annotate base/BaseTypes.h @ 1324:d4a28d1479a8 zoom

Some hackery toward having a zoomlevel type
author Chris Cannam
date Mon, 12 Dec 2016 15:18:52 +0000
parents cafd65fc411b
children 710e6250a401
rev   line source
Chris@1051 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@1051 2
Chris@1051 3 /*
Chris@1051 4 Sonic Visualiser
Chris@1051 5 An audio file viewer and annotation editor.
Chris@1051 6 Centre for Digital Music, Queen Mary, University of London.
Chris@1051 7
Chris@1051 8 This program is free software; you can redistribute it and/or
Chris@1051 9 modify it under the terms of the GNU General Public License as
Chris@1051 10 published by the Free Software Foundation; either version 2 of the
Chris@1051 11 License, or (at your option) any later version. See the file
Chris@1051 12 COPYING included with this distribution for more information.
Chris@1051 13 */
Chris@1049 14
Chris@1324 15 #ifndef SV_BASE_TYPES_H
Chris@1324 16 #define SV_BASE_TYPES_H
Chris@1049 17
Chris@1049 18 #include <cstdint>
Chris@1049 19
Chris@1051 20 /** Frame index, the unit of our time axis. This is signed because the
Chris@1051 21 axis conceptually extends below zero: zero represents the start of
Chris@1051 22 the main loaded audio model, not the start of time; a windowed
Chris@1051 23 transform could legitimately produce results before then. We also
Chris@1051 24 use this for frame counts, simply to avoid error-prone arithmetic
Chris@1051 25 between signed and unsigned types.
Chris@1051 26 */
Chris@1049 27 typedef int64_t sv_frame_t;
Chris@1049 28
Chris@1051 29 /** Check whether an integer index is in range for a container,
Chris@1051 30 avoiding overflows and signed/unsigned comparison warnings.
Chris@1051 31 */
Chris@1049 32 template<typename T, typename C>
Chris@1049 33 bool in_range_for(const C &container, T i)
Chris@1049 34 {
Chris@1049 35 if (i < 0) return false;
Chris@1049 36 if (sizeof(T) > sizeof(typename C::size_type)) {
Chris@1049 37 return i < static_cast<T>(container.size());
Chris@1049 38 } else {
Chris@1049 39 return static_cast<typename C::size_type>(i) < container.size();
Chris@1049 40 }
Chris@1049 41 }
Chris@1049 42
Chris@1051 43 /** Sample rate. We have to deal with sample rates provided as float
Chris@1051 44 or (unsigned) int types, so we might as well have a type that can
Chris@1051 45 represent both. Storage size isn't an issue anyway.
Chris@1051 46 */
Chris@1051 47 typedef double sv_samplerate_t;
Chris@1051 48
Chris@1324 49
Chris@1324 50 /** Display zoom level. Can be an integer number of samples per pixel,
Chris@1324 51 * or an integer number of pixels per sample.
Chris@1324 52 */
Chris@1324 53 struct ZoomLevel {
Chris@1324 54
Chris@1324 55 enum Zone {
Chris@1324 56 FramesPerPixel, // zoomed out (as in classic SV)
Chris@1324 57 PixelsPerFrame // zoomed in beyond 1-1 (interpolating the waveform)
Chris@1324 58 };
Chris@1324 59 Zone zone;
Chris@1324 60 int level;
Chris@1324 61
Chris@1324 62 bool operator<(const ZoomLevel &other) const {
Chris@1324 63 if (zone == FramesPerPixel) {
Chris@1324 64 if (other.zone == zone) {
Chris@1324 65 return level < other.level;
Chris@1324 66 } else {
Chris@1324 67 return false;
Chris@1324 68 }
Chris@1324 69 } else {
Chris@1324 70 if (other.zone == zone) {
Chris@1324 71 return level > other.level;
Chris@1324 72 } else {
Chris@1324 73 return false;
Chris@1324 74 }
Chris@1324 75 }
Chris@1324 76 }
Chris@1324 77
Chris@1324 78 ZoomLevel incremented() const {
Chris@1324 79 if (zone == FramesPerPixel) {
Chris@1324 80 return { zone, level + 1 };
Chris@1324 81 } else if (level == 1) {
Chris@1324 82 return { FramesPerPixel, 2 };
Chris@1324 83 } else if (level == 2) {
Chris@1324 84 return { FramesPerPixel, 1 };
Chris@1324 85 } else {
Chris@1324 86 return { zone, level - 1 };
Chris@1324 87 }
Chris@1324 88 }
Chris@1324 89
Chris@1324 90 ZoomLevel decremented() const {
Chris@1324 91 if (zone == PixelsPerFrame) {
Chris@1324 92 return { zone, level + 1 };
Chris@1324 93 } else if (level == 1) {
Chris@1324 94 return { PixelsPerFrame, 2 };
Chris@1324 95 } else {
Chris@1324 96 return { zone, level - 1 };
Chris@1324 97 }
Chris@1324 98 }
Chris@1324 99 };
Chris@1324 100
Chris@1049 101 #endif
Chris@1051 102