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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 #ifndef SV_BASE_TYPES_H
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16 #define SV_BASE_TYPES_H
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17
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18 #include <cstdint>
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19 #include <complex>
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20 #include <vector>
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21
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22 #include <bqvec/Allocators.h>
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23
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24 /** Frame index, the unit of our time axis. This is signed because the
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25 axis conceptually extends below zero: zero represents the start of
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26 the main loaded audio model, not the start of time; a windowed
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27 transform could legitimately produce results before then. We also
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28 use this for frame counts, simply to avoid error-prone arithmetic
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29 between signed and unsigned types.
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30 */
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31 typedef int64_t sv_frame_t;
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32
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33 /** Check whether an integer index is in range for a container,
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34 avoiding overflows and signed/unsigned comparison warnings.
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35 */
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36 template<typename T, typename C>
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37 bool in_range_for(const C &container, T i)
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38 {
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39 if (i < 0) return false;
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40 if (sizeof(T) > sizeof(typename C::size_type)) {
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41 return i < static_cast<T>(container.size());
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42 } else {
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43 return static_cast<typename C::size_type>(i) < container.size();
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44 }
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45 }
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46
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47 /** Sample rate. We have to deal with sample rates provided as float
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48 or (unsigned) int types, so we might as well have a type that can
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49 represent both. Storage size isn't an issue anyway.
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50 */
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51 typedef double sv_samplerate_t;
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52
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53 typedef std::vector<float, breakfastquay::StlAllocator<float>> floatvec_t;
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54
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55 typedef std::vector<std::complex<float>,
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56 breakfastquay::StlAllocator<std::complex<float>>> complexvec_t;
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57
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58 /** Display zoom level. Can be an integer number of samples per pixel,
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59 * or an integer number of pixels per sample.
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60 */
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61 struct ZoomLevel {
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62
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63 enum Zone {
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64 FramesPerPixel, // zoomed out (as in classic SV)
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65 PixelsPerFrame // zoomed in beyond 1-1 (interpolating the waveform)
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66 };
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67 Zone zone;
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68 int level;
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69
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70 bool operator<(const ZoomLevel &other) const {
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71 if (zone == FramesPerPixel) {
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72 if (other.zone == zone) {
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73 return level < other.level;
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74 } else {
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75 return false;
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76 }
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77 } else {
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78 if (other.zone == zone) {
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79 return level > other.level;
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80 } else {
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81 return false;
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82 }
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83 }
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84 }
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85
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86 ZoomLevel incremented() const {
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87 if (zone == FramesPerPixel) {
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88 return { zone, level + 1 };
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89 } else if (level == 1) {
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90 return { FramesPerPixel, 2 };
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91 } else if (level == 2) {
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92 return { FramesPerPixel, 1 };
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93 } else {
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94 return { zone, level - 1 };
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95 }
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96 }
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97
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98 ZoomLevel decremented() const {
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99 if (zone == PixelsPerFrame) {
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100 return { zone, level + 1 };
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101 } else if (level == 1) {
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102 return { PixelsPerFrame, 2 };
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103 } else {
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104 return { zone, level - 1 };
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105 }
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106 }
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107 };
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108
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109 #endif
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110
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