Mercurial > hg > svcore
view base/Layer.cpp @ 29:8460b3bf8f04
* Implement play mute, level and pan controls and a layer visibility control
* Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so
that in many cases it can be done inaudibly. Still gets it wrong when
playing in a noncontiguous selection.
* Fix to SV file save for non-2d sparse models
* Fixes to LED button drawing and AudioDial mouse functionality
* Add progress bar for Ogg file import
* Reshuffle PropertyContainer and its subclasses so it can be a QObject
* Add layer dormancy (invisible layer permitted to free its cache space)
* Optimisations to SpectrogramLayer, removing locks when reading/writing
individual pixels in the cache (should be unnecessary there) -- there's
still an issue here as we need a lock when reading from the model in
case the model is replaced, and we don't currently have one
* Several munlock() calls to make it harder to exhaust real memory if
running in an RT mode with mlockall() active
author | Chris Cannam |
---|---|
date | Fri, 17 Feb 2006 18:04:26 +0000 |
parents | 4b16526b011b |
children | a6ef94ecbe74 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #include "Layer.h" #include "View.h" #include <iostream> #include "layer/LayerFactory.h" //!!! shouldn't be including this here -- does that suggest we need to move this into layer/ ? #include "PlayParameterRepository.h" Layer::Layer(View *w) : m_dormant(false) { m_view = w; // Subclass must call this: // w->addLayer(this); } Layer::~Layer() { m_view->removeLayer(this); } QString Layer::getPropertyContainerIconName() const { return LayerFactory::instance()->getLayerIconName (LayerFactory::instance()->getLayerType(this)); } void Layer::setObjectName(const QString &name) { QObject::setObjectName(name); emit layerNameChanged(); } int Layer::getXForFrame(long frame) const { if (m_view) return m_view->getXForFrame(frame); else return 0; } long Layer::getFrameForX(int x) const { if (m_view) return m_view->getFrameForX(x); else return 0; } QString Layer::toXmlString(QString indent, QString extraAttributes) const { QString s; s += indent; s += QString("<layer id=\"%2\" type=\"%1\" name=\"%3\" model=\"%4\" %5/>\n") .arg(LayerFactory::instance()->getLayerTypeName (LayerFactory::instance()->getLayerType(this))) .arg(getObjectExportId(this)) .arg(objectName()) .arg(getObjectExportId(getModel())) .arg(extraAttributes); return s; } PlayParameters * Layer::getPlayParameters() { std::cerr << "Layer (" << this << ")::getPlayParameters: model is "<< getModel() << std::endl; const Model *model = getModel(); if (model) { return PlayParameterRepository::instance()->getPlayParameters(model); } return 0; } void Layer::showLayer(bool show) { setLayerDormant(!show); emit layerParametersChanged(); } #ifdef INCLUDE_MOCFILES #include "Layer.moc.cpp" #endif