annotate base/RealTime.h @ 2:d86891498eef

* Update copyrights to 2006
author Chris Cannam
date Thu, 12 Jan 2006 13:45:27 +0000
parents da6937383da8
children 2fb933f88604
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 /*
Chris@0 11 This is a modified version of a source file from the
Chris@0 12 Rosegarden MIDI and audio sequencer and notation editor.
Chris@0 13 This file copyright 2000-2005 Chris Cannam.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _REAL_TIME_H_
Chris@0 17 #define _REAL_TIME_H_
Chris@0 18
Chris@0 19 #include <iostream>
Chris@0 20 #include <string>
Chris@0 21
Chris@0 22 /**
Chris@0 23 * RealTime represents time values to nanosecond precision
Chris@0 24 * with accurate arithmetic and frame-rate conversion functions.
Chris@0 25 */
Chris@0 26
Chris@0 27 struct RealTime
Chris@0 28 {
Chris@0 29 int sec;
Chris@0 30 int nsec;
Chris@0 31
Chris@0 32 int usec() const { return nsec / 1000; }
Chris@0 33 int msec() const { return nsec / 1000000; }
Chris@0 34
Chris@0 35 RealTime(): sec(0), nsec(0) {}
Chris@0 36 RealTime(int s, int n);
Chris@0 37
Chris@0 38 RealTime(const RealTime &r) :
Chris@0 39 sec(r.sec), nsec(r.nsec) { }
Chris@0 40
Chris@0 41 RealTime &operator=(const RealTime &r) {
Chris@0 42 sec = r.sec; nsec = r.nsec; return *this;
Chris@0 43 }
Chris@0 44
Chris@0 45 RealTime operator+(const RealTime &r) const {
Chris@0 46 return RealTime(sec + r.sec, nsec + r.nsec);
Chris@0 47 }
Chris@0 48 RealTime operator-(const RealTime &r) const {
Chris@0 49 return RealTime(sec - r.sec, nsec - r.nsec);
Chris@0 50 }
Chris@0 51 RealTime operator-() const {
Chris@0 52 return RealTime(-sec, -nsec);
Chris@0 53 }
Chris@0 54
Chris@0 55 bool operator <(const RealTime &r) const {
Chris@0 56 if (sec == r.sec) return nsec < r.nsec;
Chris@0 57 else return sec < r.sec;
Chris@0 58 }
Chris@0 59
Chris@0 60 bool operator >(const RealTime &r) const {
Chris@0 61 if (sec == r.sec) return nsec > r.nsec;
Chris@0 62 else return sec > r.sec;
Chris@0 63 }
Chris@0 64
Chris@0 65 bool operator==(const RealTime &r) const {
Chris@0 66 return (sec == r.sec && nsec == r.nsec);
Chris@0 67 }
Chris@0 68
Chris@0 69 bool operator!=(const RealTime &r) const {
Chris@0 70 return !(r == *this);
Chris@0 71 }
Chris@0 72
Chris@0 73 bool operator>=(const RealTime &r) const {
Chris@0 74 if (sec == r.sec) return nsec >= r.nsec;
Chris@0 75 else return sec >= r.sec;
Chris@0 76 }
Chris@0 77
Chris@0 78 bool operator<=(const RealTime &r) const {
Chris@0 79 if (sec == r.sec) return nsec <= r.nsec;
Chris@0 80 else return sec <= r.sec;
Chris@0 81 }
Chris@0 82
Chris@0 83 RealTime operator/(int d) const;
Chris@0 84
Chris@0 85 // Find the fractional difference between times
Chris@0 86 //
Chris@0 87 double operator/(const RealTime &r) const;
Chris@0 88
Chris@0 89 // Return a human-readable debug-type string to full precision
Chris@0 90 // (probably not a format to show to a user directly)
Chris@0 91 //
Chris@0 92 std::string toString() const;
Chris@0 93
Chris@0 94 // Return a user-readable string to the nearest millisecond
Chris@0 95 // in a form like HH:MM:SS.mmm
Chris@0 96 //
Chris@0 97 std::string toText(bool fixedDp = false) const;
Chris@0 98
Chris@0 99 // Convenience functions for handling sample frames
Chris@0 100 //
Chris@0 101 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
Chris@0 102 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
Chris@0 103
Chris@0 104 static const RealTime zeroTime;
Chris@0 105 };
Chris@0 106
Chris@0 107 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
Chris@0 108
Chris@0 109 #endif