annotate base/PlayParameterRepository.cpp @ 33:51e158b505da

* Rearrange spectrogram cacheing so that gain, normalization, instantaneous frequency calculations etc can be done from the cached data (increasing the size of the cache, but also the usability).
author Chris Cannam
date Thu, 23 Feb 2006 18:01:31 +0000
parents a6ef94ecbe74
children 39ae3dee27b9
rev   line source
Chris@28 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@28 2
Chris@28 3 /*
Chris@28 4 A waveform viewer and audio annotation editor.
Chris@28 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@28 6
Chris@28 7 This is experimental software. Not for distribution.
Chris@28 8 */
Chris@28 9
Chris@28 10 #include "PlayParameterRepository.h"
Chris@28 11 #include "PlayParameters.h"
Chris@28 12
Chris@30 13 //!!! shouldn't be including this here -- restructure needed
Chris@30 14 #include "audioio/AudioGenerator.h"
Chris@30 15
Chris@29 16 #include <iostream>
Chris@29 17
Chris@28 18 PlayParameterRepository *
Chris@28 19 PlayParameterRepository::m_instance = new PlayParameterRepository;
Chris@28 20
Chris@28 21 PlayParameterRepository *
Chris@28 22 PlayParameterRepository::instance()
Chris@28 23 {
Chris@28 24 return m_instance;
Chris@28 25 }
Chris@28 26
Chris@28 27 PlayParameterRepository::~PlayParameterRepository()
Chris@28 28 {
Chris@28 29 }
Chris@28 30
Chris@30 31 void
Chris@30 32 PlayParameterRepository::addModel(const Model *model)
Chris@30 33 {
Chris@30 34 if (!getPlayParameters(model)) {
Chris@30 35
Chris@30 36 // Give all models the same type of play parameters for the
Chris@30 37 // moment, provided they can be played at all
Chris@30 38
Chris@30 39 if (AudioGenerator::canPlay(model)) {
Chris@30 40
Chris@30 41 std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl;
Chris@30 42
Chris@30 43 m_playParameters[model] = new PlayParameters;
Chris@30 44
Chris@30 45 connect(m_playParameters[model], SIGNAL(playParametersChanged()),
Chris@30 46 this, SLOT(playParametersChanged()));
Chris@30 47
Chris@30 48 } else {
Chris@30 49
Chris@30 50 std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl;
Chris@30 51 }
Chris@30 52 }
Chris@30 53 }
Chris@30 54
Chris@30 55 void
Chris@30 56 PlayParameterRepository::removeModel(const Model *model)
Chris@30 57 {
Chris@30 58 delete m_playParameters[model];
Chris@30 59 m_playParameters.erase(model);
Chris@30 60 }
Chris@30 61
Chris@28 62 PlayParameters *
Chris@30 63 PlayParameterRepository::getPlayParameters(const Model *model) const
Chris@28 64 {
Chris@30 65 if (m_playParameters.find(model) == m_playParameters.end()) return 0;
Chris@30 66 return m_playParameters.find(model)->second;
Chris@28 67 }
Chris@28 68
Chris@28 69 void
Chris@29 70 PlayParameterRepository::playParametersChanged()
Chris@29 71 {
Chris@29 72 emit playParametersChanged(dynamic_cast<PlayParameters *>(sender()));
Chris@29 73 }
Chris@29 74
Chris@29 75 void
Chris@28 76 PlayParameterRepository::clear()
Chris@28 77 {
Chris@30 78 std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl;
Chris@28 79 while (!m_playParameters.empty()) {
Chris@28 80 delete m_playParameters.begin()->second;
Chris@28 81 m_playParameters.erase(m_playParameters.begin());
Chris@28 82 }
Chris@28 83 }
Chris@28 84