annotate base/ViewManager.h @ 10:ec6886f0e673

* Fix update and play limits for play-selection mode when not looping * Fix playback in loop mode when no selection -- but the GUI update for this is still wrong on the flyback * Various fixes and improvements to making selections, particularly during playback * Draw selection under non-opaque non-scrollable layers, so as to improve cacheing * Show selection limits as text when drawing selection * Allow user to find missing audio files when loading session * Cross-fade selections when in play-selection mode -- mostly. We don't cross-fade on a processing block boundary, and unfortunately with short selections the selection boundary is quite likely to coincide with a block boundary.
author Chris Cannam
date Wed, 25 Jan 2006 17:46:28 +0000
parents 73d85d19919f
children bb9291d84810
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #ifndef _VIEW_MANAGER_H_
Chris@0 11 #define _VIEW_MANAGER_H_
Chris@0 12
Chris@0 13 #include <QObject>
Chris@0 14 #include <QTimer>
Chris@0 15
Chris@0 16 #include <map>
Chris@8 17 #include <set>
Chris@8 18
Chris@8 19 #include "Selection.h"
Chris@0 20
Chris@0 21 class AudioPlaySource;
Chris@0 22 class PlayParameters;
Chris@0 23 class Model;
Chris@0 24
Chris@0 25 /**
Chris@0 26 * The ViewManager manages properties that may need to be synchronised
Chris@0 27 * between separate Views. For example, it handles signals associated
Chris@0 28 * with changes to the global pan and zoom. It also handles playback
Chris@0 29 * properties and play synchronisation.
Chris@0 30 *
Chris@0 31 * Views should be implemented in such a way as to work
Chris@0 32 * correctly whether they are supplied with a ViewManager or not.
Chris@0 33 */
Chris@0 34
Chris@0 35 class ViewManager : public QObject
Chris@0 36 {
Chris@0 37 Q_OBJECT
Chris@0 38
Chris@0 39 public:
Chris@0 40 ViewManager();
Chris@0 41
Chris@0 42 void setAudioPlaySource(AudioPlaySource *source);
Chris@0 43
Chris@0 44 //!!! No way to remove a model!
Chris@0 45 PlayParameters *getPlayParameters(const Model *model);
Chris@0 46 void clearPlayParameters();
Chris@0 47
Chris@8 48 bool isPlaying() const;
Chris@8 49
Chris@0 50 unsigned long getGlobalCentreFrame() const;
Chris@0 51 unsigned long getGlobalZoom() const;
Chris@0 52
Chris@8 53 typedef std::set<Selection> SelectionList;
Chris@8 54
Chris@8 55 bool haveInProgressSelection() const;
Chris@8 56 const Selection &getInProgressSelection(bool &exclusive) const;
Chris@8 57 void setInProgressSelection(const Selection &selection, bool exclusive);
Chris@8 58 void clearInProgressSelection();
Chris@8 59
Chris@8 60 const SelectionList &getSelections() const;
Chris@8 61 void setSelection(const Selection &selection);
Chris@8 62 void addSelection(const Selection &selection);
Chris@8 63 void removeSelection(const Selection &selection);
Chris@8 64 void clearSelections();
Chris@8 65
Chris@9 66 /**
Chris@9 67 * Return the selection that contains a given frame.
Chris@9 68 * If defaultToFollowing is true, and if the frame is not in a
Chris@9 69 * selected area, return the next selection after the given frame.
Chris@9 70 * Return the empty selection if no appropriate selection is found.
Chris@9 71 */
Chris@9 72 Selection getContainingSelection(size_t frame, bool defaultToFollowing);
Chris@9 73
Chris@8 74 enum ToolMode {
Chris@8 75 NavigateMode,
Chris@8 76 SelectMode,
Chris@8 77 EditMode,
Chris@8 78 DrawMode,
Chris@8 79 TextMode
Chris@8 80 };
Chris@8 81 ToolMode getToolMode() const { return m_toolMode; }
Chris@8 82 void setToolMode(ToolMode mode);
Chris@8 83
Chris@9 84 bool getPlayLoopMode() const { return m_playLoopMode; }
Chris@9 85 void setPlayLoopMode(bool on);
Chris@9 86
Chris@9 87 bool getPlaySelectionMode() const { return m_playSelectionMode; }
Chris@9 88 void setPlaySelectionMode(bool on);
Chris@9 89
Chris@0 90 signals:
Chris@0 91 /** Emitted when a widget pans. The originator identifies the widget. */
Chris@0 92 void centreFrameChanged(void *originator, unsigned long frame, bool locked);
Chris@0 93
Chris@0 94 /** Emitted when a widget zooms. The originator identifies the widget. */
Chris@0 95 void zoomLevelChanged(void *originator, unsigned long zoom, bool locked);
Chris@0 96
Chris@0 97 /** Emitted when the playback frame changes. */
Chris@0 98 void playbackFrameChanged(unsigned long frame);
Chris@0 99
Chris@0 100 /** Emitted when the output levels change. Values in range 0.0 -> 1.0. */
Chris@0 101 void outputLevelsChanged(float left, float right);
Chris@0 102
Chris@8 103 /** Emitted when the selection has changed. */
Chris@8 104 void selectionChanged();
Chris@8 105
Chris@9 106 /** Emitted when the in-progress (rubberbanding) selection has changed. */
Chris@9 107 void inProgressSelectionChanged();
Chris@9 108
Chris@8 109 /** Emitted when the tool mode has been changed. */
Chris@8 110 void toolModeChanged();
Chris@8 111
Chris@9 112 /** Emitted when the play loop mode has been changed. */
Chris@9 113 void playLoopModeChanged();
Chris@9 114
Chris@9 115 /** Emitted when the play selection mode has been changed. */
Chris@9 116 void playSelectionModeChanged();
Chris@9 117
Chris@0 118 protected slots:
Chris@0 119 void checkPlayStatus();
Chris@10 120 void playStatusChanged(bool playing);
Chris@0 121 void considerSeek(void *, unsigned long, bool);
Chris@0 122 void considerZoomChange(void *, unsigned long, bool);
Chris@0 123
Chris@0 124 protected:
Chris@0 125 AudioPlaySource *m_playSource;
Chris@0 126 unsigned long m_globalCentreFrame;
Chris@0 127 unsigned long m_globalZoom;
Chris@0 128
Chris@0 129 float m_lastLeft;
Chris@0 130 float m_lastRight;
Chris@0 131
Chris@8 132 SelectionList m_selections;
Chris@8 133 Selection m_inProgressSelection;
Chris@8 134 bool m_inProgressExclusive;
Chris@8 135
Chris@8 136 ToolMode m_toolMode;
Chris@8 137
Chris@9 138 bool m_playLoopMode;
Chris@9 139 bool m_playSelectionMode;
Chris@9 140
Chris@0 141 std::map<const Model *, PlayParameters *> m_playParameters;
Chris@0 142 };
Chris@0 143
Chris@0 144 #endif
Chris@0 145