Mercurial > hg > svcore
annotate base/PlayParameters.h @ 56:2157fa46c1e7
* Add plugin parameter dialog, and use it to set up parameters for feature
extraction plugins via a semi-opaque (translucent?) configurationXml string
which is associated with a given transform instance.
This is not yet saved to and restored from the SV file properly.
* Remove no-longer-relevant BeatDetect and BeatDetectionFunction transforms
(replaced a long time ago with the beat detector plugin).
author | Chris Cannam |
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date | Wed, 22 Mar 2006 17:38:29 +0000 |
parents | d397ea0a79f5 |
children | 7439f1696314 |
rev | line source |
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Chris@49 | 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@0 | 2 |
Chris@0 | 3 /* |
Chris@52 | 4 Sonic Visualiser |
Chris@52 | 5 An audio file viewer and annotation editor. |
Chris@52 | 6 Centre for Digital Music, Queen Mary, University of London. |
Chris@52 | 7 This file copyright 2006 Chris Cannam. |
Chris@0 | 8 |
Chris@52 | 9 This program is free software; you can redistribute it and/or |
Chris@52 | 10 modify it under the terms of the GNU General Public License as |
Chris@52 | 11 published by the Free Software Foundation; either version 2 of the |
Chris@52 | 12 License, or (at your option) any later version. See the file |
Chris@52 | 13 COPYING included with this distribution for more information. |
Chris@0 | 14 */ |
Chris@0 | 15 |
Chris@28 | 16 #ifndef _PLAY_PARAMETERS_H_ |
Chris@28 | 17 #define _PLAY_PARAMETERS_H_ |
Chris@0 | 18 |
Chris@0 | 19 #include <QObject> |
Chris@0 | 20 |
Chris@29 | 21 class PlayParameters : public QObject |
Chris@0 | 22 { |
Chris@0 | 23 Q_OBJECT |
Chris@0 | 24 |
Chris@0 | 25 public: |
Chris@0 | 26 PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { } |
Chris@0 | 27 |
Chris@0 | 28 virtual bool isPlayMuted() const { return m_playMuted; } |
Chris@0 | 29 virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 |
Chris@0 | 30 virtual float getPlayGain() const { return m_playGain; } |
Chris@0 | 31 |
Chris@29 | 32 public slots: |
Chris@29 | 33 virtual void setPlayMuted(bool muted); |
Chris@29 | 34 virtual void setPlayAudible(bool nonMuted); |
Chris@29 | 35 virtual void setPlayPan(float pan); |
Chris@29 | 36 virtual void setPlayGain(float gain); |
Chris@0 | 37 |
Chris@30 | 38 signals: |
Chris@30 | 39 void playParametersChanged(); |
Chris@30 | 40 void playMutedChanged(bool); |
Chris@30 | 41 void playAudibleChanged(bool); |
Chris@30 | 42 void playPanChanged(float); |
Chris@30 | 43 void playGainChanged(float); |
Chris@30 | 44 |
Chris@0 | 45 protected: |
Chris@0 | 46 bool m_playMuted; |
Chris@0 | 47 float m_playPan; |
Chris@0 | 48 float m_playGain; |
Chris@0 | 49 }; |
Chris@0 | 50 |
Chris@0 | 51 #endif |
Chris@0 | 52 |
Chris@0 | 53 |
Chris@0 | 54 |
Chris@0 | 55 |