view base/Layer.cpp @ 39:e1a0cf2dcc79

* Fix a crash in PortAudio output for mono data * Don't construct a chromagram in TonalChangeDetect plugin ctor * Update layer show/hide/dormancy for multi-view-capable layers -- the dormancy concept doesn't really work with these constraints any more
author Chris Cannam
date Fri, 03 Mar 2006 17:52:21 +0000
parents 935a2419a77c
children b8aae4f883b7
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#include "Layer.h"
#include "View.h"

#include <iostream>

#include "layer/LayerFactory.h" //!!! shouldn't be including this here -- does that suggest we need to move this into layer/ ?
#include "PlayParameterRepository.h"

Layer::Layer()
{
}

Layer::~Layer()
{
}

QString
Layer::getPropertyContainerIconName() const
{
    return LayerFactory::instance()->getLayerIconName
	(LayerFactory::instance()->getLayerType(this));
}

void
Layer::setObjectName(const QString &name)
{
    QObject::setObjectName(name);
    emit layerNameChanged();
}

QString
Layer::toXmlString(QString indent, QString extraAttributes) const
{
    QString s;
    
    s += indent;

    s += QString("<layer id=\"%2\" type=\"%1\" name=\"%3\" model=\"%4\" %5/>\n")
	.arg(LayerFactory::instance()->getLayerTypeName
	     (LayerFactory::instance()->getLayerType(this)))
	.arg(getObjectExportId(this))
	.arg(objectName())
	.arg(getObjectExportId(getModel()))
	.arg(extraAttributes);

    return s;
}

PlayParameters *
Layer::getPlayParameters() 
{
//    std::cerr << "Layer (" << this << ", " << objectName().toStdString() << ")::getPlayParameters: model is "<< getModel() << std::endl;
    const Model *model = getModel();
    if (model) {
	return PlayParameterRepository::instance()->getPlayParameters(model);
    }
    return 0;
}

void
Layer::showLayer(View *view, bool show)
{
    setLayerDormant(view, !show);
    emit layerParametersChanged();
}


#ifdef INCLUDE_MOCFILES
#include "Layer.moc.cpp"
#endif