view svapp.pro @ 468:56acd9368532 bqaudioio

Initial work toward switching to bqaudioio library (so as to get I/O, not just O)
author Chris Cannam
date Tue, 04 Aug 2015 13:27:42 +0100
parents 9429622647e6
children f93820d36cb0
line wrap: on
line source

TEMPLATE = lib

exists(config.pri) {
    include(config.pri)
}
!exists(config.pri) {

    CONFIG += release
    DEFINES += NDEBUG BUILD_RELEASE NO_TIMING

    win32-g++ {
        INCLUDEPATH += ../sv-dependency-builds/win32-mingw/include
        LIBS += -L../sv-dependency-builds/win32-mingw/lib
    }
    win32-msvc* {
        INCLUDEPATH += ../sv-dependency-builds/win32-msvc/include
        LIBS += -L../sv-dependency-builds/win32-msvc/lib
    }
    macx* {
        INCLUDEPATH += ../sv-dependency-builds/osx/include
        LIBS += -L../sv-dependency-builds/osx/lib
    }

    win* {
        DEFINES += HAVE_PORTAUDIO
    }
    macx* {
        DEFINES += HAVE_COREAUDIO HAVE_PORTAUDIO
    }
}

CONFIG += staticlib qt thread warn_on stl rtti exceptions c++11
QT += network xml gui widgets

TARGET = svapp

DEPENDPATH += . ../bqaudioio ../svcore ../svgui
INCLUDEPATH += . ../bqaudioio ../svcore ../svgui
OBJECTS_DIR = o
MOC_DIR = o

HEADERS += audio/AudioCallbackPlaySource.h \
           audio/AudioGenerator.h \
           audio/ClipMixer.h \
           audio/ContinuousSynth.h \
           audio/PlaySpeedRangeMapper.h

SOURCES += audio/AudioCallbackPlaySource.cpp \
           audio/AudioGenerator.cpp \
           audio/ClipMixer.cpp \
           audio/ContinuousSynth.cpp \
           audio/PlaySpeedRangeMapper.cpp

HEADERS += framework/Document.h \
           framework/MainWindowBase.h \
           framework/SVFileReader.h \
           framework/TransformUserConfigurator.h \
           framework/VersionTester.h

SOURCES += framework/Document.cpp \
           framework/MainWindowBase.cpp \
           framework/SVFileReader.cpp \
           framework/TransformUserConfigurator.cpp \
           framework/VersionTester.cpp