annotate base/Layer.cpp @ 6:44bbf5793d84

* Rework handling of layer properties in file I/O -- we now get the individual layers to load and save them rather than doing it via generic property lists in the base class, so as to ensure we read and write meaningful values rather than generic int values requiring conversion.
author Chris Cannam
date Thu, 19 Jan 2006 12:54:38 +0000
parents 31c4ed2d5da6
children f67ddc287bc3
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #include "Layer.h"
Chris@0 11 #include "View.h"
Chris@0 12
Chris@0 13 #include <iostream>
Chris@0 14
Chris@3 15 #include "layer/LayerFactory.h" //!!! shouldn't be including this here -- does that suggest we need to move this into layer/ ?
Chris@3 16
Chris@0 17 Layer::Layer(View *w)
Chris@0 18 {
Chris@0 19 m_view = w;
Chris@0 20
Chris@0 21 // Subclass must call this:
Chris@0 22 // w->addLayer(this);
Chris@0 23 }
Chris@0 24
Chris@0 25 Layer::~Layer()
Chris@0 26 {
Chris@0 27 m_view->removeLayer(this);
Chris@0 28 }
Chris@0 29
Chris@0 30 void
Chris@0 31 Layer::setObjectName(const QString &name)
Chris@0 32 {
Chris@0 33 QObject::setObjectName(name);
Chris@0 34 emit layerNameChanged();
Chris@0 35 }
Chris@0 36
Chris@3 37 QString
Chris@3 38 Layer::toXmlString(QString indent, QString extraAttributes) const
Chris@3 39 {
Chris@3 40 QString s;
Chris@3 41
Chris@3 42 s += indent;
Chris@3 43
Chris@6 44 s += QString("<layer id=\"%2\" type=\"%1\" name=\"%3\" model=\"%4\" %5/>\n")
Chris@3 45 .arg(LayerFactory::instance()->getLayerTypeName
Chris@3 46 (LayerFactory::instance()->getLayerType(this)))
Chris@4 47 .arg(getObjectExportId(this))
Chris@3 48 .arg(objectName())
Chris@4 49 .arg(getObjectExportId(getModel()))
Chris@3 50 .arg(extraAttributes);
Chris@3 51
Chris@3 52 return s;
Chris@3 53 }
Chris@0 54
Chris@0 55 #ifdef INCLUDE_MOCFILES
Chris@0 56 #include "Layer.moc.cpp"
Chris@0 57 #endif
Chris@0 58