view base/PlayParameters.cpp @ 6:44bbf5793d84

* Rework handling of layer properties in file I/O -- we now get the individual layers to load and save them rather than doing it via generic property lists in the base class, so as to ensure we read and write meaningful values rather than generic int values requiring conversion.
author Chris Cannam
date Thu, 19 Jan 2006 12:54:38 +0000
parents d86891498eef
children 8460b3bf8f04
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#include "PlayParameters.h"

void
PlayParameters::setPlayMuted(bool muted)
{
    m_playMuted = muted;
    emit playParametersChanged();
}


void
PlayParameters::setPlayPan(float pan)
{
    m_playPan = pan;
    emit playParametersChanged();
}


void
PlayParameters::setPlayGain(float gain)
{
    m_playGain = gain;
    emit playParametersChanged();
}