view base/PlayParameters.h @ 56:2157fa46c1e7

* Add plugin parameter dialog, and use it to set up parameters for feature extraction plugins via a semi-opaque (translucent?) configurationXml string which is associated with a given transform instance. This is not yet saved to and restored from the SV file properly. * Remove no-longer-relevant BeatDetect and BeatDetectionFunction transforms (replaced a long time ago with the beat detector plugin).
author Chris Cannam
date Wed, 22 Mar 2006 17:38:29 +0000
parents d397ea0a79f5
children 7439f1696314
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PLAY_PARAMETERS_H_
#define _PLAY_PARAMETERS_H_

#include <QObject>

class PlayParameters : public QObject
{
    Q_OBJECT

public:
    PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { }

    virtual bool isPlayMuted() const { return m_playMuted; }
    virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0
    virtual float getPlayGain() const { return m_playGain; }

public slots:
    virtual void setPlayMuted(bool muted);
    virtual void setPlayAudible(bool nonMuted);
    virtual void setPlayPan(float pan);
    virtual void setPlayGain(float gain);

signals:
    void playParametersChanged();
    void playMutedChanged(bool);
    void playAudibleChanged(bool);
    void playPanChanged(float);
    void playGainChanged(float);

protected:
    bool m_playMuted;
    float m_playPan;
    float m_playGain;
};

#endif