 674
Chris@1167 675 // We can only do this if we're making the image larger --
Chris@1167 676 // otherwise peaks may be lost. So this should be called only when
Chris@1167 677 // rendering in DrawBufferBinResolution mode. Whenever the bin
Chris@1167 678 // size is smaller than the pixel size, in either x or y axis, we
Chris@1167 679 // should be using DrawBufferPixelResolution mode instead
Chris@1167 680
Chris@1167 681 if (targetWidth < sourceWidth || targetHeight < sourceHeight) {
Chris@1167 682 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Can only use this function when making the image larger; should be rendering DrawBufferPixelResolution instead");
Chris@1167 683 }
Chris@1167 684
Chris@1167 685 if (sourceWidth <= 0 || sourceHeight <= 0) {
Chris@1167 686 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Source image is empty");
Chris@1167 687 }
Chris@1167 688
Chris@1167 689 if (targetWidth <= 0 || targetHeight <= 0) {
Chris@1167 690 throw std::logic_error("Colour3DPlotRenderer::scaleDrawBufferImage: Target image is empty");
Chris@1167 691 }
Chris@1167 692
Chris@1167 693 // This function exists because of some unpredictable behaviour
Chris@1167 694 // from Qt when scaling images with FastTransformation mode. We
Chris@1167 695 // continue to use Qt's scaler for SmoothTransformation but let's
Chris@1167 696 // bring the non-interpolated version "in-house" so we know what
Chris@1167 697 // it's really doing.
Chris@1167 698
Chris@1167 699 if (m_params.interpolate) {
Chris@1167 700 return image.scaled(targetWidth, targetHeight,
Chris@1167 701 Qt::IgnoreAspectRatio,
Chris@1167 702 Qt::SmoothTransformation);
Chris@1167 703 }
Chris@1167 704
Chris@1167 705 // Same format as the target cache
Chris@1167 706 QImage target(targetWidth, targetHeight, QImage::Format_ARGB32_Premultiplied);
Chris@1167 707
Chris@1167 708 for (int y = 0; y < targetHeight; ++y) {
Chris@1167 709
Chris@1167 710 QRgb *targetLine = reinterpret_cast<QRgb *>(target.scanLine(y));
Chris@1167 711
Chris@1167 712 int sy = int((uint64_t(y) * sourceHeight) / targetHeight);
Chris@1167 713 if (sy == sourceHeight) --sy;
Chris@1167 714
Chris@1167 715 for (int x = 0; x < targetWidth; ++x) {
Chris@1167 716
Chris@1167 717 int sx = int((uint64_t(x) * sourceWidth) / targetWidth);
Chris@1167 718 if (sx == sourceWidth) --sx;
Chris@1167 719
Chris@1167 720 targetLine[x] = image.pixel(sx, sy);
Chris@1167 721 }
Chris@1167 722 }
Chris@1167 723
Chris@1167 724 return target;
Chris@1167 725 }
Chris@1167 726
Chris@1094 727 void
Chris@1113 728 Colour3DPlotRenderer::renderToCacheBinResolution(const LayerGeometryProvider *v,
Chris@1094 729 int x0, int repaintWidth)
Chris@1094 730 {
Chris@1117 731 Profiler profiler("Colour3DPlotRenderer::renderToCacheBinResolution");
Chris@1143 732 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 733 SVDEBUG << "renderToCacheBinResolution" << endl;
Chris@1143 734 #endif
Chris@1094 735
Chris@1094 736 // Draw to the draw buffer, and then scale-copy from there. Draw
Chris@1094 737 // buffer is at bin resolution, i.e. buffer x == source column
Chris@1094 738 // number. We use toolkit smooth scaling for interpolation.
Chris@1084 739
Chris@1100 740 const DenseThreeDimensionalModel *model = m_sources.source;
Chris@1094 741 if (!model || !model->isOK() || !model->isReady()) {
Chris@1266 742 throw std::logic_error("no source model provided, or model not ready");
Chris@1094 743 }
Chris@1094 744
Chris@1094 745 // The draw buffer will contain a fragment at bin resolution. We
Chris@1094 746 // need to ensure that it starts and ends at points where a
Chris@1094 747 // time-bin boundary occurs at an exact pixel boundary, and with a
Chris@1094 748 // certain amount of overlap across existing pixels so that we can
Chris@1094 749 // scale and draw from it without smoothing errors at the edges.
Chris@1094 750
Chris@1094 751 // If (getFrameForX(x) / increment) * increment ==
Chris@1094 752 // getFrameForX(x), then x is a time-bin boundary. We want two
Chris@1094 753 // such boundaries at either side of the draw buffer -- one which
Chris@1094 754 // we draw up to, and one which we subsequently crop at.
Chris@1094 755
Chris@1094 756 sv_frame_t leftBoundaryFrame = -1, leftCropFrame = -1;
Chris@1094 757 sv_frame_t rightBoundaryFrame = -1, rightCropFrame = -1;
Chris@1094 758
Chris@1094 759 int drawBufferWidth;
Chris@1094 760 int binResolution = model->getResolution();
Chris@1094 761
Chris@1094 762 for (int x = x0; ; --x) {
Chris@1094 763 sv_frame_t f = v->getFrameForX(x);
Chris@1094 764 if ((f / binResolution) * binResolution == f) {
Chris@1094 765 if (leftCropFrame == -1) leftCropFrame = f;
Chris@1094 766 else if (x < x0 - 2) {
Chris@1094 767 leftBoundaryFrame = f;
Chris@1094 768 break;
Chris@1094 769 }
Chris@1094 770 }
Chris@1094 771 }
Chris@1094 772 for (int x = x0 + repaintWidth; ; ++x) {
Chris@1094 773 sv_frame_t f = v->getFrameForX(x);
Chris@1094 774 if ((f / binResolution) * binResolution == f) {
Chris@1094 775 if (rightCropFrame == -1) rightCropFrame = f;
Chris@1094 776 else if (x > x0 + repaintWidth + 2) {
Chris@1094 777 rightBoundaryFrame = f;
Chris@1094 778 break;
Chris@1094 779 }
Chris@1094 780 }
Chris@1094 781 }
Chris@1094 782 drawBufferWidth = int
Chris@1094 783 ((rightBoundaryFrame - leftBoundaryFrame) / binResolution);
Chris@1094 784
Chris@1094 785 int h = v->getPaintHeight();
Chris@1094 786
Chris@1095 787 // For our purposes here, the draw buffer needs to be exactly our
Chris@1095 788 // target size (so we recreate always rather than just clear it)
Chris@1095 789
Chris@1095 790 recreateDrawBuffer(drawBufferWidth, h);
Chris@1094 791
Chris@1094 792 vector<int> binforx(drawBufferWidth);
Chris@1094 793 vector<double> binfory(h);
Chris@1094 794
Chris@1094 795 for (int x = 0; x < drawBufferWidth; ++x) {
Chris@1094 796 binforx[x] = int(leftBoundaryFrame / binResolution) + x;
Chris@1094 797 }
Chris@1094 798
Chris@1214 799 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1167 800 SVDEBUG << "[BIN] binResolution " << binResolution << endl;
Chris@1214 801 #endif
Chris@1094 802
Chris@1094 803 for (int y = 0; y < h; ++y) {
Chris@1094 804 binfory[y] = m_sources.verticalBinLayer->getBinForY(v, h - y - 1);
Chris@1094 805 }
Chris@1094 806
Chris@1094 807 int attainedWidth = renderDrawBuffer(drawBufferWidth,
Chris@1094 808 h,
Chris@1094 809 binforx,
Chris@1094 810 binfory,
Chris@1212 811 -1,
Chris@1094 812 false,
Chris@1094 813 false);
Chris@1094 814
Chris@1094 815 if (attainedWidth == 0) return;
Chris@1094 816
Chris@1094 817 int scaledLeft = v->getXForFrame(leftBoundaryFrame);
Chris@1094 818 int scaledRight = v->getXForFrame(rightBoundaryFrame);
Chris@1095 819
Chris@1143 820 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 821 SVDEBUG << "scaling draw buffer from width " << m_drawBuffer.width()
Chris@1212 822 << " to " << (scaledRight - scaledLeft) << " (nb drawBufferWidth = "
Chris@1212 823 << drawBufferWidth << ")" << endl;
Chris@1143 824 #endif
Chris@1167 825
Chris@1167 826 QImage scaled = scaleDrawBufferImage
Chris@1167 827 (m_drawBuffer, scaledRight - scaledLeft, h);
Chris@1084 828
Chris@1094 829 int scaledLeftCrop = v->getXForFrame(leftCropFrame);
Chris@1094 830 int scaledRightCrop = v->getXForFrame(rightCropFrame);
Chris@1094 831
Chris@1094 832 int targetLeft = scaledLeftCrop;
Chris@1094 833 if (targetLeft < 0) {
Chris@1094 834 targetLeft = 0;
Chris@1094 835 }
Chris@1094 836
Chris@1094 837 int targetWidth = scaledRightCrop - targetLeft;
Chris@1094 838 if (targetLeft + targetWidth > m_cache.getSize().width()) {
Chris@1094 839 targetWidth = m_cache.getSize().width() - targetLeft;
Chris@1094 840 }
Chris@1094 841
Chris@1094 842 int sourceLeft = targetLeft - scaledLeft;
Chris@1094 843 if (sourceLeft < 0) {
Chris@1094 844 sourceLeft = 0;
Chris@1094 845 }
Chris@1094 846
Chris@1143 847 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 848 SVDEBUG << "repaintWidth = " << repaintWidth
Chris@1214 849 << ", targetWidth = " << targetWidth << endl;
Chris@1143 850 #endif
Chris@1094 851
Chris@1094 852 if (targetWidth > 0) {
Chris@1136 853 // we are copying from an image that has already been scaled,
Chris@1136 854 // hence using the same width in both geometries
Chris@1094 855 m_cache.drawImage(targetLeft, targetWidth,
Chris@1094 856 scaled,
Chris@1136 857 sourceLeft, targetWidth);
Chris@1084 858 }
Chris@1121 859
Chris@1121 860 for (int i = 0; i < targetWidth; ++i) {
Chris@1136 861 // but the mag range vector has not been scaled
Chris@1136 862 int sourceIx = int((double(i + sourceLeft) / scaled.width())
Chris@1136 863 * int(m_magRanges.size()));
Chris@1121 864 if (in_range_for(m_magRanges, sourceIx)) {
Chris@1121 865 m_magCache.sampleColumn(i, m_magRanges.at(sourceIx));
Chris@1121 866 }
Chris@1121 867 }
Chris@1079 868 }
Chris@1083 869
Chris@1083 870 int
Chris@1083 871 Colour3DPlotRenderer::renderDrawBuffer(int w, int h,
Chris@1083 872 const vector<int> &binforx,
Chris@1083 873 const vector<double> &binfory,
Chris@1212 874 int peakCacheIndex,
Chris@1083 875 bool rightToLeft,
Chris@1083 876 bool timeConstrained)
Chris@1083 877 {
Chris@1083 878 // Callers must have checked that the appropriate subset of
Chris@1083 879 // Sources data members are set for the supplied flags (e.g. that
Chris@1212 880 // peakCache corresponding to peakCacheIndex exists)
Chris@1083 881
Chris@1083 882 RenderTimer timer(timeConstrained ?
Chris@1083 883 RenderTimer::FastRender :
Chris@1083 884 RenderTimer::NoTimeout);
Chris@1083 885
Chris@1164 886 Profiler profiler("Colour3DPlotRenderer::renderDrawBuffer");
Chris@1164 887
Chris@1083 888 int divisor = 1;
Chris@1100 889 const DenseThreeDimensionalModel *sourceModel = m_sources.source;
Chris@1212 890 if (peakCacheIndex >= 0) {
Chris@1212 891 divisor = m_sources.peakCaches[peakCacheIndex]->getColumnsPerPeak();
Chris@1212 892 sourceModel = m_sources.peakCaches[peakCacheIndex];
Chris@1083 893 }
Chris@1083 894
Chris@1214 895 #ifdef DEBUG_COLOUR_PLOT_REPAINT
cannam@1171 896 SVDEBUG << "renderDrawBuffer: w = " << w << ", h = " << h
Chris@1212 897 << ", peakCacheIndex = " << peakCacheIndex << " (divisor = "
cannam@1171 898 << divisor << "), rightToLeft = " << rightToLeft
cannam@1171 899 << ", timeConstrained = " << timeConstrained << endl;
cannam@1171 900 SVDEBUG << "renderDrawBuffer: normalization = " << int(m_params.normalization)
cannam@1171 901 << ", binDisplay = " << int(m_params.binDisplay)
cannam@1171 902 << ", binScale = " << int(m_params.binScale)
cannam@1171 903 << ", alwaysOpaque = " << m_params.alwaysOpaque
cannam@1171 904 << ", interpolate = " << m_params.interpolate << endl;
Chris@1214 905 #endif
cannam@1171 906
Chris@1135 907 int sh = sourceModel->getHeight();
Chris@1135 908
Chris@1135 909 int minbin = int(binfory[0] + 0.0001);
Chris@1135 910 if (minbin >= sh) minbin = sh - 1;
Chris@1135 911 if (minbin < 0) minbin = 0;
Chris@1135 912
Chris@1170 913 int nbins = int(binfory[h-1] + 0.0001) - minbin + 1;
Chris@1135 914 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1162 915
Chris@1162 916 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 917 SVDEBUG << "minbin = " << minbin << ", nbins = " << nbins << ", last binfory = "
Chris@1170 918 << binfory[h-1] << " (rounds to " << int(binfory[h-1]) << ") (model height " << sh << ")" << endl;
Chris@1162 919 #endif
Chris@1135 920
Chris@1083 921 int psx = -1;
Chris@1083 922
Chris@1083 923 int start = 0;
Chris@1083 924 int finish = w;
Chris@1083 925 int step = 1;
Chris@1083 926
Chris@1083 927 if (rightToLeft) {
Chris@1083 928 start = w-1;
Chris@1083 929 finish = -1;
Chris@1083 930 step = -1;
Chris@1083 931 }
Chris@1083 932
Chris@1221 933 int xPixelCount = 0;
Chris@1083 934
Chris@1083 935 vector<float> preparedColumn;
Chris@1094 936
Chris@1094 937 int modelWidth = sourceModel->getWidth();
Chris@1121 938
Chris@1143 939 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 940 SVDEBUG << "modelWidth " << modelWidth << ", divisor " << divisor << endl;
Chris@1143 941 #endif
Chris@1143 942
Chris@1083 943 for (int x = start; x != finish; x += step) {
Chris@1083 944
Chris@1083 945 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1083 946 // source column index
Chris@1083 947
Chris@1221 948 ++xPixelCount;
Chris@1083 949
Chris@1083 950 if (binforx[x] < 0) continue;
Chris@1083 951
Chris@1083 952 int sx0 = binforx[x] / divisor;
Chris@1083 953 int sx1 = sx0;
Chris@1083 954 if (x+1 < w) sx1 = binforx[x+1] / divisor;
Chris@1083 955 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1083 956 if (sx0 < 0) continue;
Chris@1083 957 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1083 958
Chris@1161 959 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 960 // SVDEBUG << "x = " << x << ", binforx[x] = " << binforx[x] << ", sx range " << sx0 << " -> " << sx1 << endl;
Chris@1161 961 #endif
Chris@1161 962
Chris@1083 963 vector<float> pixelPeakColumn;
Chris@1121 964 MagnitudeRange magRange;
Chris@1083 965
Chris@1083 966 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1083 967
Chris@1094 968 if (sx < 0 || sx >= modelWidth) {
Chris@1083 969 continue;
Chris@1083 970 }
Chris@1083 971
Chris@1083 972 if (sx != psx) {
Chris@1138 973
Chris@1138 974 // order:
Chris@1138 975 // get column -> scale -> normalise -> record extents ->
Chris@1138 976 // peak pick -> distribute/interpolate -> apply display gain
Chris@1083 977
Chris@1138 978 // this does the first three:
Chris@1161 979 ColumnOp::Column column = getColumn(sx, minbin, nbins,
Chris@1212 980 peakCacheIndex);
Chris@1083 981
Chris@1131 982 magRange.sample(column);
Chris@1162 983
Chris@1103 984 if (m_params.binDisplay == BinDisplay::PeakBins) {
Chris@1083 985 column = ColumnOp::peakPick(column);
Chris@1083 986 }
Chris@1083 987
Chris@1083 988 preparedColumn =
Chris@1124 989 ColumnOp::distribute(column,
Chris@1083 990 h,
Chris@1083 991 binfory,
Chris@1083 992 minbin,
Chris@1083 993 m_params.interpolate);
Chris@1124 994
Chris@1124 995 // Display gain belongs to the colour scale and is
Chris@1124 996 // applied by the colour scale object when mapping it
Chris@1083 997
Chris@1083 998 psx = sx;
Chris@1083 999 }
Chris@1083 1000
Chris@1083 1001 if (sx == sx0) {
Chris@1083 1002 pixelPeakColumn = preparedColumn;
Chris@1083 1003 } else {
Chris@1083 1004 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1083 1005 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1083 1006 preparedColumn[i]);
Chris@1083 1007 }
Chris@1083 1008 }
Chris@1083 1009 }
Chris@1083 1010
Chris@1083 1011 if (!pixelPeakColumn.empty()) {
Chris@1121 1012
Chris@1083 1013 for (int y = 0; y < h; ++y) {
Chris@1116 1014 int py;
Chris@1116 1015 if (m_params.invertVertical) {
Chris@1116 1016 py = y;
Chris@1116 1017 } else {
Chris@1116 1018 py = h - y - 1;
Chris@1116 1019 }
Chris@1083 1020 m_drawBuffer.setPixel
Chris@1083 1021 (x,
Chris@1116 1022 py,
Chris@1083 1023 m_params.colourScale.getPixel(pixelPeakColumn[y]));
Chris@1083 1024 }
Chris@1121 1025
Chris@1121 1026 m_magRanges.push_back(magRange);
Chris@1083 1027 }
Chris@1083 1028
Chris@1221 1029 double fractionComplete = double(xPixelCount) / double(w);
Chris@1083 1030 if (timer.outOfTime(fractionComplete)) {
Chris@1214 1031 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1212 1032 SVDEBUG << "out of time" << endl;
Chris@1214 1033 #endif
Chris@1221 1034 updateTimings(timer, xPixelCount);
Chris@1221 1035 return xPixelCount;
Chris@1083 1036 }
Chris@1083 1037 }
Chris@1083 1038
Chris@1221 1039 updateTimings(timer, xPixelCount);
Chris@1221 1040 return xPixelCount;
Chris@1083 1041 }
Chris@1083 1042
Chris@1097 1043 int
Chris@1113 1044 Colour3DPlotRenderer::renderDrawBufferPeakFrequencies(const LayerGeometryProvider *v,
Chris@1097 1045 int w, int h,
Chris@1097 1046 const vector<int> &binforx,
Chris@1097 1047 const vector<double> &binfory,
Chris@1097 1048 bool rightToLeft,
Chris@1097 1049 bool timeConstrained)
Chris@1097 1050 {
Chris@1097 1051 // Callers must have checked that the appropriate subset of
Chris@1097 1052 // Sources data members are set for the supplied flags (e.g. that
Chris@1097 1053 // fft model exists)
Chris@1097 1054
Chris@1097 1055 RenderTimer timer(timeConstrained ?
Chris@1221 1056 RenderTimer::SlowRender :
Chris@1097 1057 RenderTimer::NoTimeout);
Chris@1097 1058
Chris@1135 1059 const FFTModel *fft = m_sources.fft;
Chris@1135 1060
Chris@1135 1061 int sh = fft->getHeight();
Chris@1135 1062
Chris@1097 1063 int minbin = int(binfory[0] + 0.0001);
Chris@1135 1064 if (minbin >= sh) minbin = sh - 1;
Chris@1097 1065 if (minbin < 0) minbin = 0;
Chris@1097 1066
Chris@1135 1067 int nbins = int(binfory[h-1]) - minbin + 1;
Chris@1135 1068 if (minbin + nbins > sh) nbins = sh - minbin;
Chris@1097 1069
Chris@1097 1070 FFTModel::PeakSet peakfreqs;
Chris@1097 1071
Chris@1097 1072 int psx = -1;
Chris@1097 1073
Chris@1097 1074 int start = 0;
Chris@1097 1075 int finish = w;
Chris@1097 1076 int step = 1;
Chris@1097 1077
Chris@1097 1078 if (rightToLeft) {
Chris@1097 1079 start = w-1;
Chris@1097 1080 finish = -1;
Chris@1097 1081 step = -1;
Chris@1097 1082 }
Chris@1097 1083
Chris@1221 1084 int xPixelCount = 0;
Chris@1097 1085
Chris@1097 1086 vector<float> preparedColumn;
Chris@1097 1087
Chris@1097 1088 int modelWidth = fft->getWidth();
Chris@1143 1089 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1214 1090 SVDEBUG << "modelWidth " << modelWidth << endl;
Chris@1143 1091 #endif
Chris@1143 1092
Chris@1135 1093 double minFreq =
Chris@1135 1094 (double(minbin) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1135 1095 double maxFreq =
Chris@1135 1096 (double(minbin + nbins - 1) * fft->getSampleRate()) / fft->getFFTSize();
Chris@1097 1097
Chris@1103 1098 bool logarithmic = (m_params.binScale == BinScale::Log);
Chris@1217 1099
Chris@1218 1100 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1101 SVDEBUG << "start = " << start << ", finish = " << finish
Chris@1218 1102 << ", step = " << step << endl;
Chris@1218 1103 #endif
Chris@1218 1104
Chris@1097 1105 for (int x = start; x != finish; x += step) {
Chris@1097 1106
Chris@1097 1107 // x is the on-canvas pixel coord; sx (later) will be the
Chris@1097 1108 // source column index
Chris@1097 1109
Chris@1221 1110 ++xPixelCount;
Chris@1097 1111
Chris@1097 1112 if (binforx[x] < 0) continue;
Chris@1097 1113
Chris@1097 1114 int sx0 = binforx[x];
Chris@1097 1115 int sx1 = sx0;
Chris@1097 1116 if (x+1 < w) sx1 = binforx[x+1];
Chris@1097 1117 if (sx0 < 0) sx0 = sx1 - 1;
Chris@1097 1118 if (sx0 < 0) continue;
Chris@1097 1119 if (sx1 <= sx0) sx1 = sx0 + 1;
Chris@1097 1120
Chris@1097 1121 vector<float> pixelPeakColumn;
Chris@1121 1122 MagnitudeRange magRange;
Chris@1097 1123
Chris@1097 1124 for (int sx = sx0; sx < sx1; ++sx) {
Chris@1097 1125
Chris@1097 1126 if (sx < 0 || sx >= modelWidth) {
Chris@1097 1127 continue;
Chris@1097 1128 }
Chris@1097 1129
Chris@1097 1130 if (sx != psx) {
Chris@1219 1131 preparedColumn = getColumn(sx, minbin, nbins, -1);
Chris@1131 1132 magRange.sample(preparedColumn);
Chris@1097 1133 psx = sx;
Chris@1097 1134 }
Chris@1097 1135
Chris@1097 1136 if (sx == sx0) {
Chris@1097 1137 pixelPeakColumn = preparedColumn;
Chris@1097 1138 peakfreqs = fft->getPeakFrequencies(FFTModel::AllPeaks, sx,
Chris@1135 1139 minbin, minbin + nbins - 1);
Chris@1097 1140 } else {
Chris@1097 1141 for (int i = 0; in_range_for(pixelPeakColumn, i); ++i) {
Chris@1097 1142 pixelPeakColumn[i] = std::max(pixelPeakColumn[i],
Chris@1097 1143 preparedColumn[i]);
Chris@1097 1144 }
Chris@1097 1145 }
Chris@1097 1146 }
Chris@1097 1147
Chris@1097 1148 if (!pixelPeakColumn.empty()) {
Chris@1164 1149
Chris@1218 1150 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1221 1151 // SVDEBUG << "found " << peakfreqs.size() << " peak freqs at column "
Chris@1221 1152 // << sx0 << endl;
Chris@1218 1153 #endif
Chris@1218 1154
Chris@1097 1155 for (FFTModel::PeakSet::const_iterator pi = peakfreqs.begin();
Chris@1097 1156 pi != peakfreqs.end(); ++pi) {
Chris@1097 1157
Chris@1097 1158 int bin = pi->first;
Chris@1097 1159 double freq = pi->second;
Chris@1097 1160
Chris@1097 1161 if (bin < minbin) continue;
Chris@1135 1162 if (bin >= minbin + nbins) break;
Chris@1097 1163
Chris@1097 1164 double value = pixelPeakColumn[bin - minbin];
Chris@1097 1165
Chris@1097 1166 double y = v->getYForFrequency
Chris@1097 1167 (freq, minFreq, maxFreq, logarithmic);
Chris@1097 1168
Chris@1097 1169 int iy = int(y + 0.5);
Chris@1097 1170 if (iy < 0 || iy >= h) continue;
Chris@1097 1171
Chris@1219 1172 auto pixel = m_params.colourScale.getPixel(value);
Chris@1219 1173
Chris@1219 1174 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1219 1175 // SVDEBUG << "frequency " << freq << " for bin " << bin
Chris@1219 1176 // << " -> y = " << y << ", iy = " << iy << ", value = "
Chris@1219 1177 // << value << ", pixel " << pixel << "\n";
Chris@1219 1178 #endif
Chris@1219 1179
Chris@1219 1180 m_drawBuffer.setPixel(x, iy, pixel);
Chris@1097 1181 }
Chris@1121 1182
Chris@1121 1183 m_magRanges.push_back(magRange);
Chris@1218 1184
Chris@1218 1185 } else {
Chris@1218 1186 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1187 SVDEBUG << "pixel peak column for range " << sx0 << " to " << sx1
Chris@1218 1188 << " is empty" << endl;
Chris@1218 1189 #endif
Chris@1097 1190 }
Chris@1097 1191
Chris@1221 1192 double fractionComplete = double(xPixelCount) / double(w);
Chris@1097 1193 if (timer.outOfTime(fractionComplete)) {
Chris@1218 1194 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1218 1195 SVDEBUG << "out of time" << endl;
Chris@1218 1196 #endif
Chris@1221 1197 updateTimings(timer, xPixelCount);
Chris@1221 1198 return xPixelCount;
Chris@1097 1199 }
Chris@1097 1200 }
Chris@1097 1201
Chris@1221 1202 updateTimings(timer, xPixelCount);
Chris@1221 1203 return xPixelCount;
Chris@1221 1204 }
Chris@1221 1205
Chris@1221 1206 void
Chris@1221 1207 Colour3DPlotRenderer::updateTimings(const RenderTimer &timer, int xPixelCount)
Chris@1221 1208 {
Chris@1237 1209 double secondsPerXPixel = timer.secondsPerItem(xPixelCount);
Chris@1221 1210
Chris@1237 1211 // valid if we have enough data points, or if the overall time is
Chris@1237 1212 // massively slow anyway (as we definitely need to warn about that)
Chris@1237 1213 bool valid = (xPixelCount > 20 || secondsPerXPixel > 0.01);
Chris@1237 1214
Chris@1237 1215 if (valid) {
Chris@1237 1216 m_secondsPerXPixel = secondsPerXPixel;
Chris@1237 1217 m_secondsPerXPixelValid = true;
Chris@1237 1218
Chris@1221 1219 #ifdef DEBUG_COLOUR_PLOT_REPAINT
Chris@1236 1220 SVDEBUG << "across " << xPixelCount << " x-pixels, seconds per x-pixel = "
Chris@1237 1221 << m_secondsPerXPixel << endl;
Chris@1221 1222 #endif
Chris@1237 1223 }
Chris@1097 1224 }
Chris@1097 1225
Chris@1079 1226 void
Chris@1095 1227 Colour3DPlotRenderer::recreateDrawBuffer(int w, int h)
Chris@1079 1228 {
Chris@1095 1229 m_drawBuffer = QImage(w, h, QImage::Format_Indexed8);
Chris@1079 1230
Chris@1095 1231 for (int pixel = 0; pixel < 256; ++pixel) {
Chris@1095 1232 m_drawBuffer.setColor
Chris@1095 1233 ((unsigned char)pixel,
Chris@1112 1234 m_params.colourScale.getColourForPixel
Chris@1112 1235 (pixel, m_params.colourRotation).rgb());
Chris@1079 1236 }
Chris@1079 1237
Chris@1079 1238 m_drawBuffer.fill(0);
Chris@1121 1239 m_magRanges.clear();
Chris@1079 1240 }
Chris@1079 1241
Chris@1095 1242 void
Chris@1095 1243 Colour3DPlotRenderer::clearDrawBuffer(int w, int h)
Chris@1095 1244 {
Chris@1095 1245 if (m_drawBuffer.width() < w || m_drawBuffer.height() != h) {
Chris@1095 1246 recreateDrawBuffer(w, h);
Chris@1095 1247 } else {
Chris@1095 1248 m_drawBuffer.fill(0);
Chris@1121 1249 m_magRanges.clear();
Chris@1095 1250 }
Chris@1095 1251 }
Chris@1079 1252
Chris@1139 1253 QRect
Chris@1139 1254 Colour3DPlotRenderer::findSimilarRegionExtents(QPoint p) const
Chris@1139 1255 {
Chris@1139 1256 QImage image = m_cache.getImage();
Chris@1139 1257 ImageRegionFinder finder;
Chris@1139 1258 QRect rect = finder.findRegionExtents(&image, p);
Chris@1139 1259 return rect;
Chris@1139 1260 }