Mercurial > hg > svcore
view plugin/RealTimePluginInstance.h @ 41:2b6412c1e724
* Further MainWindow -> Document refactoring
author | Chris Cannam |
---|---|
date | Wed, 08 Mar 2006 12:38:28 +0000 |
parents | 2fb933f88604 |
children | 39ae3dee27b9 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ /* This is a modified version of a source file from the Rosegarden MIDI and audio sequencer and notation editor. This file copyright 2000-2006 Chris Cannam. */ #ifndef _REALTIME_PLUGIN_INSTANCE_H_ #define _REALTIME_PLUGIN_INSTANCE_H_ #include <QString> #include <QStringList> #include <vector> #include "base/RealTime.h" class RealTimePluginFactory; /** * RealTimePluginInstance is a very trivial interface that an audio * process can use to refer to an instance of a plugin without needing * to know what type of plugin it is. * * The audio code calls run() on an instance that has been passed to * it, and assumes that the passing code has already initialised the * plugin, connected its inputs and outputs and so on, and that there * is an understanding in place about the sizes of the buffers in use * by the plugin. All of this depends on the subclass implementation. */ // These names are taken from LADSPA, but the values are not // guaranteed to match namespace PortType { // ORable static const int Input = 1; static const int Output = 2; static const int Control = 4; static const int Audio = 8; } namespace PortHint { // ORable static const int NoHint = 0; static const int Toggled = 1; static const int Integer = 2; static const int Logarithmic = 4; static const int SampleRate = 8; } class RealTimePluginInstance { public: typedef float sample_t; virtual ~RealTimePluginInstance(); virtual bool isOK() const = 0; virtual QString getIdentifier() const = 0; /** * Run for one block, starting at the given time. The start time * may be of interest to synths etc that may have queued events * waiting. Other plugins can ignore it. */ virtual void run(const RealTime &blockStartTime) = 0; virtual size_t getBufferSize() const = 0; virtual size_t getAudioInputCount() const = 0; virtual size_t getAudioOutputCount() const = 0; virtual sample_t **getAudioInputBuffers() = 0; virtual sample_t **getAudioOutputBuffers() = 0; virtual QStringList getPrograms() const { return QStringList(); } virtual QString getCurrentProgram() const { return QString(); } virtual QString getProgram(int /* bank */, int /* program */) const { return QString(); } virtual unsigned long getProgram(QString /* name */) const { return 0; } // bank << 16 + program virtual void selectProgram(QString) { } virtual unsigned int getParameterCount() const = 0; virtual void setParameterValue(unsigned int parameter, float value) = 0; virtual float getParameterValue(unsigned int parameter) const = 0; virtual float getParameterDefault(unsigned int parameter) const = 0; virtual QString configure(QString /* key */, QString /* value */) { return QString(); } virtual void sendEvent(const RealTime & /* eventTime */, const void * /* event */) { } virtual void clearEvents() { } virtual bool isBypassed() const = 0; virtual void setBypassed(bool value) = 0; // This should be called after setup, but while not actually playing. virtual size_t getLatency() = 0; virtual void silence() = 0; virtual void discardEvents() { } virtual void setIdealChannelCount(size_t channels) = 0; // must also silence(); may also re-instantiate void setFactory(RealTimePluginFactory *f) { m_factory = f; } // ew protected: RealTimePluginInstance(RealTimePluginFactory *factory, QString identifier) : m_factory(factory), m_identifier(identifier) { } RealTimePluginFactory *m_factory; QString m_identifier; friend class PluginFactory; }; #endif