annotate plugin/RealTimePluginInstance.h @ 41:2b6412c1e724

* Further MainWindow -> Document refactoring
author Chris Cannam
date Wed, 08 Mar 2006 12:38:28 +0000
parents 2fb933f88604
children 39ae3dee27b9
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 /*
Chris@0 11 This is a modified version of a source file from the
Chris@0 12 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 13 This file copyright 2000-2006 Chris Cannam.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _REALTIME_PLUGIN_INSTANCE_H_
Chris@0 17 #define _REALTIME_PLUGIN_INSTANCE_H_
Chris@0 18
Chris@0 19 #include <QString>
Chris@0 20 #include <QStringList>
Chris@0 21 #include <vector>
Chris@0 22
Chris@0 23 #include "base/RealTime.h"
Chris@0 24
Chris@0 25 class RealTimePluginFactory;
Chris@0 26
Chris@0 27 /**
Chris@0 28 * RealTimePluginInstance is a very trivial interface that an audio
Chris@0 29 * process can use to refer to an instance of a plugin without needing
Chris@0 30 * to know what type of plugin it is.
Chris@0 31 *
Chris@0 32 * The audio code calls run() on an instance that has been passed to
Chris@0 33 * it, and assumes that the passing code has already initialised the
Chris@0 34 * plugin, connected its inputs and outputs and so on, and that there
Chris@0 35 * is an understanding in place about the sizes of the buffers in use
Chris@0 36 * by the plugin. All of this depends on the subclass implementation.
Chris@0 37 */
Chris@0 38
Chris@0 39 // These names are taken from LADSPA, but the values are not
Chris@0 40 // guaranteed to match
Chris@0 41
Chris@0 42 namespace PortType { // ORable
Chris@0 43 static const int Input = 1;
Chris@0 44 static const int Output = 2;
Chris@0 45 static const int Control = 4;
Chris@0 46 static const int Audio = 8;
Chris@0 47 }
Chris@0 48
Chris@0 49 namespace PortHint { // ORable
Chris@0 50 static const int NoHint = 0;
Chris@0 51 static const int Toggled = 1;
Chris@0 52 static const int Integer = 2;
Chris@0 53 static const int Logarithmic = 4;
Chris@0 54 static const int SampleRate = 8;
Chris@0 55 }
Chris@0 56
Chris@0 57 class RealTimePluginInstance
Chris@0 58 {
Chris@0 59 public:
Chris@0 60 typedef float sample_t;
Chris@0 61
Chris@0 62 virtual ~RealTimePluginInstance();
Chris@0 63
Chris@0 64 virtual bool isOK() const = 0;
Chris@0 65
Chris@0 66 virtual QString getIdentifier() const = 0;
Chris@0 67
Chris@0 68 /**
Chris@0 69 * Run for one block, starting at the given time. The start time
Chris@0 70 * may be of interest to synths etc that may have queued events
Chris@0 71 * waiting. Other plugins can ignore it.
Chris@0 72 */
Chris@0 73 virtual void run(const RealTime &blockStartTime) = 0;
Chris@0 74
Chris@0 75 virtual size_t getBufferSize() const = 0;
Chris@0 76
Chris@0 77 virtual size_t getAudioInputCount() const = 0;
Chris@0 78 virtual size_t getAudioOutputCount() const = 0;
Chris@0 79
Chris@0 80 virtual sample_t **getAudioInputBuffers() = 0;
Chris@0 81 virtual sample_t **getAudioOutputBuffers() = 0;
Chris@0 82
Chris@0 83 virtual QStringList getPrograms() const { return QStringList(); }
Chris@0 84 virtual QString getCurrentProgram() const { return QString(); }
Chris@0 85 virtual QString getProgram(int /* bank */, int /* program */) const { return QString(); }
Chris@0 86 virtual unsigned long getProgram(QString /* name */) const { return 0; } // bank << 16 + program
Chris@0 87 virtual void selectProgram(QString) { }
Chris@0 88
Chris@0 89 virtual unsigned int getParameterCount() const = 0;
Chris@0 90 virtual void setParameterValue(unsigned int parameter, float value) = 0;
Chris@0 91 virtual float getParameterValue(unsigned int parameter) const = 0;
Chris@0 92 virtual float getParameterDefault(unsigned int parameter) const = 0;
Chris@0 93
Chris@0 94 virtual QString configure(QString /* key */, QString /* value */) { return QString(); }
Chris@0 95
Chris@0 96 virtual void sendEvent(const RealTime & /* eventTime */,
Chris@0 97 const void * /* event */) { }
Chris@10 98 virtual void clearEvents() { }
Chris@0 99
Chris@0 100 virtual bool isBypassed() const = 0;
Chris@0 101 virtual void setBypassed(bool value) = 0;
Chris@0 102
Chris@0 103 // This should be called after setup, but while not actually playing.
Chris@0 104 virtual size_t getLatency() = 0;
Chris@0 105
Chris@0 106 virtual void silence() = 0;
Chris@0 107 virtual void discardEvents() { }
Chris@0 108 virtual void setIdealChannelCount(size_t channels) = 0; // must also silence(); may also re-instantiate
Chris@0 109
Chris@0 110 void setFactory(RealTimePluginFactory *f) { m_factory = f; } // ew
Chris@0 111
Chris@0 112 protected:
Chris@0 113 RealTimePluginInstance(RealTimePluginFactory *factory, QString identifier) :
Chris@0 114 m_factory(factory), m_identifier(identifier) { }
Chris@0 115
Chris@0 116 RealTimePluginFactory *m_factory;
Chris@0 117 QString m_identifier;
Chris@0 118
Chris@0 119 friend class PluginFactory;
Chris@0 120 };
Chris@0 121
Chris@0 122
Chris@0 123 #endif