view plugin/transform/ModelTransformer.h @ 339:ba30f4a3e3be

* Some work on correct alignment when moving panes during playback * Overhaul alignment for playback frame values (view manager now always refers to reference-timeline values, only the play source deals in playback model timeline values) * When making a selection, ensure the selection regions shown in other panes (and used for playback constraints if appropriate) are aligned correctly. This may be the coolest feature ever implemented in any program ever.
author Chris Cannam
date Thu, 22 Nov 2007 14:17:19 +0000
parents f620ce48c950
children d7c41483af8f 94fc0591ea43
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
   
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _TRANSFORMER_H_
#define _TRANSFORMER_H_

#include "base/Thread.h"

#include "data/model/Model.h"

/**
 * A ModelTransformer turns one data model into another.
 *
 * Typically in this application, a ModelTransformer might have a
 * DenseTimeValueModel as its input (e.g. an audio waveform) and a
 * SparseOneDimensionalModel (e.g. detected beats) as its output.
 *
 * The ModelTransformer typically runs in the background, as a
 * separate thread populating the output model.  The model is
 * available to the user of the ModelTransformer immediately, but may
 * be initially empty until the background thread has populated it.
 */

class ModelTransformer : public Thread
{
public:
    virtual ~ModelTransformer();

    // Just a hint to the processing thread that it should give up.
    // Caller should still wait() and/or delete the transform before
    // assuming its input and output models are no longer required.
    void abandon() { m_abandoned = true; }

    Model *getInputModel()  { return m_input; }
    Model *getOutputModel() { return m_output; }
    Model *detachOutputModel() { m_detached = true; return m_output; }

protected:
    ModelTransformer(Model *m);

    Model *m_input; // I don't own this
    Model *m_output; // I own this, unless...
    bool m_detached; // ... this is true.
    bool m_abandoned;
};

#endif