Mercurial > hg > svcore
changeset 30:a6ef94ecbe74
* As previous commit
author | Chris Cannam |
---|---|
date | Fri, 17 Feb 2006 18:11:08 +0000 |
parents | 8460b3bf8f04 |
children | 4afaf0df4d51 |
files | base/Layer.cpp base/Model.cpp base/Model.h base/PlayParameterRepository.cpp base/PlayParameterRepository.h base/PlayParameters.cpp base/PlayParameters.h base/View.h |
diffstat | 8 files changed, 73 insertions(+), 25 deletions(-) [+] |
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--- a/base/Layer.cpp Fri Feb 17 18:04:26 2006 +0000 +++ b/base/Layer.cpp Fri Feb 17 18:11:08 2006 +0000 @@ -78,7 +78,7 @@ PlayParameters * Layer::getPlayParameters() { - std::cerr << "Layer (" << this << ")::getPlayParameters: model is "<< getModel() << std::endl; + std::cerr << "Layer (" << this << ", " << objectName().toStdString() << ")::getPlayParameters: model is "<< getModel() << std::endl; const Model *model = getModel(); if (model) { return PlayParameterRepository::instance()->getPlayParameters(model);
--- a/base/Model.cpp Fri Feb 17 18:04:26 2006 +0000 +++ b/base/Model.cpp Fri Feb 17 18:11:08 2006 +0000 @@ -8,9 +8,19 @@ */ #include "Model.h" +#include "PlayParameterRepository.h" const int Model::COMPLETION_UNKNOWN = -1; +Model::~Model() +{ + // Subclasses have to handle adding themselves to the repository, + // if they want to be played. We can't do it from here because + // the repository would be unable to tell whether we were playable + // or not (because dynamic_cast won't work from the base class ctor) + PlayParameterRepository::instance()->removeModel(this); +} + QString Model::toXmlString(QString indent, QString extraAttributes) const {
--- a/base/Model.h Fri Feb 17 18:04:26 2006 +0000 +++ b/base/Model.h Fri Feb 17 18:11:08 2006 +0000 @@ -28,6 +28,8 @@ Q_OBJECT public: + virtual ~Model(); + /** * Return true if the model was constructed successfully. Classes * that refer to the model should always test this before use.
--- a/base/PlayParameterRepository.cpp Fri Feb 17 18:04:26 2006 +0000 +++ b/base/PlayParameterRepository.cpp Fri Feb 17 18:11:08 2006 +0000 @@ -10,6 +10,9 @@ #include "PlayParameterRepository.h" #include "PlayParameters.h" +//!!! shouldn't be including this here -- restructure needed +#include "audioio/AudioGenerator.h" + #include <iostream> PlayParameterRepository * @@ -25,18 +28,42 @@ { } +void +PlayParameterRepository::addModel(const Model *model) +{ + if (!getPlayParameters(model)) { + + // Give all models the same type of play parameters for the + // moment, provided they can be played at all + + if (AudioGenerator::canPlay(model)) { + + std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl; + + m_playParameters[model] = new PlayParameters; + + connect(m_playParameters[model], SIGNAL(playParametersChanged()), + this, SLOT(playParametersChanged())); + + } else { + + std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl; + } + } +} + +void +PlayParameterRepository::removeModel(const Model *model) +{ + delete m_playParameters[model]; + m_playParameters.erase(model); +} + PlayParameters * -PlayParameterRepository::getPlayParameters(const Model *model) +PlayParameterRepository::getPlayParameters(const Model *model) const { - if (m_playParameters.find(model) == m_playParameters.end()) { - // Give all models the same type of play parameters for the moment - std::cerr << "Creating new PlayParameters for model " << model << std::endl; - m_playParameters[model] = new PlayParameters; - connect(m_playParameters[model], SIGNAL(playParametersChanged()), - this, SLOT(playParametersChanged())); - } - - return m_playParameters[model]; + if (m_playParameters.find(model) == m_playParameters.end()) return 0; + return m_playParameters.find(model)->second; } void @@ -48,6 +75,7 @@ void PlayParameterRepository::clear() { + std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl; while (!m_playParameters.empty()) { delete m_playParameters.begin()->second; m_playParameters.erase(m_playParameters.begin());
--- a/base/PlayParameterRepository.h Fri Feb 17 18:04:26 2006 +0000 +++ b/base/PlayParameterRepository.h Fri Feb 17 18:11:08 2006 +0000 @@ -26,8 +26,10 @@ virtual ~PlayParameterRepository(); -//!!! No way to remove a model! - PlayParameters *getPlayParameters(const Model *model); + void addModel(const Model *model); + void removeModel(const Model *model); + + PlayParameters *getPlayParameters(const Model *model) const; void clear();
--- a/base/PlayParameters.cpp Fri Feb 17 18:04:26 2006 +0000 +++ b/base/PlayParameters.cpp Fri Feb 17 18:11:08 2006 +0000 @@ -17,13 +17,14 @@ std::cerr << "PlayParameters: setPlayMuted(" << muted << ")" << std::endl; m_playMuted = muted; emit playMutedChanged(muted); + emit playAudibleChanged(!muted); emit playParametersChanged(); } void PlayParameters::setPlayAudible(bool audible) { - std::cerr << "PlayParameters: setPlayAudible(" << audible << ")" << std::endl; + std::cerr << "PlayParameters(" << this << "): setPlayAudible(" << audible << ")" << std::endl; setPlayMuted(!audible); }
--- a/base/PlayParameters.h Fri Feb 17 18:04:26 2006 +0000 +++ b/base/PlayParameters.h Fri Feb 17 18:11:08 2006 +0000 @@ -23,18 +23,19 @@ virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 virtual float getPlayGain() const { return m_playGain; } -signals: - void playParametersChanged(); - void playMutedChanged(bool); - void playPanChanged(float); - void playGainChanged(float); - public slots: virtual void setPlayMuted(bool muted); virtual void setPlayAudible(bool nonMuted); virtual void setPlayPan(float pan); virtual void setPlayGain(float gain); +signals: + void playParametersChanged(); + void playMutedChanged(bool); + void playAudibleChanged(bool); + void playPanChanged(float); + void playGainChanged(float); + protected: bool m_playMuted; float m_playPan;
--- a/base/View.h Fri Feb 17 18:04:26 2006 +0000 +++ b/base/View.h Fri Feb 17 18:11:08 2006 +0000 @@ -159,20 +159,23 @@ virtual void setPlaybackFollow(PlaybackFollowMode m); virtual PlaybackFollowMode getPlaybackFollow() const { return m_followPlay; } + typedef PropertyContainer::PropertyName PropertyName; + // We implement the PropertyContainer API, although we don't // actually subclass PropertyContainer. We have our own // PropertyContainer that we can return on request that just // delegates back to us. virtual PropertyContainer::PropertyList getProperties() const; - virtual PropertyContainer::PropertyType getPropertyType(const PropertyContainer::PropertyName &) const; - virtual int getPropertyRangeAndValue(const PropertyContainer::PropertyName &, + virtual PropertyContainer::PropertyType getPropertyType(const PropertyName &) const; + virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; - virtual QString getPropertyValueLabel(const PropertyContainer::PropertyName &, + virtual QString getPropertyValueLabel(const PropertyName &, int value) const; - virtual void setProperty(const PropertyContainer::PropertyName &, int value); + virtual void setProperty(const PropertyName &, int value); virtual QString getPropertyContainerName() const { return objectName(); } + virtual QString getPropertyContainerIconName() const = 0; virtual size_t getPropertyContainerCount() const; @@ -187,6 +190,7 @@ void propertyContainerRemoved(PropertyContainer *pc); void propertyContainerPropertyChanged(PropertyContainer *pc); void propertyContainerNameChanged(PropertyContainer *pc); + void propertyChanged(PropertyName); void centreFrameChanged(void *, unsigned long, bool); void zoomLevelChanged(void *, unsigned long, bool); @@ -294,7 +298,7 @@ return m_v->getPropertyContainerName(); } QString getPropertyContainerIconName() const { - return "view"; + return m_v->getPropertyContainerIconName(); } public slots: