diff svapp.pro @ 468:56acd9368532 bqaudioio

Initial work toward switching to bqaudioio library (so as to get I/O, not just O)
author Chris Cannam
date Tue, 04 Aug 2015 13:27:42 +0100
parents 9429622647e6
children f93820d36cb0
line wrap: on
line diff
--- a/svapp.pro	Mon Jul 13 14:39:41 2015 +0100
+++ b/svapp.pro	Tue Aug 04 13:27:42 2015 +0100
@@ -23,10 +23,10 @@
     }
 
     win* {
-        DEFINES += HAVE_PORTAUDIO_2_0
+        DEFINES += HAVE_PORTAUDIO
     }
     macx* {
-        DEFINES += HAVE_COREAUDIO HAVE_PORTAUDIO_2_0
+        DEFINES += HAVE_COREAUDIO HAVE_PORTAUDIO
     }
 }
 
@@ -35,32 +35,22 @@
 
 TARGET = svapp
 
-DEPENDPATH += . ../svcore ../svgui
-INCLUDEPATH += . ../svcore ../svgui
+DEPENDPATH += . ../bqaudioio ../svcore ../svgui
+INCLUDEPATH += . ../bqaudioio ../svcore ../svgui
 OBJECTS_DIR = o
 MOC_DIR = o
 
-HEADERS += audioio/AudioCallbackPlaySource.h \
-           audioio/AudioCallbackPlayTarget.h \
-           audioio/AudioGenerator.h \
-           audioio/AudioJACKTarget.h \
-           audioio/AudioPortAudioTarget.h \
-           audioio/AudioPulseAudioTarget.h \
-           audioio/AudioTargetFactory.h \
-           audioio/ClipMixer.h \
-           audioio/ContinuousSynth.h \
-           audioio/PlaySpeedRangeMapper.h
+HEADERS += audio/AudioCallbackPlaySource.h \
+           audio/AudioGenerator.h \
+           audio/ClipMixer.h \
+           audio/ContinuousSynth.h \
+           audio/PlaySpeedRangeMapper.h
 
-SOURCES += audioio/AudioCallbackPlaySource.cpp \
-           audioio/AudioCallbackPlayTarget.cpp \
-           audioio/AudioGenerator.cpp \
-           audioio/AudioJACKTarget.cpp \
-           audioio/AudioPortAudioTarget.cpp \
-           audioio/AudioPulseAudioTarget.cpp \
-           audioio/AudioTargetFactory.cpp \
-           audioio/ClipMixer.cpp \
-           audioio/ContinuousSynth.cpp \
-           audioio/PlaySpeedRangeMapper.cpp
+SOURCES += audio/AudioCallbackPlaySource.cpp \
+           audio/AudioGenerator.cpp \
+           audio/ClipMixer.cpp \
+           audio/ContinuousSynth.cpp \
+           audio/PlaySpeedRangeMapper.cpp
 
 HEADERS += framework/Document.h \
            framework/MainWindowBase.h \